Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.29 @ 22:21:42 Player: Ivanna Dostya Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (2195) 2195 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6080 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser Flak Cannon Chainsword > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Advanced Treads Aluminum Leg Advanced Heat Sink High-capacity Matter Pod Sensor Array Improved Targeting Computer Improved Targeting Computer Heavy Armor Plating High-powered Tractor Beam Autogun Advanced Assault Cannon Advanced EMP Blaster [Rating: 49] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Flight Unit Utility Improved Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Slots Evolved 8 | . . . 2 2 2 2 . Power . | . . . . . . . . Propulsion 4 | . . . 1 1 . 2 . Utility 3 | . . . 1 1 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 104 | 7 7 . 25 18 14 25 8 Power 10 | 1 . . 3 2 . 2 2 Engine 5 | 1 . . 3 1 . . . Core 4 | . . . . 1 . 2 1 Reactor 1 | . . . . . . . 1 Propulsion 33 | 2 2 . 10 6 3 9 1 Treads 3 | . . . . 1 1 1 . Leg 27 | 2 2 . 10 3 2 8 . Wheel 1 | . . . . 1 . . . Hover 1 | . . . . . . . 1 Flight 1 | . . . . 1 . . . Utility 33 | 2 3 . 8 4 6 5 5 Device 11 | 1 1 . 1 1 3 2 2 Storage 3 | 1 1 . 1 . . . . Processor 7 | . 1 . 3 . 1 . 2 Hackware 1 | . . . . 1 . . . Protection 11 | . . . 3 2 2 3 1 Artifact . | . . . . . . . . Weapon 28 | 2 2 . 4 6 5 9 . Energy Gun 3 | 1 . . . . . 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 17 | 1 2 . 4 5 4 1 . Ballistic Cannon 2 | . . . . . . 2 . Launcher 4 | . . . . 1 1 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . 1 Parts Lost 31 | . . . 2 6 1 16 6 Power 3 | . . . . 1 . 1 1 Propulsion 12 | . . . 1 4 . 6 1 Utility 7 | . . . 1 . . 3 3 Weapon 9 | . . . . 1 1 6 1 Highest Loss Streak 8 | . . . 1 5 1 8 6 To Critical Strikes 2 | . . . . 1 . 1 . Average Slot Usage (%) 95 | . 99 100 99 89 99 95 51 Engine 5 | . 14 14 11 6 . . . Core 3 | . . . . 2 7 5 4 Treads 2 | . . . . 1 10 . 3 Leg 27 | . 28 28 33 21 16 36 6 Flight 1 | . . . . 3 3 . . Device 3 | . 8 . 3 1 5 1 10 Storage 9 | . 14 14 11 9 7 6 4 Processor 10 | . 5 14 13 9 9 12 6 Hackware 4 | . . . . 6 7 6 4 Protection 4 | . . . 5 9 6 4 1 Energy Gun 1 | . . . . . . 4 . Ballistic Gun 17 | . 27 28 22 18 22 4 . Ballistic Cannon 1 | . . . . . . 7 . Peak Build Rating 49 | 7 10 10 18 31 42 49 41 Average Rating 27 | 5 9 10 16 23 37 44 27 On Entrance 17 | . 7 10 10 18 31 37 28 Naked Turns 13 | . . . . . . . 13 Heaviest Build 51 | 15 22 21 38 39 44 51 34 Greatest Support 84 | 20 20 20 36 46 57 84 27 Greatest Overweight (x) 5 | . 1 1 1 2 1 2 5 Average Overweight (x) . | . . 1 . . . . 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 Average Capacity 13 | 7 9 10 14 15 15 15 12 Most Carried 15 | 7 10 10 15 15 15 15 10 Average Carried 12 | 4 9 10 13 14 14 13 5 Final Capacity 15 | 8 10 10 15 15 15 15 5 Final Carried 15 | 7 10 10 15 14 13 10 . Class Distribution -------------------- 47% | Mutant 21% | Scavenger-Gunner 13% | Scavenger-Mutant 9% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Waste Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Matter Collected 3088 | 276 471 . 591 348 384 949 69 Remotely 64 | . . . . . . . 64 Salvage Created 2685 | 94 441 . 753 263 287 847 . Parts 151 | 5 34 . 42 17 20 33 . Haulers Intercepted 4 | . 1 . 2 . . 1 . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Combat Hostiles Destroyed 58 | . 7 . 16 8 10 17 . Guns 44 | . 7 . 16 5 7 9 . Cannons 5 | . . . . . . 5 . AOE 9 | . . . . 3 3 3 . Classes Destroyed 10 | 2 4 . 3 . . 1 . Worker 4 | . 1 . 2 . . 1 . Tunneler 2 | 1 . . . . 1 . . Hauler 4 | . 1 . 2 . . 1 . Recycler 4 | 1 1 . . 2 . . . Operator 1 | . . . 1 . . . . Watcher 4 | . 2 . . . . 2 . Swarmer 22 | . . . 6 7 6 3 . Grunt 26 | . 7 . 4 . 4 11 . Sentry 8 | . . . 6 1 . 1 . Programmer 2 | . . . . . . 2 . Best Kill Streak 5 | 2 5 . 4 5 5 3 . Combat Bots Only 4 | . 4 . 4 4 4 3 . Max Kills in Single Turn 3 | 1 1 . 1 3 2 2 . Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 2 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Hostile Shots Fired 480 | . 29 . 105 51 53 220 22 Missed 132 | . 9 . 31 13 13 65 1 Damage Taken 5931 | . 240 . 937 504 675 2669 906 Core 1091 | . 40 . 42 31 121 261 596 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 253 | . . . . 179 . 74 . Core Remaining (%) 89 | 100 . 84 89 94 82 . . Volleys Fired 196 | 2 32 . 54 22 17 69 . Largest 3 | 2 2 . 2 2 3 3 . Hottest 161 | 70 46 . 46 46 71 161 . Shots Fired 435 | 4 63 . 108 41 47 172 . Gun 370 | 4 63 . 108 40 45 110 . Cannon 56 | . . . . . . 56 . Launcher 9 | . . . . 1 2 6 . Special . | . . . . . . . . Kinetic 389 | 2 63 . 108 40 45 131 . Thermal 37 | 2 . . . . . 35 . Explosive 3 | . . . . 1 2 . . Electromagnetic 6 | . . . . . . 6 . Robot Hit Streak 15 | 3 9 . 13 8 9 15 . Robot Miss Streak 9 | . 3 . 5 3 5 9 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . 2 1 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 281 | 3 34 . 77 27 27 113 . Core Hits 162 | 3 18 . 31 12 23 75 . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | 1 . . . . 1 . . Burn 1 | 1 . . . . . . . Destroy 1 | . . . . . 1 . . Melee Attacks 3 | . . . . . . 3 . Impact . | . . . . . . . . Slashing 3 | . . . . . . 3 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5735 | 39 509 . 1221 590 689 2650 37 Guns 3790 | 39 506 . 1206 430 413 1196 . Cannons 935 | . . . . . . 935 . Explosions 931 | . . . . 156 276 499 . Melee . | . . . . . . . . Ramming 79 | . 3 . 15 4 . 20 37 Kinetic 4366 | 15 506 . 1206 430 413 1796 . Thermal 538 | 24 . . . . 114 400 . Explosive 318 | . . . . 156 162 . . Electromagnetic 434 | . . . . . . 434 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . 8 8 . . . 5 5 Average Corruption 4 | . 7 8 . . . 1 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 32 | . 16 1 . . . 12 3 Message Errors 6 | . 1 . . . . 4 1 Matter Fused 5 | . 3 . . . . 1 1 Heat Flow Errors 8 | . 5 1 . . . 2 . Energy Discharges 1 | . 1 . . . . . . Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 3 | . 1 . . . . 2 . Misfires 4 | . 2 . . . . 2 . Alerts 1 | . 1 . . . . . . Weapon Failures 2 | . 2 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 57 | . . . . . 37 20 . Projectiles 5 | . . . . . . 5 . Explosions 52 | . . . . . 37 15 . Melee . | . . . . . . . . Knockbacks 27 | . . . . . . 27 . Impact . | . . . . . . . . Kinetic 27 | . . . . . . 27 . Secondary . | . . . . . . . . Self-Inflicted Damage 95 | . . . . 15 64 . 16 Shots 3 | . . . . 1 2 . . Rammed 14 | . . . . . . . 14 Targets Rammed 23 | . 2 . 2 1 . 4 14 Kicked 9 | . 2 . 2 1 . 4 . Crushed . | . . . . . . . . Highest Temperature 431 | 9 247 121 230 13 61 431 . Average Temperature 111 | 6 88 64 44 13 27 145 . Received Heat Transfer 1143 | . 135 . 222 18 117 651 . Effects 2 | . . . . . . 2 . Shutdowns 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 2 . Heat Transferred 877 | 148 . . . . 50 679 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Peak Influence 360 | 10 212 82 351 280 289 360 113 Initial 133 | . 6 82 31 133 116 67 113 Average 155 | 5 40 82 154 221 171 195 89 Maximum Alert Level 1 | . 1 . 1 1 1 1 . Low Security (%) 58 | 100 96 100 59 25 55 46 100 Level 1 41 | . 3 . 40 74 44 53 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 2 . 4 . 3 8 . Investigation 8 | . 2 . 1 . 1 4 . Extermination 3 | . . . . . 1 2 . Reinforcement 6 | . . . 3 . 1 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Distress Signals 5 | . . . 2 . 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 115 | . 13 . 31 18 11 38 4 Peak Tracking Total 7 | . 4 . 6 7 5 7 4 Tactical Retreats 16 | . 2 . 3 2 1 8 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Traps Triggered 9 | . 4 . 2 . 1 2 . Indirectly 1 | . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Machines Disabled 3 | . . . . 1 1 1 . Max in Single Turn 1 | . . . . 1 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Machines Accessed 19 | . 2 . 3 6 3 5 . Terminals 11 | . 2 . 1 3 2 3 . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . . . 1 1 1 . Recycling Units 1 | . . . 1 . . . . Scanalyzers 3 | . . . 1 2 . . . Garrison Access . | . . . . . . . . Total Hacks 65 | . 7 . 9 28 9 12 . Successful 40 | . 1 . 6 23 4 6 . Failed 25 | . 6 . 3 5 5 6 . Catastrophic 7 | . 1 . 1 1 . 4 . Database Lockouts . | . . . . . . . . Manual 26 | . 3 . 3 11 4 5 . Terminals 37 | . 7 . 3 14 5 8 . Fabricators 2 | . . . . . . 2 . Repair Stations 8 | . . . . 2 4 2 . Recycling Units 2 | . . . 2 . . . . Scanalyzers 16 | . . . 4 12 . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 1 . . 5 . 1 . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . Alert Level 2 | . . . . 1 . 1 . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 6 | . . . . 2 2 2 . Scan Component 3 | . . . . 1 1 1 . Repair 3 | . . . . 1 1 1 . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 16 | . . . 4 12 . . . Insert Component 8 | . . . 2 6 . . . Analyze 8 | . . . 2 6 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . . . 1 4 2 1 . Terminals 8 | . . . 1 4 2 1 . Assimilate 1 | . . . . 1 . . . Botnet 7 | . . . 1 3 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 2 . 3 5 3 4 . Full Trace Events 6 | . 2 . . . 1 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . 2 5 . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 31 | . . . . . . 31 . Total Part Build Rating 4 | . . . . . . 4 . Parts Repaired 3 | . . . . 1 1 1 . Time 96 | . . . . 32 26 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . 3 . . . . Parts Scanalyzed 8 | . . . 2 6 . . . Part Schematics Acquired 7 | . . . 2 5 . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Total Allies 2 | . . . . 1 . . 1 Largest Group 1 | . . . . 1 . . 1 Highest-Rated Group 31 | . . . . 10 . . 31 Highest-Rated Ally 31 | . . . . 10 . . 31 Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . . . 9 Total Damage 144 | . . . . . . . 144 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Turns Passed 4648 | 82 756 31 949 756 808 1146 120 Spaces Moved 2304 | 53 331 17 397 375 406 671 54 Core 16 | 8 . . . . . . 8 Treads 167 | . . . . . 167 . . Legs 2104 | 45 331 17 397 375 239 671 29 Wheels . | . . . . . . . . Hover 17 | . . . . . . . 17 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 120 113 115 105 50 Average Speed 153 | 109 180 190 166 161 171 117 175 Slowest Speed 300 | 120 190 190 190 260 190 260 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 40 14 39 41 10 19 34 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 4 | . 1 1 . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . . . 3 . Terrain Destroyed 23 | . . . . 4 6 13 . Melee 3 | . . . . . . 3 . Projectile 4 | . . . . . . 4 . AOE 16 | . . . . 4 6 6 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Total 3033 | 70 429 16 578 481 487 895 77 Wait 286 | . 35 . 72 49 30 100 . Move 2297 | 52 330 16 396 374 405 670 54 Hop . | . . . . . . . . Pick Up 56 | 8 10 . 13 8 6 11 . Fast Attach 31 | 7 2 . 5 7 4 5 1 Attach 30 | . . . 4 3 5 11 7 Detach 2 | . . . . . 1 1 . Swap 43 | . 5 . 16 8 5 9 . Drop 59 | 1 13 . 16 9 9 10 1 Fire 196 | 2 32 . 54 22 17 69 . Melee 3 | . . . . . . 3 . Ram 14 | . . . . . . . 14 Kick 9 | . 2 . 2 1 . 4 . Crush . | . . . . . . . . Escape Stasis 6 | . . . . . 5 1 . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 7) 532 | -10/Materials | Identified exit to Materials 828 | -10/Materials | Discovered new exit (range 7) 837 | -10/Materials | Identified exit to Mines 839 | -10/Materials | Entered Mines 840 | -10/Mines | Learned location of Storage (-7) 841 | -10/Mines | Met a Derelict bent on vengeance 853 | -10/Mines | Discovered exit to Materials (range 9) 870 | -10/Mines | Entered Materials 870 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1664 | -9/Materials | Build established: Scavenger-Mutant 1768 | -9/Materials | Discovered new exit (range 13) 1819 | -9/Materials | Entered another Materials area 1819 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1945 | -8/Materials | Lost 5 parts (1p3n1w) 2150 | -8/Materials | Repaired Hrd. Light Armor Plating 2255 | -8/Materials | Discovered new exit (range 8) 2255 | -8/Materials | Identified exit to Factory 2436 | -8/Materials | Build established: Mutant 2575 | -8/Materials | Entered Factory 2575 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3082 | -7/Factory | Repaired Broken Imp. Signal Interpreter 3299 | -7/Factory | Discovered new exit (range 14) 3336 | -7/Factory | Identified exit to Factory 3383 | -7/Factory | Entered another Factory area 3383 | -6/Factory | Evolved 2 slots: Propulsion x2 3629 | -6/Factory | Repaired VSS Leg 3668 | -6/Factory | Build established: Scavenger-Gunner 4354 | -6/Factory | Fabricated Hrd. Light Armor Plating (x2) 4435 | -6/Factory | Lost 8 parts (4n1u3w) 4529 | -6/Factory | Sucked down chute 4529 | -6/Factory | Entered Waste 4530 | -6/Waste | Met a frightened Derelict 4554 | -6/Waste | Lost 5 parts (1p1n1u2w) 4575 | -6/Waste | Spotted C-40 Crusher 4585 | -6/Waste | Spotted C-40 Crusher 4587 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4589 | -6/Waste | Spotted C-40 Crusher 4612 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4613 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4615 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4616 | -6/Waste | Core integrity fell below 50% 4622 | -6/Waste | Spotted C-40 Crusher 4628 | -6/Waste | Spotted C-40 Crusher 4644 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4645 | -6/Waste | Core integrity fell below 20% 4649 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04619_ 5 Matter crushed. 04619_ Slammed into C-40 Crusher. 04622_ 8 Matter crushed. 04622_ Slammed into C-40 Crusher. 04623_ Lrg. Storage Unit crushed. 04623_ Imp. Reaction Control System crushed. 04623_ Broken Biometal Medium Treads crushed. 04626_ 5 Matter crushed. 04626_ Critical hit (Destroy). [Achievement: I Spy] 04627_ Acquired 5 matter. 04638_ Critical hit (Destroy). 04641_ System corrupted: Adv. Sensor Array rejected. 04642_ Slammed into C-40 Crusher. 04643_ Critical hit (Destroy). 04643_ Hvy. Armor Plating destroyed. 04644_ Imp. Targeting Computer crushed. 04644_ Imp. Signal Interpreter crushed. 04645_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ??????????? ??????????????????????????????? | | ???????????? ??????######???????????????????? | | ????????????# #??????# #???????????????????? | | ##########??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | | ! #### ######## #???????????????????? | | #???????????????????? | | | #???????????????????? | | * #???????????????????? | | ] #???????????????????? | | #### ######## #???????????????????? | | #??# #??????#[= #???????????????????? | | #??# #??????# #???????????????????? | | ##########??# #??????# ! #???????????????????? | | ????????????# #??????# ######## ????????? | | ???????????? #??????# ????????? | | ??????????? #??????# ????????? | | ??????????# #??????# " ????????? | | ??????????# ! #??????# ????????? | | ??????????### #??????# ######## ????????? | | ????????????# #??????#CC #???????????????????? | | ????????????# #??????#CC #???????????????????? | | ????????????# * #??????#CCCC#???????????????????? | | ????????????# #??????#CCCC#???????????????????? | | ????????????? ???????#@CC=#???????????????????? | | ????????????????????????# CC #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Enh. Nuclear Core | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Light Armor Plating | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed SubdwellerPotentialActivator Manual? 0 Play Time 00:57:03 Cumulative 23.0 hours Start 2024.09.29 @ 21:24:49 End 2024.09.29 @ 22:21:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 22 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 794b4ca2-519a-45fb-bc2e-36ac2cbcba2e