Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.28 @ 20:39:56 Player: FrigidRock Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (416) 2080 Value Destroyed (19072) 19072 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (3818) 3818 TOTAL SCORE: 36110 Bonus ------- High Alert Combat Kills 2121 Follower Combat Kills 283 Met Data Miner 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Friendly Fire -186 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Particle Charger Advanced ECM Suite Gamma Rifle Compact Tesla Bomb Launcher Gamma Bomb Array Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Visual Processing Unit 0b10 Decoder Chip [Scout] Advanced Targeting Computer Core Analyzer Improved Armor Integrity Analyzer Advanced Hardlight Generator Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Quantum Rifle Matter Neutralizer Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Particle Reactor Light Quantum Reactor Heavy Siege Treads Heavy Siege Treads Biometal Medium Treads Advanced Heat Sink Medium Matter Pod Improved Powered Armor Hacking Suite Advanced System Shield Mapping Drone Bay Gamma Rifle Gamma Rifle Enhanced Nova Cannon Railgun Linear Accelerator Gamma Bomb Array [Rating: 185] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Wheel Treads Biometal Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Biomechanical Wings Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Experimental Hacking Suite Protection Improved Utility Shielding Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Precision Rocket Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . 2 2 . . . . 2 2 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . Utility 10 | . . . . . 3 1 . . . . . . . . . . . 2 . . . . 2 2 . . Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Parts Attached 450 | 7 6 . 1 . 25 20 . . 41 5 5 44 3 4 . . 55 35 5 16 4 13 43 8 37 73 Power 67 | 1 . . . . 3 4 . . 12 . . 8 . 1 . . 6 6 . 2 . 3 4 1 7 9 Engine 30 | 1 . . . . 3 1 . . 12 . . 8 . 1 . . 3 1 . . . . . . . . Core 13 | . . . . . . 3 . . . . . . . . . . 3 4 . 2 . 1 . . . . Reactor 24 | . . . . . . . . . . . . . . . . . . 1 . . . 2 4 1 7 9 Propulsion 107 | 2 1 . . . 4 3 . . 11 3 . 12 1 2 . . 21 8 1 3 3 4 10 . 7 11 Treads 49 | . . . . . . 3 . . 4 . . 10 1 2 . . 1 . . 1 . . 10 . 7 10 Leg 28 | . . . . . . . . . 7 3 . . . . . . 10 2 . 2 3 1 . . . . Wheel 16 | 2 1 . . . 4 . . . . . . . . . . . 5 4 . . . . . . . . Hover 10 | . . . . . . . . . . . . 1 . . . . 2 2 1 . . 3 . . . 1 Flight 4 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Utility 156 | 2 2 . . . 8 9 . . 14 . 3 14 2 1 . . 10 10 3 5 1 4 20 6 14 28 Device 96 | 1 . . . . 5 8 . . 11 . 2 6 1 . . . 3 3 2 4 . 2 13 3 12 20 Storage 9 | 1 2 . . . . . . . . . . 2 . . . . 2 2 . . . . . . . . Processor 9 | . . . . . . . . . 2 . 1 . 1 . . . 1 . 1 . . . 2 1 . . Hackware 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 Protection 37 | . . . . . 3 1 . . 1 . . 6 . 1 . . 4 5 . 1 1 2 4 1 2 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 120 | 2 3 . 1 . 10 4 . . 4 2 2 10 . . . . 18 11 1 6 . 2 9 1 9 25 Energy Gun 47 | . . . . . 5 2 . . 2 2 . 1 . . . . 7 2 . 3 . . 3 . 3 17 Energy Cannon 32 | . . . . . 4 . . . 1 . . 3 . . . . 2 5 . 1 . . 6 1 5 4 Ballistic Gun 17 | 2 3 . . . . . . . 1 . 2 2 . . . . 1 2 . 1 . 1 . . . 2 Ballistic Cannon 14 | . . . . . . 1 . . . . . 4 . . . . 6 2 . . . . . . . 1 Launcher 8 | . . . . . . 1 . . . . . . . . . . 2 . 1 1 . 1 . . 1 1 Special Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . 4 1 . . . . . 3 . . . . 5 1 1 . 2 . 9 . . 2 Parts Lost 157 | . . . . . 4 1 . . 17 10 3 1 1 5 . 2 14 19 . 16 . 6 6 . 15 37 Power 30 | . . . . . . . . . 6 2 . 1 . 1 . . 2 4 . 3 . 1 1 . 2 7 Propulsion 46 | . . . . . 1 . . . 2 5 . . 1 3 . 1 8 6 . 7 . 2 2 . 1 7 Utility 48 | . . . . . 1 1 . . 7 2 1 . . 1 . . 2 4 . 4 . 1 2 . 8 14 Weapon 33 | . . . . . 2 . . . 2 1 2 . . . . 1 2 5 . 2 . 2 1 . 4 9 Highest Loss Streak 16 | . . . . . 1 1 . . 9 10 2 1 1 4 . 2 4 10 . 6 . 4 4 . 8 16 To Critical Strikes 10 | . . . . . . . . . 1 . . . . . . . 1 2 . . . . . . 1 5 Average Slot Usage (%) 90 | . 100 100 100 100 96 99 100 100 95 95 12 92 99 97 86 81 84 88 93 74 75 92 95 94 92 83 Engine 6 | . 14 14 14 14 9 12 . . 8 14 . 11 13 12 13 13 6 . . . . . . . . . Core 2 | . . . . . . 2 15 15 5 . . . . . . . 3 7 10 7 2 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 6 8 8 11 10 Treads 10 | . . . . . . 14 23 23 14 . . 24 25 23 13 10 2 . . . 5 5 19 21 17 13 Leg 4 | . . . . . . . . . 7 22 . . . . . . 3 19 . 5 11 20 3 . . . Wheel 5 | . 28 28 28 28 26 8 . . . . . . . . . . 10 3 15 4 . . . . . . Device 15 | . 14 14 14 14 24 25 23 23 22 29 6 11 11 6 6 6 7 11 10 11 12 9 16 17 15 16 Storage 6 | . 14 14 14 14 9 7 7 7 7 6 . 5 6 6 6 6 5 5 5 5 5 5 4 4 4 3 Processor 9 | . . . . . . . . . 2 6 2 6 7 13 13 13 12 15 20 21 21 21 19 21 19 15 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 7 5 Protection 6 | . . . . . 8 12 15 15 8 . . 11 13 13 13 13 7 8 5 . 1 3 4 2 . 3 Energy Gun 5 | . . . . . 2 14 15 15 13 11 . 3 . . . . 2 2 5 6 10 10 3 . 4 7 Energy Cannon 3 | . . . . . 9 . . . . 1 . 2 . . . . 3 4 . . . . 9 13 10 5 Ballistic Gun 3 | . 28 28 21 14 1 . . . . . 3 3 6 6 6 3 . 3 . 2 5 4 . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 7 13 13 13 13 7 2 . . . . . . . 1 Naked Turns 60 | . . . . . . . . . . 20 8 . . . . . . . . . . . . . . 32 Heaviest Build 158 | 14 30 30 30 30 48 54 49 49 58 58 3 94 94 94 94 94 103 143 83 85 66 98 124 126 150 158 Greatest Support 230 | 20 20 20 20 20 30 60 60 60 60 58 3 120 116 116 56 56 95 95 30 50 115 115 220 220 230 220 Greatest Overweight (x) 9 | . 1 1 1 1 2 2 . . 2 1 . . . 1 1 3 9 8 2 5 2 1 1 . . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . 1 1 3 1 2 2 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 5 20 20 20 20 20 20 25 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 10 15 15 15 15 15 15 15 15 14 5 18 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 9 10 10 11 14 12 13 13 15 15 5 20 20 20 17 18 20 19 20 19 20 20 20 19 20 20 Average Carried 14 | . 7 9 10 10 11 10 12 13 12 13 4 15 19 18 17 17 18 16 18 15 17 19 18 16 17 15 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 9 10 10 11 12 12 13 13 15 5 5 20 20 17 17 18 18 19 19 16 20 17 18 19 15 5 Class Distribution -------------------- 29% | Mutant 20% | Scavenger-Mutant 20% | Scavenger-Gunner 10% | Hacker-Gunner 6% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Hacker-Gunner | -2/Research Hacker-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 8973 | 232 258 36 . 10 213 248 136 24 509 51 123 1303 449 364 . 116 1094 906 44 460 100 374 608 60 327 928 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20139 | 13 350 44 . . 1031 738 108 61 1065 51 85 2002 457 293 . 2 2001 1954 . 961 . 253 1552 611 3251 3256 Parts 979 | 2 22 3 . . 64 62 2 4 103 . . 98 9 10 . 1 108 88 . 33 . 12 67 24 125 142 Haulers Intercepted 8 | . 1 . . . 2 . . . . . . . . . . . 1 1 . 1 . . 1 . 1 . Recyclers Shooed 10 | . 1 . . . . . . . . . . 6 . . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . 1 4 . . . . 9 10 . 16 . . . 27 . 11 . . . . Prevented 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 305 | . 10 3 . . 23 17 2 2 11 3 3 24 12 8 . 1 31 26 . 14 . 7 22 8 37 41 Guns 113 | . 10 3 . . 5 14 2 2 8 3 3 13 2 2 . . 1 8 . 9 . 7 1 . 4 16 Cannons 165 | . . . . . 18 . . . 2 . . 11 10 5 . 1 25 18 . 1 . . 21 6 28 19 AOE 10 | . . . . . . 3 . . . . . . . . . . 3 . . 4 . . . . . . Classes Destroyed 29 | 1 4 . . . 3 3 2 . 7 1 . 1 . . . . . 1 . . . 1 1 . 1 3 Worker 26 | . . . . . 1 3 . . . . . 6 . . . . 10 2 . . . . . . 3 1 Builder 18 | . . . . . . 4 . . . . . 4 . . . . 3 4 . . . . 3 . . . Tunneler 4 | 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Hauler 8 | . 1 . . . 2 . . . . . . . . . . . 1 1 . 1 . . 1 . 1 . Recycler 14 | . . . . . . 1 . . . . . 7 . . . . 2 1 . . . . . . 3 . Mechanic 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 19 | . 1 . . . 1 2 . . . . . 1 . . . . 4 3 . . . . . 1 3 3 Swarmer 55 | . 6 3 . . 8 . . . . . 1 3 2 3 . 1 8 6 . . . 3 3 . 3 5 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Grunt 103 | . 4 . . . 9 13 . . . . 1 9 5 4 . . 14 3 . 12 . . 8 3 12 6 Brawler 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Duelist 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 31 | . . . . . 5 1 1 . . . 1 5 2 . . . 1 5 . . . . 6 1 1 2 Specialist 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . Hunter 38 | . . . . . . . 1 1 . . . 3 . 1 . . 4 6 . 2 . 2 . . 11 7 Programmer 30 | . . . . . . 3 . 1 . . . 2 . . . . 4 4 . . . . 1 3 6 6 Heavy 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Zionite 44 | . . . . . . . . . 44 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Guerrilla 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Marauder 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 Best Kill Streak 12 | 1 3 3 . . 7 8 1 1 10 2 3 7 5 4 . 1 10 12 . 5 . 3 8 8 8 9 Combat Bots Only 10 | . 3 3 . . 6 4 1 1 2 2 3 3 5 4 . 1 10 9 . 5 . 3 7 6 7 8 Max Kills in Single Turn 3 | 1 2 1 . . 2 3 1 1 2 1 1 3 2 1 . 1 2 1 . 2 . 2 2 1 2 2 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . 2 . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Damage Taken 29141 | . 245 36 . . 469 820 70 94 2218 893 391 1266 612 903 . 165 1928 2886 . 1370 . 868 1718 253 4694 7242 Core 3341 | . 20 . . . 64 50 4 17 153 48 248 107 . 21 . 47 247 348 . 129 . 132 103 . 251 1352 Absorbed by Shields 3829 | . . . . . . . . . . . . . . . . . . . . . . . . . 2232 1597 Reduced by Siege Mode 478 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 339 135 Redirected to Shielding 658 | . . . . . . 40 . . 76 . . 9 37 7 . 7 46 187 . 24 . 21 79 . 4 121 Core Remaining (%) 76 | 100 . . . 92 88 . . . . . 25 . . . . 79 75 . . . . 47 85 100 . . Volleys Fired 830 | 1 28 4 1 . 58 45 5 5 119 20 13 64 27 15 . 7 78 80 2 23 . 20 45 13 70 87 Largest 4 | 2 2 2 1 . 2 2 2 2 2 2 2 3 3 3 . 3 3 3 1 3 . 3 3 3 4 4 Hottest 454 | 40 40 40 80 . 140 150 150 150 150 136 48 230 126 126 . 126 237 235 43 218 . 231 323 330 454 390 Shots Fired 2177 | 2 56 8 1 . 109 84 12 10 239 39 16 181 81 45 . 21 211 205 2 67 . 46 134 39 270 299 Gun 1128 | 2 56 8 . . 18 78 12 10 219 39 16 82 27 15 . 7 51 96 . 53 . 45 34 . 88 172 Cannon 1008 | . . . . . 80 . . . 20 . . 99 54 30 . 14 155 109 . 3 . . 100 39 182 123 Launcher 29 | . . . . . . 6 . . . . . . . . . . 5 . 2 11 . 1 . . . 4 Special 12 | . . . 1 . 11 . . . . . . . . . . . . . . . . . . . . . Kinetic 603 | 2 56 8 . . 1 . . . 12 . 16 123 81 45 . 21 92 88 . 15 . 11 . . . 32 Thermal 1380 | . . . 1 . 108 78 12 10 227 39 . 58 . . . . 75 117 . 41 . 34 132 39 246 163 Explosive 25 | . . . . . . 6 . . . . . . . . . . 5 . 2 11 . 1 . . . . Electromagnetic 169 | . . . . . . . . . . . . . . . . . 39 . . . . . 2 . 24 104 Robot Hit Streak 55 | 1 18 7 . . 19 16 18 12 55 8 25 54 19 17 . 18 20 23 . 19 . 14 35 20 26 47 Robot Miss Streak 9 | . 2 1 . . 2 7 3 4 9 2 2 2 3 3 . 5 4 2 . 1 . 3 2 1 4 3 Penetration Max 2 | . . . . . . . . . . . . 1 2 2 . 1 2 2 . . . 1 . . . . Secondary Targets 18 | . 1 . . . . 3 . . 8 1 . . . . . . . . . 3 . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 1 . . . . . . . . . 1 . 1 . . . 1 Shots Hit Robots 1584 | 1 43 7 . . 80 78 11 9 213 20 15 125 65 32 . 10 138 142 . 53 . 28 96 26 184 208 Core Hits 1091 | 1 19 3 . . 38 114 16 11 205 3 11 124 50 30 . 7 90 73 . 44 . 14 46 12 82 98 Critical Kills 24 | . . . . . . . . . 1 . . 3 1 2 . . 2 3 . 1 . 1 . 2 6 2 Critical Parts Destroyed 13 | . . 1 . . . . . . . . . 2 4 4 . . . 2 . . . . . . . . Critical Strikes 60 | . . 1 . . . . . . 3 2 . 8 8 6 . . 7 9 . 1 . 1 . 2 6 6 Burn 8 | . . . . . . . . . 2 2 . . . . . . . 3 . . . . . . . 1 Meltdown 12 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . 2 6 2 Destroy 25 | . . 1 . . . . . . . . . 5 5 6 . . 1 5 . 1 . 1 . . . . Blast 12 | . . . . . . . . . . . . 3 3 . . . 4 1 . . . . . . . 1 Corrupt 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49177 | 13 564 94 . . 1749 2529 275 215 3917 405 363 3523 1490 627 . 303 4707 4224 . 2283 . 784 4429 1338 7257 8088 Guns 20756 | 13 564 94 . . 310 1844 275 215 3481 405 363 1360 159 89 . 20 839 1549 . 1185 . 760 1088 . 1869 4274 Cannons 25463 | . . . . . 1373 . . . 436 . . 1941 1331 538 . 283 3147 2675 . 64 . . 3330 1338 5368 3639 Explosions 2847 | . . . . . . 671 . . . . . 222 . . . . 721 . . 1034 . 24 . . . 175 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 45 | . . . . . . 14 . . . . . . . . . . . . . . . . 11 . 20 . Kinetic 9917 | 13 564 94 . . 10 . . . 199 . 363 2112 1490 627 . 303 1719 1412 . 256 . 84 . . . 671 Thermal 33572 | . . . . . 1739 2164 275 215 3718 405 . 1242 . . . . 1918 2812 . 993 . 676 4418 1338 6922 4737 Explosive 2105 | . . . . . . 351 . . . . . 169 . . . . 388 . . 1034 . 24 . . . 139 Electromagnetic 3538 | . . . . . . . . . . . . . . . . . 682 . . . . . . . 315 2541 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 5 5 5 5 7 7 1 1 1 1 1 3 1 1 1 . . . . 4 5 Average Corruption 3 | . . . . . . 3 5 5 5 5 7 1 1 1 1 1 1 1 1 1 . . . . 2 4 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption Blocked 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Effects 207 | . . . . . . 15 12 11 41 36 7 4 4 2 2 3 7 1 4 . . . . . 11 47 Message Errors 56 | . . . . . . 6 2 3 12 13 1 . . . 1 . 2 . 1 . . . . . 2 13 Matter Fused 49 | . . . . . . 4 5 4 10 7 4 1 1 1 . . . . 1 . . . . . 2 9 Heat Flow Errors 24 | . . . . . . 1 2 3 3 7 . . . . . 1 1 1 . . . . . . . 5 Energy Discharges 21 | . . . . . . 1 . 1 4 4 1 . . 1 . . 1 . . . . . . . 2 6 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Fused 3 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . Data Loss (minor) 20 | . . . . . . 1 1 . 4 2 1 2 1 . . . 2 . 1 . . . . . . 5 Data Loss (major) 12 | . . . . . . 1 . . 2 1 . 1 2 . . 1 . . 1 . . . . . 1 2 Misfires 8 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . 2 1 Alerts 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Weapon Failures 7 | . . . . . . 1 . . 2 1 . . . . . . 1 . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 832 | . . . . . 29 45 . . 25 . . 99 . 18 . . 60 24 . . . . 66 49 319 98 Projectiles 635 | . . . . . 29 . . . 25 . . . . 18 . . 14 24 . . . . 66 49 319 91 Explosions 197 | . . . . . . 45 . . . . . 99 . . . . 46 . . . . . . . . 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 81 | . . . . . . . . . . . . 24 13 14 . 2 21 7 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 74 | . . . . . . . . . . . . 21 13 12 . 2 20 6 . . . . . . . . Secondary 7 | . . . . . . . . . . . . 3 . 2 . . 1 1 . . . . . . . . Self-Inflicted Damage 506 | . . . . . . . . . . . . 130 . . . . 258 . . 31 . . . . . 87 Shots 10 | . . . . . . . . . . . . 2 . . . . 5 . . 2 . . . . . 1 Rammed 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Targets Rammed 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 470 | . 10 . 40 . 249 353 188 182 470 216 . 392 101 148 . 126 449 237 . 231 . 351 407 36 302 324 Average Temperature 91 | . 4 . 26 . 89 97 82 86 111 54 . 109 33 60 . 24 89 85 . 83 . 119 115 9 71 84 Received Heat Transfer 5045 | . 129 . . . 252 384 36 . 282 252 126 426 174 264 . . 459 352 . 438 . . 438 27 604 402 Effects 28 | . . . . . 3 . . . 11 . . 3 . . . . 3 2 . . . 1 3 . . 2 Shutdowns 10 | . . . . . . . . . 7 . . 1 . . . . 1 . . . . . 1 . . . Energy Bleed 6 | . . . . . . . . . 2 . . 2 . . . . . . . . . . 2 . . . Interference 7 | . . . . . 3 . . . . . . . . . . . . 2 . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (major) 4 | . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Total Turns 85 | . . . . . . . . . . . . . . . . . . . . . . . 29 . 33 23 Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . . 29 . 27 12 Robots Corrupted 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Parts Fried 34 | . . . . . . . . . . . . . . . . . 5 . . . . . . . 2 27 Impact Corruptions 3 | . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . Robots Melted 13 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . 2 6 2 Combat Hostiles 11 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . 2 5 2 Parts Melted 93 | . . . . . 11 . . . 3 . . 3 . . . . 1 14 . 2 . 2 13 2 31 11 Heat Transferred 37366 | . . . . . 3255 1800 225 165 3853 962 . 2598 . . . . 2694 4540 . 1423 . 888 3737 962 6234 4030 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 885 | 5 314 73 . . 395 381 . . . . . 631 . . . . 761 885 . . . . 513 500 874 637 Initial 411 | . 2 3 . . . 125 . . . . . 40 . . . . . 321 . . . . 323 251 262 411 Average 307 | 1 145 38 . . 197 165 . . . . . 260 . . . . 259 643 . . . . 341 398 479 383 Maximum Alert Level 3 | . 1 . . . 1 1 . . . . . 2 . . . . 3 3 . . . . 2 2 3 2 Low Security (%) 30 | 100 56 100 . 100 41 66 . . . . . 38 . . . . 38 . . . . . . . 1 11 Level 1 39 | . 43 . . . 58 33 . . . . . 36 . . . . 43 6 . . . . 62 38 43 44 Level 2 25 | . . . . . . . . . . . . 24 . . . . 14 50 . . . . 37 61 46 44 Level 3 4 | . . . . . . . . . . . . . . . . . 2 43 . . . . . . 9 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 1 . . . 4 10 . . . . . 5 . . . . 8 9 . . . . 9 . 10 10 Investigation 12 | . 1 . . . 2 1 . . . . . 2 . . . . 2 . . . . . 2 . . 2 Extermination 15 | . . . . . . 1 . . . . . 1 . . . . 3 2 . . . . 2 . 2 4 Reinforcement 24 | . . . . . 1 5 . . . . . 2 . . . . 3 6 . . . . 2 . 2 3 Assault 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 1 Garrison 10 | . . . . . 1 3 . . . . . . . . . . . . . . . . 3 . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . 1 1 . . . . 2 . 1 2 Construction Impeded 4 | . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . 1 . Haulers Reinforced 4 | . . . . . . 2 . . . . . . . . . . 1 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 28 | . 2 . . . 3 4 . . . . . 1 . . . . 2 4 . . . . 4 . 2 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 512 | . 15 3 . 2 36 29 1 2 57 16 10 31 13 9 . 7 47 35 . 14 . 8 41 7 61 68 Peak Tracking Total 17 | . 4 3 . 2 7 5 1 1 9 14 4 4 5 4 . 4 11 6 . 5 . 4 17 3 11 14 Tactical Retreats 30 | . 1 . . 1 3 1 . . 3 . 1 . 1 1 . . 4 2 . . . . 2 1 3 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . 1 . . . . . . . . . . . 2 . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 32 | . . . . . 3 2 . . . 2 . 9 . . . . 4 1 . . . . 1 . 5 5 Max in Single Turn 5 | . . . . . 1 2 . . . 1 . 5 . . . . 3 1 . . . . 1 . 2 2 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 53 | . 8 . . . 6 7 . . . . . 5 . . 4 . 5 1 . . 4 . 3 1 3 6 Terminals 36 | . 7 . . . 5 5 . . . . . 4 . . . . 4 1 . . . . 2 1 3 4 Fabricators 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 4 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 149 | . 22 . . . 16 17 . . . . . 9 . . 30 . 11 3 . . 17 . 7 2 5 10 Successful 101 | . 12 . . . 10 8 . . . . . 5 . . 30 . 5 1 . . 17 . 5 1 4 3 Failed 48 | . 10 . . . 6 9 . . . . . 4 . . . . 6 2 . . . . 2 1 1 7 Catastrophic 8 | . 1 . . . . 1 . . . . . 2 . . . . 1 . . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 4 . . . 1 5 . . 5 . . 1 . . . . . 3 . . . . 3 1 1 2 Terminals 87 | . 21 . . . 15 13 . . . . . 8 . . . . 9 3 . . . . 5 2 5 6 Fabricators 6 | . . . . . . 4 . . . . . . . . . . . . . . . . 2 . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Recycling Units 5 | . 1 . . . 1 . . . . . . . . . . . 2 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 89 | . 10 . . . 9 4 . . . . . 4 . . 30 . 5 1 . . 17 . 3 1 3 2 Record 19 | . . . . . . . . . . . . . . . 11 . 1 . . . 5 . 2 . . . Part Schematic 18 | . . . . . . 1 . . . . . . . . 12 . 1 . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 7 | . . . . . 1 1 . . . . . 1 . . . . . . . . 4 . . . . . Prototype ID Bank 11 | . 1 . . . 1 . . . . . . 1 . . 3 . 1 . . . 4 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 4 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 . Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 5 | . 1 . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 3 . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . 1 3 . . . . . 1 . . . . . . . . . . . . 1 . Terminals 5 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . 1 . Assimilate 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 6 . . . 4 5 . . . . . 4 . . . . 5 . . . . . 3 1 3 5 Full Trace Events 6 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 2 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . 1 . . . . . . . . 12 . 1 . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . . . . . . . . . 42 . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Allies Hacked 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 9 | . . . . 1 . 5 . . . . . . 1 . . 1 . . . . . . . . 1 . Largest Group 3 | . . . . 1 1 3 . . . . . . 1 . . 1 1 . . . . . . . 1 . Highest-Rated Group 96 | . . . . 31 31 90 . . . . . . 29 . . 96 96 . . . . . . . 60 . Highest-Rated Ally 96 | . . . . 31 31 30 . . . . . . 29 . . 96 96 . . . . . . . 60 . Total Orders 14 | . . . . . . 1 . . . . . . . . . . . . . . . 3 4 1 5 . GUARD 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . RETURN 13 | . . . . . . . . . . . . . . . . . . . . . . 3 4 1 5 . Ally Attacks 50 | . . . . . 8 16 . . . . . . 11 . . 10 1 . . . . . . . 4 . Total Damage 1505 | . . . . . 84 615 . . . . . . 160 . . 493 45 . . . . . . . 108 . Kills 11 | . . . . . 1 4 . . . . . . . . . 6 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total 7 | . . . . . 1 1 . . . . . 1 . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . 2 . 2 . . 1 . 1 . 1 . 1 . . 2 . . 1 . . . . . . . Drone Launches 33 | . . . . . . . . . . . . . . . . . . . . . . 5 14 2 10 2 Drone Recoveries 28 | . . . . . . . . . . . . . . . . . . . . . . 3 13 2 10 . Decoded 0b10 Intel 102 | . . . . . . . . . . . . . . . . . 16 15 . . . . 16 4 24 27 Traps 50 | . . . . . . . . . . . . . . . . . . 5 . . . . 8 3 18 16 Emergency Access 48 | . . . . . . . . . . . . . . . . . 13 10 . . . . 7 1 6 11 Garrisons 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exits 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 19735 | 60 507 285 588 346 967 940 478 407 1452 1126 291 1536 550 329 192 1001 1569 755 496 545 433 514 1009 218 1246 1895 Spaces Moved 10881 | 56 447 269 615 299 692 590 264 229 609 867 330 780 274 159 81 346 701 272 436 268 152 301 461 87 461 835 Core 449 | 2 . . . . . . . . . 40 330 46 . . . . . . . . . . . . . 31 Treads 4515 | . . . . . . 266 264 229 390 . . 702 274 159 81 346 78 . . . . . 374 87 461 804 Legs 1914 | . . . . . . . . . 219 827 . . . . . . 51 175 . 102 152 301 87 . . . Wheels 3971 | 54 447 269 615 299 692 324 . . . . . . . . . . 572 97 436 166 . . . . . . Hover 32 | . . . . . . . . . . . . 32 . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 80 95 170 170 123 50 50 50 160 160 240 240 110 110 110 110 120 120 125 148 148 50 Average Speed 138 | 78 82 95 95 95 94 129 170 170 155 122 50 149 160 171 240 280 166 158 110 164 206 126 147 148 154 160 Slowest Speed 470 | 80 95 95 95 95 110 330 170 170 280 210 50 160 160 240 240 400 400 470 110 260 260 190 195 148 173 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 45 | 4 67 59 90 75 58 20 46 47 43 82 54 28 56 40 70 59 21 7 67 48 62 54 17 3 16 37 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 8 | . 1 . . 1 1 . . . . . . . . . 1 . . . 1 . 3 . . . . . Known Exits Taken 9 | . . . . 1 . 1 1 . . . . 1 . . . . 1 1 . . . . 1 1 1 . Unknown Exits Taken 17 | 1 1 1 1 . 1 . . 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 . . . . Scrap Searched 15 | . . . . 3 . . 1 . 1 . 3 . 2 2 . 1 . . 1 . . 1 . . . . Spaces Dug 100 | . . . . . . . . . . . . 12 . . . . 2 . 44 20 . 3 6 3 6 4 Terrain Destroyed 696 | . . . . . 2 45 . . . . . 79 11 8 . 2 125 37 44 149 . 36 21 8 32 97 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 234 | . . . . . 2 . . . . . . 22 11 8 . 2 49 37 . 2 . 14 21 8 32 26 AOE 462 | . . . . . . 45 . . . . . 57 . . . . 76 . 44 147 . 22 . . . 71 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Acc Com Total 13757 | 66 529 290 616 360 882 700 286 239 872 895 438 1009 327 183 80 363 928 425 454 320 271 395 692 144 820 1173 Wait 1156 | . 38 17 . 61 83 25 17 6 71 . 87 53 1 6 . 10 52 9 . 4 106 57 82 33 223 115 Move 10855 | 55 446 268 614 298 691 589 263 228 608 866 329 779 273 158 80 345 700 271 435 267 151 300 460 86 460 835 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | 3 6 1 . 1 7 5 1 . 15 . 3 27 3 . . 1 13 19 3 7 5 . 22 3 8 27 Fast Attach 151 | 6 1 . . . 15 6 . . 15 . 3 19 . 1 . . 26 6 1 2 4 6 15 . 7 18 Attach 165 | 1 . . . . 5 5 . . 13 5 2 14 1 3 . . 14 22 4 13 1 6 13 2 13 28 Detach 59 | . . . . . 3 2 . . 1 2 . 11 . . . . 7 5 4 3 2 3 6 . 5 5 Swap 138 | . 5 . 1 . 6 9 . . 13 . . 11 2 . . . 15 7 . 1 . 1 17 6 17 27 Drop 175 | . 5 . . . 14 12 . . 17 2 1 24 3 . . . 23 6 5 . 2 2 31 1 11 16 Fire 830 | 1 28 4 1 . 58 45 5 5 119 20 13 64 27 15 . 7 78 80 2 23 . 20 45 13 70 87 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Rewire 30 | . . . . . . 1 . . . . . 7 17 . . . . . . . . . . . 5 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 15) 61 | -11/Junkyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 8) 444 | -10/Materials | Discovered new exit (range 15) 568 | -10/Materials | Entered Mines 582 | -10/Mines | Learned Materials emergency access door positions 584 | -10/Mines | Learned Materials stockpile data 593 | -10/Mines | Discovered new exit (range 7) 798 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 848 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 848 | -10/Mines | Discovered new exit (range 5) 853 | -10/Mines | Entered Exiles 867 | -10/Exiles | Discovered new exit (range 14) 899 | -10/Exiles | Met 8R-AWN 918 | -10/Exiles | Met EX-HEX 954 | -10/Exiles | Met EX-DEC 993 | -10/Exiles | Visited The Gauntlet 1253 | -10/Exiles | Discovered new exit (range 10) 1328 | -10/Exiles | Met EX-BIN 1441 | -10/Exiles | Entered Mines 1442 | -9/Mines | Assembled infested the area 1588 | -9/Mines | Learned location of Zion (-7) 1741 | -9/Mines | Identified exit to Materials 1773 | -9/Mines | Discovered exit to Materials (range 11) 1779 | -9/Mines | Received a Mining Laser from a helpful Derelict 1787 | -9/Mines | Entered Materials 1787 | -8/Materials | Accompanied by 1 ally 1787 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2383 | -8/Materials | Discovered new exit (range 9) 2655 | -8/Materials | Garrison activated, responded to threat 2723 | -8/Materials | Discovered new exit (range 15) 2754 | -8/Materials | Entered Factory 2754 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2787 | -7/Factory | Build established: Scavenger-Mutant 2909 | -7/Factory | Garrison activated, responded to threat 2939 | -7/Factory | Identified exit to Storage 2939 | -7/Factory | Identified exit to Lower Caves 3147 | -7/Factory | Fabricated L-41 Fighter? 3202 | -7/Factory | P-70 Sage assimilated allied Fighter 4a 3425 | -7/Factory | Build established: Mutant 3694 | -7/Factory | Entered Lower Caves 3728 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3767 | -7/Lower Caves | Identified exit to Lower Caves 4172 | -7/Lower Caves | Entered another Lower Caves area 4172 | -7/Lower Caves | Discovered new exit (range 10) 4565 | -7/Lower Caves | Discovered new exit (range 9) 4579 | -7/Lower Caves | Entered Zion 4651 | -7/Zion | Attacked by Zionites 4687 | -7/Zion | Discovered new exit (range 15) 4817 | -7/Zion | Destroyed Imprinter 4824 | -7/Zion | Extracted access codes from Imprinter's data core 5005 | -7/Zion | Spotted WX-ZTQ(B) 5005 | -7/Zion | Spotted 3T-7HL(B) 5086 | -7/Zion | Destroyed 3T-7HL(B) 5219 | -7/Zion | Destroyed WX-ZTQ(B) 5487 | -7/Zion | Lost 9 parts (3p2n4u) 6007 | -7/Zion | Opened final containment barrier to the Deep Caves 6026 | -7/Zion | Discovered new exit (range 5) 6028 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6031 | -7/Zion | Entered Deep Caves 6074 | -7/Deep Caves | Build established: Scavenger-Mutant 6408 | -7/Deep Caves | Z-Facility disabled 6669 | -7/Deep Caves | Spotted as-08806 6797 | -7/Deep Caves | Discovered new exit (range 6) 7113 | -7/Deep Caves | Exposed GOLEM chamber 7114 | -7/Deep Caves | Triggered Deep Caves wall 7137 | -7/Deep Caves | Released all parts (5) 7157 | -7/Deep Caves | Entered Proximity Caves 7168 | -6/Proximity Caves | Lost 10 parts (2p5n2u1w) 7280 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7302 | -6/Proximity Caves | Core integrity fell below 50% 7376 | -6/Proximity Caves | Learned Factory terminal intel 7418 | -6/Proximity Caves | Build established: Mutant 7443 | -6/Proximity Caves | Discovered new exit (range 14) 7448 | -6/Proximity Caves | Entered Factory 7448 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7449 | -6/Factory | Identified exit to Lower Caves 7450 | -6/Factory | Loaded intel: 28 terminal locations 7816 | -6/Factory | Build established: Derelict-Mutant 8267 | -6/Factory | Build established: Gunner 8984 | -6/Factory | Entered Lower Caves 9010 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9063 | -6/Lower Caves | Learned Factory non-interactive machine intel 9168 | -6/Lower Caves | Spotted B-75 Beast 9186 | -6/Lower Caves | Destroyed B-75 Beast 9378 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9520 | -6/Lower Caves | Discovered new exit (range 10) 9534 | -6/Lower Caves | Entered another Lower Caves area 9619 | -6/Lower Caves | Spotted B-75 Beast 9735 | -6/Lower Caves | Build established: Tank 9835 | -6/Lower Caves | Discovered new exit (range 12) 9842 | -6/Lower Caves | Lost 4 parts (1p2n1u) 9863 | -6/Lower Caves | Entered Data Miner 9863 | -6/Data Miner | Discovered new exit (range 6) 9909 | -6/Data Miner | Met Data Miner 9957 | -6/Data Miner | Learned location of Section 7 (-3) 9957 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9995 | -6/Data Miner | Received God Mode back door access code from Data Miner 10055 | -6/Data Miner | Entered Proximity Caves 10291 | -5/Proximity Caves | Escorted by Enhanced Grunt 10628 | -5/Proximity Caves | Learned Factory trap positions 10975 | -5/Proximity Caves | Learned Factory terminal intel 10975 | -5/Proximity Caves | Discovered new exit (range 8) 10997 | -5/Proximity Caves | Build established: Mutant 11056 | -5/Proximity Caves | Entered Factory 11056 | -5/Factory | Accompanied by 1 ally 11056 | -5/Factory | Evolved 2 slots: Propulsion x2 11057 | -5/Factory | Loaded intel: 78 trap records 11058 | -5/Factory | Loaded intel: 220 non-interactive machine locations 11059 | -5/Factory | Loaded intel: 25 terminal locations 11497 | -5/Factory | Identified exit to Factory 11734 | -5/Factory | Spotted B-75 Beast 11939 | -5/Factory | Incoming investigation squad redirected 12415 | -5/Factory | Destroyed 10 combat bots 12417 | -5/Factory | Lost 4 parts (2p2n) 12499 | -5/Factory | Lost 3 parts (2n1u) 12625 | -5/Factory | Entered another Factory area 12625 | -4/Factory | Evolved 2 slots: Utility x2 12846 | -4/Factory | Lost 3 parts (1p2u) 12926 | -4/Factory | Discovered new exit (range 13) 12938 | -4/Factory | Identified exit to Upper Caves 12971 | -4/Factory | Discovered new exit (range 8) 13078 | -4/Factory | Destroyed 9 combat bots 13107 | -4/Factory | Lost 10 parts (2p5n1u2w) 13173 | -4/Factory | First assault squad dispatched 13177 | -4/Factory | Lost 5 parts (1p1n1u2w) 13196 | -4/Factory | Incoming assault squad redirected 13380 | -4/Factory | Entered Upper Caves 13675 | -4/Upper Caves | Build established: Scavenger-Mutant 13799 | -4/Upper Caves | Learned location of Quarantine (-3) 13847 | -4/Upper Caves | Discovered new exit (range 8) 13852 | -4/Upper Caves | Encountered a Warlord checkpoint 13876 | -4/Upper Caves | Entered another Upper Caves area 14016 | -4/Upper Caves | Lost 3 parts (1p1n1w) 14051 | -4/Upper Caves | Encountered a Warlord checkpoint 14163 | -4/Upper Caves | Lost 5 parts (1p4n) 14305 | -4/Upper Caves | Discovered new exit (range 13) 14326 | -4/Upper Caves | Lost 6 parts (1p1n3u1w) 14386 | -4/Upper Caves | Found Imp. Powered Armor 14421 | -4/Upper Caves | Entered Zhirov 14421 | -4/Zhirov | Discovered new exit (range 3) 14468 | -4/Zhirov | Met Zhirov 14525 | -4/Zhirov | Learned location of Testing (-2) 14525 | -4/Zhirov | Learned location of Command (-1) 14560 | -4/Zhirov | Build established: Scavenger-Gunner 14570 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14612 | -4/Zhirov | Found Alien Artifact 14612 | -4/Zhirov | Identified Integrated Dissipator 14612 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14741 | -4/Zhirov | Found Alien Artifact 14854 | -4/Zhirov | Entered Proximity Caves 14856 | -3/Proximity Caves | Spotter reported a threat 14857 | -3/Proximity Caves | Spotter reported a threat 15060 | -3/Proximity Caves | Core integrity fell below 50% 15089 | -3/Proximity Caves | Lost 4 parts (1p2n1u) 15323 | -3/Proximity Caves | Discovered new exit (range 11) 15368 | -3/Proximity Caves | Entered Research 15368 | -3/Research | Evolved 2 slots: Utility x2 15539 | -3/Research | Lost 4 parts (1p2n1u) 15618 | -3/Research | Search patrols dispatched 15637 | -3/Research | Incoming investigation squad redirected 15644 | -3/Research | Garrison activated, responded to threat 15659 | -3/Research | Fabricated Biometal Medium Treads (x2) 15787 | -3/Research | Found Prototype Processor 15787 | -3/Research | Identified Spectral Analyzer 16007 | -3/Research | Spotted Executioner 16007 | -3/Research | Spotted Executioner 16008 | -3/Research | Cargo convoy interrupted 16010 | -3/Research | Spotted B-86 Titan 16013 | -3/Research | Incoming investigation squad redirected 16015 | -3/Research | Identified Transdimensional Reconstructor 16015 | -3/Research | Warped through subspace 16137 | -3/Research | Found Prototype Hackware 16137 | -3/Research | Identified Exp. Hacking Suite 16299 | -3/Research | Found Gamma Bomb Array 16307 | -3/Research | Identified exit to Research 16365 | -3/Research | Destroyed 7 combat bots 16377 | -3/Research | Entered another Research area 16377 | -2/Research | Evolved 2 slots: Utility x2 16436 | -2/Research | Build established: Hacker-Gunner 16572 | -2/Research | Identified exit to Access 16595 | -2/Research | Entered Access 16595 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 17366 | -1/Access | Garrison activated, responded to threat 17522 | -1/Access | Lost 3 parts (2u1w) 17595 | -1/Access | First assault squad dispatched 17767 | -1/Access | Identified exit to Command 17785 | -1/Access | Spotted B-99 Colossus 17816 | -1/Access | Incoming assault squad redirected 17827 | -1/Access | Spotted B-99 Colossus 17841 | -1/Access | Entered Command 17843 | -1/Command | Destroyed 7 combat bots 17866 | -1/Command | Lost 8 parts (1p1n4u2w) 18040 | -1/Command | Spotted B-99 Colossus 18098 | -1/Command | Destroyed B-99 Colossus 18128 | -1/Command | Lost 10 parts (2p2n4u2w) 18218 | -1/Command | Found Prototype Launcher 18243 | -1/Command | Found Antimissile System 18376 | -1/Command | Identified Com. Tesla Bomb Launcher 18717 | -1/Command | Incoming investigation squad redirected 19029 | -1/Command | Build established: Scavenger-Gunner 19195 | -1/Command | Destroyed 8 combat bots 19291 | -1/Command | Disengaged cave seal 19291 | -1/Command | Wild derelicts emerged from the dark tunnel 19382 | -1/Command | First assault squad dispatched 19457 | -1/Command | Phase Generator disabled 19510 | -1/Command | Lost 4 parts (1p2u1w) 19610 | -1/Command | Identified exit to Surface 19610 | -1/Command | Hacking Suite fried by hacking feedback 19631 | -1/Command | Spotted Alpha 7 19631 | -1/Command | Spotted Striker 19631 | -1/Command | Spotted Executioner 19631 | -1/Command | Spotted Executioner 19631 | -1/Command | Spotted Alpha 7 19631 | -1/Command | Spotted Striker 19631 | -1/Command | Spotted Executioner 19631 | -1/Command | Spotted Executioner 19631 | -1/Command | Spotted B-99 Colossus 19631 | -1/Command | Spotted B-99 Colossus 19640 | -1/Command | Incoming investigation squad redirected 19671 | -1/Command | Destroyed Striker 19678 | -1/Command | Destroyed Striker 19681 | -1/Command | Destroyed Executioner 19698 | -1/Command | Destroyed Executioner 19704 | -1/Command | Released all parts (14) 19705 | -1/Command | Core integrity fell below 50% 19730 | -1/Command | Core integrity fell below 20% 19733 | -1/Command | Lost 16 parts (3p3n6u4w) 19736 | -1/Command | Destroyed by Alpha 7 with Multirail Last Messages --------------- 19726_ Field strength at 52. 19727_ Field strength at 46. 19728_ Penetrated by Slug. 19728_ Access Shell breached. 19728_ Field strength at 24. 19729_ Field strength at 18. 19730_ Field strength at 3. 19730_ Stasis field depleted. 19731_ Triggered Stasis Trap. 19731_ A bubble of rippling energy engulfs the area. 19731_ Field strength at 94. 19732_ Field strength at 88. 19732_ Penetrated by Slug. 19733_ Field strength at 59. 19734_ Field strength at 28. 19735_ Field strength at 22. 19735_ Penetrated by Slug. 19735_ Stasis field depleted. 19736_ Slug penetrates G-73 Enforcer. [Achievement: Torch] Map ----- +----------------------------------------------------+ | !!=#???# ^ ### ##???????????????????????? | | !![=#???# ! ###?????????????????????? | | ![[*#???# "#?????????????????????? | | %[!*####### ### ""#?????????????????????? | | %!=!]""###"### ""#?????????????????????? | | !!%*! # ""#?????????????????????? | | !*#%[= % # ""#?????????????????????? | | !!!% # % T"#?????????????????????? | | #! / % ""#?????????????????????? | | # " % "#?????????????????????? | | # " "#?????????????????????? | | # " "#?????????????????????? | | ##########" #?????????????????????? | | #### #????????## 7 %%###?????????????????????? | | ???# #?????????# % gE! #???????????????????????? | | ???? #?????????#####; 7 %#???????????????????????? | | ???? #?????????????##Eggg##??????????????????????? | | ???? #?????????????##////;#??????????????????????? | | ???? #?????????????#^^^ #??????????????????????? | | ???? #????????????## ##?????????????????????? | | ???? ?????????????# ^ #?????????????????????? | | ???? ?????????????## ^^ ^ ##?????????????????????? | | ???? ?????????????# ^ ^ #?????????????????????? | | ????#?????????????## ##?????????????????????? | | ??????????????????# %#?????????????????????? | | ??????????????????## ^ ^@##?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????## ##?????????????????????? | | ????????????????? ??????????????????????? | | ????????????????# ??????????????????????? | | ????????????????# ?????????????????????? | | ????????????????# ^""""" ?????????????????????? | | ????????????????# ???? " ????????????????????? | | ????????????????# ???? ? ????????????????????? | | ????????????????# ????< ? #???????????????????? | | ????????????????# ?????? ?^ #???????????????????? | | ????????????????#???????"? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Coolant Potential 65 Energy Generation 65 Energy Capacity 680 Matter Stores 300 Matter Capacity 350 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 4 Jamming Range 14 Cloak Strength 3 Armor Coverage 800 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 8 Particle Charging 40 Offensive Hacking 40 Defensive Hacking 14 Item Schematics ----------------- Gravmag System | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Biometal Medium Treads | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Biometal Medium Treads | x2 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Monster Slippery One That's One Door That Should Stay Closed Torch Challenges ------------ None Game ------ Seed CarbideTrackerLauncher Manual? 0 Play Time 04:25:45 Cumulative 108.7 hours Start 2023.03.24 @ 20:37:14 End 2023.03.28 @ 20:39:56 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 60 Rogue 25 Adventurer 35 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 64 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0066b3f6-d317-4db3-a6b7-1626b1c8111d