Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.01 @ 18:50:26 Player: Somberlain Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (144) 720 Value Destroyed (4516) 4516 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (596) 596 TOTAL SCORE: 9472 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 268 Met Data Miner 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/700 Matter 251/300 Energy 197/315 System Corruption 19% Temperature Cool (9) Movement Core (650) Ox12 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Makeshift Hacking Suite System Shield > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (15) --- Trap Scanner Improved Sensor Array Advanced ECM Suite Hacking Suite Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Makeshift Hacking Suite System Shield > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Trap Scanner Improved Sensor Array Advanced ECM Suite Hacking Suite Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Plasma Rifle Plasma Rifle Plasma Cutter Powered Hammer [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . . 1 2 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 104 | 8 9 1 28 24 24 3 2 . 5 Power 16 | 1 1 . 2 5 4 . 1 . 2 Engine 7 | 1 1 . 2 1 1 . . . 1 Core 9 | . . . . 4 3 . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 27 | 4 3 1 9 5 3 1 . . 1 Treads 2 | 2 . . . . . . . . . Leg 25 | 2 3 1 9 5 3 1 . . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | 1 3 . 4 6 9 2 1 . . Device 17 | . 3 . 2 4 6 2 . . . Storage 2 | 1 . . . 1 . . . . . Processor 1 | . . . . . 1 . . . . Hackware 5 | . . . 1 1 2 . 1 . . Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 35 | 2 2 . 13 8 8 . . . 2 Energy Gun 21 | . 2 . 7 3 7 . . . 2 Energy Cannon 6 | . . . 4 2 . . . . . Ballistic Gun 3 | 2 . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon 3 | . . . 1 1 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 2 2 . . . . Corrupted Parts 4 | . . . . . 2 . . . 2 System Corruption 14 | . . . . . 6 . . . 8 Parts Lost 38 | . 1 . 15 4 2 . . 4 12 Power 4 | . . . 3 . . . . 1 . Propulsion 15 | . 1 . 6 2 1 . . 1 4 Utility 7 | . . . 2 2 1 . . . 2 Weapon 12 | . . . 4 . . . . 2 6 Highest Loss Streak 7 | . 1 . 5 1 1 . . 4 7 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 10 | . 3 6 5 10 14 15 15 15 10 Power 1 | . . 1 . 1 1 1 1 1 . Propulsion 1 | . 1 2 . 1 1 1 2 2 . Utility 3 | . 1 3 1 3 5 5 5 5 4 Weapon 3 | . . . 1 3 4 6 6 6 3 Tool/Special . | . . . . . . . . . . Unused Backups 13 | . . . 3 2 5 1 . . 2 Power 4 | . . . . 2 2 . . . . Propulsion 1 | . . . . . 1 . . . . Utility 4 | . . . . . 1 1 . . 2 Weapon 4 | . . . 3 . 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 95 97 89 94 99 100 100 97 96 Engine 5 | . 14 14 7 1 4 7 1 . 6 Core 2 | . . . . 7 2 . 5 6 . Leg 24 | . 21 26 28 25 22 23 23 22 21 Device 14 | . 10 14 11 15 16 15 15 15 14 Storage 8 | . 14 14 7 8 7 7 7 7 7 Processor 2 | . . . . . 3 7 7 7 7 Hackware 13 | . . . 10 17 16 15 15 15 15 Energy Gun 16 | . 20 28 9 5 22 21 22 21 20 Energy Cannon 4 | . . . 10 12 . . . . . Peak Build Rating 51 | 6 10 11 18 38 50 48 51 51 49 Average Rating 34 | 4 8 10 14 29 47 47 50 49 47 On Entrance 26 | . 6 10 11 17 38 47 48 51 33 Avg Prop Armor Cover (%) 7 | . . . . . . . . 7 . Naked Turns . | . . . . . . . . . . Heaviest Build 46 | 11 15 15 23 39 46 40 43 43 45 Greatest Support 48 | 40 40 20 33 43 45 48 48 48 45 Greatest Overweight (x) 3 | 2 1 1 3 2 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 6 14 15 15 15 15 15 Most Carried 15 | . 6 8 8 15 15 15 15 15 14 Average Carried 10 | . 3 6 5 10 14 15 15 15 10 Final Capacity 15 | 8 8 8 5 15 15 15 15 15 15 Final Carried 15 | . 6 8 5 14 15 15 15 15 5 Class Distribution -------------------- 39% | Scavenger-Mutant 36% | Hacker-Skirmisher 9% | Hacker-Mutant 5% | Scavenger-Tank 4% | Mutant 4% | Hacker-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Hacker-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Matter Collected 2208 | 201 330 10 275 320 631 180 68 . 193 Remotely . | . . . . . . . . . . Salvage Created 6130 | . 595 129 1191 1810 1704 169 85 . 447 Parts 274 | . 34 7 62 85 70 3 2 . 11 Haulers Intercepted 12 | . 2 . 3 5 2 . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 17 . 7 Prevented 6 | . . . . . . . 2 . 4 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 106 | . 9 3 30 31 22 1 3 . 7 Melee 5 | . . . 5 . . . . . . Guns 62 | . 9 3 17 8 16 1 3 . 5 Cannons 28 | . . . 6 22 . . . . . AOE 3 | . . . . . 2 . . . 1 Classes Destroyed 14 | . 5 . 3 2 3 1 . . . Worker 3 | . . . . 1 2 . . . . Builder 2 | . 1 . . 1 . . . . . Hauler 12 | . 2 . 3 5 2 . . . . Recycler 5 | . . . . 1 4 . . . . Operator 7 | . 2 . 1 2 2 . . . . Watcher 8 | . 2 . 2 3 1 . . . . Swarmer 25 | . . . 12 9 . . 3 . 1 Grunt 46 | . 9 3 9 14 10 . . . 1 Brawler 3 | . . . . . 1 . . . 2 Duelist 4 | . . . 2 . . 1 . . 1 Sentry 19 | . . . 7 8 2 . . . 2 Hunter 3 | . . . . . 3 . . . . Programmer 6 | . . . . . 6 . . . . Packrat 1 | . . . . . . 1 . . . Mutant 1 | . . . . . . 1 . . . Best Kill Streak 8 | . 3 3 5 8 6 1 3 . 2 Combat Bots Only 5 | . 3 3 5 3 4 1 3 . 2 Max Kills in Single Turn 2 | . 1 2 2 2 2 1 1 . 1 Gunslinging 1 | . . 1 1 . . . . . . Exploded 1 | . . . . . 1 . . . 1 Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 707 | . 53 6 246 138 131 10 10 21 92 Missed 246 | . 17 3 80 44 59 3 3 10 27 Hits 461 | . 36 3 166 94 72 7 7 11 65 Melee 6 | . . . 3 . . . . . 3 Projectile 455 | . 36 3 163 94 72 7 7 11 62 Critical Strikes 17 | . 2 . 4 2 3 . 1 . 5 Part Disruptions 2 | . . . . . . 1 . 1 . Damage Taken 6547 | . 478 33 1872 1199 920 103 160 506 1276 Core 1368 | . 90 . 389 184 196 19 51 230 209 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 348 | . . . . 204 144 . . . . Core Remaining (%) 58 | 100 . 64 2 66 . . . . . Volleys Fired 397 | . 58 6 109 117 67 15 6 1 18 Largest 3 | . 2 2 2 2 3 3 3 3 3 Hottest 211 | . 105 105 136 143 183 183 183 183 211 Shots Fired 851 | . 116 12 188 232 201 29 20 4 49 Gun 641 | . 116 12 132 78 201 29 20 4 49 Cannon 210 | . . . 56 154 . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 68 | . 68 . . . . . . . . Thermal 680 | . 48 12 176 232 123 29 20 4 36 Explosive . | . . . . . . . . . . Electromagnetic 103 | . . . 12 . 78 . . . 13 Robot Hit Streak 22 | . 13 5 18 20 20 22 7 4 11 Robot Miss Streak 7 | . 5 2 7 3 4 . 3 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . 2 1 3 . 1 . 1 . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 . 1 Shots Hit Robots 598 | . 83 7 140 161 138 22 8 3 36 Core Hits 217 | . 33 6 41 59 51 7 3 1 16 Critical Kills 4 | . . . 3 1 . . . . . Critical Parts Destroyed 3 | . . . 2 . . . . . 1 Critical Strikes 36 | . . . 6 8 12 3 4 . 3 Burn 28 | . . . . 7 12 3 4 . 2 Meltdown 2 | . . . 1 1 . . . . . Smash 6 | . . . 5 . . . . . 1 Melee Attacks 45 | . . . 21 4 7 6 . . 7 Impact 45 | . . . 21 4 7 6 . . 7 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11590 | . 974 114 2390 3518 2931 483 154 50 976 Guns 7366 | . 974 114 1079 1170 2759 358 154 50 708 Cannons 3058 | . . . 731 2327 . . . . . Explosions 379 | . . . . . 172 . . . 207 Melee 766 | . . . 580 . . 125 . . 61 Ramming 21 | . . . . 21 . . . . . Kinetic 533 | . 533 . . . . . . . . Thermal 8940 | . 441 114 1739 3497 1886 358 154 50 701 Explosive . | . . . . . . . . . . Electromagnetic 1330 | . . . 71 . 1045 . . . 214 Impact 766 | . . . 580 . . 125 . . 61 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 19 | . 2 2 . . 11 11 11 11 19 Average Corruption 8 | . 2 2 . . 5 11 11 11 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 148 | . 1 1 . . 35 36 32 4 39 Message Errors 27 | . . . . . 8 9 8 . 2 Matter Fused 46 | . 1 . . . 9 10 7 2 17 Heat Flow Errors 19 | . . . . . 5 6 3 1 4 Energy Discharges 18 | . . . . . 6 3 5 . 4 Parts Rejected 2 | . . 1 . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . 1 6 3 . 5 Data Loss (major) 6 | . . . . . 1 2 2 . 1 Misfires 7 | . . . . . 2 . 2 1 2 Alerts 3 | . . . . . 1 . 2 . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 3 | . . . . . 2 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 195 | . . . 88 77 . 15 . . 15 Projectiles 89 | . . . 12 77 . . . . . Explosions . | . . . . . . . . . . Melee 106 | . . . 76 . . 15 . . 15 Knockbacks 1 | . . . 1 . . . . . . Impact 1 | . . . 1 . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 50 | . . . . . . . . . 50 Shots 1 | . . . . . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . Kicked 2 | . . . . 2 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 390 | . 60 33 307 390 244 163 106 145 246 Average Temperature 61 | . 11 11 100 74 50 44 37 54 75 Received Heat Transfer 2129 | . 315 18 537 495 237 80 . . 447 Effects 3 | . . . 2 1 . . . . . Shutdowns 1 | . . . . 1 . . . . . Interference 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . . 2 . 2 1 . . 1 Combat Hostiles 4 | . . . 1 . 2 . . . 1 Parts Fried 18 | . . . 2 . 12 2 . . 2 Impact Corruptions 6 | . . . 3 . . 1 . . 2 Robots Melted 5 | . . . 1 2 2 . . . . Combat Hostiles 4 | . . . 1 1 2 . . . . Parts Melted 49 | . 5 1 6 15 18 1 1 . 2 Heat Transferred 19311 | . 1030 272 3535 6734 4529 999 629 111 1472 Parts Sabotaged 4 | . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . 3 . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Maximum Alert Level 2 | . . . 2 2 1 . . . . Low Security (%) 50 | 100 100 100 47 30 43 . . . . Level 1 41 | . . . 42 46 56 . . . . Level 2 8 | . . . 9 22 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 449 | . 120 100 424 449 313 . . . . Initial 200 | . . . 31 145 200 . . . . Average 198 | . 35 54 203 265 217 . . . . Influence Increases 3654 | . 319 110 958 947 785 . 335 . 200 Destroy 0b10 Robot/C 2280 | . 180 80 600 620 440 . 220 . 140 Destroy 0b10 Robot/NC 185 | . 35 . 30 65 55 . . . . Destroy Leader 580 | . 68 10 160 156 146 . 40 . . Allied During Kill 50 | . . 5 . . . . 45 . . Successful Hack 104 | . 6 . 32 8 58 . . . . Disable Machine 180 | . 30 15 45 30 60 . . . . Destroy Structure 35 | . . . 1 23 11 . . . . Partial Spotted 15 | . . . . . 15 . . . . Lose Combat Pursuer 225 | . . . 90 45 . . 30 . 60 Influence Decreases 3640 | . 319 30 693 852 916 309 330 5 186 Entered New Map 609 | . . . 49 200 240 115 . 5 . Time Decay 2713 | . 309 30 504 592 656 194 290 . 138 Lost Part 258 | . 10 . 140 40 20 . . . 48 Lost Ally 60 | . . . . 20 . . 40 . . Squads Dispatched 19 | . 3 1 2 2 10 . . . 1 Investigation 4 | . 1 . 1 1 1 . . . . Extermination 5 | . . . . . 5 . . . . Reinforcement 8 | . 2 . 1 1 4 . . . . Assault 2 | . . 1 . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Distress Signals 9 | . 1 . 5 2 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 175 | . 21 4 38 48 26 1 10 4 23 Peak Tracking Total 8 | . 4 4 8 4 4 1 4 4 7 Tactical Retreats 10 | . . . 3 2 . . 2 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Traps Triggered 8 | . 2 . 1 1 3 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Disabled 14 | . 2 1 3 2 4 1 . . 1 Max in Single Turn 1 | . 1 . 1 1 1 1 . . 1 Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Accessed 33 | . 2 . 6 13 10 . . 2 . Terminals 19 | . 2 . 5 8 4 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 5 | . . . . 2 3 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . 1 2 1 . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 105 | . 7 . 19 31 26 . . 22 . Successful 74 | . 1 . 13 22 16 . . 22 . Failed 29 | . 6 . 5 8 10 . . . . Catastrophic 5 | . . . 1 1 3 . . . . Database Lockouts 2 | . . . 1 1 . . . . . Manual 49 | . 8 . 17 19 5 . . . . Terminals 56 | . 7 . 17 19 13 . . . . Fabricators 3 | . . . . . 3 . . . . Repair Stations 15 | . . . . 7 8 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 8 | . . . 2 4 2 . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 36 | . . . 7 5 2 . . 22 . Part Schematic 13 | . . . . . 1 . . 12 . Robot Schematic 7 | . . . . . . . . 7 . Robot Analysis 4 | . . . 4 . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 2 | . . . . 1 1 . . . . Terminal Index 2 | . . . 1 1 . . . . . Registered Components 3 | . . . 2 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Network Status 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 14 | . . . . 6 8 . . . . Scan Component 7 | . . . . 3 4 . . . . Repair 7 | . . . . 3 4 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . 1 4 1 . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Retrieve Study 4 | . . . 1 2 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 15 | . 1 . 5 6 3 . . . . Terminals 15 | . 1 . 5 6 3 . . . . Assimilate 3 | . . . 2 1 . . . . . Botnet 8 | . . . 2 4 2 . . . . Operators 4 | . 1 . 1 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 2 . 4 11 8 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . 1 1 . . 12 . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 47 | . . . . . 47 . . . . Total Part Build Rating 10 | . . . . . 10 . . . . Part Studies Acquired 4 | . . . 1 2 1 . . . . Parts Repaired 6 | . . . . 3 3 . . . . Time 281 | . . . . 120 161 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total Allies 6 | . . 1 1 1 . 3 . . . Largest Group 3 | . . 1 1 1 . 3 3 1 . Highest-Rated Group 80 | . . 31 10 10 . 80 80 20 . Highest-Rated Ally 31 | . . 31 10 10 . 30 30 20 . Total Orders . | . . . . . . . . . . Ally Attacks 37 | . . 9 . . . . 28 . . Total Damage 750 | . . 125 . . . . 625 . . Kills 9 | . . 1 . . . . 8 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Active Infowar (turns) 5437 | . 7 . 344 677 1441 920 938 96 1014 Sensors 5100 | . . . 344 677 1112 919 938 96 1014 Structural 7 | . 7 . . . . . . . . Traps 329 | . . . . . 329 . . . . ECM 1 | . . . . . . 1 . . . Robot Analysis Total 4 | . . . 4 . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Turns Passed 10454 | 70 978 66 2012 1875 2453 923 938 96 1043 Spaces Moved 6428 | 43 582 36 1094 887 1449 741 756 84 756 Core 10 | 9 . . 1 . . . . . . Treads 105 | 25 80 . . . . . . . . Legs 6313 | 9 502 36 1093 887 1449 741 756 84 756 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 115 105 105 105 110 105 105 Average Speed 119 | 135 125 121 119 136 120 109 110 111 110 Slowest Speed 245 | 160 190 190 200 245 185 110 110 175 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 4 63 10 71 83 33 83 72 71 63 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 7 | . . . . . . 4 3 . . Spaces Dug 16 | . . . . 5 7 1 . . 3 Terrain Destroyed 43 | . . . . 19 9 1 . . 14 Melee 15 | . . . . 4 7 1 . . 3 Projectile 15 | . . . . 15 . . . . . AOE 13 | . . . . . 2 . . . 11 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total 8343 | 52 715 45 1571 1310 1986 818 849 84 913 Wait 1138 | . 55 1 285 223 346 31 84 . 113 Move 6419 | 42 581 35 1093 886 1448 740 755 83 756 Hop . | . . . . . . . . . . Pick Up 64 | . 6 2 13 20 20 1 . . 2 Fast Attach 57 | 8 2 1 15 11 14 3 . . 3 Attach 42 | . 2 . 10 13 5 . . . 12 Detach 15 | . . . 2 7 6 . . . . Swap 72 | . 7 . 7 9 41 3 3 . 2 Drop 72 | 2 4 . 16 18 27 4 1 . . Fire 397 | . 58 6 109 117 67 15 6 1 18 Melee 45 | . . . 21 4 7 6 . . 7 Ram . | . . . . . . . . . . Kick 2 | . . . . 2 . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . Rewire 15 | . . . . . . 15 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 13) 590 | -10/Materials | Build established: Scavenger-Mutant 738 | -10/Materials | Discovered new exit (range 8) 786 | -10/Materials | Discovered new exit (range 10) 1049 | -10/Materials | Entered Mines 1050 | -10/Mines | Met a Derelict testing a Signal Generator 1099 | -10/Mines | Discovered new exit (range 12) 1115 | -10/Mines | Entered Materials 1115 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1565 | -9/Materials | Lost 3 parts (2p1n) 1747 | -9/Materials | Lost 5 parts (2n1u2w) 1839 | -9/Materials | Discovered new exit (range 8) 1896 | -9/Materials | Core integrity fell below 50% 2306 | -9/Materials | Discovered new exit (range 8) 2436 | -9/Materials | Core integrity fell below 20% 2920 | -9/Materials | Central database locked down 3106 | -9/Materials | Discovered new exit (range 16) 3127 | -9/Materials | Entered another Materials area 3127 | -8/Materials | Accompanied by 1 ally 3127 | -8/Materials | Evolved 2 slots: Utility x2 3821 | -8/Materials | Discovered new exit (range 4) 4001 | -8/Materials | Repaired Hvy. Particle Cannon+ 4373 | -8/Materials | Repaired Imp. Aluminum Leg+ 4430 | -8/Materials | Central database locked down 4452 | -8/Materials | Discovered new exit (range 11) 4620 | -8/Materials | Repaired Adv. Heat Sink? 4910 | -8/Materials | Identified exit to Factory 5002 | -8/Materials | Entered Factory 5002 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5379 | -7/Factory | Repaired Carbon-fiber Leg 5453 | -7/Factory | Build established: Scavenger-Tank 5576 | -7/Factory | Repaired Carbon-fiber Leg 5986 | -7/Factory | Build established: Hacker-Tank 6544 | -7/Factory | Repaired Adv. Heat Sink 6805 | -7/Factory | Fabricated Plasma Rifle (x2) 6880 | -7/Factory | Build established: Hacker-Skirmisher 6957 | -7/Factory | Identified exit to Storage 6957 | -7/Factory | Identified exit to Lower Caves 7213 | -7/Factory | System corruption reached 10% 7455 | -7/Factory | Entered Lower Caves 7551 | -7/Lower Caves | Learned 4 Factory zone layouts 7604 | -7/Lower Caves | Learned location of 1 exit from Factory 7713 | -7/Lower Caves | Spotted B-75 Beast 7885 | -7/Lower Caves | Encountered a Warlord checkpoint 7912 | -7/Lower Caves | Discovered new exit (range 8) 7919 | -7/Lower Caves | Identified exit to Lower Caves 8270 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8378 | -7/Lower Caves | Entered another Lower Caves area 8378 | -7/Lower Caves | Accompanied by 3 allies 8395 | -7/Lower Caves | Discovered new exit (range 8) 8401 | -7/Lower Caves | Identified exit to Factory 9157 | -7/Lower Caves | Discovered new exit (range 14) 9165 | -7/Lower Caves | Learned 4 Factory zone layouts 9170 | -7/Lower Caves | Identified exit to Data Miner 9316 | -7/Lower Caves | Entered Data Miner 9316 | -7/Data Miner | Accompanied by 1 ally 9316 | -7/Data Miner | Discovered new exit (range 6) 9327 | -7/Data Miner | Identified exit to Proximity Caves 9344 | -7/Data Miner | Met Data Miner 9381 | -7/Data Miner | Received God Mode back door access code from Data Miner 9397 | -7/Data Miner | Data Conduit disabled 9404 | -7/Data Miner | Core integrity fell below 50% 9412 | -7/Data Miner | Entered Proximity Caves 9415 | -6/Proximity Caves | Spotter reported a threat 9415 | -6/Proximity Caves | Spotter reported a threat 9437 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 9734 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9765 | -6/Proximity Caves | Spotter reported a threat 9830 | -6/Proximity Caves | Spotter reported a threat 9913 | -6/Proximity Caves | Spotter reported a threat 9919 | -6/Proximity Caves | Spotter reported a threat 9990 | -6/Proximity Caves | Spotted B-75 Beast 10066 | -6/Proximity Caves | Spotter reported a threat 10213 | -6/Proximity Caves | Spotter reported a threat 10244 | -6/Proximity Caves | Spotter reported a threat 10245 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10276 | -6/Proximity Caves | Core integrity fell below 20% 10347 | -6/Proximity Caves | Lost 5 parts (2n3w) 10455 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10437_ System corrupted: Matter fused (-9). 10439_ Chain reaction triggered in Lgt. Angular Momentum Engine. 10439_ G-50 Soldier destroyed. 10439_ Switching to secondary target: G-67 Veteran. 10440_ Prc. Shock Rifle destroyed. 10445_ Corrupted Carbon-fiber Leg+ self-destruct mechanism malfunctions. 10447_ Imp. Sensor Array destroyed. 10451_ Critical hit (Burn: +37). 10451_ L-41 Fighter suffers critical hit (Smash). 10451_ Destroyed Axe. 10451_ Destroyed Unknown Processor. 10451_ L-41 Fighter system corrupted by crushing effect. 10452_ L-41 Fighter system terminally corrupted. 10452_ Core Shielding fried. 10452_ Imp. Deuterium Engine fried. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#####?????????? | | ???????????????????????????#####??## ###???????? | | ??????????????????????????# #??# ########? | | ????????????????????????## #?### ## | | ???????????????????????## #?## | | ???????????????????????# #??# % | | ???????????????????????# #??# | | ????????????????????????#@ #???# ### %% | | ??????????????????????? g g#??## ###?## ##### | | ??????????????????????# ;%;#??# #?#### #" "" | | ??????????????????????##;=; ?## #### # # | | ???????????????????????#; # ## # ##?# # ## | | ???????????????????????##%### ## #??# # # | | ????????????????????????# #?# ## #?# # | | ????????????????????????# #?# ### #?## # | | ???????????????????????## #?## #?? #??## ### | | ???????????????????????# ##?# ##?? #???# | | ???????????????????????# ### ##??? #???# | | ???????????????????????# # ##### #???## | | ???????????????????????#"%" #????#"### | | ???????????????????????## ####### #????## ## | | ????????????????????????## ##?????? ?????# | | ?????????????????????????# ##?????????????# | | ?????????????????????????# #??????????????# | | ?????????????????????????# ??????????????## | | ?????????????????????????# ???????????????# | | ?????????????????????????####?????????????##" # | | ?????????????????????????????????????????##### # | | ????????????????????????????????????????## #### # | | ????????????????????????????????????????# #??# % | | ???????????????????????????????????????## #?# ## | | ??????????????????????????????????????## ### #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Variable Charge Gun | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Hardlight Generator | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Plasma Rifle | x2 | -7/Factory | Preloaded Repaired ---------- Hvy. Particle Cannon | 36% | -8/Materials Imp. Aluminum Leg | 23% | -8/Materials Adv. Heat Sink | 10% | -8/Materials Carbon-fiber Leg | 43% | -7/Factory Carbon-fiber Leg | 56% | -7/Factory Adv. Heat Sink | 32% | -7/Factory Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaNetworkedBotcube Manual? 0 Play Time 01:04:38 Cumulative 177.5 hours Start 2026.10.01 @ 17:48:46 End 2026.10.01 @ 18:50:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 204 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f846d0b3-5a22-431a-b8b0-32f0066683f5