Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.06 @ 10:32:51 Player: YA-B01 Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (144) 720 Value Destroyed (4450) 4450 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (455) 455 TOTAL SCORE: 11985 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 324 Cogmind --------- Core Integrity 0/1300 Matter 268/300 Energy 80/100 System Corruption 0% Temperature Cool (36) Movement Core (100) Ox1 Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Core Analyzer Propulsion Shielding Graphene Brace Improved System Guard > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Improved Trap Extractor (0/6) PL-3XN's Ring of Power Disassembled Obliterator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Wheel Compact Wheel Gyrokinetic Inverter Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Improved Core Shielding Hacking Suite Improved Trap Extractor > --- WEAPON ----------- Cooled Plasma Rifle Proton Missile Launcher > --- INVENTORY -------- Compact Wheel Gamma Rifle Cooled Plasma Rifle Advanced KE Penetrator Improved Datajack [Rating: 85] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Launcher Advanced EMP Blaster Special Weapon Flamer Impact Weapon Powered Hammer Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Res Arm Slots Evolved 14 | . . . 4 2 2 . . 2 2 2 . Power . | . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . 1 1 . . Utility 10 | . . . 2 2 2 . . 1 1 2 . Weapon . | . . . . . . . . . . . . Parts Attached 252 | 6 13 10 42 61 5 16 16 16 6 19 42 Power 21 | 1 3 1 3 7 . . . 1 . 1 4 Engine 10 | 1 3 1 2 3 . . . . . . . Core 6 | . . . 1 4 . . . 1 . . . Reactor 5 | . . . . . . . . . . 1 4 Propulsion 77 | 2 2 2 13 20 1 4 2 5 1 7 18 Treads 31 | 2 2 2 10 8 . 3 . 2 . 1 1 Leg . | . . . . . . . . . . . . Wheel 5 | . . . . . . . . 1 . 4 . Hover 24 | . . . 3 12 1 1 2 2 1 2 . Flight 17 | . . . . . . . . . . . 17 Utility 69 | 1 4 . 7 19 4 4 7 6 3 6 8 Device 20 | . 2 . 1 3 3 2 4 1 2 1 1 Storage 4 | 1 1 . 1 1 . . . . . . . Processor 15 | . . . 1 5 1 . . 5 . 1 2 Hackware 6 | . . . . 3 . . . . 1 . 2 Protection 24 | . 1 . 4 7 . 2 3 . . 4 3 Artifact . | . . . . . . . . . . . . Weapon 85 | 2 4 7 19 15 . 8 7 4 2 5 12 Energy Gun 25 | 1 1 2 7 3 . 4 2 . 1 3 1 Energy Cannon 2 | . . . 1 1 . . . . . . . Ballistic Gun 16 | 1 3 3 2 . . 1 . 2 . 1 3 Ballistic Cannon . | . . . . . . . . . . . . Launcher 10 | . . . 1 2 . 2 3 1 . 1 . Special Weapon 10 | . . 1 6 3 . . . . . . . Impact Weapon 6 | . . . . . . . . . . . 6 Slashing Weapon 10 | . . . 2 6 . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 6 | . . 1 . . . . 1 1 1 . 2 Unidentified Prototypes 8 | . . . 4 1 . . . . . 3 . Parts Lost 81 | . 5 2 11 8 1 4 13 1 2 18 16 Power 5 | . . . . 1 . . 1 . . 2 1 Propulsion 38 | . 2 1 7 4 . 3 4 . . 8 9 Utility 27 | . 1 . 2 3 1 1 6 1 1 6 5 Weapon 11 | . 2 1 2 . . . 2 . 1 2 1 Highest Loss Streak 12 | . 2 1 4 4 1 2 12 1 1 8 6 To Critical Strikes 2 | . . . . . . . 2 . . . . Average Slot Usage (%) 86 | . 99 100 91 84 90 87 88 58 67 72 50 Engine 5 | . 14 14 6 1 . . . 3 . . . Core 2 | . . . 2 5 6 6 5 1 5 1 . Treads 16 | . 27 28 23 8 . 12 17 . . 2 . Hover 7 | . . . 6 21 25 11 3 11 15 13 . Device 8 | . 8 . 7 7 17 14 12 6 10 9 1 Storage 7 | . 14 14 9 7 6 6 5 . . . . Processor 6 | . . . . 5 11 7 5 19 21 21 24 Hackware 4 | . . . . 10 14 13 11 . . 3 1 Protection 8 | . 4 14 18 6 . 2 10 5 5 2 4 Energy Gun 6 | . 14 6 12 . . 4 . . . 4 . Ballistic Gun 5 | . 14 19 1 . . 1 5 3 4 1 1 Slashing Weapon 1 | . . . . 5 6 1 . . . . . Peak Build Rating 85 | 6 11 11 28 40 45 42 38 49 65 85 71 Average Rating 27 | 4 9 10 21 31 40 34 32 36 55 71 49 On Entrance 26 | . 6 11 11 23 39 42 38 7 49 65 31 Naked Turns . | . . . . . . . . . . . . Heaviest Build 58 | 13 26 27 46 58 34 45 49 16 19 26 20 Greatest Support 88 | 40 40 40 80 88 35 60 60 31 43 43 32 Greatest Overweight (x) 3 | . . . 1 1 . 2 2 3 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 5 5 5 5 Average Capacity 11 | 7 9 10 14 15 15 15 14 5 5 5 5 Most Carried 15 | 2 10 10 15 15 15 15 15 5 5 5 5 Average Carried 10 | 1 9 9 13 14 14 12 13 4 4 4 4 Final Capacity 15 | 8 10 10 15 15 15 15 5 5 5 5 5 Final Carried 15 | 2 9 10 15 14 15 15 5 5 4 5 4 Class Distribution -------------------- 46% | Scavenger-Mutant 44% | Mutant 4% | Trapper-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Sprinter | -3/Armory Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Res Arm Matter Collected 3494 | 260 397 214 478 713 40 219 190 149 218 249 367 Remotely . | . . . . . . . . . . . . Salvage Created 6048 | 46 796 201 1745 1425 160 393 377 327 . 543 35 Parts 332 | 2 43 17 88 85 8 22 19 27 . 21 . Haulers Intercepted 9 | . 2 . 6 . . . . 1 . . . Recyclers Shooed 8 | . 3 . 1 1 . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 53 | . . 18 . . . 14 21 . . . . Prevented 21 | . . . . . . 15 6 . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Res Arm Combat Hostiles Destroyed 89 | . 14 8 21 21 . 8 11 3 . 3 . Melee 14 | . . . . 14 . . . . . . . Guns 40 | . 14 8 13 . . . 2 1 . 2 . Cannons 2 | . . . 2 . . . . . . . . AOE 24 | . . . 2 6 . 7 7 2 . . . Classes Destroyed 17 | 1 6 3 2 4 . 1 . . . . . Worker 5 | . . . 3 1 . . . 1 . . . Builder 11 | . 2 . 2 3 . . . 3 . 1 . Tunneler 1 | . . . . 1 . . . . . . . Hauler 9 | . 2 . 6 . . . . 1 . . . Recycler 13 | 1 2 . 6 1 1 . . . . 2 . Minesweeper 1 | . . . . . . 1 . . . . . Operator 3 | . 2 . . 1 . . . . . . . Watcher 12 | . 3 . 3 2 1 . . 1 . 1 1 Swarmer 26 | . 3 6 3 1 . 4 9 . . . . Grunt 34 | . 11 . 9 11 . . 2 . . 1 . Brawler 3 | . . . . 3 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 10 | . . 1 7 2 . . . . . . . Hunter 6 | . . . 2 . . 4 . . . . . Programmer 8 | . . . . 3 . . . 3 . 2 . Artisan 1 | . . 1 . . . . . . . . . Subdweller 1 | . . 1 . . . . . . . . . Best Kill Streak 5 | 1 2 3 4 5 2 4 4 5 . 2 1 Combat Bots Only 4 | . 2 3 3 4 . 4 4 2 . 1 . Max Kills in Single Turn 5 | 1 1 1 2 1 1 2 3 5 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 2 1 . 2 3 2 . . . Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Res Arm Hostile Shots Fired 875 | . 84 49 142 170 . 29 85 27 12 150 127 Missed 280 | . 16 14 39 58 . 9 21 9 6 52 56 Damage Taken 10303 | . 876 350 1590 1388 . 345 1306 324 290 2233 1601 Core 2366 | . 39 54 140 216 . 23 320 157 96 576 745 Absorbed by Shields 58 | . . . . . . . . . . . 58 Redirected to Shielding 387 | . . . 31 . . . . 5 21 236 94 Regen/Repaired (Parts) 67 | . . . . 31 36 . . . . . . Core Remaining (%) 77 | 100 . 62 74 69 . . 59 84 91 . . Volleys Fired 355 | . 80 21 111 12 . 20 23 40 . 35 13 Largest 2 | . 2 2 2 1 . 2 1 1 . 2 1 Hottest 165 | . 88 88 165 50 . 100 50 39 . 65 35 Shots Fired 562 | . 159 39 205 12 . 24 23 41 . 46 13 Gun 494 | . 159 37 172 4 . 11 13 40 . 45 13 Cannon 3 | . . . 3 . . . . . . . . Launcher 32 | . . . . 7 . 13 10 1 . 1 . Special 33 | . . 2 30 1 . . . . . . . Kinetic 203 | . 80 27 27 . . 1 . 40 . 16 12 Thermal 211 | . 79 12 102 1 . . . . . 16 1 Explosive . | . . . . . . . . . . . . Electromagnetic 148 | . . . 76 11 . 23 23 1 . 14 . Robot Hit Streak 30 | . 19 8 28 30 . 2 5 8 . 8 1 Robot Miss Streak 4 | . 3 3 4 2 . 4 3 3 . 3 3 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 2 | . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 421 | . 104 25 135 59 2 9 12 27 1 28 19 Core Hits 200 | . 38 10 58 35 2 11 20 14 . 12 . Critical Kills 2 | . . . 1 . . . . . . 1 . Critical Parts Destroyed 5 | . 1 . . . . . . . . 4 . Critical Strikes 31 | . 9 1 7 8 . . . . . 6 . Burn 15 | . 8 1 5 . . . . . . 1 . Destroy 7 | . 1 . 1 . . . . . . 5 . Corrupt 1 | . . . 1 . . . . . . . . Sever 8 | . . . . 8 . . . . . . . Melee Attacks 132 | . . 2 4 78 7 2 . 4 1 . 34 Impact 19 | . . . . . . . . . . . 19 Slashing 91 | . . . 4 78 7 2 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 32 | . . 2 1 7 1 1 . 4 1 . 15 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11103 | 1 1450 376 2660 2856 137 631 676 1274 10 858 174 Guns 5581 | . 1422 376 1900 43 . 93 178 757 . 792 20 Cannons 60 | . . . 60 . . . . . . . . Explosions 2340 | . . . 309 552 . 432 498 514 . 35 . Melee 2731 | . . . 78 2261 137 106 . . . . 149 Ramming 142 | 1 28 . 64 . . . . 3 10 31 5 Kinetic 2410 | . 710 283 245 . . . . 757 . 395 20 Thermal 3003 | . 712 93 1338 55 . . 88 454 . 263 . Explosive . | . . . . . . . . . . . . Electromagnetic 2817 | . . . 935 540 . 525 588 60 . 169 . Impact 149 | . . . . . . . . . . . 149 Slashing 2582 | . . . 78 2261 137 106 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . 6 . . 11 4 1 12 12 Average Corruption 4 | . . . . 4 . . 10 2 1 3 12 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 54 | . . . . 18 . . 5 8 2 13 8 Message Errors 15 | . . . . 7 . . 1 2 . 2 3 Matter Fused 11 | . . . . 4 . . . 4 1 1 1 Heat Flow Errors 4 | . . . . 1 . . 1 . . 2 . Energy Discharges 1 | . . . . . . . . . . 1 . Parts Rejected 5 | . . . . . . . 1 . . 4 . Data Loss (minor) 8 | . . . . 5 . . 1 1 . . 1 Data Loss (major) 4 | . . . . . . . . . . 2 2 Misfires 2 | . . . . . . . . 1 . 1 . Alerts 2 | . . . . 1 . . . . 1 . . Misdirections 2 | . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 516 | . . . 38 206 . 78 . 132 . . 62 Projectiles . | . . . . . . . . . . . . Explosions 132 | . . . . . . . . 132 . . . Melee 384 | . . . 38 206 . 78 . . . . 62 Knockbacks 2 | . 1 . . . . . . . . . 1 Impact 2 | . 1 . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 207 | . . . 137 . . . 48 1 5 14 2 Shots 5 | . . . 3 . . . 2 . . . . Rammed 31 | . 12 . 11 . . . . 1 1 5 1 Targets Rammed 36 | 1 14 . 13 . . . . 1 1 5 1 Kicked . | . . . . . . . . . . . . Crushed 5 | 1 2 . 2 . . . . . . . . Highest Temperature 434 | . 434 36 298 247 . 63 200 . 5 332 25 Average Temperature 88 | . 107 14 84 80 . 33 36 . 4 53 9 Received Heat Transfer 2368 | . 489 33 405 366 . . 261 . 48 477 289 Effects 2 | . 2 . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 9 | . . . 3 1 . 1 2 . . 1 1 Combat Hostiles 7 | . . . 2 1 . 1 2 . . 1 . Parts Fried 26 | . . . 8 2 . 9 3 . . 3 1 Impact Corruptions 3 | . . . . . . . . . . . 3 Robots Melted 3 | . . . 3 . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . Parts Melted 16 | . 2 1 10 . . . . 2 . 1 . Heat Transferred 8151 | . 2516 296 4389 100 . . 100 200 . 550 . Parts Sabotaged 18 | . . . . . . . 3 . . . 15 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . . 3 2 . . 2 . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Res Arm Peak Influence 616 | 5 200 . 341 525 253 . . 273 268 448 616 Initial 232 | . 3 . . 145 198 . . 28 79 140 232 Average 191 | 3 54 . 156 406 240 . . 149 157 270 374 Maximum Alert Level 2 | . 1 . 1 2 1 . . 1 1 2 2 Low Security (%) 53 | 100 97 . 52 2 12 . . 74 91 22 . Level 1 34 | . 2 . 47 39 87 . . 25 8 68 65 Level 2 11 | . . . . 57 . . . . . 9 34 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 35 | . 5 . 1 7 4 . 1 6 2 3 6 Investigation 11 | . 3 . 1 3 2 . . . . . 2 Extermination 7 | . . . . 2 1 . . 2 1 1 . Reinforcement 13 | . 2 . . 1 1 . . 4 1 2 2 Assault 4 | . . . . 1 . . 1 . . . 2 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . 1 1 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Res Arm Distress Signals 14 | . 4 . 2 1 . . . 1 . 2 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 285 | . 24 12 34 28 2 8 26 19 15 42 75 Peak Tracking Total 16 | . 4 6 4 5 1 2 11 5 14 13 16 Tactical Retreats 37 | . 3 3 1 2 . 1 5 2 3 7 10 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Res Arm Traps Triggered 13 | . 2 . 1 5 . . . 1 2 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 23 | . . . . . . . . . 23 . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . 5 . . Reused 13 | . . . . . . . 2 2 6 3 . Traps Extracted 7 | . . . . . . . 1 . 6 . . Installed 16 | . . . . . . . 3 2 8 3 . Triggered 13 | . . . . . . . 2 2 6 3 . Most Traps Carried 11 | . . . . . . 11 11 7 6 3 . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Res Arm Machines Disabled 22 | . . . 4 4 . . . 8 . . 6 Max in Single Turn 8 | . . . 3 2 . . . 8 . . 1 Garrison Access 3 | . . . 1 1 . . . . . 1 . Machines Repaired 2 | . . . 1 1 . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Res Arm Machines Accessed 65 | . 8 . 10 11 6 2 . 7 7 4 10 Terminals 40 | . 6 . 6 7 1 . . 3 4 3 10 Fabricators 7 | . . . . 2 2 . . 1 2 . . Repair Stations 4 | . . . . 1 2 . . 1 . . . Recycling Units 6 | . 2 . 1 . 1 . . 2 . . . Scanalyzers 3 | . . . 2 . . . . . 1 . . Garrison Access 3 | . . . 1 1 . . . . . 1 . Total Hacks 166 | . 25 . 28 27 12 6 . 16 20 7 25 Successful 85 | . 12 . 15 11 8 6 . 5 11 5 12 Failed 81 | . 13 . 13 16 4 . . 11 9 2 13 Catastrophic 15 | . 3 . 1 6 . . . 3 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 68 | . 13 . 15 13 4 . . 3 13 2 5 Terminals 116 | . 20 . 19 21 3 . . 7 15 6 25 Fabricators 10 | . . . . 2 4 . . 2 2 . . Repair Stations 8 | . . . . 2 3 . . 3 . . . Recycling Units 14 | . 5 . 3 . 2 . . 4 . . . Scanalyzers 7 | . . . 4 . . . . . 3 . . Garrison Access 5 | . . . 2 2 . . . . . 1 . Terminal Hacks 39 | . 8 . 5 4 1 6 . 1 3 3 8 Record 6 | . . . . . . 5 . . . . 1 Part Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 2 | . . . . . . . . 1 . 1 . Prototype ID Bank 8 | . 4 . 2 1 . . . . . . 1 Open Door 2 | . . . . . . 1 . . . . 1 Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . . 1 . 1 Machine Index 1 | . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 6 | . 2 . . . . . . . 2 . 2 Recall Investigation 1 | . . . . . . . . . . 1 . Zone Layout 3 | . . . 2 . . . . . . . 1 Fabricator Hacks 4 | . . . . 1 2 . . . 1 . . Network Status 3 | . . . . 1 1 . . . 1 . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 5 | . . . . 2 2 . . 1 . . . Scan Component 2 | . . . . 1 1 . . . . . . Repair 2 | . . . . 1 1 . . . . . . Refit 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 3 | . . . 1 . 1 . . 1 . . . Retrieve Components 3 | . . . 1 . 1 . . 1 . . . Scanalyzer 5 | . . . 3 . . . . . 2 . . Insert Component 3 | . . . 2 . . . . . 1 . . Analyze 2 | . . . 1 . . . . . 1 . . Garrison Access Hacks 2 | . . . 1 . . . . . . 1 . Seal Access 2 | . . . 1 . . . . . . 1 . Unauthorized Hacks 27 | . 4 . 5 4 2 . . 2 5 1 4 Terminals 19 | . 2 . 4 3 . . . . 5 1 4 Track 1 | . . . . . . . . . 1 . . Assimilate 3 | . . . . . . . . . . 1 2 Botnet 7 | . 1 . 1 1 . . . . 2 . 2 Operators 5 | . 1 . 2 1 . . . . 1 . . Skim 3 | . . . 1 1 . . . . 1 . . Fabricators 1 | . . . . . . . . 1 . . . Report 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . Mechanics 1 | . . . . . 1 . . . . . . Recycling Units 5 | . 2 . 1 . 1 . . 1 . . . Recyclers 2 | . . . . . 1 . . 1 . . . Mask 2 | . 1 . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Jam 1 | . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 54 | . 8 . 9 8 4 . . 7 6 3 9 Full Trace Events 6 | . . . 1 2 2 . . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . Feedback Blocked 1 | . . . . . 1 . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 1 . . . . . 1 . . Parts Built 1 | . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . Time 53 | . . . . . 53 . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . Parts Repaired 2 | . . . . 1 1 . . . . . . Time 66 | . . . . 22 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 11 | . . . 10 . 1 . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . 1 . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 5 | . . 1 . . . . . 2 1 . 1 Non-combat 4 | . . 1 . . . . . 2 1 . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 8 | . . 2 . . . . . 4 1 . 1 parse_system 4 | . . 2 . . . . . 1 . . 1 no_distress 3 | . . . . . . . . 2 1 . . find_chute 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 6 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Res Arm Total Allies 10 | . . . . . . 2 . . . . 8 Largest Group 4 | . . . . . . 2 . . . . 4 Highest-Rated Group 224 | . . . . . . 56 . . . . 224 Highest-Rated Ally 56 | . . . . . . 31 . . . . 56 Total Orders . | . . . . . . . . . . . . Ally Attacks 46 | . . . . . . 8 . . . . 38 Total Damage 1664 | . . . . . . 134 . . . . 1530 Kills 9 | . . . . . . 1 . . . . 8 Allies Corrupted 2 | . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Res Arm Robot Analysis Total 2 | . . . . . . . . 1 . 1 . Derelict Logs Recovered 2 | . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Res Arm Turns Passed 14264 | 75 2509 1346 2941 1631 263 2094 840 1025 314 666 560 Spaces Moved 9426 | 43 1035 774 1190 1528 339 1258 537 786 411 590 935 Core 286 | 5 . . . . . . . 184 . 32 65 Treads 4375 | 38 1035 774 1190 201 . 688 421 . . 16 12 Legs . | . . . . . . . . . . . . Wheels 375 | . . . . . . . . . . 307 68 Hover 3600 | . . . . 1327 339 570 116 602 411 235 . Flight 790 | . . . . . . . . . . . 790 Fastest Speed 21 | 50 160 160 160 48 48 48 60 55 53 50 21 Average Speed 111 | 147 160 160 172 72 48 136 139 92 54 79 38 Slowest Speed 240 | 160 160 160 240 160 48 176 240 200 55 170 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 4 100 25 74 31 10 94 57 20 13 19 62 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . Scrap Searched 4 | . . . . . . 2 2 . . . . Spaces Dug 35 | . . . 3 13 5 . 7 . . . 7 Terrain Destroyed 96 | . . . 27 18 5 . 13 25 . 1 7 Melee 28 | . . . 3 13 5 . . . . . 7 Projectile 3 | . . . 1 . . . . 1 . 1 . AOE 65 | . . . 23 5 . . 13 24 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Fac Res Arm Total 12342 | 51 1741 846 1823 1900 425 1607 602 1037 500 737 1073 Wait 1862 | . 565 27 422 126 73 300 17 181 44 75 32 Move 9407 | 42 1034 773 1189 1527 338 1257 536 785 410 589 927 Hop 4 | . . . . . . . . . . . 4 Pick Up 78 | 2 21 8 19 7 1 7 2 . 3 5 3 Fast Attach 112 | 6 1 . 14 23 4 1 4 11 3 12 33 Attach 58 | . 5 2 8 17 1 6 4 2 3 4 6 Detach 42 | . . . 3 24 1 2 1 4 1 2 4 Swap 82 | . 7 8 20 21 . 9 8 3 . 3 3 Drop 83 | . 14 5 17 23 . 3 4 4 3 4 6 Fire 355 | . 80 21 111 12 . 20 23 40 . 35 13 Melee 132 | . . 2 4 78 7 2 . 4 1 . 34 Ram 7 | . . . . . . . . 1 1 4 1 Kick . | . . . . . . . . . . . . Crush 29 | 1 14 . 13 . . . . . . 1 . Escape Stasis 46 | . . . . 39 . . . . . . 7 Rewire . | . . . . . . . . . . . . Trap 39 | . . . . . . . 3 2 31 3 . Miscellaneous 6 | . . . 3 3 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac / Upp / *Ext x2) -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res / *Arm / Tes x2) -3/Armory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 76 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 5) 511 | -10/Materials | Identified exit to Mines 744 | -10/Materials | Discovered new exit (range 6) 1092 | -10/Materials | Discovered new exit (range 6) 1672 | -10/Materials | Discovered new exit (range 3) 2585 | -10/Materials | Entered Subcaves 2832 | -10/Subcaves | Discovered new exit (range 8) 3454 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3704 | -10/Subcaves | Build established: Scavenger-Mutant 3931 | -10/Subcaves | Entered Materials 3931 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4855 | -8/Materials | Discovered new exit (range 16) 4942 | -8/Materials | Lost 4 parts (2n1u1w) 5204 | -8/Materials | Build established: Mutant 5979 | -8/Materials | Discovered new exit (range 16) 6092 | -8/Materials | Lost 3 parts (1n1u1w) 6280 | -8/Materials | Discovered new exit (range 5) 6712 | -8/Materials | Build established: Scavenger-Mutant 6743 | -8/Materials | Identified exit to Storage 6872 | -8/Materials | Entered Factory 6872 | -7/Factory | Evolved 2 slots: Utility x2 7367 | -7/Factory | Build established: Mutant 7757 | -7/Factory | Lost 4 parts (1p3u) 8194 | -7/Factory | Discovered new exit (range 4) 8323 | -7/Factory | Build established: Hacker-Mutant 8472 | -7/Factory | First assault squad dispatched 8480 | -7/Factory | Repaired Mic. Nuclear Core 8503 | -7/Factory | Entered another Factory area 8503 | -6/Factory | Evolved 2 slots: Utility x2 8556 | -6/Factory | System Shield fried by hacking feedback 8575 | -6/Factory | Identified exit to Factory 8588 | -6/Factory | Fabricated Hvy. Shock Bomb Launcher? 8687 | -6/Factory | Repaired Gravmag System 8760 | -6/Factory | Discovered new exit (range 12) 8766 | -6/Factory | Identified exit to Lower Caves 8766 | -6/Factory | Entered Lower Caves 8840 | -6/Lower Caves | Build established: Scavenger-Mutant 8916 | -6/Lower Caves | Encountered a Warlord checkpoint 8928 | -6/Lower Caves | Learned 4 Factory zone layouts 9103 | -6/Lower Caves | Discovered new exit (range 12) 9114 | -6/Lower Caves | Identified exit to Lower Caves 9122 | -6/Lower Caves | Learned location of 1 exit from Factory 9401 | -6/Lower Caves | Found DCF Scrap (14 items) 9644 | -6/Lower Caves | A Commander dispatched an escort 9663 | -6/Lower Caves | Learned location of 1 exit from Research 9663 | -6/Lower Caves | Learned Extension emergency access door positions 9663 | -6/Lower Caves | Learned Armory emergency access door positions 9663 | -6/Lower Caves | Learned Armory terminal intel 10860 | -6/Lower Caves | Entered another Lower Caves area 10860 | -6/Lower Caves | Accompanied by 1 ally 10861 | -6/Lower Caves | Commander's escort returned to base 10917 | -6/Lower Caves | Discovered exit to Factory (range 14) 11562 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11621 | -6/Lower Caves | System corruption reached 10% 11651 | -6/Lower Caves | Lost 12 parts (1p3n6u2w) 11700 | -6/Lower Caves | Entered Factory 11700 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11701 | -5/Factory | Identified exit to Extension 11702 | -5/Factory | Identified exit to Upper Caves 11796 | -5/Factory | Assembled infested ambush trap array 11869 | -5/Factory | Discovered exit to Extension (range 11) 11897 | -5/Factory | Build established: Trapper-Mutant 12287 | -5/Factory | Build established: Mutant 12305 | -5/Factory | Discovered new exit (range 13) 12339 | -5/Factory | Identified exit to Factory 12725 | -5/Factory | Entered another Factory area 12725 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12813 | -4/Factory | Build established: Scavenger-Mutant 12819 | -4/Factory | Discovered new exit (range 9) 12894 | -4/Factory | Spotted B-86 Titan 13036 | -4/Factory | Discovered new exit (range 3) 13039 | -4/Factory | Entered Research 13039 | -3/Research | Evolved 2 slots: Utility x2 13040 | -3/Research | Identified exit to Research 13260 | -3/Research | Lost 4 parts (1p2n1u) 13603 | -3/Research | Lost 3 parts (2n1w) 13616 | -3/Research | Identified exit to Armory 13616 | -3/Research | Identified exit to Testing 13668 | -3/Research | Spotted B-86 Titan 13694 | -3/Research | System corruption reached 10% 13705 | -3/Research | Entered Armory 13706 | -3/Armory | Met VL-GR5, who suggested a friendly competition 13707 | -3/Armory | Loaded intel: 15 terminal locations 13725 | -3/Armory | Lost 8 parts (1p4n3u) 13865 | -3/Armory | Lost 5 parts (3n1u1w) 13877 | -3/Armory | Lost the competition with VL-GR5 14017 | -3/Armory | VL-GR5 did not survive their latest romp through Armory 14034 | -3/Armory | Core integrity fell below 50% 14166 | -3/Armory | Spotted Armor Guard 14166 | -3/Armory | Spotted Armor Guard 14204 | -3/Armory | Spotted Armor Guard 14204 | -3/Armory | Spotted Armor Guard 14205 | -3/Armory | Search patrols dispatched 14219 | -3/Armory | Breached Obliterator storage 14235 | -3/Armory | Found PL-3XN's Ring of Power 14241 | -3/Armory | Lost 6 parts (3n3u) 14255 | -3/Armory | Core integrity fell below 20% 14259 | -3/Armory | Found Disassembled Obliterator 14265 | -3/Armory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 14264_ G-73 Enforcer unfolds itself. 14264_ G-67 Veteran unfolds itself. 14264_ L-61 Swordsman unfolds itself. 14264_ G-67 Veteran unfolds itself. 14264_ I-47 Archangel unfolds itself. 14264_ Slammed into L-61 Swordsman. 14264_ Penetrated by Slug. 14264_ Slug penetrates Wall. 14264_ C-30 ARC bursts open, deploying its payload. 14264_ G-73 Enforcer unfolds itself. 14264_ G-67 Veteran unfolds itself. 14264_ L-61 Swordsman unfolds itself. 14264_ G-67 Veteran unfolds itself. 14264_ E-15 Imp unfolds itself. 14265_ System Shield destroyed. 14265_ Slug penetrates G-67 Veteran. 14265_ G-67 Veteran suffers critical hit (Destroy). 14265_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#############?????#???????????????????? | | ???????????#"""""""""""#?###;#???????????????????? | | ???????????# T"###g #????????????????????? | | ???????????# """ """ l@%!#????????????????????? | | ???????????# " " " " YYgg#????????????????????? | | ???????????# "" ["" ""###%i#????????????????????? | | ???????????# /Y ""#?#gg#????????????????????? | | ???????????# """ Y"" ""#?#le#????????????????????? | | ???????????# " " " ""#?# #????????????????????? | | ???????????# """ """ ""#?# #????????????????????? | | ???????????# [ """#?# #????????????????????? | | ???????????#############?# #????????????????????? | | ?????????????????????????# #????????????????????? | | ????????????????########## #????????????????????? | | ????######??????# ! #????????????????????? | | ????# #??????# #????????????????????? | | ????# #??????## ^######"????????????????????? | | ###?# ] #???????# ##????##???????????????????? | | ?# ] #???????# T#?????????????????????????? | | "?# ]] #??###### ##?????????????????????????? | | "?# #### #??????????????????????????? | | "?# / #??????????????????????????? | | "?# # #??????????????????????????? | | ?# + #??????????????????????????? | | #+#?##########+#+# #??????????????????????????? | | # ###### # ??????????????????????? | | # # + """ + #?????????????????????? | | + # ]] # ""F"" # "" +?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 285 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Corruption Containment 12 Corruption Block 8 Armor Coverage 675 Core Shielding 40 Propulsion Shielding 33 Evasion (%) 65 Melee Accuracy 5 Target Analysis 5 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked ECM Suite | -8/Materials | Scanalyzed Imp. Trap Extractor | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Shock Bomb Launcher | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedHackingPlatform Manual? 0 Play Time 02:12:32 Cumulative 211.7 hours Start 2025.05.03 @ 08:18:30 End 2025.05.06 @ 10:32:51 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 118 Adventurer 3 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e040d3c0-89e6-4cda-9950-8340e93b3da7