Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.04 @ 16:14:25 Player: MoonDog Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (556) 556 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 3784 Bonus ------- High Alert Combat Kills 33 Entered DSFs 500 Cogmind --------- Core Integrity 684/700 Matter 218/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -7/DSF Parts ------- > --- POWER (1) -------- Backup Power III > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ Improved Melee Analysis Suite Backup Plating III Improved Light Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Small Matter Pod (50) Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Improved Carbon-fiber Leg Backup Propulsion III > --- UTILITY ---------- Advanced Visual Processing Unit Improved Melee Analysis Suite Backup Plating III Improved Light Armor Plating > --- WEAPON ----------- Greatsword Greatsword > --- INVENTORY -------- Small Matter Pod [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Visual Processing Unit Device Long-range Tractor Beam Storage Small Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Impact Weapon Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon 2 | . . . . 2 . Parts Attached 43 | 3 8 15 11 6 . Power 3 | . 1 2 . . . Engine 3 | . 1 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 2 7 4 1 . Treads . | . . . . . . Leg 1 | . . . . 1 . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 13 | . 2 7 4 . . Utility 15 | . 3 5 5 2 . Device 6 | . . 3 3 . . Storage 1 | . 1 . . . . Processor 6 | . 2 1 2 1 . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 9 | 1 2 1 2 3 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 2 . 2 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 3 | . . . . 3 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . 4 6 . 4 Power 1 | . . . 1 . . Propulsion 7 | . . 2 4 . 1 Utility 3 | . . 1 1 . 1 Weapon 3 | . . 1 . . 2 Highest Loss Streak 6 | . . 3 6 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 73 | . 67 87 68 58 63 Engine 4 | . . 6 5 6 7 Leg 1 | . . . . 6 7 Wheel 5 | . 22 . . . . Hover 1 | . . . . 6 4 Flight 15 | . 4 29 24 . . Device 7 | . . 13 16 . . Processor 10 | . 16 6 8 11 13 Protection 6 | . . 9 1 10 15 Energy Gun 2 | . 8 . . . . Ballistic Gun 11 | . 11 21 6 . . Impact Weapon 1 | . . . 6 . . Slashing Weapon 3 | . . . . 14 13 Naked Turns 21 | . . . 21 . . Heaviest Build 17 | 2 11 11 17 17 17 Greatest Support 20 | 10 20 18 17 18 18 Greatest Overweight (x) 3 | . 3 1 1 3 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 8 | 3 8 5 5 3 1 Average Carried 3 | . 5 4 4 1 1 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 5 3 5 1 1 Class Distribution -------------------- 54% | Mutant 19% | Scavenger-Mutant 13% | Gladiator 12% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Gladiator | -7/Factory Gladiator | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac DSF Matter Collected 923 | 230 267 332 . . 94 Remotely 236 | . . 236 . . . Salvage Created 815 | 165 138 415 15 . 82 Parts 72 | 12 15 35 4 . 6 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Combat Hostiles Destroyed 18 | . 4 12 1 . 1 Melee 1 | . . . . . 1 Guns 15 | . 3 11 1 . . AOE 2 | . 1 1 . . . Classes Destroyed 12 | 3 4 3 1 . 1 Worker 2 | 1 . 1 . . . Tunneler 3 | 3 . . . . . Hauler 2 | . . 2 . . . Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Watcher 4 | . 2 2 . . . Swarmer 10 | . 3 7 . . . Cutter 1 | . . . 1 . . Grunt 3 | . 1 2 . . . Duelist 1 | . . 1 . . . Sentry 2 | . . 2 . . . Specialist 1 | . . . . . 1 Best Kill Streak 5 | 2 3 5 1 . 1 Combat Bots Only 4 | . 3 4 1 . 1 Max Kills in Single Turn 2 | 1 2 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . 1 1 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac DSF Damage Taken 1821 | 38 172 417 668 . 526 Core 572 | 19 94 51 392 . 16 Absorbed by Shields . | . . . . . . Redirected to Shielding 43 | . . 43 . . . Core Remaining (%) 65 | 92 54 87 28 . . Volleys Fired 80 | 19 25 31 5 . . Largest 2 | 1 2 2 1 . . Hottest 46 | 40 46 46 23 . . Shots Fired 117 | 19 31 62 5 . . Gun 117 | 19 31 62 5 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 79 | . 12 62 5 . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 38 | 19 19 . . . . Robot Hit Streak 6 | 6 4 6 3 . . Robot Miss Streak 7 | 2 5 7 1 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 76 | 15 16 38 6 . 1 Core Hits 49 | 6 10 30 2 . 1 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . . 2 . . . Critical Strikes 4 | 1 . 3 . . . Destroy 3 | . . 3 . . . Corrupt 1 | 1 . . . . . Melee Attacks 16 | . . . 12 . 4 Impact 12 | . . . 12 . . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1434 | 285 304 686 109 . 50 Guns 1111 | 211 263 575 62 . . Cannons . | . . . . . . Explosions 226 | 74 41 111 . . . Melee 92 | . . . 42 . 50 Ramming 5 | . . . 5 . . Kinetic 734 | . 97 575 62 . . Thermal 115 | 74 41 . . . . Explosive 111 | . . 111 . . . Electromagnetic 377 | 211 166 . . . . Impact 42 | . . . 42 . . Slashing 50 | . . . . . 50 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 64 | . . 64 . . . Projectiles . | . . . . . . Explosions 64 | . . 64 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 185 | 39 30 114 2 . . Shots 3 | 1 1 1 . . . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 16 | 15 16 1 . . . Average Temperature 5 | 7 6 1 . . . Received Heat Transfer 69 | . 36 15 . . 18 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | 2 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | 50 50 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 1 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Peak Influence 578 | 25 204 578 254 113 114 Initial 243 | . 16 85 243 97 79 Average 160 | 8 73 267 237 110 105 Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 65 | 100 90 43 . 100 100 Level 1 27 | . 9 34 100 . . Level 2 7 | . . 21 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 1 2 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . 1 1 2 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 11 19 4 . 4 Peak Tracking Total 5 | . 4 5 4 . 3 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac DSF Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Machines Accessed 13 | . 4 4 3 2 . Terminals 10 | . 4 4 1 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 51 | . 20 17 11 3 . Successful 29 | . 11 7 9 2 . Failed 22 | . 9 10 2 1 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 26 | . 10 13 3 . . Terminals 43 | . 20 17 4 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . . . 2 . . Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 5 3 1 1 . Record 1 | . . 1 . . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Terminal Index 2 | . 1 1 . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 6 4 2 . . Terminals 12 | . 6 4 2 . . Track 1 | . 1 . . . . Botnet 8 | . 4 3 1 . . Operators 3 | . 1 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 4 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac DSF Turns Passed 1071 | 112 246 357 146 154 56 Spaces Moved 1305 | 121 303 504 216 123 38 Core 372 | 106 215 . 41 10 . Treads . | . . . . . . Legs 151 | . . . . 113 38 Wheels 24 | 15 9 . . . . Hover . | . . . . . . Flight 758 | . 79 504 175 . . Fastest Speed 26 | 50 37 32 26 100 120 Average Speed 51 | 53 55 34 33 119 120 Slowest Speed 200 | 80 200 117 100 200 120 Overloaded Moves 8 | . . . 8 . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . 4 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 49 42 16 4 56 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 9 | . . . 9 . . Terrain Destroyed 60 | 2 2 47 9 . . Melee 9 | . . . 9 . . Projectile . | . . . . . . AOE 51 | 2 2 47 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Total 1545 | 147 348 620 260 129 41 Wait 69 | . 1 64 4 . . Move 1292 | 120 302 495 215 122 38 Hop 4 | . . 4 . . . Pick Up 16 | 4 6 3 3 . . Fast Attach 26 | 3 6 5 9 3 . Attach 12 | . 2 5 2 3 . Detach 7 | . 1 2 3 1 . Swap 5 | . . 5 . . . Drop 17 | 1 5 6 5 . . Fire 80 | 19 25 31 5 . . Melee 15 | . . . 12 . 3 Ram 2 | . . . 2 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat / [*Min x2] / [*Sto x2]) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 113 | -11/Junkyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 10) 229 | -10/Materials | Discovered new exit (range 11) 239 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 447 | -9/Materials | Discovered new exit (range 17) 535 | -9/Materials | Discovered new exit (range 7) 546 | -9/Materials | Discovered new exit (range 12) 615 | -9/Materials | Discovered new exit (range 9) 713 | -9/Materials | Discovered new exit (range 12) 716 | -9/Materials | Entered another Materials area 716 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 737 | -8/Materials | Lost 3 parts (1n1u1w) 803 | -8/Materials | Discovered new exit (range 15) 844 | -8/Materials | Core integrity fell below 50% 854 | -8/Materials | Lost 6 parts (1p4n1u) 862 | -8/Materials | Entered Factory 862 | -7/Factory | Evolved 2 slots: Weapon x2 1015 | -7/Factory | Identified exit to DSF 1016 | -7/Factory | Entered DSF 1060 | -7/DSF | Additional patrols routed to DSF 1072 | -7/DSF | Self-destructed Last Messages --------------- 01049_ Knocked back. 01049_ Acquired 6 matter. 01051_ Penetrated by Slug. 01051_ Backup Propulsion III destroyed. 01058_ Slug penetrates Wall. 01060_ Hostiles detected in DSF, routing additional patrols. 01062_ H-61 Shepherd calls for reinforcements. 01062_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01062_ Greatsword destroyed. 01062_ Knocked back. 01063_ Acquired 5 matter. 01064_ Knocked back. 01068_ Adv. Visual Processing Unit destroyed. 01068_ Critical hit (Blast). 01069_ Penetrated by Slug. 01070_ Greatsword destroyed. 01070_ Critical hit (Blast). 01070_ Knocked back. 01072_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????? !?????????????????????? | | ?????????????????????? !?????????????????????? | | ?????????????????????? !??????????? ????????? | | ?????????????????????## #??????????? #???????? | | ?????????????????????!! !??????????? ???????? | | ??????????????????????! !??????????? ???????? | | ??????????????????????! !??????????? ???????? | | ????????????#???###???# #???###???#? ##??????? | | ????????????# ?# ?## ##?[[[#? #? ==#?????? | | ???????== ## # ##a a##[[[# ## ==#?????? | | ??????? ^ x **??????? | | ????????? % x *???????? | | ?????????????? ???? *???????? | | ?????????????????????#aH@ a#?????????# ???????? | | ?????????????????????## ##?????????# ???????? | | ????????????????????### ###????????# ##??????? | | ????????????????????#!! !!#????????] ]#??????? | | ????????????????????#!! !!#????????] ]#??????? | | ????????????????????#!! %!!#????????] ]???????? | | ????????????????????##; ###??????### ##??????? | | ????????????????????# !!#??????# ]#??????? | | ????????????????????# !!#??????# ]#??????? | | ????????????????????# !!########## ##??????? | | ????????????????#???#;# ###]]]#]]###! ###?????? | | ???????"" ##**#***### ###]]]#]]## !!""####??? | | ???????"" % !*[ """""#??? | | ???????"" ""##"#??? | | ???????"""""## # # ]]]!!#]]]# ##""%""#?????? | | ????????????????###?# ]]]!!#########"""""#?????? | | ????????????????????###"#####???????##"####?????? | | ??????????????????????###????????????#"#????????? | | ?????????????????????????????????????#""????????? | | ?????????????????????????????????????###????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 11 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 230 Propulsion Shielding 33 Evasion (%) 64 Melee Accuracy 6 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Actuator Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorFieldSystem Manual? 0 Play Time 00:36:40 Cumulative 123.5 hours Start 2023.05.04 @ 11:25:30 End 2023.05.04 @ 16:14:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c473a2a-f678-46ee-a887-c10357ad0166