Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.17 @ 17:27:20 Player: Ben'n'Dan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (1) 5 Value Destroyed (16) 16 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1921 Bonus ------- None Cogmind --------- Core Integrity 256/550 Matter 290/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (3) ------ Experimental Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Flight Unit Improved VTOL Module Advanced Signal Interpreter Medium Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Experimental Targeting Computer Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Flight Unit Improved VTOL Module Advanced Signal Interpreter Medium Laser [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Weight Redist. System Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 2 | . . 1 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 16 | 2 5 2 1 6 Power 4 | . 1 1 . 2 Engine 4 | . 1 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | . 3 . . 3 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover 1 | . 1 . . . Flight 5 | . 2 . . 3 Utility 4 | . 1 1 1 1 Device 1 | . . 1 . . Storage . | . . . . . Processor 1 | . . . . 1 Hackware 1 | . 1 . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 2 | 2 . . . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 9 | . . 2 1 6 Power 3 | . . . . 3 Propulsion 2 | . . 1 1 . Utility 2 | . . . . 2 Weapon 2 | . . 1 . 1 Highest Loss Streak 6 | . . 1 1 6 Average Slot Usage (%) 55 | . 55 80 51 42 Engine 8 | . 1 22 9 4 Hover 1 | . 6 . . . Flight 10 | . 10 15 7 9 Device 6 | . . 11 9 6 Processor 1 | . . . . 5 Hackware 9 | . 7 11 9 9 Protection 2 | . . . 7 3 Energy Gun 5 | . 14 9 . . Ballistic Gun 8 | . 14 11 9 3 Naked Turns . | . . . . . Heaviest Build 10 | 2 5 10 9 9 Greatest Support 14 | 3 8 14 10 12 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 3 4 3 3 4 Average Carried 3 | 1 3 2 2 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 3 3 2 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 322 | 198 10 . 84 30 Remotely . | . . . . . Salvage Created 10 | . 10 . . . Parts 4 | . 4 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed . | . . . . . Classes Destroyed 1 | . 1 . . . Operator 1 | . 1 . . . Best Kill Streak 1 | . 1 . . . Combat Bots Only . | . . . . . Max Kills in Single Turn 1 | . 1 . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 880 | . 12 134 173 561 Core 294 | . . . . 294 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 100 100 . . Volleys Fired 2 | . 2 . . . Largest 2 | . 2 . . . Hottest 60 | . 60 . . . Shots Fired 4 | . 4 . . . Gun 4 | . 4 . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 2 | . 2 . . . Thermal 2 | . 2 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 4 | . 4 . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 4 | . 4 . . . Core Hits 2 | . 2 . . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 41 | . 34 . 7 . Guns 34 | . 34 . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 7 | . . . 7 . Kinetic 13 | . 13 . . . Thermal 21 | . 21 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . 3 . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 10 | . 10 . . . Average Temperature 7 | . 7 . . . Received Heat Transfer 252 | . 6 57 63 126 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . 50 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 93 | . 38 57 69 93 Initial 28 | . . 15 19 28 Average 37 | . 14 44 42 55 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 2 1 1 Investigation 4 | . 1 2 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 3 8 5 17 Peak Tracking Total 16 | . 1 9 5 16 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . . 6 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 14 | . 2 3 2 7 Terminals 13 | . 2 3 1 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 35 | . 5 10 5 15 Successful 15 | . 1 3 2 9 Failed 20 | . 4 7 3 6 Catastrophic 3 | . 1 2 . . Database Lockouts . | . . . . . Manual 12 | . 2 3 4 3 Terminals 34 | . 5 10 4 15 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 14 | . 1 3 1 9 Prototype ID Bank 1 | . . . . 1 Open Door 4 | . . . . 4 Level Access Points 1 | . . . . 1 Branch Access Points 1 | . . 1 . . Emergency Access Points 2 | . . 1 1 . Locate Traps 2 | . 1 . . 1 Disarm Traps 1 | . . . . 1 Recall Investigation 1 | . . . . 1 Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 3 1 3 Full Trace Events 4 | . 1 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 10 | . . . . 10 Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 357 | 19 95 70 62 111 Spaces Moved 759 | 27 189 174 139 230 Core 212 | 27 61 . 13 111 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 547 | . 128 174 126 119 Fastest Speed 32 | 50 37 37 40 32 Average Speed 41 | 50 42 38 40 41 Slowest Speed 50 | 50 50 40 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 17 | . 2 6 5 4 Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 28 32 21 50 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 772 | 31 195 169 138 239 Wait 2 | . . . 2 . Move 721 | 26 184 161 128 222 Hop 17 | . 2 6 5 4 Pick Up 9 | 3 1 . . 5 Fast Attach 10 | 2 4 1 1 2 Attach 6 | . 1 1 . 4 Detach 1 | . . . 1 . Swap . | . . . . . Drop 1 | . 1 . . . Fire 2 | . 2 . . . Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage (discovered 1 exit: Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 20 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 3) 115 | -10/Materials | Entered another Materials area 115 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 156 | -9/Materials | Identified exit to Mines 179 | -9/Materials | Discovered new exit (range 16) 185 | -9/Materials | Entered another Materials area 185 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 238 | -8/Materials | Discovered new exit (range 8) 247 | -8/Materials | Entered Storage 269 | -8/Storage | Found Prototype Processor 289 | -8/Storage | Identified Exp. Targeting Computer 298 | -8/Storage | Identified exit to Factory 343 | -8/Storage | Core integrity fell below 50% 344 | -8/Storage | Build established: Mutant 352 | -8/Storage | Lost 6 parts (3p2u1w) 358 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 358 | -8/Storage | Self-destructed Last Messages --------------- 00319_ Ion Engine destroyed. 00320_ C-30 ARC bursts open, deploying its payload. 00320_ G-50 Soldier unfolds itself. 00320_ G-47 Trooper unfolds itself. 00320_ Acquired 30 matter. 00321_ R-06 Scavenger collects Lgt. Armor Plating. 00321_ Penetrated by Slug. 00321_ Weight Redist. System destroyed. 00322_ K-01 Serf collects debris. 00324_ Acquired Prototype Flight Unit. 00325_ K-01 Serf collects debris. 00347_ O-16 Technician uses terminal to summon reinforcements. 00347_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S014. 00347_ O-16 Technician locks terminal. 00353_ Two rows of pristine grunt class robots stand immobile, all facing the entryway as if waiting for something. 00354_ Connecting with Terminal... 00356_ Attempting to rewire G-50 Soldier. 00358_ One of them suddenly speaks: "Hello LRC-V3. What is your command?" 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