Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 23:38:41 Player: lumely Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1349) 1349 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3869 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 276/300 Energy 305/305 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Heavy Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Machine Analyzer Reactive Plating > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Flak Gun > --- INVENTORY (10) --- Carbon-fiber Leg Medium Storage Unit Improved Utility Shielding Minigun Minigun Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Reactive Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Flak Gun > --- INVENTORY -------- Carbon-fiber Leg Medium Storage Unit Improved Utility Shielding Minigun Minigun Welding Torch [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Shotgun Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 2 | . . . 1 1 Weapon 1 | . . 1 . . Parts Attached 44 | 6 6 21 9 2 Power 5 | 1 1 1 2 . Engine 4 | 1 . 1 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 18 | 2 4 7 4 1 Treads . | . . . . . Leg 18 | 2 4 7 4 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 2 3 . Device . | . . . . . Storage 2 | 1 . 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . 1 1 2 . Artifact . | . . . . . Weapon 14 | 2 . 11 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 12 | 2 . 9 . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups 6 | 1 7 7 7 5 Power . | . . . . . Propulsion 1 | . 2 1 1 . Utility 1 | . . . 1 2 Weapon 3 | . 2 4 2 1 Tool/Special . | . . . . . Unused Backups 11 | . 2 4 2 3 Power 1 | . 1 . . . Propulsion 5 | . 1 2 2 . Utility 2 | . . 1 . 1 Weapon 2 | . . 1 . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 93 | . 91 96 87 91 Engine 9 | . 4 9 14 15 Core 3 | . 9 1 . . Leg 29 | . 27 32 26 30 Storage 10 | . 14 11 9 7 Processor 1 | . . . 4 7 Protection 7 | . 6 8 4 7 Ballistic Gun 27 | . 28 30 27 22 Peak Build Rating 33 | 6 9 20 29 33 Average Rating 16 | 4 7 14 24 31 On Entrance 12 | . 6 9 20 28 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 41 | 12 15 29 40 41 Greatest Support 67 | 20 20 45 47 67 Greatest Overweight (x) 3 | . 3 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 6 7 8 10 10 Most Carried 10 | 4 8 10 10 7 Average Carried 7 | 1 7 7 7 5 Final Capacity 10 | 8 8 10 10 10 Final Carried 8 | 4 8 8 5 6 Class Distribution -------------------- 30% | Tank 29% | Mutant 24% | Scavenger-Tank 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1560 | 252 262 579 386 81 Remotely . | . . . . . Salvage Created 1476 | . 374 563 458 81 Parts 86 | . 22 42 19 3 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 37 | . 9 18 8 2 Guns 34 | . 9 15 8 2 AOE 3 | . . 3 . . Classes Destroyed 7 | . 1 5 1 . Worker 1 | . . 1 . . Hauler 1 | . . . 1 . Watcher 1 | . . 1 . . Swarmer 6 | . . 6 . . Grunt 23 | . 9 8 4 2 Brawler 1 | . . 1 . . Sentry 7 | . . 3 4 . Best Kill Streak 5 | . 4 5 3 2 Combat Bots Only 5 | . 4 5 3 2 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 154 | . 43 67 34 10 Missed 46 | . 8 24 9 5 Hits 108 | . 35 43 25 5 Projectile 108 | . 35 43 25 5 Critical Strikes 2 | . . 1 1 . Actively Blocked 1 | . . 1 . . Damage Taken 1426 | . 423 528 396 79 Core 245 | . 90 93 62 . Absorbed by Shields . | . . . . . Redirected to Shielding 22 | . 6 16 . . Ignored by Resistances 3 | . . . 3 . Core Remaining (%) 82 | 100 64 76 88 . Volleys Fired 94 | . 32 34 23 5 Largest 3 | . 2 3 3 3 Hottest 76 | . 40 76 71 74 Shots Fired 242 | . 64 94 69 15 Gun 238 | . 64 90 69 15 Cannon . | . . . . . Launcher 4 | . . 4 . . Special . | . . . . . Kinetic 238 | . 64 90 69 15 Thermal . | . . . . . Explosive 4 | . . 4 . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 14 11 7 5 Robot Miss Streak 10 | . 2 10 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 160 | . 46 56 46 12 Core Hits 85 | . 18 34 23 10 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 2 | . . 2 . . Destroy 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2422 | . 522 995 695 210 Guns 2287 | . 522 863 692 210 Cannons . | . . . . . Explosions 132 | . . 132 . . Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 2287 | . 522 863 692 210 Thermal . | . . . . . Explosive 132 | . . 132 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 24 | . . 24 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 99 | . 8 48 81 99 Average Temperature 21 | . 1 15 28 45 Received Heat Transfer 651 | . 231 204 171 45 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 96 | 100 100 90 100 100 Level 1 3 | . . 9 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 227 | . 80 227 144 50 Initial 75 | . . 9 75 39 Average 67 | . 21 118 96 9 Influence Increases 1091 | . 228 579 234 50 Destroy 0b10 Robot/C 740 | . 180 360 160 40 Destroy 0b10 Robot/NC 15 | . . 10 5 . Destroy Leader 194 | . 40 92 52 10 Successful Hack 12 | . 7 5 . . Disable Machine 30 | . . 15 15 . Destroy Structure 25 | . 1 22 2 . Lose Combat Pursuer 75 | . . 75 . . Influence Decreases 1065 | . 206 422 326 111 Entered New Map 165 | . . 13 104 48 Time Decay 900 | . 206 409 222 63 Squads Dispatched 6 | . 2 2 1 1 Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 12 30 14 2 Peak Tracking Total 5 | . 3 5 3 2 Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . 2 4 . . Terminals 5 | . 2 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 7 9 . . Successful 11 | . 5 6 . . Failed 5 | . 2 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 7 7 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 5 4 . . Record 4 | . 3 1 . . Alert Level 1 | . 1 . . . Locate Traps 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . 2 . . Process 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 2 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 158 | . . 158 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 722 | . . . 259 463 Machine Analysis 722 | . . . 259 463 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2904 | 85 793 1094 469 463 Spaces Moved 1752 | 64 428 636 269 355 Core 12 | 10 2 . . . Treads . | . . . . . Legs 1740 | 54 426 636 269 355 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 122 Average Speed 120 | 109 120 120 121 122 Slowest Speed 200 | 120 200 190 190 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 37 43 23 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 23 | . . 23 . . Melee . | . . . . . Projectile . | . . . . . AOE 23 | . . 23 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2380 | 79 647 908 374 372 Wait 361 | . 157 157 42 5 Move 1748 | 63 427 635 268 355 Hop . | . . . . . Pick Up 62 | 10 15 24 11 2 Fast Attach . | . . . . . Attach 51 | 6 7 24 11 3 Detach 23 | . 2 12 7 2 Swap . | . . . . . Drop 40 | . 7 22 11 . Fire 94 | . 32 34 23 5 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 846 | -10/Materials | Discovered new exit (range 13) 879 | -10/Materials | Entered another Materials area 879 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1327 | -9/Materials | Build established: Scavenger-Tank 1843 | -9/Materials | Discovered new exit (range 16) 1973 | -9/Materials | Entered another Materials area 1973 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2113 | -8/Materials | Build established: Gunner 2378 | -8/Materials | Discovered new exit (range 16) 2442 | -8/Materials | Entered Factory 2442 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2482 | -7/Factory | Build established: Tank 2905 | -7/Factory | Self-destructed Last Messages --------------- 02488_ U-05 Engineer works on Construction Platform. 02490_ K-01 Serf collects debris. 02510_ Acquired Flak Gun. 02565_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02574_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 02574_ ALERT: All DSF locations entering lockdown mode. 02618_ >> Machine Analyzer network decryption results: 02618_ Terminal x2 02623_ Connecting with DSF Access... 02623_ Current location identified: Factory 02629_ Connecting with Terminal... 02775_ Acquired Imp. Titanium Leg. 02842_ G-47 Trooper destroyed. 02842_ Switching to secondary target: G-47 Trooper. 02848_ G-47 Trooper destroyed. 02853_ Acquired 46 matter. 02854_ Acquired 35 matter. 02884_ K-01 Serf cleans the Power Conduit. 02899_ Terminal unresponsive. 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""""""" # " | | ???????????????????????????????????????""""""" # | | ???????????????????????????????????# """"""" # " | | ???????????????????????????????????# """"""" # " | | ???????????????????????????????????# # " | | ???????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Crack Shot For Emergencies Only I Have A Map? Loot Pinata Made in Tau Ceti IV One Hack Too Far Risk Taker That Tickles Uninvited Guest Challenges ------------ None Game ------ Seed TitaniumThrowingProtomatter Manual? 0 Play Time 00:33:42 Cumulative 0.5 hours Start 2026.09.12 @ 04:30:25 End 2026.09.12 @ 23:38:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a457ccb5-39c5-4d0a-bc0c-96d601cc2d17