Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.20 @ 19:16:58 Player: arkn Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (330) 1650 Value Destroyed (14329) 14329 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (5396) 5396 TOTAL SCORE: 30635 Bonus ------- High Alert Combat Kills 1654 Follower Combat Kills 174 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 268 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 220/300 Energy 56/100 System Corruption 20% Temperature Cool (0) Movement Hovering (70) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (17) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Drone Bay (2/2) Linear Accelerator Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Particle Charger Improved Transmission Jammer Graphene Brace Graphene Brace > --- WEAPON ----------- Enhanced Hardcell Cannon Phasing Sabre > --- INVENTORY -------- Medium Treads Medium Treads Biometal Heavy Treads Biometal Heavy Treads Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Advanced Heat Sink Experimental Coolant Injector Advanced Signal Interpreter Advanced Particle Charger Transmission Jammer Improved Force Field Improved Force Field Enhanced Hardcell Cannon Micro-nuke Launcher Shock Maul [Rating: 154] Favorites ----------- Power Neutrino Core Engine Light Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Cooled Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Graphene Brace Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Hypervelocity Mass Driver Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Fusion Bomb Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 4 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . Utility 15 | . . . . . 2 . . . 3 2 . . 2 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 246 | 7 6 1 . 1 13 8 . 3 27 25 3 32 21 15 7 4 . 17 21 35 Power 37 | 1 1 . . . 1 2 . . 4 3 2 9 4 3 . 1 . . 2 4 Engine 6 | 1 . . . . 1 . . . 2 1 . 1 . . . . . . . . Core 13 | . 1 . . . . 2 . . 2 2 . 5 1 . . . . . . . Reactor 18 | . . . . . . . . . . . 2 3 3 3 . 1 . . 2 4 Propulsion 71 | 2 . . . . 3 4 . 1 7 7 . 13 8 3 2 . . 3 9 9 Treads 41 | 2 . . . . 3 4 . 1 5 . . 9 8 3 2 . . 2 2 . Leg 15 | . . . . . . . . . 2 7 . 4 . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . . 1 5 7 Flight 2 | . . . . . . . . . . . . . . . . . . . 2 . Utility 101 | 2 3 1 . 1 5 1 . 1 11 11 . 5 7 8 4 2 . 12 8 19 Device 53 | 1 2 . . . 1 1 . . 5 6 . 2 3 6 3 2 . 6 3 12 Storage 5 | 1 1 1 . . . . . . . . . 1 . . . . . . 1 . Processor 25 | . . . . . 1 . . 1 2 3 . 2 1 1 1 . . 5 4 4 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 Protection 17 | . . . . 1 3 . . . 4 2 . . 3 1 . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 2 . . . 4 1 . 1 5 4 1 5 2 1 1 1 . 2 2 3 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 . . . . 1 1 . . 4 2 . . . . . . . . . 1 Ballistic Cannon 14 | . 1 . . . 2 . . 1 1 . 1 1 1 1 1 . . 1 1 2 Launcher 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Special Weapon 2 | . 1 . . . . . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 1 1 . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Piercing Weapon 4 | . . . . . . . . . . 1 . 2 . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . . . 2 2 1 1 2 . . 2 . 2 1 2 Parts Lost 149 | . . . . . 5 3 . . 20 7 . 21 8 12 5 . . 21 13 34 Power 20 | . . . . . . 1 . . 3 1 . 5 2 2 . . . 1 2 3 Propulsion 46 | . . . . . . 2 . . 7 2 . 9 2 3 1 . . 7 6 7 Utility 64 | . . . . . 4 . . . 5 4 . 3 4 6 3 . . 10 4 21 Weapon 19 | . . . . . 1 . . . 5 . . 4 . 1 1 . . 3 1 3 Highest Loss Streak 14 | . . . . . 2 3 . . 8 5 . 8 3 6 4 . . 14 9 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 4 7 8 13 17 18 17 18 18 17 18 18 18 19 18 19 20 20 18 14 4 Power 1 | . . . 2 3 2 1 1 1 1 1 1 . . 2 2 2 2 1 . . Propulsion 3 | 2 3 2 3 3 2 2 3 2 1 . 2 5 5 4 3 2 2 1 5 1 Utility 7 | . 2 3 4 6 7 8 9 11 10 13 10 9 7 4 6 8 9 7 5 1 Weapon 4 | 1 1 2 3 4 6 5 5 3 4 4 3 2 4 5 6 6 6 6 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 71 | . 3 . . 1 1 2 1 3 11 5 4 5 2 . 1 3 . 9 14 6 Power 9 | . . . . 1 1 . . . 1 . 2 . . . . . . 4 . . Propulsion 15 | . 2 . . . . . . . 1 1 . 1 1 . . 1 . . 6 2 Utility 23 | . . . . . . 1 . 1 6 3 2 2 . . . 1 . 2 4 1 Weapon 23 | . 1 . . . . 1 1 2 3 1 . 2 . . 1 1 . 3 4 3 Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 92 | . 99 100 100 100 99 98 100 91 84 84 97 90 97 95 99 96 94 91 83 69 Engine 1 | . 3 . . . 7 2 . . 3 3 3 . . . . . . . . . Core 5 | . 10 14 14 14 1 6 9 9 6 4 3 6 8 . . . . . . . Reactor 2 | . . . . . . . . . . . 2 4 1 9 10 7 5 3 6 3 Treads 18 | . 28 28 28 28 35 34 36 36 20 . . 8 19 18 20 21 21 17 . . Leg 2 | . . . . . . . . . 1 15 23 6 . . . . . . . 2 Hover 1 | . . . . . . . . . . . . . . . . . . . 14 5 Device 13 | . 10 14 14 3 11 9 9 6 9 18 11 6 7 18 26 25 26 25 19 16 Storage 6 | . 16 14 14 14 9 9 9 9 6 5 5 5 5 5 5 5 5 3 3 . Processor 21 | . . . . . 6 . . 2 19 25 29 38 38 31 25 26 26 27 30 34 Protection 4 | . . . . 10 9 18 18 18 8 1 5 . 4 2 . . . 1 . 1 Ballistic Gun 4 | . 22 14 14 14 3 9 9 1 2 4 3 1 . . . . . . . . Ballistic Cannon 5 | . 4 14 14 14 8 9 9 9 4 . 1 4 4 3 5 5 5 3 2 1 Piercing Weapon 1 | . . . . . . . . . . 1 3 3 1 . . 1 5 3 . . Peak Build Rating 154 | 9 10 11 14 16 26 27 27 33 65 91 99 100 115 121 119 126 124 135 154 151 Average Rating 75 | 7 9 10 13 15 22 26 27 30 52 79 93 94 107 114 116 120 124 126 129 105 On Entrance 57 | . 9 10 11 14 16 26 27 27 33 65 91 99 81 114 118 114 124 124 47 56 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 15 16 51 51 57 65 65 65 69 92 76 102 104 95 108 104 109 109 118 99 53 Greatest Support 150 | 40 40 40 40 40 80 83 83 83 83 79 79 140 135 135 115 112 112 112 150 56 Greatest Overweight (x) 22 | . . 1 1 1 . 1 . . 22 1 1 1 1 . . . . 2 3 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 8 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 17 5 Most Carried 20 | 7 8 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 17 | 4 7 8 14 18 19 18 19 19 18 18 19 19 19 18 19 19 20 18 15 4 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 7 8 10 15 20 19 20 20 20 17 20 20 18 20 20 20 20 20 5 5 4 Class Distribution -------------------- 43% | Scavenger-Mutant 38% | Mutant 10% | Derelict-Mutant 4% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Derelict-Assassin | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 9454 | 461 414 113 . 115 500 259 32 174 1592 295 85 1008 1104 779 333 112 248 866 265 699 Remotely 692 | . . . . . . . . . . 144 . . 442 66 40 . . . . . Salvage Created 14524 | 186 452 73 . 245 321 269 41 . 3274 726 . 2132 2343 1194 486 142 367 1633 113 527 Parts 647 | 17 39 4 . 12 12 27 2 . 130 46 . 103 87 26 12 6 22 74 . 28 Haulers Intercepted 10 | . . . . . . 2 . . 3 . . 3 1 . . . . . 1 . Recyclers Shooed 7 | . 3 . . . . . . . 2 . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . . . . . . . 23 23 . 22 . . . Prevented 8 | . . . . . . . . . . . . . . 2 6 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 251 | . 12 2 . 9 12 5 1 . 48 12 . 33 37 19 9 2 10 28 1 11 Melee 34 | . . . . . . . . . 1 6 . 10 4 4 4 . . 3 . 2 Guns 61 | . 12 1 . 2 8 5 . . 21 3 . 7 . . . . . . . 2 Cannons 116 | . . 1 . 7 4 . 1 . 25 . . 10 22 9 2 2 10 15 1 7 AOE 21 | . . . . . . . . . 1 3 . 4 7 . . . . 6 . . Classes Destroyed 22 | 3 3 . . 1 2 2 . . 7 . . . . 1 1 . 1 . 1 . Worker 18 | 2 1 . . . . 2 . . 3 1 . 5 1 . . . . 1 . 2 Builder 14 | . . . . . . 3 . . 2 . . 4 . . . . . 5 . . Tunneler 8 | 3 2 . . . . . . . 1 . . 1 1 . . . . . . . Hauler 10 | . . . . . . 2 . . 3 . . 3 1 . . . . . 1 . Recycler 16 | 1 1 . . . . . . . 8 . . 1 3 . . . . 2 . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . 1 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . Watcher 9 | . . . . . . . . . 1 1 . 2 4 . . . . 1 . . Swarmer 65 | . 6 . . 4 4 4 . . 11 . . 7 14 1 4 . 5 5 . . Saboteur 2 | . . . . . . . . . 2 . . . . . . . . . . . Grunt 83 | . 6 2 . 4 4 . . . 13 5 . 12 11 10 3 2 2 9 . . Brawler 6 | . . . . . 1 . . . . . . . 1 3 1 . . . . . Duelist 7 | . . . . 1 . . . . 4 . . . 1 1 . . . . . . Sentry 23 | . . . . . 3 1 1 . 5 1 . 2 6 1 . . 1 2 . . Specialist 4 | . . . . . . . . . 4 . . . . . . . . . . . Hunter 10 | . . . . . . . . . 3 2 . 1 . . . . . 2 . 2 Programmer 44 | . . . . . . . . . 4 4 . 11 4 2 . . . 10 . 9 Heavy 2 | . . . . . . . . . 2 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . Mutant 2 | . . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 14 | 3 3 2 . 4 4 5 1 . 9 4 . 7 7 4 4 2 4 14 1 3 Combat Bots Only 9 | . 3 2 . 4 4 4 1 . 7 3 . 4 7 4 4 2 4 9 1 3 Max Kills in Single Turn 7 | 1 2 1 . 2 1 2 1 . 2 1 . 3 7 1 1 1 1 5 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . . . . 1 1 . 2 7 . . . . 3 . . Melee 1 | . . . . . . . . . 1 1 . 1 1 1 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 2393 | . 43 4 . 18 97 58 6 . 484 134 . 302 209 171 101 . 43 280 146 297 Missed 722 | . 12 2 . 1 24 13 1 . 151 48 . 87 76 46 26 . 15 74 44 102 Hits 1671 | . 31 2 . 17 73 45 5 . 333 86 . 215 133 125 75 . 28 206 102 195 Melee 34 | . . . . 1 2 . . . 7 . . . 4 7 8 . . . 5 . Projectile 1637 | . 31 2 . 16 71 45 5 . 326 86 . 215 129 118 67 . 28 206 97 195 AOE 31 | . . . . . . . . . . . . 7 2 . . . . 1 21 . Critical Strikes 67 | . . . . . 3 1 . . 4 . . 14 4 9 6 . 3 10 2 11 Actively Blocked 57 | . . . . . . . . . 2 . . 12 4 9 6 . 3 10 2 9 Part Disruptions 10 | . . . . . . . . . . 1 . 2 1 . 2 . . 1 . 3 Damage Taken 29358 | . 373 24 . 203 957 415 73 . 4219 1373 . 4436 2451 2173 1087 . 295 3066 3629 4584 Core 5408 | . 80 . . 56 64 60 . . 432 146 . 690 259 115 144 . 36 702 1013 1611 Absorbed by Shields 4644 | . . . . . . . . . 765 160 . 126 265 844 399 . 281 1579 36 189 Reduced by Siege Mode 33 | . . . . . . . . . . . . . . 33 . . . . . . Redirected to Shielding 381 | . . . . . . . . . 106 . . . 167 . . . . . . 108 Ignored by Resistances 43 | . . . . . . . . . . . . 43 . . . . . . . . Regen/Repaired (Parts) 506 | . . . . . . . . . . . . 164 . . . 342 . . . . Core Remaining (%) 51 | 100 . . . 45 . . . 77 49 . . 16 . . . . 51 46 30 . Volleys Fired 786 | 18 60 6 . 15 54 23 22 . 162 4 . 83 81 69 16 5 31 68 10 59 Largest 2 | 2 2 2 . 2 2 2 2 . 2 2 . 2 1 1 1 1 1 1 1 2 Hottest 100 | 40 100 50 . 50 100 60 60 . 68 71 . 68 56 56 56 56 56 56 58 91 Shots Fired 1115 | 36 116 12 . 30 95 46 44 . 237 40 . 101 83 68 18 5 31 68 10 75 Gun 437 | 36 92 6 . 15 41 23 22 . 110 36 . 38 . . . . . . . 18 Cannon 661 | . 20 6 . 15 49 23 22 . 127 . . 63 83 68 18 5 31 64 10 57 Launcher 8 | . . . . . . . . . . 4 . . . . . . . 4 . . Special 9 | . 4 . . . 5 . . . . . . . . . . . . . . . Kinetic 1098 | 36 112 12 . 30 90 46 44 . 237 36 . 101 83 68 18 5 31 64 10 75 Thermal 9 | . 4 . . . 5 . . . . . . . . . . . . . . . Explosive 8 | . . . . . . . . . . 4 . . . . . . . 4 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | 6 5 5 . 13 12 5 4 . 31 16 . 7 18 28 9 5 7 16 2 19 Robot Miss Streak 8 | 2 6 1 . 2 4 5 1 . 6 2 . 8 2 4 2 . 5 1 2 2 Penetration Max 1 | . . . . . . . . . 1 . . 1 1 . . . 1 1 . . Secondary Targets 3 | . 1 . . . . . . . 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . 1 . . . . . . . . Autonomous 59 | . . . . . . . . . 23 36 . . . . . . . . . . Shots Hit Robots 891 | 24 52 8 . 24 60 23 8 . 178 44 . 107 85 75 23 4 21 76 8 71 Core Hits 445 | 7 27 5 . 12 20 15 2 . 108 28 . 72 42 24 5 3 10 41 2 22 Critical Kills 73 | . . . . . . . . . 1 . . 1 26 11 4 2 10 16 . 2 Critical Parts Destroyed 122 | 1 . . . . . . . . . . . 3 36 23 12 . 8 37 1 1 Critical Strikes 254 | 1 . . . 2 . . . . 9 1 . 20 67 44 17 2 19 54 3 15 Destroy 175 | 1 . . . . . . . . 1 . . 3 59 30 10 2 19 47 . 3 Blast 28 | . . . . 2 . . . . 8 . . 7 . . . . . . 2 9 Smash 37 | . . . . . . . . . . . . 1 8 14 7 . . 6 1 . Sever 3 | . . . . . . . . . . . . . . . . . . . . 3 Impale 11 | . . . . . . . . . . 1 . 9 . . . . . 1 . . Melee Attacks 264 | . . . . . 3 . . . . 19 . 80 28 25 20 . . 59 6 24 Impact 84 | . . . . . . . . . . . . 2 18 25 20 . . 17 2 . Slashing 31 | . . . . . 3 . . . . . . . . . . . . . 4 24 Piercing 149 | . . . . . . . . . . 19 . 78 10 . . . . 42 . . Sneak Attacks 27 | . . . . . . . . . . . . 15 7 . 1 . . 2 1 1 Combat Hostiles 3 | . . . . . . . . . . . . 2 . . 1 . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 32005 | 300 712 119 . 385 1072 483 146 . 7152 1827 . 5629 3772 2033 833 52 440 3627 447 2976 Guns 6112 | 300 602 54 . 173 406 215 56 . 2377 835 . 737 . . . . . . . 357 Cannons 13625 | . 110 65 . 212 666 268 90 . 4123 . . 1725 1284 994 203 52 440 1213 318 1862 Explosions 4369 | . . . . . . . . . 627 457 . 597 1131 . . . . 1411 . 146 Melee 7857 | . . . . . . . . . . 535 . 2570 1357 1039 630 . . 998 129 599 Ramming 42 | . . . . . . . . . 25 . . . . . . . . 5 . 12 Kinetic 19737 | 300 712 119 . 385 1072 483 146 . 6500 835 . 2462 1284 994 203 52 440 1213 318 2219 Thermal 1131 | . . . . . . . . . . . . . 1131 . . . . . . . Explosive 2750 | . . . . . . . . . 389 457 . 347 . . . . . 1411 . 146 Electromagnetic 488 | . . . . . . . . . 238 . . 250 . . . . . . . . Impact 3612 | . . . . . . . . . . . . 141 916 1039 630 . . 757 129 . Slashing 599 | . . . . . . . . . . . . . . . . . . . . 599 Piercing 3646 | . . . . . . . . . . 535 . 2429 441 . . . . 241 . . Highest Corruption 26 | . . . . . . . . . 3 6 6 18 6 9 13 13 . 26 . 20 Average Corruption 7 | . . . . . . . . . 2 3 6 10 4 7 10 13 . 7 . 14 Corruption Purged 6 | . . . . . . . . . . . . 6 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 368 | . . . . . . . . . 30 11 18 88 34 55 45 2 . 51 . 34 Message Errors 91 | . . . . . . . . . 7 3 5 19 9 15 12 1 . 12 . 8 Matter Fused 92 | . . . . . . . . . 8 1 4 23 9 18 12 1 . 14 . 2 Heat Flow Errors 49 | . . . . . . . . . 1 3 2 18 1 7 8 . . 9 . . Energy Discharges 41 | . . . . . . . . . 5 2 1 5 5 7 2 . . 5 . 9 Parts Rejected 6 | . . . . . . . . . 1 . . 1 3 1 . . . . . . Parts Fused 4 | . . . . . . . . . . . 1 1 . . . . . 2 . . Data Loss (minor) 34 | . . . . . . . . . 4 2 3 10 2 4 4 . . 2 . 3 Data Loss (major) 16 | . . . . . . . . . . . . 5 3 2 4 . . 1 . 1 Misfires 8 | . . . . . . . . . 1 . . 2 2 . 2 . . 1 . . Alerts 9 | . . . . . . . . . . . 2 3 . . 1 . . 2 . 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . 2 . 6 Weapon Failures 10 | . . . . . . . . . 3 . . 1 . 1 . . . 1 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3520 | . . . . . 9 . . . 269 96 . 392 994 509 345 . 25 729 68 84 Projectiles 468 | . . . . . 9 . . . 255 . . 48 . . . . 25 63 19 49 Explosions 598 | . . . . . . . . . 14 54 . 65 352 . . . . 113 . . Melee 2454 | . . . . . . . . . . 42 . 279 642 509 345 . . 553 49 35 Knockbacks 110 | . 1 4 . 4 4 1 1 . 15 . . 15 17 5 2 . 5 22 4 10 Impact 13 | . . . . . . . . . . . . 1 5 2 2 . . 3 . . Kinetic 90 | . 1 3 . 3 4 1 1 . 15 . . 14 11 3 . . 4 16 4 10 Secondary 7 | . . 1 . 1 . . . . . . . . 1 . . . 1 3 . . Self-Inflicted Damage 318 | . . . . . . . . . 99 1 . 85 92 . . . . 35 . 6 Shots 8 | . . . . . . . . . 3 1 . 2 1 . . . . 1 . . Rammed 3 | . . . . . . . . . 1 . . . . . . . . 1 . 1 Targets Rammed 4 | . . . . . . . . . 2 . . . . . . . . 1 . 1 Kicked 1 | . . . . . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 357 | . 56 4 . 72 24 63 72 . 357 259 282 330 138 224 195 . . 167 96 259 Average Temperature 70 | . 14 3 . 21 9 22 34 . 84 105 117 109 27 72 78 . . 65 40 78 Received Heat Transfer 3588 | . 123 12 . 69 360 54 27 . 691 197 . 758 346 276 167 . 38 344 9 117 Effects 5 | . . . . . . . . . 5 . . . . . . . . . . . Shutdowns 3 | . . . . . . . . . 3 . . . . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 . . . . . . Total Turns 13 | . . . . . . . . . . . . . . 13 . . . . . . Longest Duration 13 | . . . . . . . . . . . . . . 13 . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 24 | . . . . . . . . . . . . 2 6 6 3 . . 6 1 . Combat Hostiles 19 | . . . . . . . . . . . . 2 4 6 3 . . 4 . . Parts Fried 33 | . . . . . . . . . . . . 3 7 7 6 . . 8 2 . Impact Corruptions 63 | . . . . . . . . . . . . 2 16 14 9 . . 21 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . Heat Transferred 750 | . . . . . . . . . . . . . 750 . . . . . . . Parts Sabotaged 4 | . . . . . . . . . 1 . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . 2 . . . . . 3 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 3 | . . . . . . . . . 3 2 . 2 3 . . . . 3 1 . Low Security (%) 58 | 100 100 100 . 100 100 100 100 . 39 . 100 43 4 . . . . . 80 100 Level 1 21 | . . . . . . . . . 16 43 . 43 44 . . . . 51 19 . Level 2 13 | . . . . . . . . . 20 56 . 13 19 . . . . 37 . . Level 3 6 | . . . . . . . . . 23 . . . 32 . . . . 11 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1023 | 10 128 52 . 118 162 107 20 . 1023 504 138 529 1009 . . . . 760 338 65 Initial 753 | . 3 12 . . . 66 5 . . 499 138 . 257 . . . . 753 338 36 Average 212 | 1 46 3 . 24 19 46 1 . 415 383 28 218 518 . . . . 492 84 19 Influence Increases 9484 | 30 416 50 . 210 324 207 60 . 1654 442 . 1285 1370 460 323 55 215 1698 159 526 Destroy 0b10 Robot/C 5040 | . 240 40 . 180 240 100 20 . 960 240 . 660 740 380 240 40 160 560 20 220 Destroy 0b10 Robot/NC 400 | 30 25 . . . . 35 . . 95 15 . 80 50 . . . 10 45 5 10 Destroy Leader 988 | . 70 10 . 30 50 24 . . 218 62 . 150 150 50 20 . . 102 2 50 Allied During Kill 33 | . . . . . . . . . . . . . . . 33 . . . . . Successful Hack 177 | . 18 . . . 7 11 19 . 2 . . . 96 . . . . 24 . . Select Force Hacks 100 | . . . . . . . . . . . . 50 . . . . . 50 . . Disable Machine 720 | . 30 . . . . 15 15 . 210 45 . 195 120 . . . . 30 . 60 Destroy Structure 601 | . 3 . . . 12 7 6 . 109 80 . 150 94 . . . . 92 12 36 Advance Influence 750 | . . . . . . . . . . . . . . . . . . 750 . . Partial Spotted 15 | . . . . . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 660 | . 30 . . . 15 15 . . 45 . . . 120 30 30 15 45 45 120 150 Influence Decreases 9484 | 25 390 81 . 210 166 350 75 . 633 1066 397 758 892 1039 698 75 240 1102 699 588 Entered New Map 2004 | . 2 19 . . . 92 10 . . 522 259 . 270 373 82 51 31 3 264 26 Time Decay 5777 | 25 388 62 . 210 134 228 65 . 433 474 138 548 542 546 506 24 209 589 396 260 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . 300 . . Lost Part 1343 | . . . . . 32 30 . . 200 70 . 210 80 120 50 . . 210 39 302 Lost Ally 60 | . . . . . . . . . . . . . . . 60 . . . . . Squads Dispatched 75 | . 4 . . . 1 . . . 16 3 . 14 11 . 1 . . 13 1 11 Investigation 9 | . 1 . . . 1 . . . . . . 2 1 . . . . 4 . . Extermination 24 | . . . . . . . . . 4 2 . 7 2 . . . . 4 . 5 Reinforcement 26 | . 3 . . . . . . . 9 1 . 3 2 . . . . 4 1 3 Assault 10 | . . . . . . . . . 3 . . 2 3 . 1 . . 1 . . Garrison 6 | . . . . . . . . . . . . . 3 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . Construction Impeded 5 | . . . . . . . . . 2 . . 1 1 . . . . 1 . . Haulers Reinforced 6 | . . . . . . . . . 3 . . 1 . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 18 | . 1 . . . 3 . . . 4 1 . 1 . . . . 1 1 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 412 | . 27 2 . 9 16 7 1 . 65 17 . 48 47 21 14 27 13 45 22 31 Peak Tracking Total 11 | . 6 2 . 4 5 4 1 . 6 6 . 6 9 5 6 6 4 11 8 8 Tactical Retreats 34 | . 2 . . . 1 1 . . 3 . . . 5 2 2 1 3 3 5 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 7 | . 2 . . . . . . . . 2 . 1 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 50 | . 2 . . . . 1 1 . 14 3 . 13 8 . 1 1 . 2 . 4 Max in Single Turn 6 | . 1 . . . . 1 1 . 5 1 . 5 6 . 1 1 . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 10 | . . . . . . . . . . . . 2 . . . . . 8 . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 37 | . 6 . 1 . 3 1 3 1 2 . . 4 7 1 3 . . 4 . 1 Terminals 16 | . 5 . . . 1 1 2 . 1 . . 1 4 . . . . 1 . . Fabricators 4 | . . . . . . . . . . . . 2 . . . . . 2 . . Repair Stations 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Recycling Units 4 | . 1 . . . 1 . 1 . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 Total Hacks 98 | . 18 . 1 . 10 6 10 1 4 . . 8 20 1 6 . . 12 . 1 Successful 47 | . 9 . 1 . 4 2 8 1 1 . . 3 7 1 6 . . 4 . . Failed 51 | . 9 . . . 6 4 2 . 3 . . 5 13 . . . . 8 . 1 Catastrophic 14 | . . . . . 2 1 1 . 1 . . 2 5 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 18 . 1 . 10 7 11 . 3 . . 6 14 . . . . 7 . 1 Terminals 52 | . 15 . . . 5 6 8 . 3 . . 2 11 . . . . 2 . . Fabricators 9 | . . . . . . . . . . . . 4 . . . . . 5 . . Repair Stations 4 | . . . . . 2 . . . . . . 2 . . . . . . . . Recycling Units 10 | . 3 . . . 3 . 2 . . . . . 2 . . . . . . . Scanalyzers 5 | . . . . . . . . . 1 . . . 4 . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . 3 . . . . 5 . 1 Terminal Hacks 14 | . 1 . 1 . 2 . 1 1 . . . . . 1 6 . . 1 . . Record 5 | . . . . . . . . 1 . . . . . . 4 . . . . . Part Schematic 2 | . . . . . 2 . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 1 2 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Network Status 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Retrieve Study 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 8 . . . 2 2 7 . . . . 2 6 . . . . 2 . . Terminals 17 | . 6 . . . . 2 5 . . . . . 4 . . . . . . . Track 6 | . 3 . . . . . 2 . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . Botnet 6 | . 2 . . . . 1 2 . . . . . 1 . . . . . . . Operators 4 | . 1 . . . . 1 1 . . . . . 1 . . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Overload 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 7 | . 2 . . . 2 . 2 . . . . . 1 . . . . . . . Monitor 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . Recyclers 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Watchers 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Data Cores Recovered 2 | . . . . . . . . . 1 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 5 . . . 3 1 2 . 2 . . 4 7 . . . . 4 . 1 Full Trace Events 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 2 . . . . . . 1 . Machine Destruction 3 | . . . . . . . . . . . . 2 . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Total Allies 3 | . . . . . . . . . . . . . . . 3 . . . . . Largest Group 3 | . . . . . . . . . . . . . . . 3 . . . . . Highest-Rated Group 142 | . . . . . . . . . . . . . . . 142 . . . . . Highest-Rated Ally 48 | . . . . . . . . . . . . . . . 48 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . . . . . . 18 . . . . . Total Damage 624 | . . . . . . . . . . . . . . . 624 . . . . . Kills 4 | . . . . . . . . . . . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 13677 | 149 936 852 931 318 1384 505 742 771 . . . . . 87 1337 796 645 1705 1430 1089 Optics 2024 | . . . . . . . . . . . . . . . . . . . 935 1089 Sensors 693 | . . . . . . . . . . . . . . . . . . . . 693 Terrain 4632 | 149 . . . . . . . . . . . . . . 1337 796 645 1705 . . Structural 1360 | . 801 81 . . 435 43 . . . . . . . . . . . . . . Seismic 6664 | . 135 771 931 318 1028 462 742 771 . . . . . 87 . . . 1419 . . Cloaking 4 | . . . . . . . . . . . . . . . . . . . . 4 Jamming 1293 | . . . . . . . . . . . . . . . . . . . 1293 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . . . . . . . . 3 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 26529 | 230 1233 852 931 1178 1473 505 742 1005 2485 1205 722 3553 1556 1571 1364 796 645 1843 1551 1089 Spaces Moved 13450 | 98 623 379 387 468 377 252 422 613 886 623 493 1568 801 847 698 377 363 622 1548 1005 Core 347 | 2 . . . . . . . . 4 . . . . . . . . 6 108 227 Treads 9208 | 96 623 379 387 468 377 252 422 613 733 . . 1206 801 847 698 377 363 551 15 . Legs 1853 | . . . . . . . . . 149 623 493 362 . . . . . . . 226 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 1898 | . . . . . . . . . . . . . . . . . . 65 1281 552 Flight 144 | . . . . . . . . . . . . . . . . . . . 144 . Fastest Speed 35 | 50 160 160 240 240 160 160 160 160 160 120 120 120 148 150 155 161 161 50 35 50 Average Speed 155 | 157 160 200 240 240 160 165 160 161 218 164 139 163 150 152 158 161 161 178 88 81 Slowest Speed 1150 | 160 160 240 240 240 160 240 160 162 1150 190 185 240 225 155 161 161 161 330 200 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 7 96 75 89 82 23 44 80 48 26 15 96 43 23 88 78 51 65 18 50 20 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . 3 . . . . . Known Exits Taken 5 | . . . . 1 . . . . . . . 1 . . . . 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 . 1 1 1 1 1 . . . 1 1 1 1 . . . . Scrap Searched 16 | . . 1 . 2 . . . 7 . . . . . 2 3 . 1 . . . Spaces Dug 55 | . 3 . . . 6 . 3 . 5 1 . 18 5 . . . . 11 2 1 Terrain Destroyed 399 | . 3 . . . 10 6 13 . 121 42 . 76 55 . . . 1 55 5 12 Melee 37 | . . . . . . . . . . 1 . 17 5 . . . . 11 2 1 Projectile 135 | . 3 . . . 10 6 13 . 40 11 . 31 3 . . . 1 3 3 11 AOE 227 | . . . . . . . . . 81 30 . 28 47 . . . . 41 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Was Fac Fac Upp Upp War Pro Res Res Acc Total 17521 | 134 732 459 390 494 1136 299 445 629 1189 778 531 2327 1024 1000 907 554 395 1206 1705 1187 Wait 2303 | 5 29 66 . 4 666 3 . . 62 72 8 519 52 28 94 150 . 418 92 35 Move 13432 | 97 622 378 386 467 376 251 421 612 885 623 492 1567 800 846 697 376 362 622 1547 1005 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 195 | 7 4 4 4 6 11 7 1 6 27 17 5 24 16 10 7 3 1 7 18 10 Fast Attach 103 | 7 2 . . . . . . 1 8 9 3 5 12 2 2 3 . 2 17 30 Attach 112 | . . . . . 9 3 . 1 19 7 . 18 10 12 4 . . 12 6 11 Detach 11 | . . . . . . . . . . 1 . . . . . . . 2 3 5 Swap 92 | . 10 2 . 1 10 5 . 1 5 11 . 17 9 7 1 2 . 11 . . Drop 139 | . 5 3 . 1 7 7 1 8 19 15 10 14 16 1 5 7 1 6 6 7 Fire 786 | 18 60 6 . 15 54 23 22 . 162 4 . 83 81 69 16 5 31 68 10 59 Melee 263 | . . . . . 3 . . . . 19 . 80 28 25 20 . . 58 6 24 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . 1 . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 74 | . . . . . . . . . . . 13 . . . 61 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / [*Tes]) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 231 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 7) 779 | -10/Materials | Discovered new exit (range 7) 1021 | -10/Materials | Discovered new exit (range 6) 1182 | -10/Materials | Discovered new exit (range 5) 1309 | -10/Materials | Discovered new exit (range 14) 1464 | -10/Materials | Entered Mines 1533 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1537 | -10/Mines | Found Prototype Device 1548 | -10/Mines | Assembled infested the area 1775 | -10/Mines | Discovered new exit (range 11) 2119 | -10/Mines | Discovered new exit (range 16) 2306 | -10/Mines | Discovered new exit (range 5) 2316 | -10/Mines | Entered Exiles 2379 | -10/Exiles | Met 8R-AWN 2420 | -10/Exiles | Met EX-HEX 2483 | -10/Exiles | Met EX-BIN 2514 | -10/Exiles | Aligned with FarCom system 2516 | -10/Exiles | Given EX-Vault access code 2571 | -10/Exiles | Opened EX-Vault 2588 | -10/Exiles | Found AWS/Gauss 2632 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2704 | -10/Exiles | Met EX-DEC 2792 | -10/Exiles | Visited The Gauntlet 3223 | -10/Exiles | Discovered new exit (range 12) 3247 | -10/Exiles | Left Exiles lab with AWS/Gauss 3247 | -10/Exiles | Entered Mines 3818 | -9/Mines | Identified exit to Materials 4088 | -9/Mines | Core integrity fell below 50% 4274 | -9/Mines | Learned location of 1 exit from Proximity Caves 4425 | -9/Mines | Entered Materials 4425 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5452 | -8/Materials | Discovered new exit (range 15) 5898 | -8/Materials | Entered Storage 6045 | -8/Storage | Lost 3 parts (1p2n) 6323 | -8/Storage | Build established: Scavenger-Mutant 6398 | -8/Storage | Used back door to open Recycling access 6398 | -8/Storage | Discovered new exit (range 4) 6403 | -8/Storage | Entered Recycling 6663 | -8/Recycling | Discovered new exit (range 5) 7106 | -8/Recycling | Scanned before Scraplab entrance 7129 | -8/Recycling | Entered Scraplab 7141 | -8/Recycling | Discovered new exit (range 2) 7145 | -8/Recycling | Entered Scraptown 7424 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7516 | -8/Scraptown | Visited Red Mages 7613 | -8/Scraptown | Turned away by UFD registrar 7621 | -8/Scraptown | Build established: Mutant 7646 | -8/Scraptown | Visited Shadow of the Wyrm 7673 | -8/Scraptown | Visited Awakened 7717 | -8/Scraptown | Discovered new exit (range 11) 7840 | -8/Scraptown | Visited Symbiants 7885 | -8/Scraptown | Visited Bundlers 8007 | -8/Scraptown | Visited Cave Peace 8091 | -8/Scraptown | Visited SPCMW 8150 | -8/Scraptown | Entered Factory 8150 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 8202 | -6/Factory | Build established: Derelict-Mutant 9248 | -6/Factory | Destroyed 7 combat bots 9639 | -6/Factory | Build established: Scavenger-Mutant 9900 | -6/Factory | First assault squad dispatched 10094 | -6/Factory | Lost 8 parts (2p2n2u2w) 10195 | -6/Factory | Lost 5 parts (1p2n2w) 10300 | -6/Factory | Discovered new exit (range 5) 10419 | -6/Factory | Core integrity fell below 50% 10424 | -6/Factory | Build established: Mutant 10635 | -6/Factory | Entered another Factory area 10635 | -5/Factory | Evolved 2 slots: Utility x2 10746 | -5/Factory | Discovered new exit (range 5) 10753 | -5/Factory | Identified exit to Upper Caves 10856 | -5/Factory | Found Prototype Processor 11211 | -5/Factory | Identified Exp. Targeting Computer 11349 | -5/Factory | AWS/Gauss suddenly broke down 11428 | -5/Factory | Lost 5 parts (1p2n2u) 11491 | -5/Factory | Build established: Scavenger-Mutant 11556 | -5/Factory | Cargo convoy interrupted 11840 | -5/Factory | Sucked down chute 11840 | -5/Factory | Entered Waste 11840 | -5/Waste | The area was eerily silent 12525 | -5/Waste | Discovered new exit (range 13) 12560 | -5/Waste | Identified exit to Factory 12562 | -5/Waste | Entered Factory 13396 | -5/Factory | Lost 3 parts (1p1n1w) 13554 | -5/Factory | Discovered exit to Upper Caves (range 12) 13572 | -5/Factory | Lost 8 parts (2p3n2u1w) 13591 | -5/Factory | Core integrity fell below 50% 14182 | -5/Factory | Noticed a derelict Sapper rigging charges 14260 | -5/Factory | System corruption reached 10% 14947 | -5/Factory | Build established: Mutant 15463 | -5/Factory | Discovered new exit (range 15) 15974 | -5/Factory | Discovered new exit (range 7) 16059 | -5/Factory | Core integrity fell below 20% 16113 | -5/Factory | Identified exit to Factory 16115 | -5/Factory | Entered another Factory area 16115 | -4/Factory | Evolved 2 slots: Utility x2 16348 | -4/Factory | Build established: Scavenger-Mutant 16403 | -4/Factory | Garrison activated, responded to threat 16540 | -4/Factory | Discovered new exit (range 15) 17115 | -4/Factory | First assault squad dispatched 17189 | -4/Factory | Destroyed 7 combat bots 17199 | -4/Factory | Lost 3 parts (2n1u) 17479 | -4/Factory | Destroyed 7 combat bots 17627 | -4/Factory | Discovered new exit (range 15) 17671 | -4/Factory | Entered Upper Caves 17774 | -4/Upper Caves | Lost 3 parts (1n2u) 17774 | -4/Upper Caves | Learned Research stockpile data 17922 | -4/Upper Caves | Learned Research stockpile data 18026 | -4/Upper Caves | Learned Research terminal intel 18160 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18284 | -4/Upper Caves | Encountered a Warlord checkpoint 18296 | -4/Upper Caves | Spotted B-86 Titan 18436 | -4/Upper Caves | Destroyed B-86 Titan 18458 | -4/Upper Caves | Lost 6 parts (2p2n2u) 18670 | -4/Upper Caves | Found DCF Scrap (14 items) 19216 | -4/Upper Caves | Discovered new exit (range 5) 19242 | -4/Upper Caves | Entered another Upper Caves area 19356 | -4/Upper Caves | Discovered new exit (range 13) 19377 | -4/Upper Caves | Entered an active Warlord outpost 19408 | -4/Upper Caves | Learned 8 Research zone layouts 19549 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 19696 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19896 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19926 | -4/Upper Caves | System corruption reached 10% 19938 | -4/Upper Caves | Lost 3 allies 19974 | -4/Upper Caves | Lost 4 parts (1n2u1w) 20003 | -4/Upper Caves | Learned location of Testing (-3) 20200 | -4/Upper Caves | Build established: Derelict-Mutant 20503 | -4/Upper Caves | Discovered new exit (range 16) 20606 | -4/Upper Caves | Entered Warlord 20661 | -4/Warlord | System corruption cleaned by Quarantine Array 20890 | -4/Warlord | Met Warlord 20915 | -4/Warlord | Warlord's base attacked by MAIN.C 20936 | -4/Warlord | Found Prototype Reactor 20936 | -4/Warlord | Identified Vortex Chain Reactor 20944 | -4/Warlord | Found Prototype Device 20944 | -4/Warlord | Identified Exp. Focal Shield 21265 | -4/Warlord | Warlord forces counterattacked 21311 | -4/Warlord | Spotted Striker 21322 | -4/Warlord | Lost 3 allies 21386 | -4/Warlord | Discovered new exit (range 12) 21402 | -4/Warlord | Entered Proximity Caves 21403 | -3/Proximity Caves | Identified exit to Research 21415 | -3/Proximity Caves | Lost 4 allies 21509 | -3/Proximity Caves | Spotter reported a threat 21597 | -3/Proximity Caves | Build established: Scavenger-Mutant 21645 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21646 | -3/Proximity Caves | Spotter reported a threat 21656 | -3/Proximity Caves | Spotter reported a threat 21699 | -3/Proximity Caves | Spotter reported a threat 21835 | -3/Proximity Caves | Spotter reported a threat 22034 | -3/Proximity Caves | Found DCF Scrap (12 items) 22047 | -3/Proximity Caves | Entered Research 22047 | -3/Research | Evolved 2 slots: Utility x2 22048 | -3/Research | Identified exit to Research 22050 | -3/Research | Loaded intel: 21 terminal locations 22249 | -3/Research | Found Unknown Launcher 22297 | -3/Research | Search patrols dispatched 22335 | -3/Research | Build established: Derelict-Assassin 22547 | -3/Research | Search patrols dispatched 23367 | -3/Research | System corruption reached 10% 23398 | -3/Research | Discovered new exit (range 18) 23472 | -3/Research | Identified Fusion Bomb Launcher 23620 | -3/Research | Destroyed 9 combat bots 23660 | -3/Research | Build established: Scavenger-Assassin 23797 | -3/Research | First assault squad dispatched 23805 | -3/Research | Lost 14 parts (1p5n7u1w) 23890 | -3/Research | Core integrity fell below 50% 23890 | -3/Research | Entered another Research area 23890 | -2/Research | Warlord forces began assault on 0b10 23890 | -2/Research | Evolved 2 slots: Utility x2 23919 | -2/Research | Lost 3 parts (1n1u1w) 24000 | -2/Research | Research machine network offline 24105 | -2/Research | Discovered new exit (range 16) 24138 | -2/Research | Met up with Warlord 24180 | -2/Research | Build established: Mutant 24308 | -2/Research | Borebot progress halted 24451 | -2/Research | Borebot progress halted 24486 | -2/Research | Lost 3 allies 24643 | -2/Research | Identified exit to Quarantine 24793 | -2/Research | Build established: Scavenger-Mutant 24981 | -2/Research | Warlord destroyed during the assault 25023 | -2/Research | Spotted Striker 25261 | -2/Research | Spotted Striker 25282 | -2/Research | Destroyed Striker 25331 | -2/Research | Core integrity fell below 50% 25333 | -2/Research | Lost 9 parts (2p3n3u1w) 25380 | -2/Research | Spotted Executioner 25380 | -2/Research | Spotted Striker 25436 | -2/Research | Discovered new exit (range 12) 25440 | -2/Research | Identified exit to Access 25441 | -2/Research | Entered Access 25441 | -1/Access | Evolved 2 slots: Utility x2 25519 | -1/Access | Garrison activated, responded to threat 25725 | -1/Access | Found Prototype Device 25725 | -1/Access | Identified Exp. Weapon Cycler 25993 | -1/Access | System corruption reached 10% 26053 | -1/Access | Lost 9 parts (1p1n6u1w) 26260 | -1/Access | Lost 7 parts (1p2n4u) 26452 | -1/Access | Core integrity fell below 50% 26486 | -1/Access | Lost 9 parts (3n6u) 26516 | -1/Access | Core integrity fell below 20% 26530 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 26465_ Acquired Drone Bay. 26470_ System corrupted: Energy discharge (-3). 26492_ Penetrated by Slug. 26492_ Drone Bay destroyed. 26493_ Slug penetrates Wall. 26495_ System corrupted: Energy discharge (-13). 26495_ Sealed Freight Elevator disabled. 26496_ Slug penetrates Wall. 26500_ Slug penetrates P-80 Master. 26514_ System corrupted: Energy discharge (-8). 26522_ Slug penetrates Wall. 26522_ Phasing Sabre destroyed. 26522_ Slug penetrates Wall. 26525_ Penetrated by Slug. 26526_ Slug penetrates Wall. 26526_ Penetrated by Slug. 26526_ Adv. Signal Interpreter destroyed. 26527_ Penetrated by Slug. 26527_ Slug penetrates Wall. 26530_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????####################?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# p #?????????????????????????? | | ????###+###########+####?????????????????????????? | | ???#### ####### #?????????????????????????? | | ???# #######+##????????????????? | | ???# h @ +????????????????? | | ???# h #????????????????? | | ???# Y #????????????????? | | ???# h k #????????????????? | | ???# ###### ##????????????????? | | ???# ########## #????? #?????????????????? | | ???# "########### ###?????? #?????????????????? | | #?## # """""" # #????????g#?????????????????? | | # # """"" # #???????????????????????????? | | # # """""" # #???????????????????????????? | | # # """""" + #???????????????????????????? | | ?# # """"" # #???????????????????????????? | | ??# # # #???????????????????????????? | | ???# # # #???????????????????????????? | | ???# # ! # #???????????????????????????? | | ???# # # #???????????????????????????? | | #### # # #???????????????????????????? | | # # #???????????????????????????? | | # = # #???????????????????????????? | | # # #???????????????????????????? | | # #^ #???????????????????????????? | | # # #???????????????????????????? | | ############ #???????????????????????????? | | #####?????## ##??????????????????????????? | | #?????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 180 Energy Generation 55 Energy Capacity 700 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 335 Jamming Range 14 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 30 Resistance: EM 20 Propulsion Shielding 66 Weapon Shielding 90 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Particle Charging 25 Defensive Hacking 12 Item Schematics ----------------- Seismic Detector | -8/Materials | Hacked Lrg. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Cannon | -6/Factory | Hacked Hyp. Mass Driver | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Deadly Precision Deductive Reasoning Drive-By Ghost 'Em I Laugh At Your Crits Immobile And Lovin' It Look Less Dangerous Next Time Suspicious Challenges ------------ None Game ------ Seed BurstThunderChainsaw Manual? 0 Play Time 04:45:58 Cumulative 217.2 hours Start 2025.09.19 @ 15:21:18 End 2025.09.20 @ 19:16:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 54 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d61054d4-8f17-447c-b581-d6d6a199fe0f