Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 15:14:41 Player: abnormality Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (50) 250 Value Destroyed (1299) 1299 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1453) 1453 TOTAL SCORE: 10922 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 108 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/1300 Matter 219/300 Energy 78/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Advanced ECM Suite Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Biomechanical Wings Biomechanical Wings Advanced Surge Thruster Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Precision Matter Filter Hacking Suite Authchip [Armor] > --- WEAPON ----------- Quantum Rifle Quantum Rifle Railgun > --- INVENTORY -------- Neutrino Core Particle Reactor Advanced Surge Thruster Advanced ECM Suite [Rating: 102] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Cooled VTOL Module Treads Light Treads Flight Unit Cooled VTOL Module Utility Improved Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Coil Gun Energy Gun Quantum Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Coil Gun Launcher Micro-nuke Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 2 2 . 2 . . 2 . 2 . . . . 2 Power 3 | . . . . . . 1 . . . . . 1 . . . . . . 1 Propulsion 5 | . . . . . . 1 2 . 1 . . . . 1 . . . . . Utility 5 | . . 1 . . . . . . 1 . . 1 . 1 . . . . 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Attached 109 | 6 2 14 2 . 5 8 . 14 26 1 1 . . 7 . . 3 2 18 Power 24 | 1 . 3 . . 1 1 . 2 5 . . . . 1 . . 2 2 6 Engine 2 | 1 . 1 . . . . . . . . . . . . . . . . . Core 18 | . . 2 . . 1 1 . 2 5 . . . . 1 . . 1 2 3 Reactor 4 | . . . . . . . . . . . . . . . . . 1 . 3 Propulsion 28 | 2 . 5 . . . 1 . 4 9 . . . . 5 . . 1 . 1 Treads 5 | 2 . 3 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 23 | . . 2 . . . 1 . 4 9 . . . . 5 . . 1 . 1 Utility 24 | 1 1 2 2 . . 3 . 2 5 1 1 . . . . . . . 6 Device 11 | . 1 . 1 . . 2 . 2 3 . . . . . . . . . 2 Storage 2 | 1 . 1 . . . . . . . . . . . . . . . . . Processor 7 | . . 1 1 . . 1 . . 1 . . . . . . . . . 3 Hackware 4 | . . . . . . . . . 1 1 1 . . . . . . . 1 Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 1 4 . . 4 3 . 6 7 . . . . 1 . . . . 5 Energy Gun 5 | . . 1 . . . . . . 1 . . . . . . . . . 3 Energy Cannon 6 | . . . . . 1 2 . 1 2 . . . . . . . . . . Ballistic Gun 13 | 2 . 3 . . 2 . . 1 3 . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . . . . . . 2 1 . . . . 1 . . . . . Special Weapon 4 | . . . . . 1 1 . 2 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 3 . . . . . . 1 . . . . 1 . . . . 3 Corrupted Parts 2 | . . . . . . . . 1 1 . . . . . . . . . . System Corruption 3 | . . . . . . . . 1 2 . . . . . . . . . . Parts Lost 53 | . . 9 . . 1 5 . 1 11 . . 1 4 1 . . 4 . 16 Power 7 | . . . . . 1 1 . . 1 . . . 2 . . . 1 . 1 Propulsion 21 | . . 4 . . . 2 . 1 5 . . . 1 . . . 1 . 7 Utility 12 | . . 2 . . . 1 . . 2 . . 1 . 1 . . . . 5 Weapon 13 | . . 3 . . . 1 . . 3 . . . 1 . . . 2 . 3 Highest Loss Streak 15 | . . 5 . . 1 3 . 1 9 . . 1 5 1 . . 4 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 86 85 55 55 75 69 . 56 48 83 92 82 45 47 57 57 53 47 60 Engine 1 | . 14 5 . . . . . . . . . . . . . . . . . Core 4 | . . 4 11 11 9 7 . 2 4 13 13 11 . 2 5 5 2 5 1 Treads 3 | . 28 18 . . . . . . . . . . . . . . . . . Flight 19 | . . 1 22 22 22 21 . 18 17 40 40 35 21 23 31 31 31 31 24 Device 3 | . 1 9 11 11 11 12 . 1 2 . . . . . . . . . . Storage 2 | . 14 16 . . . . . . . . . . . . . . . . . Processor 8 | . . 2 11 11 11 13 . 15 8 6 6 5 5 5 5 5 5 5 15 Hackware 4 | . . . . . . . . . 5 9 19 17 11 6 5 5 5 5 8 Ballistic Gun 8 | . 17 19 . . 21 13 . 6 4 13 13 11 5 5 5 5 3 . 1 Launcher 2 | . 10 2 . . . . . 4 1 . . . . 4 5 5 3 . . Peak Build Rating 102 | 6 7 14 10 11 20 27 8 30 52 48 51 52 49 67 68 70 72 58 102 Average Rating 31 | 4 6 10 9 10 12 16 8 19 22 46 50 51 30 45 67 69 66 57 74 On Entrance 31 | . 6 7 7 10 11 13 8 8 27 44 48 51 49 26 67 68 70 57 58 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 36 | 14 16 26 6 6 14 19 1 22 26 22 22 22 22 23 23 23 31 14 36 Greatest Support 43 | 40 40 40 9 9 9 13 4 13 27 27 27 27 27 43 43 43 43 41 41 Greatest Overweight (x) 7 | . . 7 . . 1 1 . 3 3 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 4 6 6 2 2 3 4 3 4 5 5 5 5 5 5 4 5 5 5 5 Average Carried 3 | 2 4 4 1 1 2 2 3 2 3 4 4 4 5 2 3 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 4 6 3 1 2 3 3 3 3 4 4 4 5 5 3 4 5 3 5 2 Class Distribution -------------------- 26% | Sprinter 24% | Scavenger-Mutant 16% | Scavenger-Sprinter 15% | Mutant 7% | Hacker-Sprinter 4% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Scavenger-Sprinter | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Upp Upp Res Matter Collected 1971 | 240 108 377 . . 248 . . 178 360 35 . . 22 . . . 40 82 281 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1491 | 110 347 548 . . 60 . . 94 249 . . . . . . . . . 83 Parts 101 | 9 28 34 . . 3 . . 7 14 . . . . . . . . . 6 Haulers Intercepted 2 | . . 1 . . . . . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Upp Upp Res Combat Hostiles Destroyed 33 | . 10 14 . . 1 . . 4 3 . . . . . . . . . 1 Guns 18 | . 1 14 . . 1 . . 1 . . . . . . . . . . 1 Cannons 4 | . . . . . . . . 1 3 . . . . . . . . . . AOE 11 | . 9 . . . . . . 2 . . . . . . . . . . . Classes Destroyed 11 | 2 5 3 . . 1 . . . . . . . . . . . . . . Worker 3 | . 2 . . . . . . . 1 . . . . . . . . . . Builder 4 | . 3 1 . . . . . . . . . . . . . . . . . Tunneler 3 | 2 . . . . . . . . 1 . . . . . . . . . . Hauler 2 | . . 1 . . . . . 1 . . . . . . . . . . . Recycler 3 | 1 1 . . . . . . . 1 . . . . . . . . . . Watcher 2 | . 1 . . . . . . . 1 . . . . . . . . . . Swarmer 13 | . 3 3 . . . . . 4 3 . . . . . . . . . . Grunt 16 | . 7 9 . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . Sentry 2 | . . 1 . . . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | 2 10 6 . . 1 . . 4 2 . . . . . . . . . 1 Combat Bots Only 6 | . 6 6 . . 1 . . 4 2 . . . . . . . . . 1 Max Kills in Single Turn 4 | 1 4 2 . . 1 . . 2 1 . . . . . . . . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Upp Upp Res Hostile Shots Fired 605 | . 38 112 . . 35 27 . 14 134 1 . . 3 . . . 50 10 181 Missed 237 | . 14 29 . . 15 9 . 3 52 . . . 1 . . . 30 5 79 Damage Taken 6994 | . 421 1090 . . 253 323 . 301 1377 18 . . 376 . . . 433 83 2319 Core 2984 | . 118 174 . . 103 141 . 158 741 18 . . 107 . . . 18 40 1366 Absorbed by Shields 71 | . . . . . . . . . . . . . . . . . . . 71 Core Remaining (%) 65 | 100 52 . . . 30 74 . 77 . . 10 . 89 . . . . 94 . Volleys Fired 137 | 8 22 40 . . 13 6 . 7 32 . . . . 2 . . 1 . 6 Largest 3 | 2 2 3 . . 2 3 . 3 2 . . . . 1 . . 2 . 3 Hottest 223 | 40 50 96 . . 40 76 . 115 86 . . . . 30 . . 79 . 223 Shots Fired 253 | 16 40 92 . . 23 9 . 17 42 . . . . 2 . . 2 . 10 Gun 198 | 16 22 89 . . 22 7 . 7 22 . . . . 2 . . 1 . 10 Cannon 12 | . . . . . . 1 . 3 8 . . . . . . . . . . Launcher 38 | . 18 3 . . . . . 4 12 . . . . . . . 1 . . Special 5 | . . . . . 1 1 . 3 . . . . . . . . . . . Kinetic 174 | 16 22 73 . . 22 7 . 7 22 . . . . 2 . . 1 . 2 Thermal 24 | . . 16 . . . . . . . . . . . . . . . . 8 Explosive 33 | . 18 3 . . . . . 4 7 . . . . . . . 1 . . Electromagnetic 17 | . . . . . . 1 . 3 13 . . . . . . . . . . Robot Hit Streak 6 | 5 6 6 . . 5 5 . 3 3 . . . . 2 . . 1 . 4 Robot Miss Streak 6 | 2 2 6 . . 2 1 . 2 4 . . . . 1 . . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 6 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 127 | 9 20 46 . . 14 6 . 9 16 . . . . 1 . . 1 . 5 Core Hits 91 | 3 26 28 . . 8 2 . 8 12 . . . . . . . 1 . 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3508 | 122 1136 695 . . 94 59 . 331 785 . . . . 25 . . 115 . 146 Guns 1299 | 122 127 579 . . 94 41 . 33 113 . . . . 25 . . 23 . 142 Cannons 190 | . . . . . . 18 . 56 116 . . . . . . . . . . Explosions 2015 | . 1009 116 . . . . . 242 556 . . . . . . . 92 . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 4 | . . . . . . . . . . . . . . . . . . . 4 Kinetic 1005 | 122 127 427 . . 94 41 . 33 113 . . . . 25 . . 23 . . Thermal 294 | . . 152 . . . . . . . . . . . . . . . . 142 Explosive 1824 | . 1009 116 . . . . . 242 365 . . . . . . . 92 . . Electromagnetic 381 | . . . . . . 18 . 56 307 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 1 6 6 6 . . . 7 7 7 7 6 Average Corruption 5 | . . . . . . . . 1 4 6 6 . . . 7 7 7 7 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 27 | . . . . . . . . 1 14 2 3 . . . 1 1 4 1 . Message Errors 10 | . . . . . . . . 1 2 1 3 . . . 1 . 1 1 . Matter Fused 5 | . . . . . . . . . 4 1 . . . . . . . . . Heat Flow Errors 5 | . . . . . . . . . 3 . . . . . . . 2 . . Energy Discharges 3 | . . . . . . . . . 2 . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . 1 . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 165 | . 12 4 . . . . . 40 60 . . . . . . . 49 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 165 | . 12 4 . . . . . 40 60 . . . . . . . 49 . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 414 | . 188 23 . . . . . 11 118 . . . . . . . 72 . 2 Shots 16 | . 9 1 . . . . . 1 4 . . . . . . . 1 . . Rammed 3 | . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 449 | . 8 449 . . 4 47 . . 239 297 170 56 27 68 . . 205 . 126 Average Temperature 81 | . 4 154 . . 2 14 . . 76 99 69 24 27 30 . . 68 . 53 Received Heat Transfer 1059 | . 81 438 . . 21 153 . . 192 9 . . . . . . 30 . 135 Effects 5 | . . 4 . . . . . . . 1 . . . . . . . . . Shutdowns 2 | . . 2 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . . . . . . . . . . . 1 Heat Transferred 518 | . . 333 . . . . . . . . . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Upp Upp Res Peak Influence 546 | 15 437 546 212 . 62 111 36 277 438 . . 91 56 62 61 42 . . 362 Initial 212 | . 9 184 212 . . 16 36 28 144 . . 91 56 8 21 42 . . 81 Average 161 | 7 220 354 212 . 52 50 36 117 210 . . 90 19 44 44 42 . . 194 Maximum Alert Level 2 | . 2 2 1 . . . . 1 2 . . . . . . . . . 1 Low Security (%) 66 | 100 41 9 . . 100 100 100 66 60 . . 100 100 100 100 100 . . 59 Level 1 26 | . 36 65 100 . . . . 33 29 . . . . . . . . . 40 Level 2 6 | . 21 25 . . . . . . 9 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . . . 1 . . 1 7 . . 1 1 2 . . . . 2 Investigation 6 | . 2 . . . . . . . 1 . . 1 . 2 . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . 1 Reinforcement 10 | . . . . . 1 . . 1 6 . . . 1 . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Upp Upp Res Distress Signals 7 | . 2 2 . . . . . . 1 . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 164 | . 13 21 . . 11 8 . 12 24 6 . . 1 4 5 . 17 4 38 Peak Tracking Total 20 | . 3 6 . . 6 6 . 5 11 7 . . 2 2 5 . 9 4 20 Tactical Retreats 17 | . . . . . . 2 . 1 5 1 . . . 1 . . 3 . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Upp Upp Res Traps Triggered 9 | . 2 . . . . . . 1 1 . . . . 2 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Upp Upp Res Machines Disabled 16 | . 1 1 . . . . . 1 12 . . . . . . . 1 . . Max in Single Turn 4 | . 1 1 . . . . . 1 4 . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Upp Upp Res Machines Accessed 23 | . 1 1 . 4 . 4 1 . 4 . . 2 . 4 . . . . 2 Terminals 16 | . . 1 . . . 4 1 . 4 . . 2 . 3 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . 1 Total Hacks 63 | . 3 3 . 17 . 13 1 . 9 . . 6 . 8 . . . . 3 Successful 39 | . 2 1 . 17 . 6 1 . 5 . . 2 . 3 . . . . 2 Failed 24 | . 1 2 . . . 7 . . 4 . . 4 . 5 . . . . 1 Catastrophic 3 | . . 2 . . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . . . . . . Terminals 38 | . . 3 . . . 13 1 . 9 . . 6 . 5 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . 3 . . . . 2 Terminal Hacks 35 | . . 1 . 17 . 6 1 . 5 . . 2 . 2 . . . . 1 Record 17 | . . . . 16 . . . . . . . 1 . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . Open DSF 6 | . . . . . . . 1 . 2 . . 1 . 2 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . 3 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . . . . . . . . 1 . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . 1 . . . 3 . . 1 . . 2 . 2 . . . . 2 Full Trace Events 4 | . . 1 . . . . . . 1 . . 1 . 1 . . . . . Feedback Events 2 | . . . . . . . . . . . . 1 . 1 . . . . . Hackware Fried 2 | . . . . . . . . . . . . 1 . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Upp Upp Res Total Allies 5 | . . . . . 1 1 . 2 . . . . . . 1 . . . . Largest Group 2 | . . . . . 1 1 . 2 . . . . . . 1 . . . . Highest-Rated Group 112 | . . . . . 5 16 . 112 . . . . . . 46 . . . . Highest-Rated Ally 90 | . . . . . 5 16 . 90 . . . . . . 46 . . . . Total Orders 2 | . . . . . 2 . . . . . . . . . . . . . . ROAM 1 | . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . 11 1 . 13 . . . . . . 8 . . . . Total Damage 673 | . . . . . 57 17 . 460 . . . . . . 139 . . . . Kills 5 | . . . . . 2 . . 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . 1 1 . 2 . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Upp Upp Res Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Upp Upp Res Turns Passed 3262 | 121 210 308 25 86 229 182 3 188 726 89 75 31 53 252 47 42 152 21 422 Spaces Moved 6374 | 61 90 139 62 229 491 406 8 177 1264 269 227 111 96 553 151 120 573 64 1283 Core 195 | 14 . 7 . . . . . 9 127 . . . . . . . . . 38 Treads 219 | 47 90 82 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 5960 | . . 50 62 229 491 406 8 168 1137 269 227 111 96 553 151 120 573 64 1245 Fastest Speed 20 | 50 160 37 37 37 37 34 40 40 20 20 20 20 20 21 23 23 20 20 20 Average Speed 34 | 134 160 118 37 37 37 37 40 67 36 20 20 20 24 25 23 23 23 21 22 Slowest Speed 400 | 160 160 400 37 37 112 110 40 200 275 20 20 20 29 29 23 23 29 23 83 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . 8 3 . . 4 . . . . 1 . 1 . . 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 31 20 21 43 79 30 1 94 27 49 19 3 99 15 89 3 77 9 28 Regions Visited 19 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . 1 1 . 1 1 1 1 . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . 1 . . . . 2 2 . . . . . 1 3 . Spaces Dug 15 | . 15 . . . . . . . . . . . . . . . . . . Terrain Destroyed 270 | . 96 13 . . . . . 38 102 . . . . . . . 21 . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 . . . . . . . . . . AOE 269 | . 96 13 . . . . . 38 101 . . . . . . . 21 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac DSF Fac Was Fac Upp Upp Res Total 7170 | 84 116 209 63 229 510 427 7 231 1482 303 255 119 125 664 162 136 586 69 1393 Wait 423 | . . . . . 4 4 . 2 132 33 27 7 28 93 11 13 10 2 57 Move 6301 | 60 89 138 61 228 474 399 7 176 1255 268 226 110 95 551 150 117 572 63 1262 Hop 26 | . . . . . 8 3 . . 4 . . . . 1 . 1 . . 9 Pick Up 92 | 10 3 11 . 1 4 2 . 9 21 1 1 1 . 7 1 3 . 2 15 Fast Attach . | . . . . . . . . . . . . . . . . . . . . Attach 97 | 6 1 12 2 . 5 7 . 14 22 1 1 . . 5 . . 2 . 19 Detach 26 | . . . . . 2 5 . 5 8 . . . . . . . . . 6 Swap 13 | . 1 2 . . . 1 . . 4 . . . . 2 . . 1 2 . Drop 27 | . . 6 . . . . . . 4 . . 1 2 3 . 2 . . 9 Fire 137 | 8 22 40 . . 13 6 . 7 32 . . . . 2 . . 1 . 6 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . 18 . . . . . . . . . . 7 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 439 | -9/Materials | Lost 3 parts (1n1u1w) 636 | -9/Materials | Discovered new exit (range 12) 640 | -9/Materials | Entered Mines 649 | -9/Mines | Lost 5 parts (2n1u2w) 649 | -9/Mines | Discovered new exit (range 14) 664 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 665 | -9/Mines | Entered Exiles 675 | -9/Exiles | Met 8R-AWN 681 | -9/Exiles | Met EX-HEX 691 | -9/Exiles | Met EX-BIN 697 | -9/Exiles | Aligned with FarCom system 697 | -9/Exiles | Given EX-Vault access code 705 | -9/Exiles | Opened EX-Vault 708 | -9/Exiles | Found Field Lobotomy Kit 722 | -9/Exiles | Warned to stay clear of 0b10 Research branches 747 | -9/Exiles | Discovered new exit (range 14) 751 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 751 | -9/Exiles | Entered Mines 752 | -8/Mines | Assimilated S-10 Pest with FLK Orb 760 | -8/Mines | Core integrity fell below 50% 871 | -8/Mines | Build established: Scavenger-Mutant 976 | -8/Mines | Discovered new exit (range 11) 980 | -8/Mines | Entered Materials 980 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1028 | -8/Materials | Identified exit to Factory 1063 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 1162 | -8/Materials | Entered Factory 1162 | -7/Factory | Evolved 2 slots: Propulsion x2 1165 | -7/Factory | Identified exit to DSF 1165 | -7/Factory | Entered DSF 1190 | -7/DSF | Lost 3 parts (1p1n1u) 1195 | -7/DSF | Additional patrols routed to DSF 1196 | -7/DSF | Assimilated H-61 Shepherd with FLK Orb 1204 | -7/DSF | Assimilated C-17 Slicer with FLK Orb 1257 | -7/DSF | Discovered new exit (range 15) 1316 | -7/DSF | Identified exit to Factory 1353 | -7/DSF | Entered Factory 1353 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1591 | -6/Factory | Core integrity fell below 50% 1625 | -6/Factory | Lost 9 parts (1p4n2u2w) 1634 | -6/Factory | Core integrity fell below 20% 1703 | -6/Factory | Search patrols dispatched 2074 | -6/Factory | Discovered new exit (range 9) 2075 | -6/Factory | Identified exit to Lower Caves 2079 | -6/Factory | Entered Lower Caves 2109 | -6/Lower Caves | Learned Factory stockpile data 2137 | -6/Lower Caves | Build established: Scavenger-Sprinter 2166 | -6/Lower Caves | Discovered new exit (range 9) 2168 | -6/Lower Caves | Identified exit to Lower Caves 2168 | -6/Lower Caves | Entered another Lower Caves area 2180 | -6/Lower Caves | Encountered a Warlord checkpoint 2192 | -6/Lower Caves | Discovered new exit (range 16) 2198 | -6/Lower Caves | Identified exit to Factory 2243 | -6/Lower Caves | Entered Factory 2243 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2273 | -5/Factory | Hacking Suite fried by hacking feedback 2274 | -5/Factory | Identified exit to DSF 2274 | -5/Factory | Entered DSF 2274 | -5/DSF | Met a pair of Sappers preparing to destroy DSF 2287 | -5/DSF | Additional patrols routed to DSF 2310 | -5/DSF | Lost 5 parts (2p1n1u1w) 2321 | -5/DSF | Discovered new exit (range 15) 2325 | -5/DSF | Identified exit to Factory 2327 | -5/DSF | Entered Factory 2327 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2408 | -4/Factory | Mak. System Shield fried by hacking feedback 2579 | -4/Factory | Sucked down chute 2579 | -4/Factory | Entered Waste 2580 | -4/Waste | Met a frightened Derelict 2581 | -4/Waste | Spotted C-40 Crusher 2582 | -4/Waste | Spotted C-40 Crusher 2583 | -4/Waste | Spotted C-40 Crusher 2594 | -4/Waste | EMP discharged 2599 | -4/Waste | Spotted C-40 Crusher 2615 | -4/Waste | Spotted C-40 Crusher 2619 | -4/Waste | Discovered new exit (range 10) 2619 | -4/Waste | Spotted C-40 Crusher 2626 | -4/Waste | Identified exit to Factory 2626 | -4/Waste | Entered Factory 2662 | -4/Factory | Discovered new exit (range 8) 2664 | -4/Factory | Identified exit to Upper Caves 2668 | -4/Factory | Entered Upper Caves 2669 | -4/Upper Caves | Encountered a Warlord checkpoint 2681 | -4/Upper Caves | Learned Research interactive machine intel 2690 | -4/Upper Caves | Learned 8 Research zone layouts 2702 | -4/Upper Caves | Build established: Sprinter 2769 | -4/Upper Caves | Attracted the attention of an 0b10 base 2804 | -4/Upper Caves | Lost 4 parts (1p1n2w) 2818 | -4/Upper Caves | Discovered new exit (range 14) 2820 | -4/Upper Caves | Identified exit to Upper Caves 2820 | -4/Upper Caves | Entered another Upper Caves area 2823 | -4/Upper Caves | Learned Research stockpile data 2827 | -4/Upper Caves | Discovered new exit (range 13) 2841 | -4/Upper Caves | Identified exit to Research 2841 | -4/Upper Caves | Entered Research 2841 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2844 | -3/Research | Loaded intel: 40 interactive machine locations 2867 | -3/Research | Found Prototype Processor 2868 | -3/Research | Identified Exp. Targeting Computer 2931 | -3/Research | Spotted B-86 Titan 3115 | -3/Research | Spotted B-86 Titan 3233 | -3/Research | Core integrity fell below 50% 3251 | -3/Research | Core integrity fell below 20% 3263 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 03234_ Biomechanical Wings destroyed. 03236_ Graviton Restrictor disabled. 03238_ Knocked back. 03239_ Slammed into P-80 Master. 03239_ Destabilizing: System corrupted (+2). 03240_ Slammed into P-80 Master. 03242_ Door malfunctions. 03250_ Penetrated by Slug. 03250_ Imp. Targeting Computer destroyed. 03250_ Slug penetrates Wall. 03253_ Penetrated by Slug. 03253_ Slug penetrates Wall. 03254_ Slammed into C-35 Carver. 03255_ Neutrino Core destroyed. 03256_ Quantum Rifle destroyed. 03256_ Penetrated by Slug. 03256_ Slug penetrates Wall. 03258_ Hacking Suite destroyed. 03258_ Dropped Prc. Matter Filter. 03262_ Authchip [Armor] severed. Map ----- +----------------------------------------------------+ | ?????????######+#######??????????????????????????? | | ?????????# = #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????#####/#####?????????????????????????????? | | ????????????# ######???????????????????????????? | | ????????????+ +???????????????????????????? | | ????????????# ### ##???????????????????????????? | | ????????????## ##??p?????????????????????????????? | | ?????????????# #??? ?????????????????????????????? | | ?????????????# #??? ?????????????????????????????? | | ?????????????#l#??? ?????????????????????????????? | | ?????????????# #??? ?????????????????????????????? | | ?????????????#/####c#????????????????????????????? | | ?????????????# # #????????????????????????????? | | ?????????????# # #######??????????????????????? | | ?????????????# !! # # #??????????????????????? | | ?????????????# !!p# # #??????????????????????? | | ?????????????# ! # # #??????????????????????? | | ?????????????# # # #??????????????????????? | | ?????????????# !" # #??????????????????????? | | ?????????Y???# pc/c[ #??????????????????????? | | ?????????????# Y# # c #??????????????????????? | | ???????????!?# #### ###+#### #?????????????????? | | ?????????????##??# H @ #?????????????????? | | ?????????????????# k ??????????? | | ?????????????????# k k #????????? | | ?????????????????# #######+#### ?????????? | | ?????????????????#kk #?????????????? ?????????? | | ????????????????# ???????????????????????????? | | ??????????????? R ???????????????????????????? | | ????????????? ! ???????????????????????????? | | ???????????? ???????????????????????????? | | ????????????##### ???????????????????????????? | | ????????????????###+###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????""?""???????????????????????????? | | ?????????????????""S""???????????????????????????? | | ?????????????????""""????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Evasion (%) 66 Targeting Accuracy 12 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed ThermicMultinovaCleaver Manual? 0 Play Time 01:09:16 Cumulative 28.0 hours Start 2025.02.15 @ 13:59:53 End 2025.02.15 @ 15:14:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 52% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29acf143-0fba-4c81-9ac2-259cb6524f17