Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.25 @ 19:38:48 Player: Jammed Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (34) 170 Value Destroyed (831) 831 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1201 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 274/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Treading (480) Ox4 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Compact Wheel Large Storage Unit Transport Network Coupler Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Mining Laser Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Compact Wheel Flight Unit Large Storage Unit Transport Network Coupler Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Mining Laser Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 18 | 1 17 Power 1 | . 1 Engine 1 | . 1 Core . | . . Reactor . | . . Propulsion 6 | . 6 Treads 2 | . 2 Leg 1 | . 1 Wheel 3 | . 3 Hover . | . . Flight . | . . Utility 4 | 1 3 Device 2 | 1 1 Storage 2 | . 2 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 7 | . 7 Energy Gun 2 | . 2 Energy Cannon 1 | . 1 Ballistic Gun 2 | . 2 Ballistic Cannon . | . . Launcher . | . . Special Weapon 1 | . 1 Impact Weapon 1 | . 1 Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 8 | . 8 Power 1 | . 1 Propulsion 4 | . 4 Utility 1 | . 1 Weapon 2 | . 2 Highest Loss Streak 3 | . 3 To Critical Strikes . | . . Average Backups 18 | 6 18 Power 1 | 1 1 Propulsion 7 | 4 7 Utility 5 | . 6 Weapon 3 | 1 3 Tool/Special . | . . Unused Backups 28 | 6 22 Power 3 | 1 2 Propulsion 11 | 2 9 Utility 9 | 1 8 Weapon 5 | 2 3 Tool/Special . | . . Average Slot Usage (%) 94 | . 94 Engine 13 | . 13 Leg 14 | . 14 Wheel 13 | . 13 Device 13 | . 13 Storage 14 | . 14 Energy Gun 5 | . 5 Energy Cannon 7 | . 7 Ballistic Gun 5 | . 5 Special Weapon 1 | . 1 Impact Weapon 5 | . 5 Peak Build Rating 14 | 7 14 Average Rating 8 | 6 9 On Entrance 6 | 6 7 Naked Turns . | . . Heaviest Build 92 | 15 92 Greatest Support 20 | 20 20 Greatest Overweight (x) 9 | . 9 Average Overweight (x) 6 | . 6 Largest Inventory Capacity 25 | 8 25 Average Capacity 23 | 8 24 Most Carried 23 | 7 23 Average Carried 18 | 6 18 Final Capacity 25 | 8 25 Final Carried 21 | 7 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 452 | 200 252 Remotely . | . . Salvage Created 1276 | 145 1131 Parts 88 | 17 71 Haulers Intercepted 2 | . 2 Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 21 | . 21 Melee 1 | . 1 Guns 5 | . 5 Cannons 13 | . 13 AOE 1 | . 1 Classes Destroyed 8 | 2 6 Tunneler 3 | 3 . Hauler 2 | . 2 Recycler 2 | 1 1 Mechanic 1 | . 1 Operator 2 | . 2 Watcher 3 | . 3 Swarmer 3 | . 3 Grunt 18 | . 18 Best Kill Streak 3 | 2 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded 1 | . 1 Melee 1 | . 1 Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 107 | . 107 Missed 28 | . 28 Hits 79 | . 79 Projectile 79 | . 79 Critical Strikes 1 | . 1 Damage Taken 969 | . 969 Core 251 | . 251 Absorbed by Shields . | . . Regen/Repaired (Parts) 26 | . 26 Core Remaining (%) 100 | 100 . Volleys Fired 101 | 5 96 Largest 2 | 2 2 Hottest 100 | 80 100 Shots Fired 134 | 10 124 Gun 85 | 10 75 Cannon 45 | . 45 Launcher . | . . Special 4 | . 4 Kinetic 30 | . 30 Thermal 49 | . 49 Explosive . | . . Electromagnetic 55 | 10 45 Robot Hit Streak 10 | 9 10 Robot Miss Streak 3 | . 3 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 92 | 9 83 Core Hits 40 | 5 35 Critical Kills . | . . Critical Parts Destroyed 3 | . 3 Critical Strikes 3 | . 3 Smash 3 | . 3 Melee Attacks 19 | . 19 Impact 19 | . 19 Slashing . | . . Piercing . | . . Sneak Attacks 1 | . 1 Combat Hostiles 1 | . 1 Follow-up Attacks . | . . Damage Inflicted 1810 | 133 1677 Guns 789 | 104 685 Cannons 471 | . 471 Explosions 133 | 29 104 Melee 417 | . 417 Ramming . | . . Kinetic 330 | . 330 Thermal 604 | 29 575 Explosive . | . . Electromagnetic 459 | 104 355 Impact 417 | . 417 Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage 74 | . 74 Projectiles . | . . Explosions . | . . Melee 74 | . 74 Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 260 | 54 260 Average Temperature 61 | 25 64 Received Heat Transfer 480 | . 480 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted 1 | . 1 Combat Hostiles 1 | . 1 Parts Fried 3 | . 3 Impact Corruptions 3 | . 3 Robots Melted . | . . Combat Hostiles . | . . Parts Melted 3 | . 3 Heat Transferred 1149 | . 1149 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 3 | 1 2 Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 175 | 10 175 Initial . | . . Average 81 | 3 83 Influence Increases 722 | 20 702 Destroy 0b10 Robot/C 420 | . 420 Destroy 0b10 Robot/NC 65 | 20 45 Destroy Leader 100 | . 100 Successful Hack 19 | . 19 Select Force Hacks 60 | . 60 Disable Machine 30 | . 30 Destroy Structure 13 | . 13 Lose Combat Pursuer 15 | . 15 Influence Decreases 597 | 20 577 Time Decay 517 | 20 497 Lost Part 80 | . 80 Squads Dispatched 5 | . 5 Investigation 3 | . 3 Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 30 | . 30 Peak Tracking Total 3 | . 3 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled 2 | . 2 Max in Single Turn 1 | . 1 Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 9 | . 9 Terminals 6 | . 6 Fabricators . | . . Repair Stations 1 | . 1 Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Total Hacks 23 | . 23 Successful 13 | . 13 Failed 10 | . 10 Catastrophic . | . . Database Lockouts . | . . Manual 19 | . 19 Terminals 19 | . 19 Fabricators . | . . Repair Stations 2 | . 2 Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Robot Analysis 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks 2 | . 2 Scan Component 1 | . 1 Repair 1 | . 1 Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 10 | . 10 Terminals 8 | . 8 Assimilate 1 | . 1 Botnet 1 | . 1 Operators 1 | . 1 Skim 5 | . 5 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Tunnel 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 7 | . 7 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired 1 | . 1 Time 26 | . 26 Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 1453 | 4 1449 Seismic 1453 | 4 1449 Robot Analysis Total 1 | . 1 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1871 | 64 1807 Spaces Moved 681 | 10 671 Core . | . . Treads . | . . Legs 31 | 10 21 Wheels 650 | . 650 Hover . | . . Flight . | . . Fastest Speed 110 | 120 110 Average Speed 189 | 120 190 Slowest Speed 215 | 120 215 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 48 | 2 94 Regions Visited 1 Branch Regions . Pre-discovered Areas 2 | . 2 Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 2 | . 2 Terrain Destroyed 13 | . 13 Melee . | . . Projectile 4 | . 4 AOE 9 | . 9 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 1084 | 51 1033 Wait 229 | 35 194 Move 680 | 9 671 Hop . | . . Pick Up 25 | 1 24 Fast Attach 4 | 1 3 Attach 9 | . 9 Detach 4 | . 4 Swap 7 | . 7 Drop 6 | . 6 Fire 101 | 5 96 Melee 19 | . 19 Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 65 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 14) 910 | -10/Materials | Discovered new exit (range 16) 1296 | -10/Materials | Core integrity fell below 50% 1463 | -10/Materials | Lost 3 parts (1p1n1w) 1524 | -10/Materials | Core integrity fell below 20% 1605 | -10/Materials | Repaired Hammer 1695 | -10/Materials | Discovered new exit (range 16) 1851 | -10/Materials | Identified exit to Materials 1851 | -10/Materials | Identified exit to Subcaves 1872 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 4 systems. Skimming routine engaged. Thanks from A0-MCA. >>Analysis(S-10 Pest) Downloading analysis... S-10 Pest Tier: 1 S-series swarmers are small with a weak and exposed core, but as such are quick to manufacture and can quickly overwhelm targets with greater numbers and superior speed. The light assault rifle was designed specifically for the S-10 Pest, giving it respectable firepower at a low weight for maintaining high flight speeds. Swarmer squads are particularly susceptible to explosives. 01794_ O-16 Technician destroyed. 01799_ Acquired Hacking Suite. 01800_ Acquired 12 matter. 01851_ >> SKIM: Loading 2 Materials zones... 01862_ Aluminum Leg destroyed. 01867_ Dropped Flight Unit. Map ----- +----------------------------------------------------+ | #! ## ##### #?????#%#?????????????????????? | | # #???# #?????#*#?????????????????????? | | # #???# #?????#[#?????????????????????? | | # #???# #?????# #?????????????????????? | | # ##### #????## ###???????????????????? | | # ###### * #???????????????????? | | # ##??????????????????? | | # ^ T#??????????????????? | | # ! " ##??????????????????? | | # !^!* T # #??????????? | | # ######+#### !!* " # #??????????? | | # ## # !!* # #??????????? | | = ## """ "# + #??????????? | | %! +%[""" T# # ?#??????????? | | ##%=""" "######+## # ??????????????? | | ### ##! #??? ####### ????>??????????? | | #?# ## """ #? #?????######??????????????? | | ### ## """ ## #?????????????????????????? | | T##+## """ ##!!= #?????????????????????????? | | # ##!= #?????????????????????????? | | """ ###########!= #?????????????????????????? | | """ # ! #########???????#########?????????? | | """ # T #???????????????# #?????????? | | # [ ??????????####### < #?????????? | | * [ #? ????#######?# gg #?????????? | | ####+####+####### #?#@######+######?????????? | | ### # #?????????? | | " # #?????????? | | ##### """ """ #?????????? | | ################# #???# """"""""" #?????????? | | ????????????????#######???# """"" " #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????#############?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hammer | 74% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeFlyingLog Manual? 0 Play Time 00:17:52 Cumulative 300.5 hours Start 2025.06.25 @ 19:29:37 End 2025.06.25 @ 19:38:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 81 Gallery% 65 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81e24d20-f828-4fd8-98dd-c29eb8e93b0c