Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 14:53:29 Player: TapeIsSticky Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (18) 90 Value Destroyed (188) 188 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5078 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 681/850 Matter 245/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Hovering (80) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Backup Propulsion III > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Backup Power III Cloak of Protection Heavy Plasma Cannon Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Improved VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Improved Light Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Axe > --- INVENTORY -------- Cloak of Protection Hacking Suite Rocket Launcher Heavy Rocket Launcher Remote Datajack [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion III Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Axe Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Slots Evolved 8 | . . . . . 4 2 . . 2 . Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . . . 1 . Utility 4 | . . . . . 2 1 . . 1 . Weapon . | . . . . . . . . . . . Parts Attached 24 | . 2 . . 1 3 2 . 11 5 . Power 1 | . . . . . . . . 1 . . Engine 1 | . . . . . . . . 1 . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 9 | . 2 . . . 2 1 . 4 . . Treads 7 | . 2 . . . 2 1 . 2 . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . Utility 10 | . . . . . . . . 5 5 . Device 2 | . . . . . . . . 1 1 . Storage . | . . . . . . . . . . . Processor 3 | . . . . . . . . . 3 . Hackware 4 | . . . . . . . . 3 1 . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 4 | . . . . 1 1 1 . 1 . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . 1 . . Parts Lost 1 | . . . . . . . . . 1 . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 . To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 2 4 4 5 5 4 3 3 4 4 5 Power . | . 1 1 1 1 . . . . . 1 Propulsion . | 1 1 . 2 2 1 . . . . . Utility 1 | . . . 1 1 1 2 2 1 1 1 Weapon 1 | 1 2 2 1 1 1 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . Unused Backups 10 | . . 2 1 . 3 . . 1 . 3 Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 2 | . . . 1 . . . . . . 1 Weapon 5 | . . 2 . . 1 . . 1 . 1 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 32 | . 7 14 . 9 12 22 23 70 37 46 Engine 1 | . . . . . . . . 5 2 . Treads 9 | . 7 14 . . 6 14 15 18 . . Hover 1 | . . . . . . . . . 5 6 Device 1 | . . . . . . . . 5 1 6 Processor 3 | . . . . . . . . . 14 20 Hackware 6 | . . . . . . . . 21 5 6 Protection 1 | . . . . . . . . 5 . . Slashing Weapon 5 | . . . . . 6 7 7 7 6 6 Peak Build Rating 34 | . 2 2 1 3 11 12 8 34 28 27 Average Rating 13 | . . 1 . 2 5 7 8 26 21 27 On Entrance 4 | . . . . 1 1 1 8 8 2 27 Avg Prop Armor Cover (%) 32 | . 41 41 . . 39 39 40 29 16 . Naked Turns 297 | . 51 58 112 11 63 . . 2 . . Heaviest Build 16 | . . . . 4 3 3 3 16 7 4 Greatest Support 77 | 3 3 3 3 3 22 3 3 77 16 8 Greatest Overweight (x) 1 | . . . . 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 4 3 5 5 5 Average Carried 4 | 3 4 4 5 5 4 3 3 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 3 3 5 5 5 Class Distribution -------------------- 70% | Mutant 23% | Hacker-Mutant 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Matter Collected 524 | 112 . 79 . 19 58 . . 256 . . Remotely . | . . . . . . . . . . . Salvage Created 500 | . . . . 22 58 . . 403 17 . Parts 29 | . . . . 8 . . . 20 1 . Haulers Intercepted 4 | . . . . . 1 . . 3 . . Recyclers Shooed 1 | . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 6 | . . . . 3 . . . 3 . . AOE 6 | . . . . 3 . . . 3 . . Classes Destroyed 6 | . . . . 1 1 . . 4 . . Worker 3 | . . . . . . . . 3 . . Builder 2 | . . . . . . . . 1 1 . Hauler 4 | . . . . . 1 . . 3 . . Recycler 2 | . . . . . . . . 2 . . Operator 1 | . . . . . . . . 1 . . Swarmer 6 | . . . . 3 . . . 3 . . Best Kill Streak 5 | . . . . 3 1 . . 5 1 . Combat Bots Only 3 | . . . . 3 . . . 3 . . Max Kills in Single Turn 2 | . . . . 2 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 2 . . . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Hostile Shots Fired 104 | . 10 . . 2 28 18 . 13 33 . Missed 42 | . 2 . . . 11 12 . 1 16 . Hits 62 | . 8 . . 2 17 6 . 12 17 . Projectile 62 | . 8 . . 2 17 6 . 12 17 . Damage Taken 768 | . 114 . . 13 149 56 . 226 210 . Core 353 | . 42 . . . 90 27 . 25 169 . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 89 | 100 . . . 83 83 . . 92 . . Volleys Fired 7 | . . . . 2 . . . 5 . . Largest 1 | . . . . 1 . . . 1 . . Hottest 39 | . . . . 33 . . . 39 . . Shots Fired 7 | . . . . 2 . . . 5 . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 7 | . . . . 2 . . . 5 . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 7 | . . . . 2 . . . 5 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 1 | . . . . 1 . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 32 | . . . . 1 3 . . 25 3 . Core Hits 19 | . . . . 3 1 . . 14 1 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . . . . 1 . . 2 1 . Sever 4 | . . . . . 1 . . 2 1 . Melee Attacks 49 | . . . . . 7 2 . 28 12 . Impact . | . . . . . . . . . . . Slashing 49 | . . . . . 7 2 . 28 12 . Piercing . | . . . . . . . . . . . Sneak Attacks 13 | . . . . . 1 . . 10 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2314 | . 11 . . 134 142 . . 1855 172 . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 668 | . . . . 134 . . . 534 . . Melee 1635 | . . . . . 142 . . 1321 172 . Ramming 11 | . 11 . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 668 | . . . . 134 . . . 534 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1635 | . . . . . 142 . . 1321 172 . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 9 9 8 8 Average Corruption 8 | . . . . . . . 9 9 7 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 15 | . . . . . . . 1 14 . . Message Errors 5 | . . . . . . . 1 4 . . Matter Fused 2 | . . . . . . . . 2 . . Heat Flow Errors 5 | . . . . . . . . 5 . . Energy Discharges 1 | . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 280 | . . . . . . . . 244 36 . Projectiles . | . . . . . . . . . . . Explosions 19 | . . . . . . . . 19 . . Melee 261 | . . . . . . . . 225 36 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 4 | . 4 . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 3 | . 3 . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 268 | . . . . . . . . 268 . . Average Temperature 132 | . . . . . . . . 132 . . Received Heat Transfer 141 | . 60 . . . 9 24 . . 48 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 101 | . 8 . . 87 26 41 14 101 29 . Initial 26 | . . . . . 26 2 14 2 18 . Average 13 | . 1 . . 52 8 1 8 35 6 . Influence Increases 415 | . 8 . . 87 40 43 . 152 85 . Destroy 0b10 Robot/C 120 | . . . . 60 . . . 60 . . Destroy 0b10 Robot/NC 60 | . . . . . 5 . . 50 5 . Destroy Leader 28 | . . . . 10 2 . . 16 . . Successful Hack 63 | . 8 . . . . 41 . . 14 . Disable Machine 30 | . . . . . . . . . 30 . Destroy Structure 54 | . . . . 17 3 2 . 26 6 . Partial Spotted 15 | . . . . . 15 . . . . . Lose Combat Pursuer 45 | . . . . . 15 . . . 30 . Influence Decreases 415 | . 8 . . 20 102 7 37 117 119 5 Entered New Map 97 | . . . . . 41 3 27 2 21 3 Time Decay 318 | . 8 . . 20 61 4 10 115 98 2 Squads Dispatched 10 | . . . . . . 1 . 5 4 . Investigation 2 | . . . . . . . . 2 . . Extermination 4 | . . . . . . 1 . 1 2 . Reinforcement 4 | . . . . . . . . 2 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Distress Signals 2 | . . 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 37 | . 4 . . 2 11 1 4 7 8 . Peak Tracking Total 8 | . 5 . . . 8 1 4 3 4 . Tactical Retreats 3 | . . . . . 1 . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Traps Triggered 8 | . . . . . . 1 . 4 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Machines Disabled 2 | . . . . . . . . . 2 . Max in Single Turn 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Machines Accessed 12 | . 1 . 1 . 1 3 . 3 3 . Terminals 9 | . 1 . . . 1 3 . 3 1 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 29 | . 2 . 1 . 1 7 . 11 7 . Successful 6 | . 1 . 1 . . 2 . 1 1 . Failed 23 | . 1 . . . 1 5 . 10 6 . Catastrophic 5 | . . . . . 1 2 . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 2 . 1 . 1 2 . 7 . . Terminals 23 | . 2 . . . 1 7 . 11 2 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . Recycling Units 3 | . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 4 | . 1 . 1 . . 1 . 1 . . Level Access Points 1 | . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . Refit 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . Terminals 1 | . . . . . . 1 . . . . Botnet 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 9 | . . . . . 1 3 . 3 2 . Full Trace Events 2 | . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Active Infowar (turns) 120 | . . . . . . . . . 97 23 Terrain 120 | . . . . . . . . . 97 23 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Turns Passed 1755 | 24 70 138 112 51 212 297 39 404 385 23 Spaces Moved 2424 | 38 127 263 220 56 363 143 77 551 558 28 Core 2161 | 38 127 263 220 56 362 143 77 541 334 . Treads 4 | . . . . . 1 . . 3 . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 252 | . . . . . . . . . 224 28 Flight 7 | . . . . . . . . 7 . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 80 Average Speed 54 | 50 50 50 50 81 50 50 50 52 61 80 Slowest Speed 165 | 50 50 50 50 100 145 50 50 165 80 80 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 3 40 46 60 15 35 6 69 21 17 8 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 11 | . . . . . 3 2 . . 6 . Terrain Destroyed 63 | . . . . 21 3 2 . 31 6 . Melee 11 | . . . . . 3 2 . . 6 . Projectile . | . . . . . . . . . . . AOE 52 | . . . . 21 . . . 31 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Total 2762 | 42 133 270 221 58 381 364 76 611 578 28 Wait 214 | . . . . . . 214 . . . . Move 2415 | 37 126 262 219 55 362 143 76 550 557 28 Hop . | . . . . . . . . . . . Pick Up 17 | 5 . 2 1 . 4 . . 4 1 . Fast Attach 16 | . . . . 1 2 2 . 7 4 . Attach 11 | . 2 2 . . 1 2 . 2 2 . Detach 7 | . 2 2 . . 1 . . 1 1 . Swap 2 | . . . . . . . . 2 . . Drop 11 | . . 2 1 . 4 1 . 2 1 . Fire 7 | . . . . 2 . . . 5 . . Melee 49 | . . . . . 7 2 . 28 12 . Ram 3 | . 3 . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 25 | -11/Scrapyard | Entered Materials 30 | -10/Materials | Identified exit to Mines 95 | -10/Materials | Entered Mines 96 | -10/Mines | Assembled infested the area 101 | -10/Mines | Assisted by a Guerilla fighting off Assembled 173 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 229 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 229 | -10/Mines | Discovered new exit (range 5) 233 | -10/Mines | Entered Exiles 245 | -10/Exiles | Met 8R-AWN 254 | -10/Exiles | Met EX-HEX 268 | -10/Exiles | Met EX-BIN 274 | -10/Exiles | Aligned with FarCom system 274 | -10/Exiles | Given EX-Vault access code 287 | -10/Exiles | Opened EX-Vault 294 | -10/Exiles | Found Cloak of Protection 305 | -10/Exiles | Warned to stay clear of 0b10 Research branches 315 | -10/Exiles | Build established: Mutant 321 | -10/Exiles | Met EX-DEC 337 | -10/Exiles | Discovered new exit (range 14) 345 | -10/Exiles | Left Exiles lab with Cloak of Protection 345 | -10/Exiles | Entered Mines 354 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 378 | -9/Mines | Met a Derelict bent on vengeance 380 | -9/Mines | Discovered new exit (range 10) 396 | -9/Mines | Released all parts (1) 396 | -9/Mines | Entered Materials 396 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 600 | -8/Materials | Discovered new exit (range 10) 607 | -8/Materials | Released all parts (2) 608 | -8/Materials | Entered Factory 608 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 892 | -7/Factory | Identified exit to Lower Caves 905 | -7/Factory | Sucked down chute 905 | -7/Factory | Entered Waste 909 | -7/Waste | Spotted C-40 Crusher 911 | -7/Waste | Spotted C-40 Crusher 916 | -7/Waste | Spotted C-40 Crusher 920 | -7/Waste | EMP discharged 920 | -7/Waste | Spotted C-40 Crusher 922 | -7/Waste | Spotted C-40 Crusher 927 | -7/Waste | Spotted C-40 Crusher 938 | -7/Waste | Discovered new exit (range 13) 944 | -7/Waste | Entered Factory 1129 | -7/Factory | Identified exit to Factory 1250 | -7/Factory | Build established: Hacker-Mutant 1346 | -7/Factory | Released all parts (11) 1348 | -7/Factory | Entered another Factory area 1348 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1720 | -6/Factory | Discovered new exit (range 7) 1727 | -6/Factory | Identified exit to Lower Caves 1733 | -6/Factory | Entered Lower Caves 1756 | -6/Lower Caves | Self-destructed Last Messages --------------- 01641_ Destroyed Welding Torch. 01641_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01642_ U-05 Engineer builds a Wall. 01646_ K-01 Serf cleans the Construction Platform. 01655_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8A. 01705_ K-01 Serf cleans the Fabricator. 01720_ EXIT=FOUND 01727_ EXIT=IDENTIFIED: LOWER CAVES 01729_ Triggered EM Surge Trap. 01729_ The floor emits a surge of raw power. 01729_ System corrupted (+5). 01730_ Triggered EM Surge Trap. 01730_ The floor emits a surge of raw power. 01730_ System corrupted (+3). LOCATION=LOWER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#?????????????#????????????? | | ??????????????????????????????????????#??????##??? | | ????????????????????????????????#?#????##???????#? | | ???????????????????#??????????????#?????#??#???#?? | | ???????????????????#????##??#????#????#??????????? | | ????????????##??????#?#?#??#??????#????????????#?? | | ??????????????????????#?????#????#?????#?????????? | | ??????????????????????????#??#????#????#?????#???? | | ????????????????#??####????????#?????????????????# | | ??????????????????????????###?????#???#??????????? | | ??????????????????????????#?????????????#?#??#?### | | ????????????????????#??#????????????#???########## | | ?????????????#??????#???##?#???#####????# ## | | ???????????????????????????????## ###???# | | ???????????? ???#????#????#???## ##?#??# | | ???????? ??? ??????#??????????# ###?## | | ?????????????????????????????### #### | | ?????????????????????????????## | | ????????????? ??? ?#???####### | | ????????#??????????????## | | ???????????????? ? ????##@### | | ?????????????????????#??# #?# ## ## | | ???????????????????????## #?# ## ####? | | ????????????????????????# ### ## ## ##??? | | ???????????? ?? ?????#??# #?# ### ## #?# | | ????????????? ?????????? ? #?## ## ##?? | | ??????????#????????????? ? ##?# ##??? | | ???????????#????????????########??## ## #?#?? | | ???????????????????????????????????###### ??? | | ???????????????????#?????#??###????#????### ??? | | ????????? ???#?????#???????##?????#????#??## ?? | | ?????????????????????? #??????? ? ?????#?#??# ? | | ???????????? ???????? ??????#?????????????#??# ## | | ???????????????????????????? ? ?? #?????#?###? | | ?????????????????????????? ??? ?????????#??????? | | ???????????????????????????? ??? ?? ??#????????? | | ?????????????????????????#?#??? ? ??#????????#???? | | ???????????????????????????????#?#?#?????????????# | | ??????????????????????????????#?????????????##???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Sixth Sense Challenges ------------ None Game ------ Seed GaussBlanketVibroblade Manual? 0 Play Time 00:19:00 Cumulative 228.3 hours Start 2025.10.26 @ 14:34:35 End 2025.10.26 @ 14:53:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 26 Types 11/1/10/1/0/1/1/1/0/0 Lore% 79 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e48fca5d-b59b-4798-8127-ad2814020805