Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 03:18:18 Player: Zaros426 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (210) 1050 Value Destroyed (5166) 5166 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1207) 1207 TOTAL SCORE: 12403 Bonus ------- High Alert Combat Kills 851 Follower Combat Kills 188 Aligned with FarCom 300 Friendly Fire -132 Cogmind --------- Core Integrity 0/850 Matter 226/300 Energy 26/100 System Corruption 10% Temperature Cool (1) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag Array Biomechanical Wings > --- UTILITY (7) ------ Structural Scanner Advanced Signal Interpreter Cloaking Device System Shield > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (5) ---- Skeleton Box Chronowheel Latent Energy Streamer Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Improved Gravmag System > --- UTILITY ---------- Advanced Weight Redist. System Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Reaction Control System Hacking Suite System Shield > --- WEAPON ----------- Latent Energy Streamer Coil Gun Heavy Mace > --- INVENTORY -------- Skeleton Box Chronowheel Improved Datajack Plasma Cutter [Rating: 67] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Flak Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . Utility 5 | . . . 1 . . . 1 1 2 . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 227 | 7 17 5 24 10 1 5 65 38 11 . 44 Power 14 | 1 1 . 2 1 . . 1 4 1 . 3 Engine 12 | 1 1 . 2 1 . . 1 4 1 . 1 Core 2 | . . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 50 | 2 4 . 4 5 . 3 12 7 1 . 12 Treads 26 | 2 2 . 4 3 . 3 11 . 1 . . Leg 4 | . . . . . . . . 1 . . 3 Wheel 10 | . 2 . . 2 . . 1 5 . . . Hover 5 | . . . . . . . . . . . 5 Flight 5 | . . . . . . . . 1 . . 4 Utility 69 | 2 2 . 7 1 1 2 19 13 6 . 16 Device 39 | 1 1 . 2 1 . 1 12 8 3 . 10 Storage 8 | 1 1 . 1 . 1 . 2 . . . 2 Processor 8 | . . . . . . . 1 2 3 . 2 Hackware 2 | . . . . . . . . . . . 2 Protection 12 | . . . 4 . . 1 4 3 . . . Artifact . | . . . . . . . . . . . . Weapon 94 | 2 10 5 11 3 . . 33 14 3 . 13 Energy Gun 9 | 1 4 . . 1 . . 2 1 . . . Energy Cannon 13 | . . . . . . . 6 5 . . 2 Ballistic Gun 25 | 1 1 2 4 1 . . 12 2 . . 2 Ballistic Cannon 12 | . . . 5 1 . . 5 1 . . . Launcher 14 | . 4 3 2 . . . 1 2 . . 2 Special Weapon 4 | . . . . . . . . 1 1 . 2 Impact Weapon 13 | . . . . . . . 7 2 2 . 2 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 4 | . 1 . . . . . . . . . 3 Unidentified Prototypes 4 | . . . . . . . 1 . . . 3 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . 3 Parts Lost 55 | . 9 2 1 1 . . 3 26 . . 13 Power 7 | . 1 1 . . . . . 4 . . 1 Propulsion 16 | . 2 . . . . . . 8 . . 6 Utility 14 | . . . 1 . . . 2 6 . . 5 Weapon 18 | . 6 1 . 1 . . 1 8 . . 1 Highest Loss Streak 11 | . 4 1 1 1 . . 1 11 . . 6 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 97 85 98 99 100 100 99 85 56 53 81 Engine 8 | . 13 . 10 11 11 11 8 6 . . 1 Treads 21 | . 24 28 22 18 22 22 27 15 1 . . Device 14 | . 14 14 10 11 11 11 18 14 6 13 14 Storage 9 | . 14 14 11 11 11 11 9 6 . . . Processor 3 | . . . . . . . 3 7 28 33 17 Protection 5 | . . . 11 11 11 10 4 5 . . . Energy Gun 5 | . 16 . . 6 11 11 5 6 . . . Ballistic Gun 12 | . 3 20 21 6 11 11 15 11 . . 2 Ballistic Cannon 5 | . . . 11 19 11 11 2 . . . . Launcher 1 | . 6 7 . . . . . . . . . Peak Build Rating 67 | 7 9 8 22 26 27 28 41 47 36 30 67 Average Rating 25 | 4 7 7 16 23 25 25 34 37 28 30 50 On Entrance 20 | . 7 8 8 22 24 27 24 41 19 32 30 Naked Turns . | . . . . . . . . . . . . Heaviest Build 78 | 15 32 30 75 75 70 66 77 78 7 4 28 Greatest Support 70 | 40 40 40 40 48 48 50 70 62 6 6 65 Greatest Overweight (x) 20 | . 3 . 1 7 1 1 3 20 1 . 3 Average Overweight (x) . | . . . . 3 1 1 . 3 . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 5 5 10 Average Capacity 17 | 6 12 15 19 20 20 20 20 19 5 5 5 Most Carried 20 | 1 13 15 20 20 20 20 20 20 5 5 10 Average Carried 16 | . 6 14 17 19 19 19 19 17 4 5 5 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 5 5 5 Final Carried 20 | 1 13 15 20 20 20 20 20 5 4 5 5 Class Distribution -------------------- 42% | Tank 28% | Mutant 13% | Skirmisher 5% | Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 5253 | 242 480 108 760 349 . 190 1858 638 . . 628 Remotely . | . . . . . . . . . . . . Salvage Created 6276 | 17 686 66 845 120 . 235 2395 918 . . 994 Parts 396 | 4 46 17 67 12 . 17 154 53 . . 26 Haulers Intercepted 12 | . 1 . 3 . . . 4 1 . . 3 Recyclers Shooed 6 | . 2 . 1 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 133 | . 17 6 19 6 . 4 50 22 . . 9 Melee 2 | . . . . . . . . . . . 2 Guns 68 | . 10 . 3 . . 2 37 16 . . . Cannons 33 | . . . 14 6 . 2 10 1 . . . AOE 28 | . 7 6 2 . . . 3 4 . . 6 Classes Destroyed 19 | 1 8 . 3 1 . . 4 2 . . . Worker 14 | . 2 . 2 1 . 1 4 1 . . 3 Builder 20 | . 1 1 1 1 . 2 9 2 . . 3 Tunneler 5 | 1 . 1 . 1 . 1 . 1 . . . Hauler 12 | . 1 . 3 . . . 4 1 . . 3 Recycler 11 | . 1 . . . . 2 4 1 . . 3 Mechanic 3 | . 1 . . . . . 1 1 . . . Operator 4 | . . . 1 . . . 2 1 . . . Watcher 9 | . 3 . 3 . . . 2 1 . . . Swarmer 46 | . 3 6 6 3 . 4 11 6 . . 7 Cutter 2 | . . . . . . . . 2 . . . Grunt 58 | . 14 . 9 2 . . 23 9 . . 1 Brawler 2 | . . . 1 . . . . 1 . . . Duelist 2 | . . . . . . . 2 . . . . Sentry 14 | . . . 4 . . . 9 1 . . . Demolisher 1 | . . . . 1 . . . . . . . Specialist 2 | . . . . . . . 2 . . . . Hunter 2 | . . . . . . . 2 . . . . Programmer 3 | . . . . . . . . 2 . . 1 Heavy 2 | . . . . . . . 1 1 . . . Best Kill Streak 10 | 1 7 4 7 4 . 4 10 7 . . 10 Combat Bots Only 8 | . 5 3 6 4 . 4 8 5 . . 6 Max Kills in Single Turn 8 | 1 2 4 2 1 . 1 2 2 . . 8 Gunslinging 1 | . . . . . . . 1 1 . . . Exploded 6 | . 2 3 2 . . . 2 2 . . 6 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Hostile Shots Fired 1022 | . 101 8 129 29 . 12 178 235 43 . 287 Missed 357 | . 15 1 30 8 . 1 50 67 27 . 158 Damage Taken 9579 | . 1018 96 926 264 . 58 1829 3201 147 . 2040 Core 1998 | . 112 15 138 14 . 4 171 688 84 . 772 Absorbed by Shields 533 | . . . 172 84 . 25 252 . . . . Regen/Repaired (Parts) 22 | . . . . . . . 22 . . . . Core Remaining (%) 55 | 100 . 49 . . . 61 68 1 . . . Volleys Fired 362 | 3 74 10 58 16 . 13 121 61 . . 6 Largest 3 | 2 2 2 3 3 . 3 3 3 . . 1 Hottest 210 | 60 130 40 132 147 . 147 210 177 . . 50 Shots Fired 872 | 5 118 13 173 39 . 39 340 137 . . 8 Gun 621 | 5 99 7 99 2 . 26 260 116 . . 7 Cannon 218 | . . . 72 37 . 13 78 18 . . . Launcher 33 | . 19 6 2 . . . 2 3 . . 1 Special . | . . . . . . . . . . . . Kinetic 582 | 3 23 7 171 38 . 26 240 67 . . 7 Thermal 216 | . 56 . . 1 . 13 97 49 . . . Explosive 32 | . 19 6 2 . . . 2 3 . . . Electromagnetic 42 | 2 20 . . . . . 1 18 . . 1 Robot Hit Streak 25 | 3 7 6 12 4 . 6 13 25 . . 7 Robot Miss Streak 23 | 1 4 1 23 8 . 2 7 7 . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . . . . . . . 6 2 . . . Max Gunslinging Chain 2 | . . . . . . . 2 1 . . . Shots Hit Robots 615 | 3 68 6 98 28 . 19 244 123 . . 26 Core Hits 521 | 1 40 8 79 27 . 15 240 99 . . 12 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 9 | . 2 . . . . . 1 . . . 6 Critical Strikes 13 | . 5 . . . . . 1 . . . 7 Burn 2 | . 2 . . . . . . . . . . Destroy 3 | . 2 . . . . . 1 . . . . Corrupt 1 | . 1 . . . . . . . . . . Smash 7 | . . . . . . . . . . . 7 Melee Attacks 62 | . . . . . . . 21 4 3 . 34 Impact 62 | . . . . . . . 21 4 3 . 34 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . 8 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15100 | 39 1725 382 1374 373 . 400 5251 3307 . . 2249 Guns 7826 | 39 875 33 514 10 . 308 3820 2156 . . 71 Cannons 2685 | . . . 765 363 . 92 1080 385 . . . Explosions 3106 | . 850 349 95 . . . 351 660 . . 801 Melee 1483 | . . . . . . . . 106 . . 1377 Ramming . | . . . . . . . . . . . . Kinetic 6363 | 11 145 33 1279 363 . 154 3075 1232 . . 71 Thermal 4290 | . 576 . . 10 . 246 1819 1068 . . 571 Explosive 1995 | . 811 349 95 . . . 269 293 . . 178 Electromagnetic 969 | 28 193 . . . . . 88 608 . . 52 Impact 1483 | . . . . . . . . 106 . . 1377 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 4 12 . 6 10 Average Corruption 4 | . . . . . . . 2 5 . 6 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 100 | . . . . . . . 53 10 . 1 36 Message Errors 17 | . . . . . . . 11 1 . . 5 Matter Fused 24 | . . . . . . . 11 4 . . 9 Heat Flow Errors 17 | . . . . . . . 10 1 . . 6 Energy Discharges 12 | . . . . . . . 7 1 . . 4 Data Loss (minor) 11 | . . . . . . . 4 1 . . 6 Data Loss (major) 9 | . . . . . . . 6 . . . 3 Misfires 4 | . . . . . . . 2 . . . 2 Alerts 2 | . . . . . . . 1 . . 1 . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . 1 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 734 | . 23 27 3 . . . 2 69 . . 610 Projectiles 3 | . . . 3 . . . . . . . . Explosions 171 | . 23 27 . . . . 2 63 . . 56 Melee 560 | . . . . . . . . 6 . . 554 Knockbacks 59 | . . . 20 8 . 2 21 . . . 8 Impact 7 | . . . . . . . . . . . 7 Kinetic 49 | . . . 19 8 . 2 20 . . . . Secondary 3 | . . . 1 . . . 1 . . . 1 Self-Inflicted Damage 649 | . 69 45 31 . . . 25 217 . . 262 Shots 14 | . 3 2 1 . . . 1 4 . . 3 Rammed 1 | . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 341 | . 329 . 320 282 . 341 244 241 . . 265 Average Temperature 73 | . 81 . 75 127 . 110 51 55 . . 82 Received Heat Transfer 2191 | . 450 . 275 16 . . 586 420 54 . 390 Effects 5 | . 3 . . 2 . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 1 . . 5 Combat Hostiles 2 | . . . . . . . . 1 . . 1 Parts Fried 11 | . . . . . . . . 3 . . 8 Impact Corruptions 19 | . . . . . . . . 1 . . 18 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . 1 . 1 . . . 4 1 . . 2 Heat Transferred 8461 | . 1493 . . 25 . 550 3818 2225 . . 350 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Latent Energy Used 275 | . . . . . . . 75 200 . . . LE Corruption 5 | . . . . . . . 2 3 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 1116 | 5 247 160 664 255 . 123 1116 769 499 204 823 Initial 487 | . 3 52 . 175 . . . 487 342 174 142 Average 318 | 1 96 54 161 107 . 43 638 499 372 188 451 Maximum Alert Level 4 | . 1 . 2 1 . . 4 3 2 1 3 Low Security (%) 56 | 100 93 100 72 71 . 100 32 . . 54 16 Level 1 10 | . 6 . 12 28 . . 2 27 69 45 5 Level 2 18 | . . . 15 . . . 17 68 30 . 72 Level 3 11 | . . . . . . . 36 3 . . 5 Level 4 2 | . . . . . . . 9 . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . Squads Dispatched 38 | . 4 . 5 1 . . 12 10 1 . 5 Investigation 14 | . 3 . . 1 . . 3 2 1 . 4 Extermination 3 | . . . . . . . . 2 . . 1 Reinforcement 14 | . 1 . 4 . . . 6 3 . . . Assault 2 | . . . 1 . . . 1 . . . . Garrison 5 | . . . . . . . 2 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 8 | . . . 3 . . . 4 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 263 | . 22 6 47 7 . 3 69 37 8 3 61 Peak Tracking Total 14 | . 5 3 6 3 . 3 5 5 5 5 14 Tactical Retreats 35 | . 1 . 2 . . . 4 9 2 . 17 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 11 | . 3 . 1 . . . 1 1 2 . 3 Indirectly 1 | . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Most Traps Carried 2 | . . . . 2 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 12 | . . 3 . . . 1 . 2 . . 6 Max in Single Turn 4 | . . 1 . . . 1 . 2 . . 4 Garrison Access 3 | . . . . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 38 | . 5 1 8 1 2 . 12 3 1 . 5 Terminals 25 | . 5 1 6 . . . 9 2 1 . 1 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 1 1 . . 1 Garrison Access 3 | . . . . . . . 1 . . . 2 Total Hacks 142 | . 17 2 31 1 24 . 34 15 3 . 15 Successful 90 | . 6 2 19 1 24 . 16 10 3 . 9 Failed 52 | . 11 . 12 . . . 18 5 . . 6 Catastrophic 11 | . . . 4 . . . 5 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 40 | . 4 1 13 . 1 . 13 6 1 . 1 Terminals 79 | . 17 2 24 . . . 23 8 3 . 2 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 3 | . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 26 | . . . 7 . . . 7 7 . . 5 Garrison Access 7 | . . . . . . . 1 . . . 6 Terminal Hacks 57 | . 6 2 11 1 24 . 6 3 3 . 1 Record 24 | . . . . . 23 . . 1 . . . Part Schematic 1 | . . . 1 . . . . . . . . Robot Analysis 3 | . 1 1 . . . . . . . . 1 Prototype ID Bank 9 | . 3 . 5 . . . . . 1 . . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . Alert Level 3 | . . . . . . . 2 1 . . . Unreport Threat 3 | . . . 2 . . . . 1 . . . Locate Traps 6 | . 2 . 1 . . . 2 . 1 . . Dispatch Records 2 | . . 1 . . . . 1 . . . . Recall Investigation 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 23 | . . . 6 . . . 6 7 . . 4 Insert Component 11 | . . . 3 . . . 3 3 . . 2 Analyze 12 | . . . 3 . . . 3 4 . . 2 Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 Seal Access 2 | . . . . . . . 1 . . . 1 Unauthorized Hacks 4 | . . . 2 . . . 1 . . . 1 Terminals 3 | . . . 2 . . . 1 . . . . Botnet 3 | . . . 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . 1 . . . 1 . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 31 | . 5 1 8 . . . 10 3 1 . 3 Full Trace Events 9 | . 2 . 2 . . . 2 2 . . 1 Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 4 . . . 3 2 . . 2 Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 25 | . . . . . . . . . . . 25 Total Part Build Rating 2 | . . . . . . . . . . . 2 Parts Repaired 1 | . . . . . . . 1 . . . . Time 16 | . . . . . . . 16 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 3 . . . 3 2 . . 2 Part Schematics Acquired 10 | . . . 3 . . . 3 2 . . 2 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 58 | . . . 58 . . . . . . . . Total Damage 607 | . . . 607 . . . . . . . . Kills 9 | . . . 9 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total 3 | . 1 1 . . . . . . . . 1 Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 14380 | 95 1407 1258 2045 1310 1104 1037 3804 1145 194 35 946 Spaces Moved 7476 | 53 741 760 802 588 456 408 1514 525 352 86 1191 Core 353 | 7 . . . . . . . 55 . . 291 Treads 5049 | 46 615 760 802 329 456 408 1513 120 . . . Legs 66 | . . . . . . . . . . . 66 Wheels 697 | . 126 . . 259 . . 1 311 . . . Hover 479 | . . . . . . . . . . . 479 Flight 832 | . . . . . . . . 39 352 86 355 Fastest Speed 37 | 50 95 160 160 170 240 232 145 40 40 40 37 Average Speed 159 | 145 153 160 221 209 240 239 176 161 45 40 59 Slowest Speed 1050 | 160 240 160 240 240 240 240 243 1050 120 40 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 1 . 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 62 | 5 92 100 69 100 70 94 96 14 14 66 32 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . Scrap Searched 5 | . . 2 . 2 . 1 . . . . . Spaces Dug 25 | . . . . . . . 18 . 2 . 5 Terrain Destroyed 395 | . 114 59 21 . . 18 43 95 2 . 43 Melee 25 | . . . . . . . 18 . 2 . 5 Projectile 10 | . . . . . . . 10 . . . . AOE 360 | . 114 59 21 . . 18 15 95 . . 38 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Total 9097 | 63 887 789 968 641 470 438 2325 692 384 86 1354 Wait 752 | . 37 12 44 5 5 6 564 42 5 . 32 Move 7457 | 52 740 759 801 587 455 407 1513 524 350 85 1184 Hop 4 | . . . . . . . . . 1 . 3 Pick Up 89 | 1 16 3 19 10 4 3 16 8 3 . 6 Fast Attach 82 | 7 7 . 7 1 . . 13 10 4 . 33 Attach 47 | . 4 1 2 1 . . 6 19 7 . 7 Detach 17 | . . . . . . . 1 4 5 1 6 Swap 99 | . 6 4 15 8 1 5 46 9 . . 5 Drop 112 | . 3 . 22 12 5 4 23 11 5 . 27 Fire 362 | 3 74 10 58 16 . 13 121 61 . . 6 Melee 62 | . . . . . . . 21 4 3 . 34 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . Escape Stasis 11 | . . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 96 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 6) 556 | -10/Materials | Discovered new exit (range 16) 755 | -10/Materials | Discovered new exit (range 16) 1012 | -10/Materials | Discovered new exit (range 7) 1233 | -10/Materials | Lost 4 parts (1n3w) 1503 | -10/Materials | Entered Mines 1786 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1815 | -10/Mines | Discovered new exit (range 10) 1816 | -10/Mines | Learned location of Storage (-7) 1908 | -10/Mines | Learned Materials emergency access door positions 1935 | -10/Mines | Identified exit to Subcaves 2207 | -10/Mines | Discovered new exit (range 12) 2220 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2231 | -10/Mines | Core integrity fell below 50% 2761 | -10/Mines | Entered Materials 2761 | -9/Materials | Accompanied by 3 allies 2761 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3042 | -9/Materials | Identified exit to Mines 3148 | -9/Materials | Build established: Tank 4411 | -9/Materials | Discovered new exit (range 8) 4761 | -9/Materials | First assault squad dispatched 4806 | -9/Materials | Entered Mines 4807 | -9/Mines | Assembled infested the area 4933 | -9/Mines | Found DCF Scrap (11 items) 5008 | -9/Mines | Learned 4 Materials zone layouts 5054 | -9/Mines | Identified exit to Materials 5064 | -9/Mines | Discovered exit to Materials (range 8) 5287 | -9/Mines | Met a Derelict shopkeep closing up shop 5812 | -9/Mines | Found a hidden stash of uninstalled traps 5996 | -9/Mines | Discovered new exit (range 5) 6116 | -9/Mines | Entered Exiles 6155 | -9/Exiles | Discovered new exit (range 14) 6203 | -9/Exiles | Met 8R-AWN 6241 | -9/Exiles | Met EX-HEX 6318 | -9/Exiles | Met EX-BIN 6347 | -9/Exiles | Aligned with FarCom system 6349 | -9/Exiles | Given EX-Vault access code 6405 | -9/Exiles | Opened EX-Vault 6417 | -9/Exiles | Found Skeleton Box 6424 | -9/Exiles | Found Latent Energy Streamer 6472 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6554 | -9/Exiles | Met EX-DEC 6655 | -9/Exiles | Learned location of Zion (-6) 6782 | -9/Exiles | Discovered new exit (range 10) 7001 | -9/Exiles | Found Chronowheel 7220 | -9/Exiles | Stole three prototypes: Skeleton Box, Chronowheel, Latent Energy Streamer 7220 | -9/Exiles | Entered Mines 7978 | -8/Mines | Discovered exit to Materials (range 5) 8101 | -8/Mines | Discovered exit to Materials (range 12) 8257 | -8/Mines | Entered Materials 8257 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8258 | -8/Materials | Identified exit to Factory 8742 | -8/Materials | Repaired Shield Generator 9989 | -8/Materials | Build established: Skirmisher 10007 | -8/Materials | Discovered exit to Factory (range 15) 10126 | -8/Materials | Garrison activated, responded to threat 10257 | -8/Materials | First assault squad dispatched 10299 | -8/Materials | Garrison activated, responded to threat 10355 | -8/Materials | Destroyed 8 combat bots 10564 | -8/Materials | Discovered exit to Factory (range 4) 11131 | -8/Materials | Sterilization system engaged 11131 | -8/Materials | Non-combat units ordered to evacuate 11231 | -8/Materials | Combat units ordered to evacuate 11431 | -8/Materials | Ambient heat levels rising (+10) 11581 | -8/Materials | Ambient heat levels rising (+10) 11731 | -8/Materials | Ambient heat levels rising (+10) 11881 | -8/Materials | Ambient heat levels rising (+10) 12031 | -8/Materials | Ambient heat levels rising (+10) 12061 | -8/Materials | Entered Factory 12061 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12063 | -7/Factory | FarCom data flow suspended 12488 | -7/Factory | Build established: Gunner 12657 | -7/Factory | Lost 3 parts (1n1u1w) 12919 | -7/Factory | Lost 4 parts (1p1n1u1w) 12936 | -7/Factory | Garrison activated, responded to threat 13051 | -7/Factory | Lost 6 parts (2n1u3w) 13100 | -7/Factory | Discovered new exit (range 15) 13102 | -7/Factory | System corruption reached 10% 13146 | -7/Factory | Core integrity fell below 50% 13153 | -7/Factory | Core integrity fell below 20% 13176 | -7/Factory | Lost 11 parts (2p4n2u3w) 13189 | -7/Factory | Discovered new exit (range 3) 13190 | -7/Factory | Identified exit to Factory 13206 | -7/Factory | Entered another Factory area 13206 | -6/Factory | Evolved 2 slots: Utility x2 13289 | -6/Factory | Build established: Mutant 13359 | -6/Factory | Discovered new exit (range 15) 13374 | -6/Factory | Identified exit to Factory 13400 | -6/Factory | Sucked down chute 13400 | -6/Factory | Entered Waste 13405 | -6/Waste | Spotted C-40 Crusher 13415 | -6/Waste | EMP discharged 13415 | -6/Waste | Spotted C-40 Crusher 13419 | -6/Waste | Discovered new exit (range 16) 13420 | -6/Waste | Spotted C-40 Crusher 13435 | -6/Waste | Identified exit to Factory 13435 | -6/Waste | Entered Factory 13668 | -6/Factory | Lost 3 parts (1p1n1u) 13757 | -6/Factory | Discovered exit to Factory (range 3) 14027 | -6/Factory | Fabricated Structural Scanner (x2) 14044 | -6/Factory | Found Prototype Processor 14044 | -6/Factory | Identified Exp. Targeting Computer 14086 | -6/Factory | Build established: Hacker-Mutant 14135 | -6/Factory | Search patrols dispatched 14175 | -6/Factory | System corruption reached 10% 14292 | -6/Factory | Discovered exit to Factory (range 16) 14324 | -6/Factory | Core integrity fell below 50% 14369 | -6/Factory | Core integrity fell below 20% 14381 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14336_ Dropped Lrg. Battery. 14336_ Dropped Cloaking Device. 14337_ Dropped Imp. Hardlight Generator. 14337_ Dropped Phase Cannon. 14338_ The unstable cave ceiling collapses. 14338_ Dropped Med. Storage Unit. 14338_ U-05 Engineer lays Concrete. 14343_ System corrupted: Heat flow error (+218). 14344_ Sneak attack on U-05 Engineer. 14344_ U-05 Engineer suffers critical hit (Smash). 14344_ U-05 Engineer destroyed. 14345_ Acquired 10 matter. 14347_ Gravmag System destroyed. 14352_ Nuclear Pulse Thruster destroyed. 14352_ Dropped Mic. Nuclear Core. 14356_ Acquired Gravmag Array. 14358_ S-27 Virus destroyed. 14361_ System corrupted: Energy discharge (-19). 14361_ Acquired 28 matter. 14376_ Drone sends a signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????! """ """?????????????????????? | | ???????????????????! """ """?????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????? ????????????????????? | | ????????????????????? ##????????????????????? | | ???????????????????? ###???????????????????? | | ????????????????????## ###???????????????????? | | ???????????????????? # ???????????????????? | | ???????????????????? + ?????????????????????? | | ???????????????????? # ????????? ???????? | | ???????????????????? # ???????? ???????? | | ???????????????????? # ??????? ???????? | | ????????????????###### ##??????? ???????? | | ?????????????######### @######## ??????? | | ?????????????##### w ########## ##??????? | | ?????????? !!! s# # # ??????? | | ?????????? !!! ; # # ??????? | | ?????????? !! *! ## + + ??????? | | ??????????? *! ## # # ??????? | | ??????????? * ## # # ??????? | | ???????????? #### # ######### | | ???????????? #### ## ########## | | ???????????? """ """ ??## ## #= # | | ??????????????"" """ ???## ## !+ # | | ??????????????"???"" ???####/####### |#! # | | ?????????????????? ???#### ####### # # | | ????????????????? ??????## ####### # | | ?????????????????####??## ### ####### # [ | | ?????????????????####??## ### # | | ???????????????????????## * # | | ???????????????????????###### # # | | ???????????????????????######+###+####+## # | | ??????????????????????????## # # | | ??????????????????????????## ########## | | ??????????????????????????## ########## | | ??????????????????????????## ##???## | | ??????????????????????????## ##???## | | ??????????????????????????################???##"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 150 EM Shielding 3 Armor Coverage 225 Resistance: EM 25 Evasion (%) 72 Targeting Accuracy 21 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Signal Interpreter | -9/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Plasma Cutter | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Structural Scanner | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed RagnarokHeartBeamcaster Manual? 0 Play Time 02:07:50 Cumulative 28.8 hours Start 2024.08.23 @ 01:08:04 End 2024.08.23 @ 03:18:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dc59b0bc-019c-4032-998c-cba6654b8512