Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 14:24:19 Player: shorem Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (731) 731 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2496 Bonus ------- None Cogmind --------- Core Integrity 182/550 Matter 47/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (15) --- Improved Heat Sink Heavy Assault Rifle Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Aluminum Leg Compact Wheel > --- UTILITY ---------- Small Storage Unit Large Storage Unit Medium Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Shotgun Rocket Launcher > --- INVENTORY -------- Improved Heat Sink Beam Rifle Heavy Assault Rifle Autogun Shotgun [Rating: 18] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Shotgun Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 29 | 4 5 11 9 Power 5 | 1 . 2 2 Engine 4 | 1 . 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads 1 | . . . 1 Leg 4 | . . 2 2 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 2 2 Device . | . . . . Storage 2 | 1 . 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 11 | . 4 5 2 Energy Gun 6 | . 4 2 . Energy Cannon . | . . . . Ballistic Gun 4 | . . 3 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 15 | . . 1 14 Power 3 | . . . 3 Propulsion 6 | . . . 6 Utility 3 | . . . 3 Weapon 3 | . . 1 2 Highest Loss Streak 7 | . . 1 7 To Critical Strikes 1 | . . . 1 Average Backups 7 | 4 7 7 7 Power . | . 1 1 . Propulsion 2 | 2 4 3 . Utility . | . . . 2 Weapon 2 | 1 2 2 3 Tool/Special . | . . . . Unused Backups 6 | . 1 4 1 Power . | . . . . Propulsion 4 | . . 4 . Utility 1 | . . . 1 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 89 94 81 Engine 10 | . 14 11 7 Treads 1 | . . . 4 Leg 14 | . . 19 15 Wheel 14 | . 28 11 9 Storage 12 | . 14 11 12 Processor 13 | . 4 19 7 Protection 1 | . . . 5 Energy Gun 10 | . 27 10 . Ballistic Gun 10 | . . 11 16 Peak Build Rating 18 | 4 10 15 18 Average Rating 12 | 2 7 13 15 On Entrance 7 | . 4 10 15 Naked Turns . | . . . . Heaviest Build 53 | 10 16 31 53 Greatest Support 30 | 26 26 26 30 Greatest Overweight (x) 9 | . . 3 9 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 10 | 7 8 8 15 Most Carried 10 | 8 8 10 10 Average Carried 7 | 5 6 7 7 Final Capacity 15 | 8 8 15 15 Final Carried 10 | 8 8 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 665 | 202 62 194 207 Remotely . | . . . . Salvage Created 871 | . 29 235 607 Parts 47 | . . 26 21 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . . 10 11 Guns 17 | . . 9 8 AOE 3 | . . . 3 Classes Destroyed 7 | . 1 1 5 Worker 1 | . . . 1 Hauler 1 | . . . 1 Recycler 2 | . . . 2 Watcher 4 | . 1 3 . Swarmer 10 | . . 10 . Grunt 10 | . . . 10 Brawler 1 | . . . 1 Best Kill Streak 5 | . 1 3 5 Combat Bots Only 4 | . . 3 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 207 | . 2 84 121 Missed 66 | . 1 36 29 Hits 141 | . 1 48 92 Melee 10 | . . . 10 Projectile 131 | . 1 48 82 Critical Strikes 11 | . . 1 10 Damage Taken 2150 | . 16 431 1703 Core 483 | . . 115 368 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 100 71 . Volleys Fired 61 | . 1 26 34 Largest 2 | . 2 2 2 Hottest 112 | . 112 112 56 Shots Fired 121 | . 2 52 67 Gun 114 | . 2 52 60 Cannon . | . . . . Launcher 7 | . . . 7 Special . | . . . . Kinetic 83 | . . 23 60 Thermal 31 | . 2 29 . Explosive 7 | . . . 7 Electromagnetic . | . . . . Robot Hit Streak 10 | . 1 4 10 Robot Miss Streak 5 | . 1 4 5 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 81 | . 1 26 54 Core Hits 50 | . 1 12 37 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1805 | . 15 374 1416 Guns 1167 | . 15 374 778 Cannons . | . . . . Explosions 638 | . . . 638 Melee . | . . . . Ramming . | . . . . Kinetic 966 | . . 188 778 Thermal 201 | . 15 186 . Explosive 592 | . . . 592 Electromagnetic 46 | . . . 46 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Message Errors 1 | . . . 1 Matter Fused 4 | . . . 4 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 22 | . . . 22 Projectiles . | . . . . Explosions 22 | . . . 22 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 59 | . . . 59 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 386 | . 51 386 37 Average Temperature 82 | . 28 117 11 Received Heat Transfer 756 | . 9 54 693 Effects 3 | . . 3 . Shutdowns 1 | . . 1 . Energy Bleed 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted . | . . . . Heat Transferred 518 | . 37 481 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 87 Level 1 3 | . . . 12 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 274 | . 7 140 274 Initial 48 | . . . 48 Average 44 | . . 32 105 Influence Increases 767 | . 9 318 440 Destroy 0b10 Robot/C 420 | . . 200 220 Destroy 0b10 Robot/NC 40 | . 5 15 20 Destroy Leader 60 | . 2 26 32 Successful Hack 2 | . 2 . . Disable Machine 60 | . . 15 45 Destroy Structure 50 | . . 2 48 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 120 | . . 45 75 Influence Decreases 553 | . 9 202 342 Entered New Map 68 | . . . 68 Time Decay 361 | . 9 202 150 Lost Part 124 | . . . 124 Squads Dispatched 2 | . . 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 4 18 19 Peak Tracking Total 12 | . 3 5 12 Tactical Retreats 7 | . . 3 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 4 1 . Successful 4 | . 3 1 . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Record 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1227 | 55 218 624 330 Spaces Moved 836 | 45 217 448 126 Core 7 | 6 . . 1 Treads 4 | . . . 4 Legs 265 | . . 214 51 Wheels 560 | 39 217 234 70 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 130 Average Speed 110 | 83 90 108 164 Slowest Speed 500 | 90 90 190 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 37 45 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 55 | . . . 55 Melee . | . . . . Projectile . | . . . . AOE 55 | . . . 55 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1019 | 62 237 539 181 Wait 34 | 2 7 22 3 Move 833 | 44 216 447 126 Hop . | . . . . Pick Up 39 | 12 5 18 4 Fast Attach 1 | . 1 . . Attach 21 | 4 2 5 10 Detach . | . . . . Swap 15 | . 2 9 4 Drop 15 | . 3 12 . Fire 61 | . 1 26 34 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 7) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 542 | -9/Materials | Discovered new exit (range 3) 898 | -9/Materials | Entered another Materials area 898 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1025 | -8/Materials | System corruption reached 10% 1099 | -8/Materials | Lost 7 parts (1p4n2u) 1221 | -8/Materials | Core integrity fell below 50% 1228 | -8/Materials | Self-destructed Last Messages --------------- Acquired 7 matter. G-47 Trooper destroyed. Deuterium Engine destroyed. Critical hit (Burn: +37). System corrupted: Matter fused (-10). Electrolysis Chamber disabled. G-50 Soldier suffers critical hit (Destroy). G-50 Soldier destroyed. G-47 Trooper destroyed. Switching to secondary target: Y-45 Defender. Imp. Treads destroyed. G-47 Trooper destroyed. Acquired Lgt. Nuclear Core. Acquired 45 matter. Com. Wheel destroyed. Hrd. Light Armor Plating destroyed. Shotgun destroyed. Lgt. Nuclear Core destroyed. Shotgun destroyed. System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | # #????????????????????????????????????????????? | | +????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##???????????????????? ?????????????????????? | | T#???????????????????? ?????????????????????? | | Y" ##???????????????????? ?????????????????????? | | "" #????????????????????# ?????????????????????? | | #????????????????????# H+????????????????????? | | #????????????????????# #????????????????????? | | ####????????????????????# #????????????????????? | | #??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ???????????????????????# ###########??????????? | | ???????????????????????# # #??????????? | | ??????????????########## # #??????????? | | ??????????????# ## # * "" ???????????? | | #??????????????# + #% "" ???????????? | | #??????????????# ## Y/%""" T" ???????????? | | #??????????????# ## Y#= "" "" ???????????? | | ###################+#####g*#%""" "" #??????????? | | %@= g[ #??????????? | | #################??????????? | | ! #??????????????????????????? | | ###+##################??????????????????????????? | | # ??????????????????????????????????????????? | | # ????????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # == #???????????????????????????????????????? | | # = = #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | ?### #####???????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 274 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingZioniteDesublimator Manual? 0 Play Time 00:34:27 Cumulative 4.7 hours Start 2025.08.17 @ 13:50:55 End 2025.08.17 @ 14:24:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9d368c2f-49f7-4ff3-a5c1-45e5b9ce55b8