Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 20:37:24 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (409) 409 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1594 Bonus ------- None Cogmind --------- Core Integrity 390/400 Matter 290/300 Energy 35/100 System Corruption 0% Temperature Cool (3) Movement Hovering (52) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Hover Unit Hover Unit Hover Unit > --- UTILITY (3) ------ Small Storage Unit Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Beam Rifle Datajack > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Light Assault Rifle Grenade Launcher Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Hover Unit Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 18 | 6 1 4 7 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads . | . . . . Leg . | . . . . Wheel 3 | 2 . 1 . Hover 3 | . . . 3 Flight . | . . . . Utility 3 | 1 1 . 1 Device . | . . . . Storage 1 | 1 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 . 2 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 1 1 Power 2 | . . 1 1 Propulsion 1 | . 1 . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 90 77 90 Engine 9 | . 14 4 8 Wheel 16 | . 24 16 3 Hover 7 | . . . 27 Storage 13 | . 14 14 11 Processor 12 | . 8 14 16 Energy Gun 1 | . . . 7 Ballistic Gun 19 | . 28 14 13 Launcher 4 | . . 14 . Naked Turns . | . . . . Heaviest Build 12 | 12 12 12 12 Greatest Support 32 | 26 26 32 32 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 5 7 8 Average Carried 3 | 1 1 5 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | . 5 6 7 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 470 | 250 41 103 76 Remotely . | . . . . Salvage Created 502 | . 223 144 135 Parts 30 | . 12 6 12 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 14 | . 4 5 5 Guns 9 | . 4 . 5 AOE 5 | . . 5 . Classes Destroyed 4 | . 2 2 . Recycler 1 | . . 1 . Operator 2 | . 1 . 1 Swarmer 6 | . . 3 3 Grunt 8 | . 4 2 2 Best Kill Streak 4 | . 2 4 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 4 | . 1 4 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 497 | . 290 118 89 Core 137 | . 91 36 10 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 . 49 . Volleys Fired 43 | . 23 5 15 Largest 2 | . 2 2 2 Hottest 76 | . 40 50 76 Shots Fired 84 | . 46 10 28 Gun 79 | . 46 5 28 Cannon . | . . . . Launcher 5 | . . 5 . Special . | . . . . Kinetic 65 | . 46 5 14 Thermal 14 | . . . 14 Explosive 5 | . . 5 . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 5 7 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 58 | . 29 8 21 Core Hits 32 | . 16 8 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 833 | . 250 345 238 Guns 513 | . 250 25 238 Cannons . | . . . . Explosions 320 | . . 320 . Melee . | . . . . Ramming . | . . . . Kinetic 351 | . 250 25 76 Thermal 162 | . . . 162 Explosive 320 | . . 320 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 30 | . . 30 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 117 | . 18 34 117 Average Temperature 32 | . 8 16 50 Received Heat Transfer 240 | . 171 45 24 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 407 | . . . 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 249 | . 140 232 249 Initial 90 | . . 54 90 Average 120 | . 71 163 176 Maximum Alert Level 1 | . . 1 1 Low Security (%) 80 | 100 100 66 61 Level 1 20 | . . 33 38 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 13 3 9 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . . 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . 2 3 Successful 2 | . . . 2 Failed 3 | . . 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . . 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Locate Traps 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 545 | 41 202 171 131 Spaces Moved 424 | 40 132 141 111 Core 16 | 16 . . . Treads . | . . . . Legs . | . . . . Wheels 304 | 24 132 141 7 Hover 104 | . . . 104 Flight . | . . . . Fastest Speed 50 | 50 90 100 52 Average Speed 83 | 74 91 100 55 Slowest Speed 100 | 90 100 100 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 32 35 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 23 | . . 23 . Melee . | . . . . Projectile . | . . . . AOE 23 | . . 23 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 540 | 50 176 161 153 Wait 37 | . 15 9 13 Move 421 | 39 131 140 111 Hop . | . . . . Pick Up 18 | 5 6 3 4 Fast Attach 1 | 1 . . . Attach 11 | 5 1 2 3 Detach . | . . . . Swap 6 | . . 2 4 Drop 1 | . . . 1 Fire 43 | . 23 5 15 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 11) 244 | -10/Materials | Entered Mines 295 | -10/Mines | Learned location of Storage (-8) 303 | -10/Mines | Build established: Mutant 358 | -10/Mines | Core integrity fell below 50% 409 | -10/Mines | Discovered new exit (range 5) 415 | -10/Mines | Entered Materials 415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 546 | -9/Materials | Self-destructed Last Messages --------------- 00523_ R-06 Scavenger collects Heat Sink. 00524_ Acquired 15 matter. 00533_ K-01 Serf cleans the Matter Pump. 00535_ Sneak attack on A-02 Transporter. 00535_ Jacked A-02 Transporter... >>no_distress Distress signal routine blocked. 00536_ K-01 Serf cleans the Matter Pump. 00541_ Connecting with Terminal... 00541_ Current location identified: Materials >>Traps(Locate) Found 6 traps in 1 array: 6x Explosive Trap Map updated. >>Layout(Zone) Retrieving Zone 5O layout... Downloaded map data. 00541_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 00543_ K-01 Serf cleans the Matter Pump. 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