Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 01:02:31 Player: bgdn01 Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2124) 2124 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4979 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 205/300 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating Particle Gun Pulse Rifle Advanced Beam Rifle Improved EM Pulse Cannon Particle Cannon Particle Cannon Particle Cannon Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Seismic Detector Advanced Targeting Computer ECM Suite Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Deuterium Engine Light Nuclear Core Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Improved Light Armor Plating Heavy EM Shotgun Particle Gun Pulse Rifle Advanced Beam Rifle Improved EM Pulse Cannon Particle Cannon Particle Cannon Particle Cannon Minigun Grenade Launcher Grenade Launcher Improved Datajack Plasma Cutter [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 59 | 7 15 . 10 14 13 Power 7 | 2 1 . . 3 1 Engine 4 | 2 1 . . 1 . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 22 | 2 5 . 9 5 1 Treads . | . . . . . . Leg 22 | 2 5 . 9 5 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 3 . 1 5 2 Device 5 | . 1 . . 3 1 Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 4 | . 1 . . 2 1 Artifact . | . . . . . . Weapon 18 | 2 6 . . 1 9 Energy Gun 6 | 2 2 . . . 2 Energy Cannon 4 | . 2 . . . 2 Ballistic Gun 5 | . 2 . . 1 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 27 | . 1 . . 5 21 Power 2 | . . . . 1 1 Propulsion 9 | . . . . 1 8 Utility 8 | . . . . 2 6 Weapon 8 | . 1 . . 1 6 Highest Loss Streak 11 | . 1 . . 4 11 To Critical Strikes . | . . . . . . Average Backups 21 | . 19 25 24 24 22 Power 2 | . 2 3 3 3 3 Propulsion 2 | . 3 4 2 2 1 Utility 5 | . 4 5 8 6 6 Weapon 8 | . 8 12 9 9 9 Tool/Special . | . . . . . . Unused Backups 22 | . . . 3 6 13 Power 3 | . . . . 1 2 Propulsion . | . . . . . . Utility 5 | . . . . . 5 Weapon 11 | . . . 3 4 4 Tool/Special 3 | . . . . 1 2 Average Slot Usage (%) 97 | . 99 100 99 98 82 Engine 9 | . 13 14 11 3 . Core 1 | . . . . 5 6 Leg 32 | . 28 28 43 35 23 Device 4 | . 2 . . 8 17 Storage 11 | . 14 14 11 9 7 Processor 4 | . . . 10 9 5 Protection 7 | . 11 14 . 8 5 Energy Gun 4 | . 8 . . . 3 Energy Cannon 15 | . 14 28 21 16 4 Ballistic Gun 2 | . 4 . . 1 4 Peak Build Rating 34 | 6 14 14 19 26 34 Average Rating 17 | 4 12 14 18 24 25 On Entrance 13 | . 6 14 14 19 26 Naked Turns . | . . . . . . Heaviest Build 106 | 14 102 102 102 103 106 Greatest Support 45 | 20 20 20 43 43 45 Greatest Overweight (x) 28 | 1 5 5 2 3 28 Average Overweight (x) 2 | . 3 5 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 Most Carried 25 | 2 25 25 25 25 25 Average Carried 21 | . 19 25 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 2 25 25 24 24 18 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1081 | 227 253 13 155 160 273 Remotely . | . . . . . . Salvage Created 2382 | . 419 . 780 672 511 Parts 123 | . 29 . 40 33 21 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 53 | . 13 . 16 13 11 Guns 19 | . 10 . . 1 8 Cannons 31 | . 2 . 15 12 2 AOE 1 | . . . . . 1 Classes Destroyed 9 | . 3 . 2 3 1 Worker 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 8 | . 3 . 2 3 . Swarmer 10 | . 6 . . 4 . Grunt 31 | . 7 . 11 7 6 Brawler 3 | . . . . 1 2 Duelist 2 | . . . 1 . 1 Sentry 6 | . . . 4 1 1 Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 4 . 3 4 4 Combat Bots Only 4 | . 4 . 3 4 4 Max Kills in Single Turn 1 | . 1 . 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 431 | . 77 . 43 74 237 Missed 131 | . 20 . 18 18 75 Hits 300 | . 57 . 25 56 162 Melee 19 | . . . 1 . 18 Projectile 281 | . 57 . 24 56 144 Critical Strikes 17 | . . . 1 8 8 Damage Taken 4151 | . 573 . 341 745 2492 Core 925 | . 83 . 50 90 702 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 101 | . 10 . 91 . . Core Remaining (%) 84 | 100 . 66 87 83 . Volleys Fired 152 | . 39 . 34 41 38 Largest 2 | . 2 . 2 2 2 Hottest 136 | . 136 . 136 136 132 Shots Fired 296 | . 78 . 68 82 68 Gun 104 | . 53 . . 5 46 Cannon 185 | . 25 . 68 77 15 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 74 | . 27 . . 5 42 Thermal 192 | . 33 . 68 77 14 Explosive 7 | . . . . . 7 Electromagnetic 23 | . 18 . . . 5 Robot Hit Streak 15 | . 6 . 12 13 15 Robot Miss Streak 8 | . 7 . 3 7 8 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 201 | . 43 . 47 54 57 Core Hits 120 | . 27 . 20 24 49 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . 1 . . Meltdown 1 | . . . 1 . . Corrupt 1 | . 1 . . . . Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3801 | . 643 . 998 1136 1024 Guns 1146 | . 396 . . 51 699 Cannons 2539 | . 244 . 978 1080 237 Explosions 65 | . . . . . 65 Melee 23 | . . . . . 23 Ramming 28 | . 3 . 20 5 . Kinetic 853 | . 171 . . 51 631 Thermal 2622 | . 323 . 978 1080 241 Explosive 65 | . . . . . 65 Electromagnetic 210 | . 146 . . . 64 Impact . | . . . . . . Slashing 23 | . . . . . 23 Piercing . | . . . . . . Highest Corruption 20 | . 1 1 . . 20 Average Corruption 2 | . 1 1 . . 18 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . 13 2 . . 7 Message Errors 8 | . 5 1 . . 2 Matter Fused 3 | . 2 . . . 1 Heat Flow Errors 2 | . 2 . . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 3 | . 2 . . . 1 Data Loss (major) 1 | . 1 . . . . Misfires 2 | . 1 . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 30 | . . . . 30 . Projectiles 30 | . . . . 30 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 72 | . . . . . 72 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed 5 | . 1 . 3 1 . Kicked 5 | . 1 . 3 1 . Crushed . | . . . . . . Highest Temperature 488 | . 427 . 408 488 54 Average Temperature 119 | . 113 . 137 128 21 Received Heat Transfer 1794 | . 240 . 135 459 960 Effects 11 | . 4 . 4 3 . Shutdowns 2 | . . . 1 1 . Energy Bleed 5 | . 3 . 2 . . Interference 1 | . . . . 1 . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . 1 . . . . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 12 | . . . 9 3 . Heat Transferred 4688 | . 544 . 1776 1924 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 150 | . 97 . 150 103 82 Initial 39 | . . . . 39 18 Average 28 | . 17 . 48 39 16 Influence Increases 1518 | . 381 . 479 381 277 Destroy 0b10 Robot/C 1060 | . 260 . 320 260 220 Destroy 0b10 Robot/NC 50 | . 15 . 10 25 . Destroy Leader 266 | . 66 . 104 46 50 Successful Hack 71 | . 23 . 29 19 . Disable Machine 60 | . 15 . 15 30 . Destroy Structure 11 | . 2 . 1 1 7 Influence Decreases 1518 | . 381 . 385 433 319 Entered New Map 79 | . . . . 55 24 Time Decay 1223 | . 371 . 385 337 130 Lost Part 216 | . 10 . . 41 165 Squads Dispatched 14 | . 4 . 4 1 5 Investigation 5 | . 2 . 2 . 1 Extermination . | . . . . . . Reinforcement 6 | . 2 . 2 1 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 2 . . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 32 . 24 17 15 Peak Tracking Total 6 | . 5 . 3 4 6 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 4 | . 1 . 1 2 . Max in Single Turn 1 | . 1 . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 19 | . 9 . 6 3 1 Terminals 13 | . 6 . 4 2 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 3 | . 2 . . 1 . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 58 | . 24 . 17 14 3 Successful 31 | . 10 . 11 9 1 Failed 26 | . 14 . 6 4 2 Catastrophic 2 | . 1 . . 1 . Database Lockouts 1 | . . . . 1 . Manual . | . . . . . . Terminals 45 | . 18 . 12 12 3 Fabricators . | . . . . . . Repair Stations 6 | . 2 . 4 . . Recycling Units 6 | . 4 . . 2 . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Terminal Hacks 24 | . 8 . 8 7 1 Record 9 | . . . 4 5 . Robot Analysis 2 | . 2 . . . . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Dispatch Records 3 | . 1 . 1 1 . Patrol Status 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 6 . 5 2 1 Full Trace Events 6 | . 2 . 2 1 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . 1 . . Time 60 | . 44 . 16 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . 1 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1346 | . 408 . . 416 522 Terrain 415 | . . . . 415 . Seismic 922 | . 408 . . 1 513 ECM 522 | . . . . . 522 Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 6348 | 57 2701 175 1596 1157 662 Spaces Moved 1781 | 42 616 37 548 375 163 Core 7 | 6 . . . . 1 Treads . | . . . . . . Legs 1774 | 36 616 37 548 375 162 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 470 260 260 260 Average Speed 310 | 111 398 470 260 261 275 Slowest Speed 1450 | 120 470 470 260 330 1450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 92 11 48 28 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . . . 7 Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . . . . . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2317 | 49 790 41 656 473 308 Wait 222 | . 85 5 35 21 76 Move 1776 | 41 615 36 547 374 163 Hop . | . . . . . . Pick Up 44 | 1 24 . 8 8 3 Fast Attach 18 | 6 2 . 2 3 5 Attach 29 | . 7 . 3 6 13 Detach 9 | . 3 . 1 1 4 Swap 24 | 1 7 . 8 7 1 Drop 36 | . 7 . 15 11 3 Fire 152 | . 39 . 34 41 38 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick 5 | . 1 . 3 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 729 | -10/Materials | Discovered new exit (range 10) 957 | -10/Materials | Discovered new exit (range 4) 2083 | -10/Materials | Discovered new exit (range 8) 2193 | -10/Materials | Repaired Broken Imp. Ion Engine 2759 | -10/Materials | Entered Mines 2901 | -10/Mines | Discovered new exit (range 5) 2934 | -10/Mines | Entered Materials 2934 | -9/Materials | Evolved 2 slots: Propulsion x2 3869 | -9/Materials | Build established: Scavenger-Mutant 3962 | -9/Materials | Discovered new exit (range 7) 3975 | -9/Materials | Identified exit to Mines 4257 | -9/Materials | Repaired Particle Cannon 4282 | -9/Materials | Discovered new exit (range 15) 4530 | -9/Materials | Entered another Materials area 4530 | -8/Materials | Evolved 2 slots: Utility x2 4898 | -8/Materials | Central database locked down 5289 | -8/Materials | Discovered new exit (range 15) 5530 | -8/Materials | Lost 4 parts (1p1n1u1w) 5687 | -8/Materials | Entered Factory 5687 | -7/Factory | Evolved 2 slots: Utility x2 6028 | -7/Factory | Garrison activated, responded to threat 6207 | -7/Factory | System corruption reached 10% 6263 | -7/Factory | Lost 11 parts (4n5u2w) 6291 | -7/Factory | Core integrity fell below 50% 6307 | -7/Factory | Lost 3 parts (1p2w) 6316 | -7/Factory | Core integrity fell below 20% 6349 | -7/Factory | Destroyed self with Grenade Launcher Last Messages --------------- 06245_ System corrupted: Hvy. EM Shotgun failed to cycle. 06254_ System corrupted: Matter fused (-10). 06258_ R-06 Scavenger collects Carbon-fiber Leg. 06261_ R-06 Scavenger collects Core Shielding. 06265_ R-06 Scavenger collects Flak Gun. 06266_ Lgt. Nuclear Core destroyed. 06268_ Hvy. EM Shotgun destroyed. 06276_ HBB3XOD:8 5 /|KAHCA0CW%< 0WZD>IIUYA B> 06276_ Flak Gun destroyed. 06279_ Critical hit (Burn: +37). 06317_ System corrupted: Component data lost. 06326_ G-47 Trooper destroyed. 06335_ Acquired 62 matter. 06336_ : /WF XDPK/,SRFLLV4OTWUTU6QRO1/DRL4RM 06339_ K-01 Serf collects debris. 06347_ U-05 Engineer lays Concrete. 06349_ Grenade Launcher destroyed. 06349_ K-01 Serf collects debris. 06349_ Grenade Launcher destroyed. 06349_ Destroyed Grenade Launcher. 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" #?????########### """""" # | | ?????????????????" #???????????????# """""" # | | ?????????????????" ????????????????# """""" # | | ?????????????????" ????????????????#= # | | ?????????????????? ????????????????############## | | ?????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 85% | -10/Materials | Broken Particle Cannon | 17% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- It's Just You Made in Tau Ceti IV More Dakka Please Challenges ------------ None Game ------ Seed ermo Manual? 1 Play Time 00:55:36 Cumulative 3.9 hours Start 2025.05.22 @ 00:04:42 End 2025.05.22 @ 01:02:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7df3e8be-27d3-41b1-a585-64a8d35ab8eb