Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.07 @ 01:00:41 Player: Gabe+Kate4EVR Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (143) 715 Value Destroyed (6259) 6259 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (843) 843 TOTAL SCORE: 12917 Bonus ------- High Alert Combat Kills 343 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 206/300 Energy 598/610 System Corruption 24% Temperature Cool (6) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Fission Core > --- PROPULSION (4) --- Improved Heavy Treads Improved Heavy Treads > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Improved Energy Well Improved Signal Interpreter Improved Targeting Computer Improved Target Analyzer Improved Target Analyzer Transmission Jammer > --- WEAPON (3) ------- Variable Charge Gun Heavy Wave Gun Matter Neutralizer > --- INVENTORY (25) --- Improved Heavy Treads Improved Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Improved Heat Sink Advanced Heat Sink Matter Compressor (250) System Shield Tesla Rifle Plasma Rifle Wave Gun Coil Gun Railgun Railgun Railgun Improved Proton Missile Launcher Long-range Missile Launcher Remote Datajack Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Improved Energy Well Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Weapon Cycler Advanced Thermal Shield > --- WEAPON ----------- Wave Gun Advanced Plasma Cannon Hypervelocity Coil Gun > --- INVENTORY -------- Micro Fission Core Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Matter Compressor System Shield Wave Gun Heavy Gauss Cannon Improved Proton Missile Launcher Long-range Missile Launcher Remote Datajack Lance [Rating: 118] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . 1 1 . . . . . . . Utility 8 | . . 1 1 1 . . 2 . 1 2 Weapon 1 | . . . . 1 . . . . . . Parts Attached 233 | 6 2 20 21 31 15 5 . 15 48 70 Power 40 | 1 1 3 2 3 2 1 . 2 10 15 Engine 8 | 1 1 2 1 1 . . . 1 1 . Core 27 | . . 1 1 2 1 . . 1 9 12 Reactor 5 | . . . . . 1 1 . . . 3 Propulsion 47 | 2 . 5 10 7 2 . . 3 9 9 Treads 26 | . . . . 5 2 . . 1 9 9 Leg 19 | 2 . 5 10 2 . . . . . . Wheel 2 | . . . . . . . . 2 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 69 | 1 1 7 3 7 6 4 . 8 13 19 Device 39 | . . 5 2 3 2 2 . 7 7 11 Storage 7 | 1 1 . . 1 1 1 . . 1 1 Processor 16 | . . 1 1 1 1 . . 1 4 7 Hackware . | . . . . . . . . . . . Protection 7 | . . 1 . 2 2 1 . . 1 . Artifact . | . . . . . . . . . . . Weapon 77 | 2 . 5 6 14 5 . . 2 16 27 Energy Gun 32 | 2 . 3 1 2 3 . . 1 7 13 Energy Cannon 16 | . . . . 7 . . . 1 5 3 Ballistic Gun 12 | . . 2 4 1 . . . . 2 3 Ballistic Cannon 4 | . . . . . 1 . . . 1 2 Launcher 5 | . . . . 3 . . . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 6 | . . . . . 1 . . . 1 4 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . 1 1 Corrupted Parts 2 | . . . 1 . . . . . . 1 System Corruption 16 | . . . 14 . . . . . . 2 Parts Lost 103 | . . . 3 18 . 1 . 12 28 41 Power 20 | . . . . 2 . . . 2 6 10 Propulsion 25 | . . . 3 5 . . . 2 7 8 Utility 29 | . . . . 6 . 1 . 4 8 10 Weapon 29 | . . . . 5 . . . 4 7 13 Highest Loss Streak 13 | . . . 2 7 . 1 . 10 13 12 To Critical Strikes 1 | . . . . 1 . . . . . . Average Slot Usage (%) 84 | . 85 98 94 79 66 82 . 77 83 85 Engine 2 | . 14 10 . 4 . . . . . . Core 4 | . . . 8 1 . . . . 8 5 Reactor 1 | . . . . . 6 7 . 4 . 3 Treads 10 | . . . . 12 14 15 . 11 17 11 Leg 8 | . 28 32 34 5 . . . . . . Device 12 | . . 7 14 9 3 13 . 27 15 16 Storage 7 | . 14 11 9 7 4 7 . 6 5 6 Processor 13 | . . 9 9 8 7 . . 1 15 25 Protection 3 | . . 3 . 6 13 15 . 5 . . Energy Gun 9 | . 28 19 4 2 9 23 . 17 5 7 Energy Cannon 2 | . . . . 9 . . . . 3 3 Ballistic Gun 2 | . . 2 13 6 . . . . 1 1 Piercing Weapon 1 | . . . . . 3 . . . 2 1 Peak Build Rating 118 | 6 7 18 34 45 73 72 71 89 93 118 Average Rating 58 | 4 6 11 28 38 58 70 71 75 73 98 On Entrance 41 | . 6 6 18 34 32 72 71 71 54 93 Naked Turns . | . . . . . . . . . . . Heaviest Build 138 | 11 26 33 38 85 115 136 135 138 132 124 Greatest Support 150 | 20 20 30 55 112 140 140 140 140 130 150 Greatest Overweight (x) 27 | . 1 1 1 27 . . . 3 3 27 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 25 25 25 25 25 Average Capacity 20 | 6 13 15 15 18 13 23 25 25 25 25 Most Carried 25 | 2 7 15 15 20 20 24 24 25 25 25 Average Carried 17 | 1 5 13 14 15 12 21 24 23 19 23 Final Capacity 25 | 8 15 15 15 20 20 25 25 25 25 25 Final Carried 25 | 2 7 15 15 20 20 24 24 22 25 25 Class Distribution -------------------- 28% | Scavenger-Gunner 27% | Scavenger-Mutant 23% | Mutant 11% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Matter Collected 3878 | 163 84 277 392 493 574 48 . 101 689 1057 Remotely 40 | . . 40 . . . . . . . . Salvage Created 6670 | . 84 580 662 1009 . 97 . 489 1367 2382 Parts 319 | . 5 35 33 45 . 5 . 15 70 111 Haulers Intercepted 3 | . . 1 2 . . . . . . . Recyclers Shooed 18 | . . 1 3 5 . . . . 7 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Combat Hostiles Destroyed 121 | . 2 16 11 20 . 2 . 9 24 37 Melee 22 | . . . . 1 . . . . 10 11 Guns 62 | . 2 16 10 3 . 2 . 9 3 17 Cannons 26 | . . . . 9 . . . . 9 8 AOE 6 | . . . . 6 . . . . . . Classes Destroyed 15 | . 1 5 2 5 . . . 1 . 1 Worker 4 | . . . . 1 . . . . 1 2 Builder 3 | . . . . 1 . . . . 1 1 Hauler 3 | . . 1 2 . . . . . . . Recycler 8 | . . 1 1 4 . . . . . 2 Watcher 4 | . . . 1 2 . . . . 1 . Swarmer 32 | . . 9 4 6 . . . 3 1 9 Grunt 35 | . 2 5 4 6 . . . 3 6 9 Brawler 3 | . . 1 . 1 . . . . . 1 Duelist 1 | . . . . . . . . . . 1 Protector 1 | . . . . 1 . . . . . . Sentry 9 | . . 1 1 3 . . . 1 2 1 Specialist 3 | . . . . . . . . 1 2 . Hunter 14 | . . . 2 1 . 1 . . 6 4 Programmer 19 | . . . . 1 . 1 . . 5 12 Heavy 4 | . . . . 1 . . . 1 2 . Best Kill Streak 9 | . 1 4 6 9 . 1 . 3 4 6 Combat Bots Only 6 | . 1 4 4 6 . 1 . 3 4 5 Max Kills in Single Turn 3 | . 1 1 1 3 . 1 . 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . . . 2 . . . . . . Melee 1 | . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Hostile Shots Fired 1527 | . 10 57 90 367 . 12 . 190 268 533 Missed 478 | . 4 19 22 152 . 4 . 53 83 141 Damage Taken 18746 | . 68 365 898 3172 . 110 . 2111 4339 7683 Core 2863 | . 11 52 165 669 . . . 99 716 1151 Absorbed by Shields 18 | . . . . . . . . 18 . . Redirected to Shielding 76 | . . . . . . 19 . 57 . . Ignored by Resistances 329 | . . . . . . 11 . 122 . 196 Regen/Repaired (Parts) 793 | . . . . . . . . . 793 . Core Remaining (%) 67 | 100 95 87 70 . . 4 . 88 28 . Volleys Fired 368 | . 11 29 58 72 . 7 . 33 68 90 Largest 3 | . 2 2 2 3 . 3 . 3 3 3 Hottest 254 | . 90 130 93 240 . 225 . 230 248 254 Shots Fired 848 | . 22 58 110 189 . 23 . 95 138 213 Gun 603 | . 22 58 110 92 . 23 . 93 49 156 Cannon 235 | . . . . 88 . . . 2 89 56 Launcher 10 | . . . . 9 . . . . . 1 Special . | . . . . . . . . . . . Kinetic 266 | . . 16 95 58 . . . . 38 59 Thermal 539 | . 22 42 15 122 . 23 . 95 100 120 Explosive 10 | . . . . 9 . . . . . 1 Electromagnetic 33 | . . . . . . . . . . 33 Robot Hit Streak 20 | . 3 12 14 9 . 3 . 20 18 15 Robot Miss Streak 6 | . 3 2 5 6 . 5 . 2 4 3 Penetration Max 2 | . . . 1 . . . . . 1 2 Secondary Targets 6 | . . 1 . 1 . . . 1 . 3 Max Gunslinging Chain 1 | . . 1 . 1 . . . 1 . 1 Shots Hit Robots 597 | . 10 37 61 102 . 10 . 71 126 180 Core Hits 283 | . 5 24 23 56 . 5 . 25 57 88 Critical Kills 6 | . . 1 . 1 . . . . . 4 Critical Parts Destroyed 11 | . . . . 2 . . . . . 9 Critical Strikes 51 | . 1 2 . 6 . 2 . 7 8 25 Burn 20 | . 1 1 . 2 . 2 . 7 2 5 Meltdown 2 | . . . . 1 . . . . . 1 Destroy 15 | . . 1 . 2 . . . . . 12 Blast 3 | . . . . . . . . . 3 . Corrupt 2 | . . . . . . . . . . 2 Smash 1 | . . . . 1 . . . . . . Impale 8 | . . . . . . . . . 3 5 Melee Attacks 84 | . . . 1 3 . . . . 35 45 Impact 4 | . . . 1 3 . . . . . . Slashing . | . . . . . . . . . . . Piercing 80 | . . . . . . . . . 35 45 Sneak Attacks 3 | . . . . . . . . . 2 1 Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks 4 | . . . . . . . . . . 4 Damage Inflicted 15685 | . 118 538 1091 2954 . 209 . 1618 3809 5348 Guns 6974 | . 118 538 1048 630 . 209 . 1555 774 2102 Cannons 4782 | . . . . 1198 . . . 52 2013 1519 Explosions 1309 | . . . . 986 . . . . . 323 Melee 2505 | . . . 43 84 . . . . 1019 1359 Ramming 115 | . . . . 56 . . . 11 3 45 Kinetic 3378 | . . 146 892 433 . . . . 1019 888 Thermal 8111 | . 118 392 156 1395 . 209 . 1607 1768 2466 Explosive 1191 | . . . . 986 . . . . . 205 Electromagnetic 385 | . . . . . . . . . . 385 Impact 127 | . . . 43 84 . . . . . . Slashing . | . . . . . . . . . . . Piercing 2378 | . . . . . . . . . 1019 1359 Highest Corruption 24 | . . . 14 17 17 17 . . 6 24 Average Corruption 9 | . . . 14 9 17 17 . . 4 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 180 | . . . 16 31 32 17 . . 35 49 Message Errors 45 | . . . 4 10 6 2 . . 8 15 Matter Fused 37 | . . . 2 5 11 4 . . 6 9 Heat Flow Errors 24 | . . . 1 6 2 4 . . 6 5 Energy Discharges 25 | . . . . 4 8 . . . 8 5 Parts Rejected 1 | . . . . 1 . . . . . . Parts Fused 2 | . . . . . . 2 . . . . Data Loss (minor) 17 | . . . 4 . 3 1 . . 4 5 Data Loss (major) 7 | . . . 2 1 1 1 . . 1 1 Misfires 8 | . . . 1 2 . 2 . . 1 2 Alerts 6 | . . . . 1 1 1 . . 1 2 Misdirections 3 | . . . . 1 . . . . . 2 Weapon Failures 5 | . . . 2 . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 481 | . . . 33 91 . . . . 116 241 Projectiles 125 | . . . . 12 . . . . 50 63 Explosions 171 | . . . . 79 . . . . . 92 Melee 185 | . . . 33 . . . . . 66 86 Knockbacks 9 | . . . . . . . . . 6 3 Impact 1 | . . . . . . . . . . 1 Kinetic 8 | . . . . . . . . . 6 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 243 | . . . . 117 . . . . . 126 Shots 4 | . . . . 2 . . . . . 2 Rammed 30 | . . . . 21 . . . 3 . 6 Targets Rammed 31 | . . . . 21 . . . 3 1 6 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . Highest Temperature 1089 | . 138 171 245 1089 129 355 . 225 268 505 Average Temperature 133 | . 71 62 74 202 64 144 . 81 86 143 Received Heat Transfer 3083 | . 36 69 171 678 . . . 531 817 781 Effects 27 | . . . . 19 . . . . . 8 Shutdowns 7 | . . . . 4 . . . . . 3 Energy Bleed 4 | . . . . 3 . . . . . 1 Interference 2 | . . . . 1 . . . . . 1 Matter Decay 2 | . . . . 1 . . . . . 1 Short Circuit 3 | . . . . 2 . . . . . 1 Damage (minor) 7 | . . . . 6 . . . . . 1 Damage (core) 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried 3 | . . . 1 . . . . . . 2 Impact Corruptions 1 | . . . 1 . . . . . . . Robots Melted 5 | . . . . 2 . . . . 2 1 Combat Hostiles 4 | . . . . 1 . . . . 2 1 Parts Melted 32 | . . . . 6 . 2 . 5 10 9 Heat Transferred 16030 | . 408 1039 370 2918 . 481 . 3356 3397 4061 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Peak Influence 689 | . 55 237 364 397 125 71 . 143 273 689 Initial 125 | . . 22 100 123 125 . . 3 58 82 Average 168 | . 43 65 207 254 64 19 . 82 176 252 Maximum Alert Level 2 | . . 1 1 1 . . . . 1 2 Low Security (%) 64 | 100 100 92 37 23 100 100 100 100 60 53 Level 1 26 | . . 7 62 76 . . . . 39 11 Level 2 9 | . . . . . . . . . . 34 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . Squads Dispatched 33 | . . 2 . 7 . 1 . 1 8 14 Investigation 2 | . . . . 1 . . . . . 1 Extermination 11 | . . . . 1 . 1 . . 3 6 Reinforcement 10 | . . 2 . 2 . . . 1 5 . Assault 2 | . . . . 1 . . . . . 1 Garrison 8 | . . . . 2 . . . . . 6 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Distress Signals 13 | . 1 . 2 1 . . . . 5 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 206 | . 5 27 18 34 . 2 . 15 42 63 Peak Tracking Total 12 | . 4 5 5 5 . 1 . 6 7 12 Tactical Retreats 16 | . . . 3 . . . . 1 6 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Traps Triggered 11 | . . . 1 1 . 2 . 1 1 5 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 2 | . . 2 . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted 2 | . . 2 . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . Most Traps Carried 2 | . . 2 2 2 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Machines Disabled 11 | . . . 1 5 . . . . 2 3 Max in Single Turn 3 | . . . 1 3 . . . . 1 1 Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Machines Accessed 12 | . 1 3 . 1 . 1 1 . 4 1 Terminals 9 | . 1 3 . 1 . . 1 . 2 1 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 31 | . 1 8 . 3 . 2 2 . 10 5 Successful 13 | . 1 3 . . . 2 1 . 5 1 Failed 18 | . . 5 . 3 . . 1 . 5 4 Catastrophic 2 | . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 13 | . . 5 . 3 . . . . . 5 Terminals 23 | . 1 8 . 3 . . 2 . 4 5 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 5 | . . . . . . . . . 5 . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . 1 3 . . . . 1 . 1 1 Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . Alert Level 1 | . . . . . . . . . . 1 Unreport Threat 1 | . . 1 . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 4 . Scan Component 2 | . . . . . . . . . 2 . Repair 2 | . . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . . 3 . 1 . . 1 . 2 1 Full Trace Events 2 | . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . Time 112 | . . . . . . . . . 112 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Turns Passed 9730 | 54 327 1496 606 1349 777 401 4 306 1865 2545 Spaces Moved 3627 | 40 166 595 290 434 492 231 3 96 757 523 Core 71 | 6 . . . 11 53 . . . . 1 Treads 2173 | . . . . 262 439 231 3 85 631 522 Legs 1246 | 34 166 595 290 161 . . . . . . Wheels 137 | . . . . . . . . 11 126 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 160 160 115 130 160 Average Speed 171 | 109 172 184 122 229 148 160 160 161 166 174 Slowest Speed 1400 | 120 190 190 190 1400 160 160 160 240 247 1400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 3 39 42 21 10 95 8 . 69 24 14 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 7 | . . . . . . . . . . 7 Terrain Destroyed 76 | . . . 3 41 . . . . 8 24 Melee . | . . . . . . . . . . . Projectile 21 | . . . 3 . . . . . 8 10 AOE 54 | . . . . 40 . . . . . 14 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac Total 6390 | 47 184 946 435 624 542 249 2 196 1223 1942 Wait 1827 | . 2 268 49 43 . 2 . 30 275 1158 Move 3618 | 39 165 594 289 434 491 230 2 95 756 523 Hop . | . . . . . . . . . . . Pick Up 140 | 2 3 16 5 16 19 4 . 7 30 38 Fast Attach 78 | 6 1 3 5 8 10 3 . 4 14 24 Attach 73 | . . . 2 11 2 1 . 7 23 27 Detach 8 | . 1 . . 1 4 . . 1 1 . Swap 82 | . 1 17 14 12 3 1 . 4 11 19 Drop 80 | . . 19 12 3 13 1 . 5 7 20 Fire 368 | . 11 29 58 72 . 7 . 33 68 90 Melee 76 | . . . 1 3 . . . . 35 37 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 31 | . . . . 21 . . . 3 1 6 Escape Stasis 7 | . . . . . . . . 7 . . Rewire 2 | . . . . . . . . . 2 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 3) 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1596 | -9/Materials | Discovered new exit (range 16) 1668 | -9/Materials | Identified exit to Mines 1794 | -9/Materials | Discovered new exit (range 16) 1832 | -9/Materials | Identified exit to Materials 1878 | -9/Materials | Entered another Materials area 1878 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2134 | -8/Materials | System corruption reached 10% 2448 | -8/Materials | Discovered new exit (range 10) 2484 | -8/Materials | Entered Factory 2484 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2987 | -7/Factory | Garrison activated, responded to threat 3070 | -7/Factory | Lost 7 parts (1p2n2u2w) 3106 | -7/Factory | Core integrity fell below 50% 3147 | -7/Factory | Lost 4 parts (2n1u1w) 3218 | -7/Factory | Cargo convoy interrupted 3583 | -7/Factory | Build established: Scavenger-Tank 3712 | -7/Factory | System corruption reached 10% 3752 | -7/Factory | Core integrity fell below 20% 3756 | -7/Factory | Lost 4 parts (1n2u1w) 3833 | -7/Factory | Sucked down chute 3833 | -7/Factory | Entered Waste 3833 | -7/Waste | The area was eerily silent 3957 | -7/Waste | Discovered new exit (range 14) 3976 | -7/Waste | Found Hvy. Reactive Plating 4132 | -7/Waste | Build established: Scavenger-Mutant 4600 | -7/Waste | Build established: Scavenger-Tank 4610 | -7/Waste | Entered Factory 5000 | -7/Factory | Discovered new exit (range 7) 5011 | -7/Factory | Entered another Factory area 5011 | -6/Factory | Evolved 2 slots: Utility x2 5015 | -6/Factory | Identified exit to DSF 5015 | -6/Factory | Entered DSF 5061 | -6/DSF | Additional patrols routed to DSF 5251 | -6/DSF | Discovered new exit (range 14) 5314 | -6/DSF | Sterilization system engaged 5321 | -6/DSF | Entered Factory 5321 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5324 | -5/Factory | Lost 10 parts (2p2n3u3w) 5666 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 5688 | -5/Factory | Lost 13 parts (2p2n5u4w) 5892 | -5/Factory | Core integrity fell below 50% 5922 | -5/Factory | Lost 3 parts (1p2n) 5989 | -5/Factory | Lost 3 parts (2n1u) 6120 | -5/Factory | Repaired Hvy. Treads 6233 | -5/Factory | Repaired Hvy. Treads 6247 | -5/Factory | Build established: Scavenger-Mutant 6948 | -5/Factory | Lost 3 parts (1n2u) 7032 | -5/Factory | Build established: Scavenger-Gunner 7103 | -5/Factory | Discovered new exit (range 17) 7186 | -5/Factory | Entered another Factory area 7186 | -4/Factory | Evolved 2 slots: Utility x2 7869 | -4/Factory | Garrison activated, responded to threat 8630 | -4/Factory | Lost 7 parts (1p3n2u1w) 8707 | -4/Factory | Lost 8 parts (2p1n1u4w) 8837 | -4/Factory | Spotted B-86 Titan 8957 | -4/Factory | Garrison activated, responded to threat 9018 | -4/Factory | Core integrity fell below 50% 9058 | -4/Factory | System corruption reached 10% 9090 | -4/Factory | Lost 12 parts (3p2n4u3w) 9183 | -4/Factory | Lost 3 parts (1p1u1w) 9229 | -4/Factory | First assault squad dispatched 9294 | -4/Factory | Core integrity fell below 20% 9447 | -4/Factory | Lost 6 parts (2p2n1u1w) 9730 | -4/Factory | Discovered new exit (range 7) 9731 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 09616_ Identified Hvy. Wave Gun. 09627_ Triggered Segregator Trap. 09627_ Arcs of energy rise from the floor. 09630_ 8QCQZDXQJ9QTCCQVS3C8 09632_ Triggered Segregator Trap. 09632_ Arcs of energy rise from the floor. 09632_ Lgt. Nuclear Core blown off. 09632_ Adv. Targeting Computer blown off. 09634_ Acquired Lgt. Nuclear Core. 09640_ Acquired Variable Charge Gun. 09642_ Dropped Corrupted KE Penetrator. 09642_ Acquired Force Lance. 09647_ System corrupted: Heat flow error (+191). 09656_ Acquired Adv. Coolant Injector. 09663_ System corrupted: Substantial component data lost. 09678_ System corrupted: IFF burst signal emitted. 09706_ System corrupted: Heat flow error (+205). 09710_ K-01 Serf cleans the Construction Platform. 09721_ System corrupted: Matter fused (-5). 09730_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????###+######?????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #?###??????????????????????? | | ????????????????????# #? ??????????????????????? | | ????????????????????# #? ??????????????????????? | | ????????????????????# #? ""?????????????????????? | | ????????????????????# ## """ ???????????????????? | | ??????????????#?????# ## """ #??????????????????? | | ??????????????# ????# ## #??????????????????? | | ??????????????# ##### ## """ #??????????????????? | | ??????????????# ## """ #??????????????????? | | ??????????????# ## """ #??????????????????? | | ??????????????# ## #??????????????????? | | ??????????????# # """ #??????????????????? | | ???????????#+## + """ #??????????????????? | | ???????????# # """ #??????????????????? | | "??????????##### # #??????????????????? | | "" "??????????# ########??????????????????? | | "??????????# #????????????????????????? | | "??????????# ###### #???????????????? | | "??????????# % @ < u h ????????? | | " ?????????# ## #???????????????? | | " ?????????# """" #????????????????????? | | " ?????????# """" #????????????????????? | | " ?????????# """" #????????????????????? | | " ?????????+ """" #????????????????????? | | ????????# """" #????????????????????? | | ?????????# ??"" ????????????????????? | | #/####?????????+ ????" #???????????????????? | | ???????????????# ???? #???????????????????? | | ???????????????# ????? #???????????????????? | | ??????????????? ##?????## #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ????????????????????????? ?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????H?????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 100 Energy Generation 31 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 40 Resistance: TH 30 Propulsion Shielding 66 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 9 Recoil Reduction 4 Energy Filtering 30 Trap Extractor Capacity 4 Item Schematics ----------------- Hvy. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferProjectionMatter Manual? 0 Play Time 01:14:00 Cumulative 209.3 hours Start 2024.11.06 @ 23:49:10 End 2024.11.07 @ 01:00:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 406 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a64e4d0-b1f6-4149-af5b-9d0017a08749