Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.25 @ 19:25:49 Player: Rathori Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (738) 738 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3688 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 7/550 Matter 0/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Terrain Scanner Decoy Drone Bay > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Improved Sensor Array ECM Suite PSU Rigger EM Pulse Gun Assault Rifle Rocket Launcher [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 46 | . 25 2 1 3 15 Power 6 | . 2 . . 1 3 Engine 2 | . . . . 1 1 Core 4 | . 2 . . . 2 Reactor . | . . . . . . Propulsion 7 | . 4 . . 2 1 Treads . | . . . . . . Leg 7 | . 4 . . 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | . 5 . . . 8 Device 6 | . 1 . . . 5 Storage 3 | . 2 . . . 1 Processor 3 | . 2 . . . 1 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | . 14 2 1 . 3 Energy Gun 5 | . 3 1 . . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 6 | . 5 . . . 1 Ballistic Cannon . | . . . . . . Launcher 4 | . 2 1 . . 1 Special Weapon 4 | . 4 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 18 | . . . . 2 16 Power 4 | . . . . 1 3 Propulsion 4 | . . . . 1 3 Utility 6 | . . . . . 6 Weapon 4 | . . . . . 4 Highest Loss Streak 10 | . . . . 1 10 Average Slot Usage (%) 13 | . 98 100 97 83 2 Core 1 | . 11 14 14 . . Leg 3 | . 28 28 28 27 . Storage 1 | . 14 14 14 14 . Processor 1 | . 12 14 14 14 . Ballistic Gun 1 | . 16 14 11 . . Naked Turns 31252 | . . . . . 31252 Heaviest Build 42 | 13 41 26 39 39 42 Greatest Support 30 | 20 20 20 20 20 30 Greatest Overweight (x) 10 | . 2 1 1 3 10 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 12 | 6 12 10 10 10 10 Average Capacity 4 | 6 8 10 10 10 4 Most Carried 10 | 6 10 10 10 10 9 Average Carried 2 | 6 8 9 9 10 1 Final Capacity 10 | 6 10 10 10 10 4 Final Carried 10 | 6 10 10 10 10 . Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 995 | 200 379 . . 161 255 Remotely . | . . . . . . Salvage Created 978 | . 570 7 . 22 379 Parts 48 | . 23 2 . 6 17 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 5 | . 4 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 22 | . 7 3 . 6 6 Guns 9 | . 7 . . . 2 Cannons 2 | . . . . 1 1 AOE 11 | . . 3 . 5 3 Classes Destroyed 8 | . 5 . . . 3 Worker 2 | . . . . . 2 Builder 2 | . . . . . 2 Hauler 2 | . 2 . . . . Recycler 3 | . 2 . . . 1 Watcher 3 | . 1 . . . 2 Swarmer 10 | . 1 3 . 6 . Grunt 10 | . 6 . . . 4 Sentry 2 | . . . . . 2 Best Kill Streak 5 | . 4 3 . 3 5 Combat Bots Only 3 | . 3 3 . 3 3 Max Kills in Single Turn 2 | . 1 2 . 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2745 | . 514 41 . 376 1814 Core 681 | . 82 10 . 46 543 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . . . 44 . Volleys Fired 121 | . 64 2 . 6 49 Largest 2 | . 2 2 . 1 2 Hottest 100 | . 100 50 . 100 100 Shots Fired 178 | . 114 4 . 6 54 Gun 142 | . 103 2 . . 37 Cannon 14 | . . . . 6 8 Launcher 12 | . 1 2 . . 9 Special 10 | . 10 . . . . Kinetic 102 | . 68 2 . . 32 Thermal 59 | . 45 . . 6 8 Explosive 12 | . 1 2 . . 9 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 13 | . 13 2 . 1 9 Robot Miss Streak 5 | . 3 5 . 3 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 109 | . 69 2 . 1 37 Core Hits 55 | . 24 3 . 6 22 Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3334 | . 851 200 . 579 1704 Guns 1252 | . 851 11 . . 390 Cannons 702 | . . . . 145 557 Explosions 1380 | . . 189 . 434 757 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 870 | . 503 11 . . 356 Thermal 1779 | . 348 . . 579 852 Explosive 651 | . . 189 . . 462 Electromagnetic 34 | . . . . . 34 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Effects 521 | . . . . . 521 Message Errors 191 | . . . . . 191 Matter Fused 37 | . . . . . 37 Heat Flow Errors 90 | . . . . . 90 Energy Discharges 94 | . . . . . 94 Data Loss (minor) 87 | . . . . . 87 Data Loss (major) 22 | . . . . . 22 Overload Shots . | . . . . . . Overflow Damage 415 | . . 10 . 146 259 Projectiles 189 | . . . . 65 124 Explosions 226 | . . 10 . 81 135 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 335 | . . 15 . 169 151 Shots 7 | . . 1 . 3 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 268 | . 228 . . 80 268 Average Temperature 83 | . 55 . . 36 95 Received Heat Transfer 1044 | . 264 . . 42 738 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . . 1 Heat Transferred 2396 | . 1036 . . 640 720 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 232 | . 165 149 . 135 232 Initial 64 | . . 64 . . . Average 5 | . 35 147 . 29 1 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 99 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . . . 5 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 7 | . 2 . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 21 3 . 7 30 Peak Tracking Total 6 | . 4 3 . 3 6 Tactical Retreats 8 | . 3 . . . 5 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . . 1 . 1 1 Max in Single Turn 1 | . . 1 . 1 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 17 | . 10 1 5 . 1 Terminals 8 | . 7 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 88 | . 33 1 50 . 4 Successful 74 | . 20 1 50 . 3 Failed 14 | . 13 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 25 | . 21 . 1 . 3 Terminals 29 | . 25 . . . 4 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 57 | . 6 1 50 . . Record 49 | . . . 49 . . Open Door 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 12 . . . 3 Terminals 11 | . 8 . . . 3 Track 2 | . 1 . . . 1 Botnet 7 | . 6 . . . 1 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Reject 2 | . 2 . . . . Recyclers 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 7 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches 16 | . . . . . 16 Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 36689 | 3 1970 214 1153 1117 32232 Spaces Moved 2964 | 3 923 132 764 703 439 Core 106 | . . . . . 106 Treads . | . . . . . . Legs 2858 | 3 923 132 764 703 333 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 150 150 150 50 Average Speed 149 | 120 138 150 150 150 174 Slowest Speed 550 | 120 180 150 150 210 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 4 | . . . . . 4 Exploration Rate (%) 63 | 2 97 24 94 99 64 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . . 1 . Spaces Dug 10 | . 10 . . . . Terrain Destroyed 283 | . 21 16 . 86 160 Melee . | . . . . . . Projectile 17 | . 10 . . 4 3 AOE 266 | . 11 16 . 82 157 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 34983 | 2 1479 146 774 745 31837 Wait 31806 | . 442 6 1 33 31324 Move 2955 | 2 922 131 763 702 435 Hop . | . . . . . . Pick Up 22 | . 12 2 4 . 4 Fast Attach 4 | . 2 . . 2 . Attach 14 | . . . 1 . 13 Detach 3 | . . . . . 3 Swap 28 | . 23 2 . 1 2 Drop 26 | . 14 3 5 1 3 Fire 121 | . 64 2 . 6 49 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 16) 238 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 13) 510 | -10/Materials | Identified exit to Mines 756 | -10/Materials | Discovered exit to Materials (range 16) 916 | -10/Materials | Repaired Aluminum Leg 1612 | -10/Materials | Discovered exit to Materials (range 16) 1974 | -10/Materials | Entered Mines 2004 | -10/Mines | Discovered exit to Materials (range 5) 2017 | -10/Mines | Found the Drone Emporium 2027 | -10/Mines | Found Prototype Device 2145 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2181 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2182 | -10/Mines | Discovered new exit (range 5) 2187 | -10/Mines | Identified exit to Exiles 2188 | -10/Mines | Entered Exiles 2214 | -10/Exiles | Discovered new exit (range 14) 2232 | -10/Exiles | Identified exit to Mines 2265 | -10/Exiles | Met 8R-AWN 2293 | -10/Exiles | Met EX-HEX 2413 | -10/Exiles | Met EX-DEC 2441 | -10/Exiles | Visited The Gauntlet 2704 | -10/Exiles | Met EX-BIN 2734 | -10/Exiles | Aligned with FarCom system 2736 | -10/Exiles | Given EX-Vault access code 2895 | -10/Exiles | Learned location of Zion (-7) 2997 | -10/Exiles | Discovered exit to Mines (range 14) 3138 | -10/Exiles | Opened EX-Vault 3153 | -10/Exiles | Found PSU Rigger 3163 | -10/Exiles | Found YOLO Cannon 3202 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3341 | -10/Exiles | Stole two prototypes: PSU Rigger, YOLO Cannon 3341 | -10/Exiles | Entered Mines 3359 | -9/Mines | Met a Derelict bent on vengeance 3540 | -9/Mines | Discovered new exit (range 10) 3552 | -9/Mines | Identified exit to Materials 3646 | -9/Mines | Core integrity fell below 50% 3916 | -9/Mines | Learned location of 1 exit from Proximity Caves 4396 | -9/Mines | Discovered exit to Materials (range 7) 4458 | -9/Mines | Entered Materials 4458 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4459 | -8/Materials | Identified Decoy Drone Bay 4840 | -8/Materials | Discovered new exit (range 10) 4852 | -8/Materials | Identified exit to Factory 5005 | -8/Materials | Build established: Skirmisher 5103 | -8/Materials | Lost 10 parts (2p3n2u3w) 5133 | -8/Materials | Core integrity fell below 50% 5286 | -8/Materials | Lost 3 parts (2u1w) 5340 | -8/Materials | Build established: Mutant 5438 | -8/Materials | Crushed by falling debris 5438 | -8/Materials | Crushed by falling debris 5439 | -8/Materials | Core integrity fell below 20% 5537 | -8/Materials | Crushed by falling debris 5537 | -8/Materials | Crushed by falling debris 36690 | -8/Materials | Self-destructed Last Messages --------------- 35412_ System corrupted: Heat flow error (+128). 35443_ System corrupted: Heat flow error (+189). 35477_ VZ& 0&EQ:B,P#RPO OGR7AP< 35691_ System corrupted: Heat flow error (+275). 35716_ System corrupted: Component data lost. 35849_ System corrupted: Energy discharge (-26). 35944_ G8NJJJU:C 3#T/1SMCE07QRXBHI9E2QXZ 35964_ System corrupted: Energy discharge (-40). 35985_ System corrupted: Energy discharge (-30). 36015_ System corrupted: Heat flow error (+290). 36042_ P7,6L,2M&6CWLW9|SZEMOCKMK6EMARF:4TTWP&M 36107_ System corrupted: Component data lost. 36123_ System corrupted: Substantial component data lost. 36263_ System corrupted: Component data lost. 36301_ DJFXVJXKX YO2H :& 36534_ System corrupted: Energy discharge (-34). 36600_ System corrupted: Energy discharge (-24). 36687_ &MPCHASLMK:CBZWZD:0QBNX Map ----- +----------------------------------------------------+ | ####### #???## #???#?????????#?????????????????? 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| | "## # ########???#????#??????# #? | | "# %[ ####????#?????????????????# #? | | "## ####???#????????????#????????# ## | | ## #???##?#?#???????????????????# ## | | #### " ##????##??##???????????#?#??## ## | | #??##" """" #?????????????????#??#??#???# # | | ##??## " """" ##?????#????????????????#???#] # | | #????# """" #???????#?#????#??????????#?# + | | #??#?#####??####???????#??#????????#??????## # | | #??????????#??#?#??????????????????????????# # | | ########## ???????#?#?????????????#????## ## | | + ?????????????????????????????# ## | | ##????????????????????????????????????# ## | | #????????????????????????????########?# ## | | #??????????????????????????### "## | | "T" #???????????????????????####" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed PrecisionFortressFirepult Manual? 0 Play Time 01:16:15 Cumulative 33.8 hours Start 2021.09.25 @ 18:04:48 End 2021.09.25 @ 19:25:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 25 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2168277-c023-451c-81d6-ebf4db2189f5