Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 03:48:45 Player: sinsee Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1261) 1261 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 3306 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 58/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Core Analyzer Core Analyzer Light Armor Plating > --- WEAPON (2) ------- Improved Datajack Scythe > --- INVENTORY (10) --- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Kinecellerator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Core Analyzer Kinecellerator Kinecellerator > --- WEAPON ----------- Heavy Assault Rifle Scythe > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Huge Storage Unit Core Analyzer Kinecellerator Kinecellerator Light Assault Rifle Heavy Assault Rifle Scythe [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Kinecellerator Storage Medium Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 70 | 6 4 11 6 43 Power 6 | 1 . 1 . 4 Engine 3 | 1 . 1 . 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 22 | 2 1 4 6 9 Treads 4 | . . 4 . . Leg 15 | 2 1 . 6 6 Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . . 3 Utility 21 | 1 3 4 . 13 Device 4 | . . 1 . 3 Storage 4 | 1 1 2 . . Processor 6 | . . . . 6 Hackware . | . . . . . Protection 7 | . 2 1 . 4 Artifact . | . . . . . Weapon 21 | 2 . 2 . 17 Energy Gun 4 | 1 . 1 . 2 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . 1 . 6 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 7 | . . . . 7 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 1 . 15 Power 3 | . . . . 3 Propulsion 4 | . . . . 4 Utility 5 | . . 1 . 4 Weapon 4 | . . . . 4 Highest Loss Streak 9 | . . 1 . 9 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 85 | . 99 79 100 78 Engine 6 | . 14 11 11 1 Core 2 | . . . . 3 Treads 2 | . . 6 7 . Leg 22 | . 28 19 36 17 Flight 1 | . . . . 3 Device 3 | . . 4 . 6 Storage 10 | . 14 11 11 9 Processor 8 | . . . . 15 Protection 6 | . 13 5 11 3 Energy Gun 6 | . 14 11 11 2 Ballistic Gun 8 | . 14 11 11 5 Ballistic Cannon 1 | . . . . 2 Slashing Weapon 3 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 29 | 12 20 23 22 29 Greatest Support 60 | 20 20 60 60 50 Greatest Overweight (x) 9 | . . 1 2 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 10 25 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 3 8 10 8 10 Average Carried 7 | 1 7 7 6 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 8 | 3 8 6 7 4 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1109 | 229 68 142 106 564 Remotely . | . . . . . Salvage Created 1381 | . 182 159 95 945 Parts 91 | . 15 16 6 54 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 33 | . 4 5 3 21 Melee 8 | . . . . 8 Guns 23 | . 4 5 3 11 Cannons 2 | . . . . 2 Classes Destroyed 8 | . 4 1 . 3 Mechanic 1 | . 1 . . . Watcher 3 | . 1 . . 2 Swarmer 10 | . 2 3 1 4 Grunt 9 | . 2 . 2 5 Duelist 1 | . . . . 1 Sentry 7 | . . 2 . 5 Specialist 3 | . . . . 3 Hunter 3 | . . . . 3 Best Kill Streak 4 | . 3 3 2 4 Combat Bots Only 4 | . 3 3 2 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 392 | . 29 49 8 306 Missed 133 | . 9 16 3 105 Damage Taken 3171 | . 189 354 54 2574 Core 598 | . 26 4 13 555 Absorbed by Shields 49 | . . 49 . . Core Remaining (%) 94 | 100 89 . 95 . Volleys Fired 112 | . 17 25 8 62 Largest 2 | . 2 2 2 2 Hottest 79 | . 60 79 79 67 Shots Fired 178 | . 34 50 16 78 Gun 169 | . 34 50 16 69 Cannon 9 | . . . . 9 Launcher . | . . . . . Special . | . . . . . Kinetic 112 | . 17 25 8 62 Thermal 66 | . 17 25 8 16 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 7 5 5 12 Robot Miss Streak 7 | . 3 7 1 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 120 | . 20 20 7 73 Core Hits 72 | . 11 11 5 45 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . . 5 Burn 2 | . . . . 2 Sever 3 | . . . . 3 Melee Attacks 27 | . . . . 27 Impact . | . . . . . Slashing 24 | . . . . 24 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 2030 | . 182 210 111 1527 Guns 1277 | . 182 210 111 774 Cannons 154 | . . . . 154 Explosions . | . . . . . Melee 598 | . . . . 598 Ramming 1 | . . . . 1 Kinetic 1021 | . 81 88 67 785 Thermal 410 | . 101 122 44 143 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 598 | . . . . 598 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 8 | . . . . 8 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 103 | . 103 30 99 52 Average Temperature 30 | . 44 12 39 28 Received Heat Transfer 630 | . 54 108 27 441 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1140 | . 225 286 111 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 326 | . 162 249 113 326 Initial 68 | . . 68 18 . Average 118 | . 49 152 84 150 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 84 | 100 100 64 100 80 Level 1 15 | . . 35 . 19 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . . 6 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 1 1 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 11 11 6 41 Peak Tracking Total 7 | . 5 4 2 7 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 1 2 . 2 Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Total Hacks 22 | . 1 5 . 16 Successful 17 | . . 3 . 14 Failed 5 | . 1 2 . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . 5 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 16 | . . . . 16 Garrison Access . | . . . . . Terminal Hacks 3 | . . 3 . . Record 3 | . . 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 14 | . . . . 14 Insert Component 7 | . . . . 7 Analyze 7 | . . . . 7 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 2 . 1 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . . 6 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 6 | . . . . 6 Part Schematics Acquired 6 | . . . . 6 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 10 | . . . . 10 Total Damage 161 | . . . . 161 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2816 | 144 382 406 473 1411 Spaces Moved 1424 | 113 216 228 348 519 Core 127 | 12 . . . 115 Treads 94 | . . 46 48 . Legs 1123 | 101 216 182 300 324 Wheels . | . . . . . Hover . | . . . . . Flight 80 | . . . . 80 Fastest Speed 50 | 50 120 120 120 120 Average Speed 146 | 112 120 133 126 182 Slowest Speed 600 | 120 120 190 260 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 25 18 46 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1947 | 129 309 282 364 863 Wait 252 | 4 62 15 . 171 Move 1420 | 112 215 227 347 519 Hop . | . . . . . Pick Up 32 | 7 7 . . 18 Fast Attach 16 | 2 1 2 1 10 Attach 21 | 4 . 4 2 11 Detach 2 | . . 1 . 1 Swap 33 | . 3 5 3 22 Drop 32 | . 4 3 3 22 Fire 112 | . 17 25 8 62 Melee 26 | . . . . 26 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / [*Sto]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 12) 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Propulsion x2 769 | -9/Materials | Discovered new exit (range 15) 933 | -9/Materials | Entered Mines 933 | -9/Mines | Discovered new exit (range 13) 943 | -9/Mines | Learned location of 1 exit from Materials 1312 | -9/Mines | Build established: Scavenger-Mutant 1397 | -9/Mines | Escorted by a lone wolf Derelict 1406 | -9/Mines | Entered Materials 1406 | -8/Materials | Accompanied by 1 ally 1406 | -8/Materials | Evolved 2 slots: Utility x2 1407 | -8/Materials | Identified exit to Factory 1478 | -8/Materials | Garrison activated, responded to threat 2344 | -8/Materials | Lost 9 parts (2p4n2u1w) 2551 | -8/Materials | Build established: Mutant 2664 | -8/Materials | Core integrity fell below 50% 2799 | -8/Materials | Discovered new exit (range 13) 2802 | -8/Materials | Core integrity fell below 20% 2817 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 02734_ U-05 Engineer builds a Wall. 02736_ R-06 Scavenger collects VSS Leg. 02761_ K-01 Serf collects debris. 02767_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02790_ Beam Rifle destroyed. 02799_ EXIT=FOUND 02800_ Hrd. Medium Armor Plating destroyed. 02801_ Scythe destroyed. 02802_ M-13 Machinist repairs X-57 Shotgunner. 02803_ Penetrated by Slug. 02803_ Knocked back. 02809_ Jacked X-57 Shotgunner... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... 02811_ Jacked X-57 Shotgunner... 02812_ X-57 Shotgunner destroyed. 02814_ Critical hit (Destroy). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????# ????#??????????????????? | | ?????????????????????# """ #??????????????????? | | ?????????########????# ! "Y" #??????????????????? | | ?????????? ????+ #??????????????????? | | ??????????? #????# #??????????????????? | | ???????????? #????# """ #??????????????????? | | ????????????# #????# """ #??????????????????? | | ????????????# #????# """ #??????????????????? | | ????????????# #????# ] @%* #??????????????????? | | ############# ##########x####??????????????????? | | =! #??????????????????? | | % #??????????????????? | | % #??????????????????? | | ??????########+############ #??????????????????? | | ?????????# % ##??????H #??????????????????? | | ?????????# # #????? #??????????????????? | | ?????????# # #????? +??????????????????? | | ?????????# ###????? # ?????????????????? | | ?????????# #????? # ?????????????????? | | ?????????# ! ###????? #?#????????????????? | | ?????????# ##?????? ??????????????????? | | ?????????# ##??????? ??????????????????? | | ?????????########+####??????< ?????????????????? | | ????????????# ! ##????? ?????????????????? | | ????????????# """ #????? ??????????????????? | | ????????????# """ ##??????????????????????????? | | ????????????# """ #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# !!/ #???????????????????????????? | | ????????????# !!/ #????? ?????????????????????? | | ????????????# !/ #?????!#????????????????????? | | ????????????# #????]!#????????????????????? | | ????????????#####+####???]! #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 9 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Recalibrator | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingFieldGravjet Manual? 0 Play Time 01:11:04 Cumulative 4.0 hours Start 2024.07.06 @ 02:13:01 End 2024.07.06 @ 03:48:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 2 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 450dce6d-480e-4f04-8632-b27785d590a1