Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 10:27:03 Player: Olafz Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1688) 1688 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 3724 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 0/550 Matter 238/300 Energy 95/100 System Corruption 3% Temperature Cool (9) Movement Treading (157) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Nuclear Core Light Nuclear Core Disposable Heat Sink Improved Sensor Array Improved Light Armor Plating Improved Light Armor Plating Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Heavy Laser Ion Cannon High-powered Shotgun > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Advanced Treads Advanced Treads Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Disposable Heat Sink Large Storage Unit Improved Light Armor Plating Hacking Suite Advanced Beam Cannon Improved Assault Rifle Rocket Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 67 | . 5 14 48 Power 8 | . . 1 7 Engine 5 | . . 1 4 Core 3 | . . . 3 Reactor . | . . . . Propulsion 31 | . 1 8 22 Treads 15 | . . 1 14 Leg 16 | . 1 7 8 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | . 3 2 7 Device 2 | . . . 2 Storage 4 | . 2 . 2 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 16 | . 1 3 12 Energy Gun 4 | . . . 4 Energy Cannon 3 | . . . 3 Ballistic Gun 7 | . 1 2 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 38 | . . 5 33 Power 7 | . . 1 6 Propulsion 12 | . . 2 10 Utility 6 | . . . 6 Weapon 13 | . . 2 11 Highest Loss Streak 10 | . . 5 10 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 96 88 86 Engine 9 | . 14 11 7 Treads 10 | . . 5 17 Leg 13 | . 28 16 6 Device 3 | . . . 6 Storage 10 | . 15 11 8 Processor 10 | . 9 11 10 Protection 6 | . . 11 5 Energy Gun 4 | . 6 . 6 Energy Cannon 2 | . . . 5 Ballistic Gun 14 | . 21 20 8 Impact Weapon 1 | . . . 1 Naked Turns . | . . . . Heaviest Build 45 | 14 29 39 45 Greatest Support 64 | 20 20 26 64 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 14 15 14 Most Carried 15 | . 9 15 15 Average Carried 12 | . 7 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 8 15 7 Class Distribution -------------------- 81% | Mutant 10% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1311 | 200 167 243 701 Remotely . | . . . . Salvage Created 1991 | . 355 454 1182 Parts 132 | . 26 34 72 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 4 | . 1 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 47 | . 7 13 27 Melee 1 | . . 1 . Guns 27 | . 6 11 10 Cannons 14 | . . . 14 AOE 3 | . 1 . 2 Classes Destroyed 12 | . 5 1 6 Worker 7 | . 3 . 4 Builder 1 | . . . 1 Tunneler 1 | . . . 1 Hauler 2 | . 1 1 . Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 4 | . 1 2 1 Swarmer 19 | . 3 8 8 Grunt 18 | . 4 3 11 Duelist 1 | . . . 1 Sentry 7 | . . 2 5 Hunter 2 | . . . 2 Best Kill Streak 7 | . 6 4 7 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 4 | . 2 1 4 Gunslinging 1 | . 1 . . Exploded 2 | . 1 . 2 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 552 | . 25 123 404 Missed 150 | . 12 33 105 Damage Taken 6107 | . 188 952 4967 Core 838 | . 56 229 553 Absorbed by Shields . | . . . . Redirected to Shielding 42 | . . 23 19 Core Remaining (%) 73 | 100 77 42 . Volleys Fired 225 | . 32 48 145 Largest 3 | . 2 2 3 Hottest 187 | . 60 46 187 Shots Fired 395 | . 64 93 238 Gun 333 | . 64 93 176 Cannon 62 | . . . 62 Launcher . | . . . . Special . | . . . . Kinetic 209 | . 39 93 77 Thermal 161 | . . . 161 Explosive . | . . . . Electromagnetic 25 | . 25 . . Robot Hit Streak 13 | . 8 7 13 Robot Miss Streak 7 | . 4 5 7 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 222 | . 39 53 130 Core Hits 92 | . 18 17 57 Critical Kills . | . . . . Critical Parts Destroyed 4 | . . 3 1 Critical Strikes 8 | . 1 3 4 Burn 3 | . . . 3 Destroy 2 | . . 1 1 Corrupt 1 | . 1 . . Smash 2 | . . 2 . Melee Attacks 8 | . . 8 . Impact 8 | . . 8 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4333 | . 564 852 2917 Guns 2760 | . 522 640 1598 Cannons 895 | . . . 895 Explosions 465 | . 42 . 423 Melee 212 | . . 212 . Ramming 1 | . . . 1 Kinetic 1493 | . 274 640 579 Thermal 2031 | . 42 . 1989 Explosive 348 | . . . 348 Electromagnetic 248 | . 248 . . Impact 212 | . . 212 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . . 12 Message Errors 3 | . . . 3 Matter Fused 4 | . . . 4 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 163 | . . 74 89 Projectiles 17 | . . . 17 Explosions 72 | . . . 72 Melee 74 | . . 74 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 177 | . . . 177 Shots 2 | . . . 2 Rammed 1 | . . . 1 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 603 | . 54 17 603 Average Temperature 163 | . 37 10 181 Received Heat Transfer 1968 | . 108 303 1557 Effects 23 | . . . 23 Shutdowns 2 | . . . 2 Energy Bleed 4 | . . . 4 Interference 3 | . . . 3 Matter Decay 3 | . . . 3 Short Circuit 3 | . . . 3 Damage (major) 7 | . . . 7 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions 2 | . . 2 . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 6 | . . . 6 Heat Transferred 3954 | . 50 . 3904 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 535 | . 231 296 535 Initial 27 | . . 13 27 Average 155 | . 92 89 219 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 70 | . 89 87 53 Level 1 14 | . 10 12 17 Level 2 14 | . . . 29 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 1 2 9 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault 1 | . . . 1 Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 95 | . 11 24 60 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 2 | . . 1 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . . 1 3 Terminals 4 | . . 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . . 3 7 Successful 4 | . . 2 2 Failed 6 | . . 1 5 Catastrophic 3 | . . 1 2 Database Lockouts . | . . . . Manual 9 | . . 3 6 Terminals 10 | . . 3 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 2 2 Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . . 1 . Unreport Threat 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 1 3 Full Trace Events 1 | . . . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2938 | . 451 1005 1482 Spaces Moved 1166 | 1 185 362 618 Core . | . . . . Treads 489 | . . . 489 Legs 677 | 1 185 362 129 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 120 Average Speed 180 | 120 187 222 154 Slowest Speed 260 | 120 190 260 225 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 1 44 46 50 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 65 | . 2 . 63 Melee . | . . . . Projectile 12 | . . . 12 AOE 53 | . 2 . 51 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1605 | . 226 450 929 Wait 60 | . . 5 55 Move 1163 | . 184 361 618 Hop . | . . . . Pick Up 39 | . 1 8 30 Fast Attach 20 | . 2 5 13 Attach 29 | . 1 4 24 Detach 10 | . 2 2 6 Swap 18 | . 2 5 11 Drop 31 | . 2 4 25 Fire 225 | . 32 48 145 Melee 8 | . . 8 . Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 450 | -10/Materials | Identified exit to Materials 452 | -10/Materials | Entered another Materials area 452 | -9/Materials | Evolved 2 slots: Utility x2 785 | -9/Materials | Core integrity fell below 50% 821 | -9/Materials | Lost 5 parts (1p2n2w) 1024 | -9/Materials | Discovered new exit (range 6) 1055 | -9/Materials | Identified exit to Materials 1167 | -9/Materials | Identified exit to Mines 1445 | -9/Materials | Discovered exit to Materials (range 4) 1457 | -9/Materials | Entered another Materials area 1457 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1706 | -8/Materials | Lost 4 parts (1p1u2w) 1785 | -8/Materials | Lost 7 parts (1p4n2w) 2239 | -8/Materials | Discovered new exit (range 10) 2254 | -8/Materials | Identified exit to Factory 2294 | -8/Materials | Garrison activated, responded to threat 2466 | -8/Materials | Core integrity fell below 50% 2503 | -8/Materials | Lost 10 parts (1p4n2u3w) 2902 | -8/Materials | Build established: Scavenger-Gunner 2904 | -8/Materials | Discovered exit to Factory (range 16) 2918 | -8/Materials | Core integrity fell below 20% 2939 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- System corrupted: Matter fused (-5). Dropped Nuclear Core. Imp. Heat Sink destroyed. Dropped Lgt. Treads. Hpw. Shotgun destroyed. Penetrated by Slug. Adv. Treads destroyed. Critical hit (Burn: +37). Acquired Lrg. Storage Unit. Penetrated by Slug. Ion Cannon destroyed. Critical hit (Burn: +37). Hvy. Laser destroyed. Acquired Nuclear Core. Penetrated by Slug. Lgt. Nuclear Core destroyed. Acquired Imp. Light Armor Plating. Critical hit (Burn: +37). Adv. Treads destroyed. Acquired Adv. Treads. 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