Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.10 @ 09:07:13 Player: AshCrow Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (121) 605 Value Destroyed (4605) 4605 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1265) 1265 TOTAL SCORE: 11275 Bonus ------- High Alert Combat Kills 278 Follower Combat Kills 438 Met Imprinter 300 Was Imprinted 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/1000 Matter 190/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Field Recycling Unit (0) Self-destruct Interrupter (46) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fusion Compressor Neutrino Core > --- PROPULSION ------- Titanium Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Cooling System Compact Battery Makeshift Salvage Targeting Computer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Phase Cannon Flak Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Field Recycling Unit Gauss Rifle Proton Missile Launcher Improved Remote Datajack Self-destruct Interrupter [Rating: 68] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Flak Cannon Energy Gun Tesla Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 2 Power 2 | . . . . . . . . . . 1 1 Propulsion 3 | . . 2 . . . . . . . . 1 Utility 3 | . . . . 2 . . . . . 1 . Weapon 2 | . . . . . 2 . . . . . . Parts Attached 153 | 7 4 5 31 15 6 7 3 4 22 29 20 Power 27 | 1 2 2 6 5 . 2 . 1 1 6 1 Engine 17 | 1 2 2 6 2 . . . . 1 3 . Core 10 | . . . . 3 . 2 . 1 . 3 1 Reactor . | . . . . . . . . . . . . Propulsion 40 | 2 2 1 12 1 2 3 . . 6 9 2 Treads 21 | 2 . . 10 . 1 2 . . 6 . . Leg 18 | . 2 1 2 1 1 . . . . 9 2 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . Utility 40 | 2 . . 2 6 2 . . 3 10 6 9 Device 21 | 1 . . . 3 1 . . 3 6 3 4 Storage 6 | 1 . . . . 1 . . . 2 . 2 Processor 5 | . . . 2 1 . . . . . 2 . Hackware 1 | . . . . 1 . . . . . . . Protection 7 | . . . . 1 . . . . 2 1 3 Artifact . | . . . . . . . . . . . . Weapon 46 | 2 . 2 11 3 2 2 3 . 5 8 8 Energy Gun 11 | . . 1 1 . . 1 1 . 1 2 4 Energy Cannon 4 | . . . . 1 1 . . . 1 1 . Ballistic Gun 19 | 2 . 1 8 1 1 . 1 . 2 1 2 Ballistic Cannon 4 | . . . . 1 . . . . . 3 . Launcher 5 | . . . 1 . . 1 1 . 1 . 1 Special Weapon 2 | . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 5 | . . 1 2 . . . . 2 . . . Corrupted Parts 2 | . . . 1 . . . . . . . 1 System Corruption 7 | . . . 1 . . . . . . . 6 Parts Lost 58 | . . 1 7 5 1 2 . . 8 6 28 Power 5 | . . 1 . . . . . . . 1 3 Propulsion 18 | . . . 6 2 1 1 . . 2 . 6 Utility 17 | . . . . 3 . . . . 3 2 9 Weapon 18 | . . . 1 . . 1 . . 3 3 10 Highest Loss Streak 13 | . . 1 2 4 1 1 . . 4 2 13 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 78 95 91 94 99 100 100 97 95 58 Engine 4 | . 14 10 10 5 7 1 . . 5 6 2 Core 3 | . . . . 3 . 5 7 7 1 4 3 Treads 19 | . 24 . 30 30 16 18 23 23 27 5 . Leg 7 | . 4 23 10 3 10 5 . . . 18 13 Flight 2 | . . . . . . 5 7 7 1 . . Device 7 | . 14 11 . 6 8 7 7 7 6 15 4 Storage 7 | . 14 11 11 4 2 7 7 7 12 4 6 Processor 6 | . . . 9 12 11 7 7 7 1 5 7 Hackware 3 | . . . . 2 7 7 7 7 1 . . Protection 1 | . . . . 2 . . . . 4 5 2 Energy Gun 7 | . . 11 1 . . 5 8 15 14 6 1 Energy Cannon 2 | . . . . 2 6 7 . . . 5 2 Ballistic Gun 8 | . 28 11 19 14 12 5 6 7 7 5 2 Ballistic Cannon 4 | . . . . 1 7 7 7 7 1 5 4 Launcher 1 | . . . . . . 2 5 . 3 . . Peak Build Rating 68 | 9 10 13 15 27 45 52 51 61 61 66 68 Average Rating 43 | 5 9 11 13 20 37 47 48 59 52 59 43 On Entrance 32 | . 9 9 13 14 26 45 48 51 61 50 66 Naked Turns . | . . . . . . . . . . . . Heaviest Build 77 | 14 14 15 19 28 51 57 57 73 64 77 75 Greatest Support 96 | 40 40 30 80 86 68 70 70 70 96 66 66 Greatest Overweight (x) 5 | . . . . . 1 1 . 1 1 4 5 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 5 Average Capacity 12 | 7 8 8 8 6 7 15 15 15 15 12 5 Most Carried 15 | 7 8 8 8 8 13 15 15 15 15 15 5 Average Carried 11 | 3 6 6 7 6 6 14 14 14 14 12 4 Final Capacity 15 | 8 8 8 8 5 15 15 15 15 15 5 5 Final Carried 15 | 6 4 8 8 5 13 15 15 15 11 5 2 Class Distribution -------------------- 39% | Scavenger-Gunner 17% | Scavenger-Mutant 15% | Scavenger-Tank 12% | Gunner 7% | Mutant 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Matter Collected 3795 | 225 180 89 782 425 144 471 . 109 634 481 255 Remotely . | . . . . . . . . . . . . Salvage Created 4959 | 27 313 287 1249 535 144 316 . . 582 1062 444 Parts 251 | 4 14 19 99 21 7 17 . . 14 36 20 Haulers Intercepted 3 | . . . 3 . . . . . . . . Recyclers Shooed 4 | . . . 1 . . . . . . 2 1 Parts Field Recycled 10 | . . . . . . . . . . 7 3 Retrieved Matter 53 | . . . . . . . . . . 39 14 Parts Self-Destructed 42 | . . . . . . 12 9 5 16 . . Prevented 8 | . . . . . . 4 2 . 2 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 101 | . 7 9 23 9 3 11 . . 14 18 7 Guns 70 | . 7 9 20 7 . 7 . . 13 3 4 Cannons 21 | . . . . 2 3 4 . . . 9 3 AOE 8 | . . . 3 . . . . . 1 4 . Classes Destroyed 16 | 1 2 2 6 2 1 1 . . 1 . . Worker 6 | . . . 3 1 . . . . . 2 . Builder 1 | . . . 1 . . . . . . . . Tunneler 2 | 1 . . . . . . . . . 1 . Hauler 3 | . . . 3 . . . . . . . . Recycler 3 | . . . . 1 . . . . . 2 . Mechanic 1 | . 1 . . . . . . . . . . Operator 2 | . . . 2 . . . . . . . . Watcher 2 | . . . 1 . . . . . . 1 . Swarmer 17 | . . 6 2 . . 5 . . 4 . . Grunt 48 | . 7 1 11 8 . 4 . . 7 8 2 Brawler 3 | . . . 1 . . . . . 1 1 . Duelist 2 | . . . . . . . . . 2 . . Sentry 20 | . . 2 9 . 1 . . . . 6 2 Hunter 2 | . . . . 1 1 . . . . . . Programmer 7 | . . . . . 1 . . . . 3 3 Thief 2 | . . . . . . 2 . . . . . Best Kill Streak 6 | 1 4 6 5 3 1 5 . . 4 4 2 Combat Bots Only 6 | . 4 6 5 3 1 5 . . 4 3 2 Max Kills in Single Turn 3 | 1 1 1 2 1 1 1 . . 2 3 1 Gunslinging 1 | . . . 1 . . . . . 1 . . Exploded 3 | . . . 1 . . . . . 1 3 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 938 | . 49 42 129 78 69 50 . . 111 192 218 Missed 280 | . 15 15 28 18 31 17 . . 34 64 58 Damage Taken 10770 | . 386 269 1490 924 313 581 . . 1690 1645 3472 Core 2179 | . 66 15 251 80 54 30 . . 479 201 1003 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 28 | . . . . . . . . . . 28 . Regen/Repaired (Parts) 786 | . . . . . . . . 786 . . . Core Remaining (%) 64 | 100 73 . 33 85 . . . . 19 76 . Volleys Fired 377 | 1 27 16 116 45 6 31 . . 45 47 43 Largest 4 | 2 2 2 2 2 4 4 . . 4 4 4 Hottest 314 | 40 40 65 65 103 169 206 . . 243 314 180 Shots Fired 823 | 2 54 32 205 90 22 82 . . 123 148 65 Gun 607 | 2 54 32 192 75 10 32 . . 115 57 38 Cannon 166 | . . . . 15 12 38 . . . 82 19 Launcher 41 | . . . 13 . . 12 . . 8 . 8 Special 9 | . . . . . . . . . . 9 . Kinetic 523 | 2 54 16 178 82 16 49 . . 51 64 11 Thermal 193 | . . . . 8 . . . . 59 84 42 Explosive 33 | . . . 13 . . 12 . . 8 . . Electromagnetic 74 | . . 16 14 . 6 21 . . 5 . 12 Robot Hit Streak 24 | 1 6 9 14 24 10 8 . . 13 14 19 Robot Miss Streak 13 | 1 3 2 3 2 2 6 . . 13 5 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 10 | . 2 1 2 1 . . . . 4 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . 1 . . Shots Hit Robots 536 | 1 36 22 133 72 16 46 . . 71 95 44 Core Hits 293 | 1 18 13 54 28 10 34 . . 47 67 21 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . Critical Strikes 5 | . . . 2 . . . . . 2 1 . Burn 3 | . . . . . . . . . 2 1 . Destroy 2 | . . . 2 . . . . . . . . Melee Attacks 4 | . . . 4 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11191 | 10 390 224 1862 1210 349 869 . . 1503 3435 1339 Guns 6486 | 10 387 220 1622 875 137 369 . . 1421 873 572 Cannons 3032 | . . . . 335 212 500 . . . 1438 547 Explosions 1548 | . . . 240 . . . . . 82 1035 191 Melee . | . . . . . . . . . . . . Ramming 36 | . 3 4 . . . . . . . . 29 Kinetic 5349 | 10 387 45 1458 1035 205 482 . . 623 939 165 Thermal 4261 | . . . . 175 . . . . 750 2302 1034 Explosive 476 | . . . 240 . . . . . 82 154 . Electromagnetic 1069 | . . 175 164 . 144 387 . . 48 40 111 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . 1 . . . . . . 1 22 Average Corruption 2 | . . . 1 . . . . . . 1 12 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 43 | . . . 12 . . . . . . 11 20 Message Errors 12 | . . . 2 . . . . . . 4 6 Matter Fused 8 | . . . 3 . . . . . . 2 3 Heat Flow Errors 5 | . . . 2 . . . . . . 1 2 Energy Discharges 5 | . . . 3 . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . 1 . . . . . . 2 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 212 | . . . . . . 12 . . . 90 110 Projectiles 74 | . . . . . . 12 . . . 40 22 Explosions 138 | . . . . . . . . . . 50 88 Melee . | . . . . . . . . . . . . Knockbacks 32 | . . . . 4 1 7 . . . 17 3 Impact 2 | . . . . . . . . . . . 2 Kinetic 27 | . . . . 4 1 7 . . . 14 1 Secondary 3 | . . . . . . . . . . 3 . Self-Inflicted Damage 837 | . 3 36 262 . . 34 . . 5 272 225 Shots 26 | . . 1 12 . . 1 . . 1 4 7 Rammed . | . . . . . . . . . . . . Targets Rammed 22 | . . 1 . . . . . . . 1 20 Kicked 22 | . . 1 . . . . . . . 1 20 Crushed . | . . . . . . . . . . . . Highest Temperature 843 | . 21 34 277 195 264 288 . . 843 649 552 Average Temperature 185 | . 8 17 56 71 96 126 . . 343 159 263 Received Heat Transfer 2469 | . 216 9 429 459 36 105 . . 408 456 351 Effects 83 | . . . 3 . . . . . 50 18 12 Shutdowns 14 | . . . . . . . . . 6 5 3 Energy Bleed 6 | . . . . . . . . . 2 2 2 Interference 17 | . . . 3 . . . . . 8 5 1 Matter Decay 4 | . . . . . . . . . 4 . . Short Circuit 8 | . . . . . . . . . 6 . 2 Damage (minor) 9 | . . . . . . . . . 7 2 . Damage (major) 21 | . . . . . . . . . 13 4 4 Damage (core) 4 | . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . 2 . Parts Melted 13 | . . . . 1 . . . . 2 7 3 Heat Transferred 6627 | . . . . 259 . . . . 1703 3431 1234 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Peak Influence 817 | 5 194 400 817 464 128 . . . . 592 352 Initial 345 | . 3 81 169 345 74 . . . . 81 259 Average 249 | 1 108 261 519 296 88 . . . . 129 186 Maximum Alert Level 3 | . . 2 3 2 . . . . . 2 1 Low Security (%) 54 | 100 100 30 7 28 100 . . . . 81 53 Level 1 18 | . . 54 2 48 . . . . . 11 46 Level 2 25 | . . 15 82 23 . . . . . 7 . Level 3 2 | . . . 8 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 2 1 9 2 1 . . . . 4 4 Investigation 6 | . . . 4 2 . . . . . . . Extermination 6 | . . . . . 1 . . . . 3 2 Reinforcement 8 | . 2 1 2 . . . . . . 1 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Distress Signals 5 | . 1 1 2 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 146 | . 14 13 38 9 4 12 . . 20 21 15 Peak Tracking Total 6 | . 4 5 5 3 2 3 . . 4 4 6 Tactical Retreats 7 | . . 1 1 . . 1 . . 4 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Traps Triggered 3 | . . . 1 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 23 | . . 2 2 . . 2 . . . 16 1 Max in Single Turn 6 | . . 1 2 . . 1 . . . 6 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 20 | . . 1 11 5 1 . 1 . . . 1 Terminals 16 | . . 1 9 4 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 46 | . . 1 27 15 1 . 1 . . . 1 Successful 23 | . . 1 10 9 1 . 1 . . . 1 Failed 23 | . . . 17 6 . . . . . . . Catastrophic 5 | . . . 3 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . . . 1 4 1 . . . . 3 2 Terminals 34 | . . 1 19 12 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . 3 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . 5 . . . . . . . . Terminal Hacks 20 | . . 1 9 7 1 . 1 . . . 1 Record 1 | . . . 1 . . . . . . . . Robot Analysis 2 | . . . 1 1 . . . . . . . Open Door 4 | . . . 3 . . . 1 . . . . Open DSF 2 | . . . . . 1 . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . . . Fabricator Index 1 | . . . 1 . . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 2 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Retrieve Components 2 | . . . 1 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . . . 8 4 . . . . . . . Full Trace Events 7 | . . . 5 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 19 | . . . 10 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . 3 . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . find_recycling 2 | . . . 2 . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . Programmers 3 | . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Total Allies 16 | . . . 10 . . . . 4 2 . . Largest Group 10 | . . . 10 . . . . 4 4 . . Highest-Rated Group 153 | . . . 88 . . . . 153 153 . . Highest-Rated Ally 39 | . . . 16 . . . . 39 39 . . Zionite Dispatches 1 | . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 125 | . . . 106 . . . . . 19 . . Total Damage 1404 | . . . 941 . . . . . 463 . . Kills 18 | . . . 15 . . . . . 3 . . Allies Corrupted 2 | . . . 1 . . . . . 1 . . Allies Melted 1 | . . . 1 . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Robot Analysis Total 2 | . . . 1 1 . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 . 1 2 . . Drone Launches 6 | . . . . 3 . . . . . 1 2 Drone Recoveries 3 | . . . . 1 . . . . . 1 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Turns Passed 13226 | 85 345 279 1533 752 516 2531 396 2156 1708 2068 857 Spaces Moved 6409 | 43 155 151 729 327 267 957 251 1281 869 847 532 Core 197 | 2 . . . . . . . . . . 195 Treads 4820 | 41 129 . 540 327 267 957 251 1281 869 158 . Legs 1392 | . 26 151 189 . . . . . . 689 337 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 152 155 155 155 152 125 50 Average Speed 162 | 154 153 120 149 160 167 195 155 155 164 186 115 Slowest Speed 400 | 160 160 120 160 160 232 232 155 235 245 400 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 4 18 16 72 30 7 76 40 91 79 20 13 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 2 . 3 1 . . Spaces Dug 185 | . . . . . . 122 . . 63 . . Terrain Destroyed 446 | . . 3 26 2 . 150 . . 89 144 32 Melee . | . . . . . . . . . . . . Projectile 26 | . . . . 2 . . . . 6 15 3 AOE 420 | . . 3 26 . . 150 . . 83 129 29 Terrain Rammed 1 | . 1 . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Total 8494 | 57 216 215 976 465 322 1557 259 1451 1054 1212 710 Wait 1375 | . 21 39 68 68 29 549 . 153 101 261 86 Move 6398 | 42 154 150 728 326 266 956 250 1280 868 846 532 Hop . | . . . . . . . . . . . . Pick Up 85 | 7 3 3 13 6 13 8 3 7 4 14 4 Fast Attach 45 | 6 . 2 8 3 2 1 . . 3 10 10 Attach 38 | 1 3 . 3 3 2 2 1 . 8 9 6 Detach 3 | . . . . . . . . . . 2 1 Swap 70 | . 1 3 20 9 2 4 2 4 11 10 4 Drop 67 | . 6 1 16 5 2 6 3 7 5 12 4 Fire 377 | 1 27 16 116 45 6 31 . . 45 47 43 Melee 4 | . . . 4 . . . . . . . . Ram 1 | . 1 . . . . . . . . . . Kick 22 | . . 1 . . . . . . . 1 20 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 9 | . . . . . . . . . 9 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: Upp / Ext) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 16) 228 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Propulsion x2 633 | -9/Materials | Identified exit to Mines 633 | -9/Materials | Identified exit to Storage 710 | -9/Materials | Entered Storage 769 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 917 | -9/Storage | Lost 3 allies 1165 | -9/Storage | Build established: Scavenger-Mutant 1321 | -9/Storage | Core integrity fell below 50% 1964 | -9/Storage | Garrison activated, responded to threat 2148 | -9/Storage | Discovered new exit (range 15) 2243 | -9/Storage | Entered Materials 2243 | -8/Materials | Evolved 2 slots: Utility x2 2683 | -8/Materials | Lost 4 parts (1n3u) 2925 | -8/Materials | Discovered new exit (range 16) 2995 | -8/Materials | Entered Factory 2995 | -7/Factory | Evolved 2 slots: Weapon x2 3267 | -7/Factory | Discovered new exit (range 11) 3308 | -7/Factory | Build established: Scavenger-Gunner 3511 | -7/Factory | Entered Lower Caves 4314 | -7/Lower Caves | Build established: Gunner 4507 | -7/Lower Caves | Spotted B-75 Beast 5098 | -7/Lower Caves | Build established: Scavenger-Gunner 6030 | -7/Lower Caves | Discovered new exit (range 9) 6042 | -7/Lower Caves | Entered another Lower Caves area 6380 | -7/Lower Caves | Discovered new exit (range 16) 6438 | -7/Lower Caves | Entered Zion 6491 | -7/Zion | Learned 4 Factory zone layouts 6546 | -7/Zion | Discovered new exit (range 10) 6605 | -7/Zion | Given A8's code to call for help 6724 | -7/Zion | Found Prototype Device 6727 | -7/Zion | Identified Phasing AFG 7273 | -7/Zion | Met Imprinter 7310 | -7/Zion | Imprinted 7312 | -7/Zion | Declared Zion's savior 7481 | -7/Zion | Given the Hacking Drone Bay 7485 | -7/Zion | Found Prototype Device 7486 | -7/Zion | Identified Hacking Drone Bay 7623 | -7/Zion | Learned Factory scanalyzer intel 7678 | -7/Zion | Visited the Megawrench Repair Shop 7678 | -7/Zion | Megawrench repaired 9 parts 8594 | -7/Zion | Entered Proximity Caves 8594 | -6/Proximity Caves | Accompanied by 4 allies 8959 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9025 | -6/Proximity Caves | Lost 4 allies 9054 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 9155 | -6/Proximity Caves | Spotted B-75 Beast 9314 | -6/Proximity Caves | Build established: Scavenger-Tank 9887 | -6/Proximity Caves | Learned 4 Factory zone layouts 10144 | -6/Proximity Caves | Core integrity fell below 50% 10160 | -6/Proximity Caves | Core integrity fell below 20% 10293 | -6/Proximity Caves | Discovered new exit (range 4) 10295 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 10302 | -6/Proximity Caves | Entered Factory 10302 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10304 | -6/Factory | Loaded intel: 4 scanalyzer locations 11040 | -6/Factory | Build established: Derelict-Tank 11604 | -6/Factory | Terminal network hard line cut 11645 | -6/Factory | Build established: Scavenger-Tank 12335 | -6/Factory | Discovered new exit (range 5) 12370 | -6/Factory | Entered another Factory area 12370 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12371 | -5/Factory | Identified exit to Upper Caves 12371 | -5/Factory | Identified exit to Extension 12461 | -5/Factory | Build established: Gunner 12835 | -5/Factory | Lost 13 parts (3p1n3u6w) 13011 | -5/Factory | System corruption reached 10% 13084 | -5/Factory | Build established: Mutant 13091 | -5/Factory | Core integrity fell below 50% 13105 | -5/Factory | Lost 9 parts (4n2u3w) 13154 | -5/Factory | Core integrity fell below 20% 13193 | -5/Factory | Zion Recon squad teleported in 13227 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 13193_ K-01 Serf cleans the Nuclear Reactor. 13195_ Acquired Z-Drone Bay. 13198_ Z-Drone released from Z-Drone Bay. 13199_ K-01 Serf cleans the Nuclear Reactor. 13199_ L-41 Fighter sneak attacks. 13199_ Z-Drone destroyed. 13203_ K-01 Serf collects debris. 13203_ Z-Drone retrieved by Z-Drone Bay. 13207_ K-01 Serf collects debris. 13208_ =P,SUCM84U| GXC>&|6FZ%8ZOUV:XQQRYBWPG 13215_ Slug penetrates Wall. 13216_ Penetrated by Slug. 13224_ Tesla Rifle destroyed. 13226_ Imp. Medium Armor Plating destroyed. 13227_ Penetrated by Slug. 13227_ Z-Drone Bay destroyed. 13227_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ######??????##????????????????????????????????? | | # ???? #????????????????????????????????? | | # ?? #????????????????????????????????? | | # """ #????????????????????????????????? | | # """ #????????????????????????????????? | | # """ #????????????????????????????????? | | # "" #????????????????????????????????? | | / "" #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # =#????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | #####+##+#####????????????????????????????????? | | #???# ##############???????????????????????? | | #???# #% #???????????????????????? | | ##### # """ #???????????????????????? | | / """ " #???????????????????????? | | ######## # """ " " #???????????????????????? | | #??????# # #???????????????????????? | | #+##??????# ######/#######???????????????????????? | | ??????????# #?# ########## #?????????????? | | ??????????# #?# hl @ #?????????????? | | ??????????# h = g #?????????????? | | ??????????##### #?????????????? | | ??????????????#! ##########! #?????????????? | | ??????????????#######??????????#####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 36 Energy Capacity 705 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Matter Compressor | -7/Zion | Archive Energy Well | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club I'm Back, Baby! Leap Before You Look Challenges ------------ None Game ------ Seed TractorContainmentCannon Manual? 0 Play Time 02:14:19 Cumulative 17.4 hours Start 2024.12.10 @ 06:45:57 End 2024.12.10 @ 09:07:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d78d384a-ff0f-43e1-8888-543ce86b8019