Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 20:46:47 Player: Xan Kriegor Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (555) 555 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1820 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 265/265 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Ion Engine Aluminum Leg Beam Rifle Beam Rifle Beam Rifle Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector Targeting Computer > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Targeting Computer Beam Rifle Rocket Launcher Rocket Launcher Mining Claw [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 34 | 8 5 2 19 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 1 6 Treads . | . . . . Leg 9 | . 2 1 6 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 . 1 6 Device 3 | 1 . . 2 Storage 2 | 1 . . 1 Processor 2 | . . 1 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 11 | 3 3 . 5 Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 6 | 3 1 . 2 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . . 13 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 5 | . . . 5 Weapon 3 | . . . 3 Highest Loss Streak 11 | . . . 11 To Critical Strikes . | . . . . Average Backups 6 | 4 7 6 5 Power 1 | . 1 2 1 Propulsion 1 | 2 3 . . Utility . | . . 1 . Weapon 2 | . 1 3 3 Tool/Special . | . . . . Unused Backups 7 | . 2 . 5 Power 2 | . . . 2 Propulsion 3 | . 2 . 1 Utility . | . . . . Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 100 99 88 Engine 11 | . 14 11 9 Leg 24 | . 9 33 31 Wheel 5 | . 18 . . Device 12 | . 14 11 11 Storage 8 | . 14 11 4 Processor 4 | . . 10 5 Protection 2 | . . . 5 Energy Gun 9 | . 7 22 7 Ballistic Gun 13 | . 20 . 12 Peak Build Rating 13 | 7 10 11 13 Average Rating 9 | 5 7 10 10 On Entrance 7 | . 7 10 11 Naked Turns . | . . . . Heaviest Build 25 | 14 17 17 25 Greatest Support 33 | 20 20 30 33 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 7 | 7 8 8 6 Most Carried 8 | 6 8 7 8 Average Carried 6 | 4 7 6 5 Final Capacity 10 | 8 8 8 10 Final Carried 8 | 6 8 7 7 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 718 | 174 53 60 431 Remotely . | . . . . Salvage Created 966 | 50 53 60 803 Parts 53 | 7 3 2 41 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 17 | . 3 1 13 Guns 15 | . 3 1 11 AOE 2 | . . . 2 Classes Destroyed 9 | 1 1 2 5 Builder 3 | . . . 3 Tunneler 2 | 2 . . . Hauler 1 | . . . 1 Recycler 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 6 | . 3 . 3 Grunt 5 | . . . 5 Duelist 1 | . . . 1 Sentry 5 | . . 1 4 Best Kill Streak 9 | 2 3 1 9 Combat Bots Only 4 | . 3 1 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 145 | . 14 4 127 Missed 37 | . 2 2 33 Hits 108 | . 12 2 94 Melee 6 | . . . 6 Projectile 102 | . 12 2 88 Critical Strikes 3 | . . . 3 Damage Taken 1701 | . 88 29 1584 Core 449 | . 15 . 434 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 94 . . Volleys Fired 78 | 4 10 8 56 Largest 2 | 2 2 2 2 Hottest 112 | 40 40 112 112 Shots Fired 149 | 8 20 16 105 Gun 145 | 8 20 16 101 Cannon . | . . . . Launcher 4 | . . . 4 Special . | . . . . Kinetic 91 | 8 20 . 63 Thermal 54 | . . 16 38 Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 11 | 5 4 6 11 Robot Miss Streak 4 | 1 3 2 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 89 | 5 10 9 65 Core Hits 45 | 3 5 3 34 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 2 | . . 1 1 Melee Attacks 12 | . . . 12 Impact . | . . . . Slashing 12 | . . . 12 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1335 | 49 106 131 1049 Guns 1063 | 49 106 131 777 Cannons . | . . . . Explosions 272 | . . . 272 Melee . | . . . . Ramming . | . . . . Kinetic 627 | 49 106 . 472 Thermal 436 | . . 131 305 Explosive 272 | . . . 272 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Energy Discharges 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles . | . . . . Explosions 2 | . . . 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 376 | . . 168 376 Average Temperature 125 | . . 73 144 Received Heat Transfer 354 | . . 18 336 Effects 3 | . . . 3 Shutdowns 2 | . . . 2 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 4 2 Heat Transferred 1258 | . . 407 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 122 | 5 60 37 122 Initial 11 | . 3 . 11 Average 37 | . 15 14 59 Influence Increases 533 | 10 70 67 386 Destroy 0b10 Robot/C 340 | . 60 20 260 Destroy 0b10 Robot/NC 50 | 10 . 5 35 Destroy Leader 84 | . 10 12 62 Destroy Structure 29 | . . . 29 Lose Combat Pursuer 30 | . . 30 . Influence Decreases 452 | 5 75 40 332 Entered New Map 18 | . 2 . 16 Time Decay 324 | 5 73 40 206 Lost Part 110 | . . . 110 Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 10 3 22 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 6 | . . 1 5 Terminals 6 | . . 1 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . . 3 15 Successful 2 | . . . 2 Failed 16 | . . 3 13 Catastrophic 4 | . . 1 3 Database Lockouts . | . . . . Manual 17 | . . 3 14 Terminals 18 | . . 3 15 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Prototype ID Bank 1 | . . . 1 Recall Investigation 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . 1 5 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 643 | 6 288 129 220 Seismic 643 | 6 288 129 220 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1037 | 77 288 129 543 Spaces Moved 654 | 63 261 86 244 Core 7 | 7 . . . Treads . | . . . . Legs 409 | . 79 86 244 Wheels 238 | 56 182 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 120 Average Speed 104 | 78 92 120 120 Slowest Speed 120 | 100 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 20 | 5 33 8 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 37 | . . . 37 Melee 1 | . . . 1 Projectile . | . . . . AOE 36 | . . . 36 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 841 | 79 291 96 375 Wait 23 | . 3 . 20 Move 651 | 62 260 85 244 Hop . | . . . . Pick Up 22 | 5 6 1 10 Fast Attach 19 | 7 3 . 9 Attach 9 | . . 2 7 Detach 1 | . . . 1 Swap 9 | 1 2 . 6 Drop 15 | . 7 . 8 Fire 78 | 4 10 8 56 Melee 12 | . . . 12 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 2 | . . . 2 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 14) 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 385 | -9/Materials | Discovered new exit (range 11) 495 | -9/Materials | Entered Storage 674 | -9/Storage | Crushed by falling debris 674 | -9/Storage | Core integrity fell below 50% 719 | -9/Storage | Core integrity fell below 20% 783 | -9/Storage | Lost 11 parts (1p3n4u3w) 960 | -9/Storage | Build established: Scavenger-Mutant 1038 | -9/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 00964_ Acquired Aluminum Leg. 00968_ Dropped Rocket Launcher. 00968_ Acquired Aluminum Leg. 00969_ Acquired 10 matter. 00971_ K-01 Serf collects debris. 00977_ System corrupted: Matter fused (-9). 00977_ K-01 Serf collects debris. 01009_ A-02 Transporter destroyed. 01013_ Acquired 17 matter. 01016_ C-30 ARC bursts open, deploying its payload. 01016_ L-31 Rogue unfolds itself. 01016_ G-34 Mercenary unfolds itself. 01017_ Dropped Heat Sink. 01017_ Acquired Med. Storage Unit. 01020_ Acquired Beam Rifle. 01021_ Acquired 10 matter. 01023_ R-06 Scavenger collects Heat Sink. 01023_ Acquired Beam Rifle. 01031_ R-06 Scavenger collects Ion Engine. 01032_ R-06 Scavenger collects Heat Sink. 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