Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 20:22:35 Player: Erkisth Result: Destroyed by RZ-FJX(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (336) 336 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 806 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 183/200 System Corruption 0% Temperature Warm (125) Movement Core (300) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Subdweller Optics Gun Armor > --- WEAPON (2+1) ----- Medium Laser Medium Laser Particle Gun (+) > --- INVENTORY (5) ---- Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Light Cannon Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Subdweller Optics Gun Armor > --- WEAPON ----------- Medium Laser Medium Laser Medium Laser Particle Gun > --- INVENTORY -------- Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Light Cannon [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Gun Armor Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 5 6 10 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | 2 . . Leg 2 | . 2 . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 5 | . 2 3 Device 2 | . 1 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 6 | 1 1 4 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 8 | . 1 7 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 3 | . 2 4 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . 2 4 Tool/Special . | . . . Unused Backups 6 | . 2 4 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 6 | . 2 4 Tool/Special . | . . . Average Slot Usage (%) 88 | . 86 90 Engine 12 | . 12 11 Treads 5 | . 11 . Leg 14 | . 16 13 Wheel 4 | . . 8 Device 8 | . 8 9 Storage 7 | . 8 6 Protection 2 | . . 5 Energy Gun 21 | . 14 28 Ballistic Gun 9 | . 14 5 Peak Build Rating 22 | 5 7 22 Average Rating 8 | 4 6 13 On Entrance 4 | . 5 7 Avg Prop Armor Cover (%) 9 | . . 9 Naked Turns . | . . . Heaviest Build 27 | 9 15 27 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 6 | 5 6 6 Most Carried 7 | 4 5 7 Average Carried 3 | 1 2 5 Final Capacity 8 | 5 8 5 Final Carried 5 | 1 5 4 Class Distribution -------------------- 44% | Scavenger-Mutant 35% | Mutant 19% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Skirmisher | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 456 | 234 137 85 Remotely . | . . . Salvage Created 373 | 25 186 162 Parts 21 | 4 7 10 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 8 | . 4 4 Guns 5 | . 3 2 Classes Destroyed 3 | 1 1 1 Tunneler 2 | 2 . . Grunt 4 | . 4 . Subdweller 4 | . . 4 Best Kill Streak 2 | 1 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 102 | . 47 55 Missed 24 | . 12 12 Hits 78 | . 35 43 Projectile 78 | . 35 43 Critical Strikes 2 | . . 2 Damage Taken 1488 | . 480 1008 Core 264 | . 72 192 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 40 | 2 20 18 Largest 4 | 2 2 4 Hottest 215 | 70 70 215 Shots Fired 91 | 4 40 47 Gun 91 | 4 40 47 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 25 | 2 20 3 Thermal 66 | 2 20 44 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 3 6 13 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 65 | 3 25 37 Core Hits 17 | 2 9 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 8 | 1 3 4 Burn 8 | 1 3 4 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 650 | 40 324 286 Guns 650 | 40 324 286 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 163 | 15 148 . Thermal 487 | 25 176 286 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 425 | 9 231 425 Average Temperature 132 | 6 120 179 Received Heat Transfer 447 | . 270 177 Effects 4 | . . 4 Energy Bleed 2 | . . 2 Short Circuit 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 3 | . 1 2 Combat Hostiles 3 | . 1 2 Parts Melted 7 | . 1 6 Heat Transferred 1998 | 148 740 1110 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | 5 60 . Initial . | . . . Average 15 | . 20 . Influence Increases 129 | 10 119 . Destroy 0b10 Robot/C 80 | . 80 . Destroy 0b10 Robot/NC 10 | 10 . . Destroy Leader 20 | . 20 . Successful Hack 4 | . 4 . Partial Spotted 15 | . 15 . Influence Decreases 129 | 10 119 . Time Decay 119 | 10 109 . Lost Part 10 | . 10 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 5 14 Peak Tracking Total 7 | . 2 7 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 3 | . 3 . Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 115 | . . 115 Optics 115 | . . 115 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 703 | 116 299 288 Spaces Moved 400 | 67 170 163 Core 10 | 6 . 4 Treads 93 | 61 32 . Legs 231 | . 138 93 Wheels 66 | . . 66 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 110 Average Speed 129 | 150 127 122 Slowest Speed 300 | 160 160 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 4 24 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 511 | 79 213 219 Wait 10 | . 1 9 Move 398 | 66 169 163 Hop . | . . . Pick Up 31 | 6 12 13 Fast Attach . | . . . Attach 17 | 5 3 9 Detach . | . . . Swap 4 | . 3 1 Drop 11 | . 5 6 Fire 40 | 2 20 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 6) 416 | -10/Materials | Entered Subcaves 417 | -10/Subcaves | Approached by a straggling Scientist 500 | -10/Subcaves | Build established: Scavenger-Mutant 516 | -10/Subcaves | A Subdweller sparked back to life 516 | -10/Subcaves | A Subdweller sparked back to life 516 | -10/Subcaves | A Subdweller sparked back to life 527 | -10/Subcaves | Ambushed by swarm of Subdwellers 566 | -10/Subcaves | Core integrity fell below 50% 575 | -10/Subcaves | Lost 3 allies 575 | -10/Subcaves | Found Prototype Protection 576 | -10/Subcaves | Identified Gun Armor 577 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 585 | -10/Subcaves | Lost 6 parts (1p1n2u2w) 689 | -10/Subcaves | Core integrity fell below 20% 704 | -10/Subcaves | Destroyed by RZ-FJX(R) with Subdweller Machine Gun Last Messages --------------- here" Overheating: Energy bleed (-30). RZ-FJX(R): "ECOKILL!" 2V-DHO(h) destroyed. Overheating: Energy bleed (-36). Sub. Monowheel broken. Overheating: Short circuit. Med. Laser destroyed. Temporary Weapon slot lost. CI-GRS(R) suffers critical hit (Burn). Sub. Laser melted. CI-GRS(R) destroyed. Switching to secondary target: W2-Q6T(R). Sub. Monowheel broken. Overheating: Short circuit. P3-GX4(c) suffers critical hit (Destroy). W2-Q6T(R) suffers critical hit (Burn). W2-Q6T(R) critical meltdown. Sub. Laser melted. Sub. Monowheel melted. 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" ??????????????????????? | | ???????????????????????"" ?????????????????????? | | ???????????????????????" ?????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????" #????????????????????? | | ???????????????????????## ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ???????????????????????????? ?????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% It's Just You Challenges ------------ None Game ------ Seed BiomechanicalBraceMantle Manual? 0 Play Time 00:18:04 Cumulative 2.4 hours Start 2025.12.07 @ 17:21:51 End 2025.12.07 @ 20:22:35 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: e3a7da25-7d35-4501-b8d0-fe28cb36bf34