Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.07 @ 17:34:48 Player: uricot Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (987) 987 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 2891 Bonus ------- High Alert Combat Kills 59 Cogmind --------- Core Integrity 364/550 Matter 148/300 Energy 37/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Weight Redist. System Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Armor Plating Tractor Beam Beam Rifle Beam Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Armor Plating Tractor Beam Beam Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Light Cannon [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 50 | 7 6 18 19 Power 7 | . 1 2 4 Engine 7 | . 1 2 4 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 1 6 2 Treads . | . . . . Leg 8 | 2 1 3 2 Wheel . | . . . . Hover 3 | . . 3 . Flight . | . . . . Utility 10 | 3 2 3 2 Device 4 | 2 . 1 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 2 1 Artifact . | . . . . Weapon 22 | 2 2 7 11 Energy Gun 5 | 1 1 1 2 Energy Cannon 3 | . . . 3 Ballistic Gun 8 | 1 . 4 3 Ballistic Cannon . | . . . . Launcher 5 | . 1 2 2 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 95 89 86 Engine 13 | . 11 11 16 Leg 24 | . 27 25 22 Device 7 | . 6 1 13 Storage 11 | . 14 11 9 Protection 12 | . 7 20 8 Energy Gun 7 | . 17 5 2 Ballistic Gun 7 | . . 11 8 Launcher 3 | . 9 . 3 Naked Turns . | . . . . Heaviest Build 35 | 10 21 27 35 Greatest Support 39 | 20 20 30 39 Greatest Overweight (x) 3 | . 1 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 4 8 10 10 Average Carried 7 | 2 6 8 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 8 10 9 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 859 | 260 65 246 288 Remotely 91 | 91 . . . Salvage Created 1102 | 114 92 295 601 Parts 94 | 8 9 37 40 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 3 14 18 Guns 15 | . 1 7 7 Cannons 6 | . . . 6 AOE 14 | . 2 7 5 Classes Destroyed 10 | 2 4 4 . Worker 1 | . . 1 . Builder 5 | . 1 2 2 Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 2 | . 2 . . Swarmer 20 | . 2 11 7 Grunt 7 | . 1 1 5 Sentry 8 | . . 2 6 Best Kill Streak 11 | 4 4 11 4 Combat Bots Only 8 | . 2 8 4 Max Kills in Single Turn 4 | 1 1 4 2 Gunslinging . | . . . . Exploded 3 | . 1 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 432 | . 53 83 296 Missed 161 | . 16 33 112 Damage Taken 1940 | . 241 356 1343 Core 327 | . 94 47 186 Absorbed by Shields 222 | . . . 222 Redirected to Shielding 12 | . 2 . 10 Ignored by Resistances 671 | . 83 117 471 Regen/Repaired (Parts) 80 | . 24 56 . Core Remaining (%) 83 | 100 62 88 . Volleys Fired 100 | 11 19 26 44 Largest 2 | 1 2 2 2 Hottest 100 | 50 100 86 93 Shots Fired 157 | 11 38 33 75 Gun 127 | 11 34 29 53 Cannon 12 | . . . 12 Launcher 18 | . 4 4 10 Special . | . . . . Kinetic 56 | . . 8 48 Thermal 66 | 11 34 21 . Explosive 18 | . 4 4 10 Electromagnetic 17 | . . . 17 Robot Hit Streak 34 | 7 5 10 34 Robot Miss Streak 4 | 1 4 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 113 | 10 18 22 63 Core Hits 72 | 5 8 24 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 2 . 3 . Burn 5 | 2 . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2733 | 127 404 838 1364 Guns 1305 | 127 175 332 671 Cannons 216 | . . . 216 Explosions 1212 | . 229 506 477 Melee . | . . . . Ramming . | . . . . Kinetic 678 | . . 87 591 Thermal 547 | 127 175 245 . Explosive 1212 | . 229 506 477 Electromagnetic 296 | . . . 296 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . 5 11 Projectiles 8 | . . . 8 Explosions 8 | . . 5 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 28 | . 24 4 . Shots 3 | . 2 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 393 | . 393 83 117 Average Temperature 67 | . 130 24 38 Received Heat Transfer 505 | . 12 54 439 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 3 . . . Heat Transferred 1887 | 518 518 851 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 525 | 20 183 373 525 Initial 78 | . 11 . 78 Average 186 | 8 72 151 343 Maximum Alert Level 2 | . . 1 2 Low Security (%) 54 | 100 100 47 17 Level 1 30 | . . 52 37 Level 2 15 | . . . 44 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . . 1 11 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 6 | . . . 6 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 3 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 8 18 41 Peak Tracking Total 15 | . 5 9 15 Tactical Retreats 6 | . 2 . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 2 3 . Successful 4 | . 2 2 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 4 | . 2 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 52 | . 26 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1951 | 127 505 658 661 Spaces Moved 1160 | 79 329 382 370 Core 9 | 9 . . . Treads . | . . . . Legs 1125 | 70 329 356 370 Wheels . | . . . . Hover 26 | . . 26 . Flight . | . . . . Fastest Speed 50 | 50 120 112 120 Average Speed 130 | 112 120 140 131 Slowest Speed 260 | 120 190 260 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 37 19 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 124 | . 12 36 76 Melee . | . . . . Projectile . | . . . . AOE 124 | . 12 36 76 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1447 | 107 398 472 470 Wait 82 | . 37 26 19 Move 1157 | 78 328 381 370 Hop . | . . . . Pick Up 30 | 10 4 11 5 Fast Attach 10 | . 2 2 6 Attach 26 | 7 1 10 8 Detach 9 | 1 2 3 3 Swap 14 | . 3 6 5 Drop 19 | . 2 7 10 Fire 100 | 11 19 26 44 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 490 | -10/Materials | Repaired Aluminum Leg 529 | -10/Materials | Discovered new exit (range 16) 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 930 | -9/Materials | Destroyed 8 combat bots 1209 | -9/Materials | Discovered new exit (range 5) 1275 | -9/Materials | Repaired Grenade Launcher 1291 | -9/Materials | Entered another Materials area 1291 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1619 | -8/Materials | Garrison activated, responded to threat 1952 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf cleans the Atomic Centrifuge. U-05 Engineer builds a Wall. K-01 Serf cleans the Atomic Centrifuge. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. W-25 Informer distress signal alerts nearby ally. S-10 Pest destroyed. Imp. Ion Engine destroyed. Aluminum Leg destroyed. EM Shotgun destroyed. Hvy. Assault Rifle destroyed. Imp. Ion Engine destroyed. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | # """ # "T" ????# #?????????? | | # #! #???# #?????????? | | #####/## %|! #??# #?????????? | | ????# ## |!! ##??# #?????????? | | ????# ## |!! #???# #?????????? | | ????# #########???# +?????????? | | ????# #???????????# #?????????? | | ????# #???????????# #####?????? | | ????# #???????????# !!#?????? | | ????# #???????????# !!#?????? | | ????# #???????????#=% ]]#?????? | | ????# #???????????# ]]#?????? | | ????# #???????????# ==#?????? | | ????# #???????????# ==#?????? | | ????# ######+##???# #####?##### | | ????# #???# ####### | | ????# #???# | | ????# #???# | | ????# #???# | | ????# ##### #???# ####### | | ????# #????? #???# #?????## | | ????#g#?????? #???# #??????# | | ???##/#####??? ? #??????# | | ??## ss #???? #??????# | | #"S sss # ![ #??????# | | #""" """@ s ! o[ #??????# | | # "" """ # t +??????# | | #### """ [#? a#??????# | | ???# #? #??????# | | ???########?? #??????# | | ???????????? """ #??????# | | ??????????? """ #??##### | | ????????????????" #### ### | | ???????????????? ?# # = | | ?????????????????? ### ### # | | ??????????????????????# % # # | | ??????????????????????#]*! * / # | | ??????????????????????#!!! = # # | | ??????????????????????#!! !% # | | ??????????????????????### ## #### | | ????????????????????????######??? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed WaveShrapnelAmplifier Manual? 0 Play Time 00:29:40 Cumulative 1.2 hours Start 2024.05.07 @ 16:17:58 End 2024.05.07 @ 17:34:48 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 014375f2-f015-4cb9-95ed-1c8ceebf0518