Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.07 @ 03:34:37 Player: Minty Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1692) 1692 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (426) 426 TOTAL SCORE: 6973 Bonus ------- Follower Combat Kills 126 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 82/300 Energy 98/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Terrain Scanner HERF Cannon Guided EMP Blaster Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Trap Scanner Transmission Jammer Layered Heavy Armor Plating Layered Heavy Armor Plating Improved Thermal Shield > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Power Sword > --- INVENTORY -------- Large Storage Unit Improved Terrain Scanner HERF Cannon Guided EMP Blaster [Rating: 84] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Transmission Jammer Device Transmission Jammer Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Launcher Guided EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . 1 Utility 5 | . . . . . 2 1 1 1 Weapon 2 | . . . . . 1 1 . . Parts Attached 78 | . . . . 4 10 12 36 16 Power 9 | . . . . . 1 . 7 1 Engine 2 | . . . . . . . 1 1 Core 7 | . . . . . 1 . 6 . Reactor . | . . . . . . . . . Propulsion 11 | . . . . 1 1 4 5 . Treads . | . . . . . . . . . Leg 9 | . . . . . 1 3 5 . Wheel . | . . . . . . . . . Hover 1 | . . . . . . 1 . . Flight 1 | . . . . 1 . . . . Utility 27 | . . . . 2 4 3 8 10 Device 14 | . . . . 2 1 3 2 6 Storage 1 | . . . . . . . . 1 Processor 4 | . . . . . 2 . 1 1 Hackware 2 | . . . . . . . 2 . Protection 6 | . . . . . 1 . 3 2 Artifact . | . . . . . . . . . Weapon 31 | . . . . 1 4 5 16 5 Energy Gun 16 | . . . . . 2 3 9 2 Energy Cannon 4 | . . . . . 1 1 2 . Ballistic Gun 4 | . . . . 1 . . . 3 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . . . . 4 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . Corrupted Parts 3 | . . . . . . . 3 . System Corruption 9 | . . . . . . . 9 . Parts Lost 11 | . . . . 2 . 1 5 3 Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . . . 1 1 . Utility 5 | . . . . . . . 3 2 Weapon 3 | . . . . 1 . . 1 1 Highest Loss Streak 3 | . . . . 2 . 1 2 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 83 | . 85 85 85 53 67 90 96 78 Engine 3 | . 14 14 14 10 . . 1 4 Core 5 | . . . . . 1 7 11 4 Leg 15 | . 28 28 28 5 8 13 19 16 Device 15 | . . . . 2 17 22 17 15 Storage 2 | . 14 14 14 10 . . . . Processor 4 | . . . . . 9 7 5 1 Hackware 2 | . . . . . . . 5 3 Protection 5 | . . . . . 8 7 8 6 Energy Gun 16 | . 14 14 14 10 3 24 18 13 Energy Cannon 1 | . . . . . 6 . 2 . Ballistic Gun 3 | . 14 14 14 11 7 . . 1 Impact Weapon 1 | . . . . . 5 4 . . Slashing Weapon 1 | . . . . . . . 3 4 Naked Turns 80 | . . . . 45 . . . 35 Heaviest Build 79 | 11 11 11 11 12 28 33 59 79 Greatest Support 56 | 20 20 20 20 20 15 55 56 46 Greatest Overweight (x) 3 | . . . . 3 1 2 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 5 5 5 15 Average Capacity 5 | 8 8 8 8 7 5 5 5 5 Most Carried 7 | 7 7 3 5 5 5 5 5 5 Average Carried 4 | 7 6 3 3 1 3 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 7 | 7 3 3 5 2 5 5 5 5 Class Distribution -------------------- 27% | Assassin 23% | Skirmisher 18% | Mutant 16% | Scavenger-Tank 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1051 | 197 . 8 . 32 . 223 349 242 Remotely . | . . . . . . . . . Salvage Created 2327 | . . 80 . . . 439 1311 497 Parts 108 | . . 5 . . . 23 60 20 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 2 | . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 30 | . . 2 . . . 8 16 4 Melee 5 | . . . . . . 1 2 2 Guns 12 | . . 2 . . . 5 4 1 Cannons 5 | . . . . . . . 5 . AOE 3 | . . . . . . . 3 . Classes Destroyed 14 | . . 1 . . . 9 3 1 Builder 2 | . . . . . . . 1 1 Tunneler 1 | . . . . . . 1 . . Hauler 1 | . . . . . . 1 . . Recycler 5 | . . . . . . . 3 2 Operator 1 | . . . . . . . 1 . Watcher 3 | . . . . . . 2 1 . Swarmer 5 | . . . . . . 1 4 . Grunt 13 | . . 2 . . . . 10 1 Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . Sentry 1 | . . . . . . . . 1 Specialist 1 | . . . . . . 1 . . Programmer 6 | . . . . . . 3 1 2 Heavy 2 | . . . . . . 1 1 . Best Kill Streak 5 | . . 2 . . . 2 5 2 Combat Bots Only 4 | . . 2 . . . 2 4 2 Max Kills in Single Turn 2 | . . 1 . . . 2 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 315 | . . 6 . 49 . 23 129 108 Missed 87 | . . 1 . 23 . 2 42 19 Damage Taken 5317 | . . 64 . 354 . 635 1682 2582 Core 1456 | . . . . 222 . 45 178 1011 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 47 | . . . . . . . . 47 Core Remaining (%) 76 | 100 . . . 11 100 93 79 . Volleys Fired 92 | . . 5 . 2 . 20 37 28 Largest 4 | . . 2 . 1 . 4 4 3 Hottest 320 | . . 70 . 20 . 320 300 188 Shots Fired 232 | . . 10 . 2 . 65 87 68 Gun 208 | . . 10 . 2 . 65 63 68 Cannon 16 | . . . . . . . 16 . Launcher 8 | . . . . . . . 8 . Special . | . . . . . . . . . Kinetic 44 | . . 5 . 2 . . . 37 Thermal 135 | . . 5 . . . 65 41 24 Explosive . | . . . . . . . . . Electromagnetic 53 | . . . . . . . 46 7 Robot Hit Streak 14 | . . 2 . 4 . 11 14 5 Robot Miss Streak 7 | . . 2 . . . 6 6 7 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 163 | . . 6 . 2 . 57 61 37 Core Hits 103 | . . 5 . 1 . 32 55 10 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 6 | . . . . . . . 4 2 Burn 1 | . . . . . . . . 1 Destroy 1 | . . . . . . . . 1 Corrupt 2 | . . . . . . . 2 . Sever 2 | . . . . . . . 2 . Melee Attacks 33 | . . . . . 3 8 12 10 Impact 11 | . . . . . 3 8 . . Slashing 22 | . . . . . . . 12 10 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4861 | . . 59 . 15 . 1325 2191 1271 Guns 2809 | . . 59 . 15 . 1166 761 808 Cannons 518 | . . . . . . . 518 . Explosions 658 | . . . . . . . 658 . Melee 876 | . . . . . . 159 254 463 Ramming . | . . . . . . . . . Kinetic 595 | . . 23 . 15 . . . 557 Thermal 1990 | . . 36 . . . 1166 540 248 Explosive . | . . . . . . . . . Electromagnetic 1400 | . . . . . . . 1397 3 Impact 159 | . . . . . . 159 . . Slashing 717 | . . . . . . . 254 463 Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . 1 11 10 Average Corruption 3 | . . . . . . 1 4 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 38 | . . . . . . 8 18 12 Message Errors 8 | . . . . . . 2 5 1 Matter Fused 10 | . . . . . . 1 5 4 Heat Flow Errors 8 | . . . . . . . 3 5 Energy Discharges 4 | . . . . . . 1 1 2 Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . 2 . . Data Loss (major) 2 | . . . . . . . 2 . Alerts 1 | . . . . . . 1 . . Weapon Failures 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 170 | . . . . . . 33 59 78 Projectiles 59 | . . . . . . . 59 . Explosions . | . . . . . . . . . Melee 111 | . . . . . . 33 . 78 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 683 | . . 129 . 6 . 367 528 683 Average Temperature 167 | . . 58 . 6 . 123 133 232 Received Heat Transfer 842 | . . 39 . 62 . . 633 108 Effects 42 | . . . . . . 1 5 36 Shutdowns 11 | . . . . . . . 3 8 Energy Bleed 3 | . . . . . . . . 3 Interference 13 | . . . . . . . 2 11 Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 6 | . . . . . . 1 . 5 Damage (major) 2 | . . . . . . . . 2 Damage (core) 5 | . . . . . . . . 5 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Fried 10 | . . . . . . 1 9 . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted 3 | . . . . . . 2 . 1 Combat Hostiles 3 | . . . . . . 2 . 1 Parts Melted 15 | . . . . . . 10 3 2 Heat Transferred 4265 | . . 111 . . . 2475 1198 481 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 318 | . . 95 . 133 47 121 318 175 Initial 155 | . . . . . 47 7 41 155 Average 76 | . . 59 . 22 44 41 142 87 Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 92 | 100 100 100 . 100 100 100 69 100 Level 1 7 | . . . . . . . 30 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . . . . . . 8 5 2 Investigation 4 | . . . . . . 1 2 1 Extermination 5 | . . . . . . 4 . 1 Reinforcement 5 | . . . . . . 3 2 . Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 1 | . . . . . 1 . . . Communications Jammed 3 | . . . . . . 1 1 1 Distress Signals 2 | . . . . . . 1 . 1 Times Spotted 68 | . . 3 . 15 1 13 28 8 Peak Tracking Total 7 | . . 2 . 7 3 3 5 3 Tactical Retreats 5 | . . 1 . 2 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 4 | . . . . . . 2 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 15 | . . . 1 . 2 5 3 4 Terminals 8 | . . . . . 2 2 2 2 Fabricators 4 | . . . . . . 3 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 Garrison Access . | . . . . . . . . . Total Hacks 39 | . . . 1 . 7 11 11 9 Successful 14 | . . . 1 . 2 6 3 2 Failed 25 | . . . . . 5 5 8 7 Catastrophic 9 | . . . . . 1 3 3 2 Database Lockouts . | . . . . . . . . . Manual 14 | . . . 1 . 1 6 4 2 Terminals 22 | . . . . . 7 4 7 4 Fabricators 11 | . . . . . . 7 4 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . . . . . . 5 Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . . . 1 . 2 1 3 1 Record 1 | . . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . . . . 1 . Registered Components 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 Insert Component 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 3 . . Terminals 1 | . . . . . . 1 . . Sabotage 1 | . . . . . . 1 . . Fabricators 2 | . . . . . . 2 . . Prioritize 1 | . . . . . . 1 . . Fabnet 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 12 | . . . . . 2 4 3 3 Full Trace Events 4 | . . . . . 1 . 2 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 117 | . . . . . . 117 . . Total Part Build Rating 7 | . . . . . . 7 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . Machine Destruction 2 | . . . . . . . 2 . Fabnet Peak Effective % 3 | . . . . . . . 3 1 Autooverrided 1 | . . . . . . . 1 . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 5 | . . . . 3 . . 2 . Largest Group 2 | . . . . 2 . . 1 1 Highest-Rated Group 90 | . . . . 48 . . 90 16 Highest-Rated Ally 90 | . . . . 48 . . 90 16 Total Orders . | . . . . . . . . . Ally Attacks 25 | . . . . 14 . . 9 2 Total Damage 922 | . . . . 563 . . 334 25 Kills 7 | . . . . 5 . . 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 4209 | 14 37 136 255 374 422 1059 1007 905 Spaces Moved 2514 | 12 30 102 212 311 225 585 592 445 Core 208 | . . . . 142 . . . 66 Treads . | . . . . . . . . . Legs 2132 | 12 30 102 212 52 168 585 592 379 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 174 | . . . . 117 57 . . . Fastest Speed 40 | 120 120 120 120 40 40 125 123 50 Average Speed 137 | 120 120 120 120 84 150 156 130 169 Slowest Speed 260 | 120 120 120 120 200 190 260 195 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 2 12 23 61 70 16 22 18 12 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 7 | . . . . . 3 1 1 2 Terrain Destroyed 10 | . . . . . 3 1 1 5 Melee 7 | . . . . . 3 1 1 2 Projectile 3 | . . . . . . . . 3 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 3003 | 11 33 106 212 422 303 653 740 523 Wait 212 | . . . . 97 55 24 21 15 Move 2503 | 11 29 101 211 307 224 584 591 445 Hop 1 | . . . . 1 . . . . Pick Up 14 | . . . 1 . 4 2 7 . Fast Attach 50 | . . . . 3 9 8 20 10 Attach 12 | . . . . 1 1 1 8 1 Detach 17 | . . . . 5 4 . 5 3 Swap 16 | . . . . . . 3 8 5 Drop 47 | . 4 . . 6 3 3 25 6 Fire 92 | . . 5 . 2 . 20 37 28 Melee 33 | . . . . . 3 8 12 10 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 6 | . . . . . . . 6 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 15 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Discovered new exit (range 11) 52 | -10/Materials | Entered Mines 82 | -10/Mines | Discovered new exit (range 13) 182 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 183 | -10/Mines | Discovered new exit (range 5) 188 | -10/Mines | Entered Exiles 208 | -10/Exiles | Discovered new exit (range 15) 221 | -10/Exiles | Met 8R-AWN 235 | -10/Exiles | Met EX-HEX 276 | -10/Exiles | Met EX-BIN 292 | -10/Exiles | Aligned with FarCom system 293 | -10/Exiles | Given EX-Vault access code 301 | -10/Exiles | Build established: Mutant 320 | -10/Exiles | Opened EX-Vault 331 | -10/Exiles | Found YOLO Cannon 357 | -10/Exiles | Warned to stay clear of 0b10 Research branches 370 | -10/Exiles | Exiles lab attacked by MAIN.C 433 | -10/Exiles | Discovered new exit (range 10) 443 | -10/Exiles | Left Exiles lab with YOLO Cannon 443 | -10/Exiles | Entered Mines 470 | -9/Mines | Learned Materials trap positions 522 | -9/Mines | Botcube activated 532 | -9/Mines | Botcube completed mutation into legged form, armed with 1 cannon. 545 | -9/Mines | Excavation squad dispatched 545 | -9/Mines | A large section of the Mines collapsed 724 | -9/Mines | Core integrity fell below 50% 776 | -9/Mines | Core integrity fell below 20% 795 | -9/Mines | Excavation squad dispatched 816 | -9/Mines | Discovered new exit (range 4) 817 | -9/Mines | Entered Materials 817 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 818 | -8/Materials | Loaded intel: 23 trap records 1138 | -8/Materials | Discovered new exit (range 11) 1239 | -8/Materials | Entered Factory 1239 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1300 | -7/Factory | Build established: Assassin 1986 | -7/Factory | Fabricated HERF Cannon? 2248 | -7/Factory | Discovered new exit (range 13) 2257 | -7/Factory | Build established: Skirmisher 2298 | -7/Factory | Entered another Factory area 2298 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2540 | -6/Factory | Discovered new exit (range 15) 3139 | -6/Factory | System corruption reached 10% 3282 | -6/Factory | Discovered new exit (range 14) 3305 | -6/Factory | Entered another Factory area 3305 | -5/Factory | Accompanied by 1 ally 3305 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3381 | -5/Factory | Build established: Scavenger-Tank 3464 | -5/Factory | P-70 Sage assimilated allied Soldier 5a 3502 | -5/Factory | Core integrity fell below 50% 3517 | -5/Factory | Lost 3 parts (2u1w) 4106 | -5/Factory | Core integrity fell below 20% 4149 | -5/Factory | System corruption reached 10% 4175 | -5/Factory | Released all parts (14) 4210 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04172_ P-70 Sage destroyed. 04172_ K-01 Serf suffers critical hit (Destroy). 04172_ Destroyed Wheel. 04174_ Overheating: KE Penetrator damaged (-15). 04175_ Overheating: System interference. 04175_ Transmission Jammer temporarily disabled. 04175_ Released KE Penetrator. 04175_ Released Imp. Trap Scanner. 04175_ Released Imp. Thermal Shield. 04175_ Released Carbon-fiber Leg. 04175_ Released Arm. Leg. 04175_ Released Power Sword. 04175_ Released Mic. Nuclear Core. 04175_ Released Broken Carbon-fiber Leg. 04175_ Released Transmission Jammer. 04175_ Released Lgt. Angular Momentum Engine. 04175_ Released Lyr. Heavy Armor Plating. 04175_ Released KE Penetrator. 04176_ Acquired 51 matter. 04176_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | [[[%!=%%% #????????????????????? | | [[[[=!%"" #????????????????????? | | [/!=%"" #????????????????????? | | ! %%" ###+####### ###????????????????????? | | ]** #### #??# #??????????????????????? | | ]* #??# #??# #??????????????????????? | | ]* #??# #??# #??????????????????????? | | !#??# ####+######?????????????????? | | #??# ## #?????????????????? | | ######"" #??# ## #?????????????????? | | #?#### ?# ## """ #?????????????????? | | ?######### """ #?????????????????? | | ????????# """ #?????????????????? | | ?????????# "" #?????????????????? | | ??????????# "" ]#?????????????????? | | ? ? ??????????# #?????????????????? | | ##?? ? ??????????# ! #?????????????????? | | ###?#?##?# ??????####+#####?????????????????? | | ##?###???# ### ###### ???????????? | | #????????# +??????????? | | #??###?### ### Y ######+??????????????? | | #????###?# ??????####/###???????????????????? | | ###?##??## ? ?????#! #???????????????????? | | ########???##?? ??????# """#???????????????????? | | ##?????????????# """#???????????????????? | | "" """ ##?#?#? ??????# @"""#???????????????????? | | "" "T" #?#?##?? ??????# #???????????????????? | | "" #?####? ?????# / #???????????????????? | | |! ! ##?#???????????########???????????????????? | | %= ####?#?? ????????????????????????????????? | | =!%* #??####??###??????????????????????????????? | | ! ###???# ?? ???????#???????????????????????? | | ########???##???? ? ? ??????#???????????????????? | | #?#####??##?# ? ??? ???###?????????????????????? | | ###?#####??## ? ? ? ?##??????? ??????????????? | | #####?#?##?## ?? ??? ???????? ???????????????? | | #####?###?### ? ???????#???????????????????? | | ############?#? ? ? ? ??##?#???????????????????? | | ##########?????????????? ?????????????? | | ### """ #?##??#??###?????????????????? | | """""" ### """ #??????#??#??????????????????? | | """""" #?# """ ####????#??#????????? ???????? | | """""" ### #??#?????????? ??????????????? | | """""" ### #?##?????????????????????????? | | #########"#### #??????#?##??????????????????? | | ?###?####"#######+#################??????????????? | | ?###????# + = #???????????????? | | ?##??##?# # ##+########### #???????????????? | | ?????? ?# """ # # ##??????????????????????? | | ?##??#??# """"" # # #?????????# ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 210 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 25 Evasion (%) 62 Targeting Accuracy 5 Target Analysis 5 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ HERF Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointDiametricThermoblaster Manual? 0 Play Time 00:26:26 Cumulative 578.7 hours Start 2024.01.07 @ 03:08:55 End 2024.01.07 @ 03:34:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 483 Rogue 210 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 77 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8e07877-a543-4a49-ba01-790ab08fb37f