Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 00:07:57 Player: DrunkRoboDeonis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (554) 554 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2504 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Nuclear Core Nuclear Core Cryofiber Web Cryofiber Web High-capacity Matter Pod (200) Terrain Scanner Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Propulsion Shielding Light Armor Plating > --- WEAPON ----------- Spread Laser Improved Medium Laser > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Light Treads Light Treads Cryofiber Web Cryofiber Web Heat Sink High-capacity Matter Pod Terrain Scanner Light Armor Plating Heavy Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Propulsion Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 27 | 6 2 7 1 11 Power 4 | 1 . 1 1 1 Engine 2 | 1 . 1 . . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 7 | 2 . 2 . 3 Treads 2 | . . . . 2 Leg 5 | 2 . 2 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 1 . 5 Device 3 | . . . . 3 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 7 | 2 . 3 . 2 Energy Gun 3 | . . 3 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 19 | . . . 1 18 Power 2 | . . . . 2 Propulsion 7 | . . . 1 6 Utility 6 | . . . . 6 Weapon 4 | . . . . 4 Highest Loss Streak 18 | . . . 1 18 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 91 94 96 64 Engine 10 | . 14 11 2 . Core 1 | . . . 8 7 Leg 34 | . 28 39 41 15 Storage 11 | . 14 11 11 9 Processor 4 | . 6 5 . . Protection 4 | . . 5 11 9 Energy Gun 15 | . . 20 22 9 Ballistic Gun 7 | . 28 1 . 2 Naked Turns . | . . . . . Heaviest Build 58 | 13 48 51 54 58 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 2 | 1 2 1 1 1 Average Overweight (x) . | . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 Most Carried 17 | 5 8 17 17 15 Average Carried 10 | 2 6 12 16 9 Final Capacity 20 | 8 20 20 20 20 Final Carried 17 | 3 8 17 16 6 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 685 | 193 112 317 5 58 Remotely . | . . . . . Salvage Created 616 | . 112 326 79 99 Parts 50 | . 13 22 8 7 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 23 | . 4 10 7 2 Guns 23 | . 4 10 7 2 Classes Destroyed 7 | . 4 2 . 1 Builder 1 | . 1 . . . Hauler 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 13 | . 3 3 7 . Grunt 4 | . 1 3 . . Brawler 2 | . . . . 2 Sentry 4 | . . 4 . . Best Kill Streak 4 | . 4 4 4 2 Combat Bots Only 4 | . 3 3 4 2 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2546 | . 154 386 174 1832 Core 740 | . 53 107 26 554 Absorbed by Shields 59 | . . . . 59 Redirected to Shielding 52 | . . 16 18 18 Core Remaining (%) 81 | 100 78 . 66 . Volleys Fired 63 | . 18 20 9 16 Largest 2 | . 2 2 2 2 Hottest 130 | . 40 130 121 121 Shots Fired 120 | . 36 40 18 26 Gun 120 | . 36 40 18 26 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 42 | . 36 . . 6 Thermal 78 | . . 40 18 20 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 4 9 5 5 Robot Miss Streak 10 | . 7 10 10 3 Penetration Max . | . . . . . Secondary Targets 9 | . 2 2 4 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 85 | . 17 35 11 22 Core Hits 76 | . 8 41 14 13 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . . . 1 1 Burn 1 | . . . 1 . Smash 1 | . . . . 1 Melee Attacks 5 | . . . . 5 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1167 | . 211 500 132 324 Guns 1116 | . 211 500 132 273 Cannons . | . . . . . Explosions . | . . . . . Melee 51 | . . . . 51 Ramming . | . . . . . Kinetic 268 | . 211 . . 57 Thermal 848 | . . 500 132 216 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 51 | . . . . 51 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 20 | . . . . 20 Projectiles . | . . . . . Explosions . | . . . . . Melee 20 | . . . . 20 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 347 | . 6 347 324 339 Average Temperature 128 | . 6 112 138 156 Received Heat Transfer 897 | . 18 126 . 753 Effects 3 | . . 1 . 2 Interference 3 | . . 1 . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1340 | . . 710 280 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 202 | . 147 135 202 108 Initial 78 | . . . 52 78 Average 63 | . 87 48 133 49 Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 100 86 100 Level 1 1 | . . . 13 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 9 12 7 9 Peak Tracking Total 9 | . 4 3 4 9 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 3 | . . 3 . . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . 5 . . Successful 2 | . . 2 . . Failed 3 | . . 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Record 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1760 | 60 421 1019 151 109 Spaces Moved 794 | 48 190 477 65 14 Core 17 | 17 . . . . Treads 5 | . . . . 5 Legs 772 | 31 190 477 65 9 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 190 Average Speed 184 | 96 190 190 190 207 Slowest Speed 260 | 120 260 190 190 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 26 33 16 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 960 | 61 218 553 75 53 Wait 27 | . . 24 . 3 Move 790 | 47 189 476 64 14 Hop . | . . . . . Pick Up 36 | 8 7 19 . 2 Fast Attach 1 | 1 . . . . Attach 25 | 5 2 6 1 11 Detach 1 | . 1 . . . Swap 1 | . . 1 . . Drop 10 | . 1 7 1 1 Fire 63 | . 18 20 9 16 Melee 5 | . . . . 5 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 15) 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Propulsion x2 1386 | -9/Materials | Discovered new exit (range 15) 1501 | -9/Materials | Entered Mines 1522 | -9/Mines | Met a Derelict bent on vengeance 1636 | -9/Mines | Discovered new exit (range 9) 1652 | -9/Mines | Entered Materials 1652 | -8/Materials | Evolved 2 slots: Utility x2 1740 | -8/Materials | Core integrity fell below 50% 1758 | -8/Materials | Core integrity fell below 20% 1761 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). Acquired Hammer. Acquired 46 matter. Hvy. Assault Rifle destroyed. Lgt. Armor Plating destroyed. Acquired 12 matter. S-10 Pest destroyed. G-47 Trooper suffers critical hit (Smash). Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper knocked back. G-47 Trooper misfires. Critical hit (Burn: +37). Lgt. Treads destroyed. Hammer destroyed. Slammed into G-47 Trooper. G-47 Trooper misfires. Nuclear Core destroyed. G-47 Trooper heat spikes uncontrollably. G-47 Trooper overheating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ??????????????????? ????????????#####??????????? | | ????????????????????? ???????????# #??????????? | | ?????????????????????##+########### ! #??????????? | | ?????????????????????# g*=[s # #??????????? | | ????????????????????????#@%/= # ###+#####??? | | ????????????????????????#=%= # | | ????????????????????????#%*[* a | | ????????????????????????# sg # | | ????????????????????????# g """" # ###+######+# | | ??????????????????????? + """" # #??????????? | | ?????????????????????# # """"" # #??????????? | | ?????????????????????# ?########### #??????????? | | ?????????????????????#????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????? ??????????? | | ??????????????????????????????????? ??????????? | | ??????????????????????????????????? ??????????? | | ??????????????????????????????????? ??????????? | | ??????????????????????????????????? #?????????? | | ???????????????????????????????????# #???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneTeslaShotgun Manual? 0 Play Time 00:18:05 Cumulative 4.2 hours Start 2022.03.26 @ 23:52:27 End 2022.03.27 @ 00:07:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 02338129-b6b3-4d81-b170-801626b16a78