Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.15 @ 21:30:48 Player: EREBOR Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (1429) 1429 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (510) 510 TOTAL SCORE: 5684 Bonus ------- High Alert Combat Kills 19 Entered DSFs 500 Friendly Fire -9 Cogmind --------- Core Integrity 0/850 Matter 258/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Target Analyzer Authchip [Storage] Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Compact Battery High-capacity Matter Pod Advanced Weight Redist. System > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Signal Interpreter Improved Terrain Scanner Authchip [R/Combat] Heavy Ion Cannon Flak Cannon Flak Cannon Flak Cannon [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware Authchip [R/Combat] Protection Hardened Light Armor Plating Weapon Heavy Hammer Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 2 | . . . . 1 . . 1 Propulsion 2 | . . 1 . . . . 1 Utility 4 | . . 1 . 1 2 . . Weapon . | . . . . . . . . Parts Attached 111 | 6 15 15 10 20 3 29 13 Power 21 | 1 1 2 2 3 . 8 4 Engine 12 | 1 1 1 2 3 . 2 2 Core 9 | . . 1 . . . 6 2 Reactor . | . . . . . . . . Propulsion 28 | 3 2 3 6 5 . 6 3 Treads 5 | . . . . 2 . 3 . Leg 6 | . 2 . 2 2 . . . Wheel 7 | 3 . 1 3 . . . . Hover 3 | . . 1 . . . . 2 Flight 7 | . . 1 1 1 . 3 1 Utility 35 | . 7 3 . 10 3 8 4 Device 18 | . 3 3 . 5 2 2 3 Storage 7 | . 2 . . 3 1 1 . Processor 7 | . 2 . . 1 . 3 1 Hackware 1 | . . . . . . 1 . Protection 2 | . . . . 1 . 1 . Artifact . | . . . . . . . . Weapon 27 | 2 5 7 2 2 . 7 2 Energy Gun 6 | 2 1 1 1 . . . 1 Energy Cannon 3 | . . . . . . 3 . Ballistic Gun 1 | . . . . . . . 1 Ballistic Cannon 6 | . . 1 . 2 . 3 . Launcher 4 | . 2 2 . . . . . Special Weapon 2 | . 2 . . . . . . Impact Weapon 4 | . . 3 1 . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Corrupted Parts 1 | . . . 1 . . . . System Corruption 9 | . . . 9 . . . . Parts Lost 46 | . . 3 4 4 . 19 16 Power 11 | . . 1 1 1 . 5 3 Propulsion 16 | . . . 3 2 . 5 6 Utility 13 | . . 1 . 1 . 7 4 Weapon 6 | . . 1 . . . 2 3 Highest Loss Streak 9 | . . 2 1 2 . 7 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 91 81 89 85 92 77 59 Engine 9 | . 14 7 8 15 15 5 3 Core 2 | . . 3 2 . . 4 2 Treads 2 | . . . . 9 15 13 . Leg 7 | . 10 9 9 7 . . . Wheel 5 | . 17 4 5 . . . . Hover 2 | . . 4 2 . . . 3 Flight 3 | . . 2 6 . 7 2 10 Device 15 | . 9 16 22 15 23 13 5 Storage 10 | . 6 11 11 13 15 15 . Processor 2 | . 6 . . . . 4 19 Protection 1 | . . . . 5 . 2 . Energy Gun 2 | . 11 1 . . . . 1 Ballistic Cannon 2 | . . 3 . 4 15 7 . Launcher 2 | . 9 3 . . . . . Impact Weapon 10 | . . 12 21 13 . . . Naked Turns . | . . . . . . . . Heaviest Build 48 | 6 19 22 19 32 33 48 18 Greatest Support 84 | 20 20 20 30 42 51 84 18 Greatest Overweight (x) 6 | . . 6 5 2 . 5 2 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 5 Average Capacity 7 | 5 6 8 8 8 8 7 5 Most Carried 8 | 4 6 8 8 8 6 8 5 Average Carried 5 | 2 4 5 6 6 5 6 3 Final Capacity 8 | 5 8 8 8 8 8 5 5 Final Carried 8 | 4 6 5 8 7 5 2 3 Class Distribution -------------------- 55% | Mutant 21% | Scavenger-Mutant 18% | Infiltrator-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac DSF Fac Matter Collected 1749 | 250 285 304 220 205 . 390 95 Remotely 62 | . . 62 . . . . . Salvage Created 1755 | 70 75 323 540 195 . 336 216 Parts 103 | 5 11 16 21 8 . 24 18 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 44 | 1 6 7 8 6 . 11 5 Melee 8 | . . 2 3 2 . . 1 Guns 7 | . . . 3 . . . 4 Cannons 14 | . . 2 . 1 . 11 . AOE 10 | 1 6 3 . . . . . Classes Destroyed 13 | 2 2 4 . 1 . 2 2 Worker 5 | . . 2 2 1 . . . Builder 1 | . . . . . . . 1 Tunneler 2 | 1 . 1 . . . . . Hauler 1 | . . 1 . . . . . Recycler 7 | . . 2 5 . . . . Watcher 5 | . 2 2 . 1 . . . Swarmer 25 | . 6 3 6 3 . 4 3 Cutter 1 | . . . . . . 1 . Grunt 10 | 1 . 3 2 1 . 2 1 Sentry 2 | . . 1 . 1 . . . Specialist 4 | . . . . . . 4 . Hunter 1 | . . . . 1 . . . Programmer 1 | . . . . . . . 1 Best Kill Streak 5 | 2 5 4 5 4 . 4 3 Combat Bots Only 4 | 1 3 3 3 2 . 4 3 Max Kills in Single Turn 3 | 1 3 3 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 3 | 1 3 3 . . . . . Melee 1 | . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Damage Taken 5767 | 24 195 636 342 750 . 2145 1675 Core 1641 | . 63 130 112 113 . 366 857 Absorbed by Shields 160 | . . 160 . . . . . Regen/Repaired (Parts) 25 | . . 25 . . . . . Core Remaining (%) 67 | 100 74 . 39 79 . 47 . Volleys Fired 101 | 2 15 21 9 5 . 32 17 Largest 2 | 2 2 2 1 2 . 2 2 Hottest 130 | 80 40 95 56 88 . 130 73 Shots Fired 176 | 4 23 38 9 10 . 64 28 Gun 48 | 4 2 5 9 . . . 28 Cannon 95 | . . 21 . 10 . 64 . Launcher 17 | . 5 12 . . . . . Special 16 | . 16 . . . . . . Kinetic 77 | . . 21 . 10 . 30 16 Thermal 66 | 2 16 5 9 . . 34 . Explosive 17 | . 5 12 . . . . . Electromagnetic 16 | 2 2 . . . . . 12 Robot Hit Streak 8 | 1 3 7 5 6 . 6 8 Robot Miss Streak 13 | 2 2 3 2 5 . 13 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 144 | 2 4 27 24 19 . 45 23 Core Hits 95 | 2 12 17 9 11 . 30 14 Critical Kills 4 | . . 3 1 . . . . Critical Parts Destroyed 6 | . . 1 3 2 . . . Critical Strikes 11 | . . 4 5 2 . . . Burn 1 | . . . 1 . . . . Smash 10 | . . 4 4 2 . . . Melee Attacks 58 | . . 7 28 17 . . 6 Impact 52 | . . 7 28 17 . . . Slashing 6 | . . . . . . . 6 Piercing . | . . . . . . . . Sneak Attacks 13 | . . 3 8 1 . . 1 Combat Hostiles 2 | . . 1 1 . . . . Follow-up Attacks 4 | . . . 2 2 . . . Damage Inflicted 4554 | 64 340 1174 1099 543 . 937 397 Guns 486 | 27 46 28 87 . . . 298 Cannons 1341 | . . 279 . 125 . 937 . Explosions 828 | 37 294 497 . . . . . Melee 1898 | . . 370 1012 418 . . 98 Ramming 1 | . . . . . . . 1 Kinetic 950 | . . 279 . 125 . 401 145 Thermal 700 | 49 . 28 87 . . 536 . Explosive 791 | . 294 497 . . . . . Electromagnetic 214 | 15 46 . . . . . 153 Impact 1800 | . . 370 1012 418 . . . Slashing 98 | . . . . . . . 98 Piercing . | . . . . . . . . Highest Corruption 9 | . . . 9 . . . 1 Average Corruption 6 | . . . 9 . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . 8 . . . 1 Message Errors 4 | . . . 4 . . . . Matter Fused 2 | . . . 1 . . . 1 Energy Discharges 1 | . . . 1 . . . . Data Loss (major) 1 | . . . 1 . . . . Alerts 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 564 | . 18 104 292 150 . . . Projectiles . | . . . . . . . . Explosions 68 | . 18 50 . . . . . Melee 496 | . . 54 292 150 . . . Knockbacks 26 | . . 3 4 5 . 14 . Impact 5 | . . 1 3 1 . . . Kinetic 20 | . . 2 . 4 . 14 . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 196 | . 49 147 . . . . . Shots 7 | . 2 5 . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 463 | 18 2 121 112 7 . 463 52 Average Temperature 65 | 12 1 33 58 4 . 164 19 Received Heat Transfer 1051 | 12 . 256 111 216 . 162 294 Effects 2 | . . . . . . 2 . Shutdowns 1 | . . . . . . 1 . Interference 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 9 | . . . 4 5 . . . Impact Corruptions 21 | . . 1 13 7 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 . . 1 . Heat Transferred 1135 | 25 . 74 296 . . 740 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Peak Influence 473 | 25 310 473 313 326 93 283 362 Initial 137 | . 16 46 103 45 93 68 137 Average 203 | 5 134 262 189 192 93 187 224 Maximum Alert Level 2 | . 1 2 1 1 . 1 1 Low Security (%) 47 | 100 69 21 64 47 100 59 41 Level 1 51 | . 30 74 35 52 . 40 58 Level 2 1 | . . 4 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 11 | . 4 2 . 1 . 2 2 Investigation 3 | . 3 . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 6 | . 1 2 . . . 2 1 Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Distress Signals 6 | . 1 1 . 3 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | 1 9 24 10 23 . 22 23 Peak Tracking Total 11 | 1 4 8 3 8 . 5 11 Tactical Retreats 20 | . 1 3 1 4 . 6 5 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Traps Triggered 3 | . 1 2 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac DSF Fac Machines Disabled 4 | . . 3 . . . 1 . Max in Single Turn 2 | . . 2 . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Machines Accessed 10 | . 2 6 . 1 1 . . Terminals 7 | . 2 4 . . 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 7 14 . 5 2 . . Successful 18 | . 4 9 . 4 1 . . Failed 10 | . 3 5 . 1 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 18 | . 7 9 . . 2 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units 3 | . . 3 . . . . . Scanalyzers 5 | . . . . 5 . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 4 5 . . 1 . . Record 7 | . 2 5 . . . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . Process 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer 4 | . . . . 4 . . . Insert Component 2 | . . . . 2 . . . Analyze 2 | . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 5 . 1 . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 13 | . . 13 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 15 | . . 15 . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac DSF Fac Turns Passed 3620 | 68 478 1113 724 585 7 381 264 Spaces Moved 2479 | 65 401 771 468 262 3 132 377 Core 66 | 16 . 46 1 . . . 3 Treads 274 | . . . . 153 3 118 . Legs 716 | . 138 248 235 95 . . . Wheels 977 | 49 263 470 181 14 . . . Hover 70 | . . 7 . . . . 63 Flight 376 | . . . 51 . . 14 311 Fastest Speed 29 | 50 80 95 80 80 152 29 29 Average Speed 110 | 72 93 124 126 160 152 157 37 Slowest Speed 350 | 80 120 350 300 260 152 252 195 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 7 68 35 52 27 . 62 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 98 | . 37 61 . . . . . Melee . | . . . . . . . . Projectile 1 | . . 1 . . . . . AOE 97 | . 37 60 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Total 3074 | 81 467 873 545 397 5 242 464 Wait 198 | . 7 46 21 75 . 17 32 Move 2472 | 64 400 770 467 261 2 131 377 Hop . | . . . . . . . . Pick Up 98 | 9 17 11 11 13 . 23 14 Fast Attach . | . . . . . . . . Attach 81 | 5 9 12 4 16 2 21 12 Detach 4 | . . 1 . 2 . . 1 Swap 30 | 1 6 3 6 4 1 8 1 Drop 41 | . 13 3 4 8 . 10 3 Fire 101 | 2 15 21 9 5 . 32 17 Melee 48 | . . 6 23 13 . . 6 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Discovered new exit (range 8) 69 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 13) 259 | -10/Materials | Discovered new exit (range 9) 266 | -10/Materials | Met 8R-AWN 292 | -10/Materials | Attacked by 8R-AWN 313 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 16) 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 708 | -9/Materials | Repaired Grenade Launcher 1566 | -9/Materials | Discovered new exit (range 11) 1660 | -9/Materials | Entered Mines 1709 | -9/Mines | Build established: Infiltrator-Mutant 1851 | -9/Mines | Core integrity fell below 50% 2191 | -9/Mines | Discovered new exit (range 7) 2372 | -9/Mines | Build established: Scavenger-Mutant 2384 | -9/Mines | Entered Materials 2384 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2576 | -8/Materials | Garrison activated, responded to threat 2895 | -8/Materials | Build established: Mutant 2965 | -8/Materials | Discovered new exit (range 4) 2969 | -8/Materials | Entered Factory 2969 | -7/Factory | Evolved 2 slots: Utility x2 2976 | -7/Factory | Identified exit to DSF 2976 | -7/Factory | Entered DSF 3022 | -7/DSF | Discovered new exit (range 16) 3035 | -7/DSF | Additional patrols routed to DSF 3153 | -7/DSF | Lost 7 parts (1p2n3u1w) 3226 | -7/DSF | Core integrity fell below 50% 3258 | -7/DSF | Lost 5 parts (2p1n2u) 3270 | -7/DSF | Sterilization system engaged 3290 | -7/DSF | Ambient heat levels rising (+10) 3305 | -7/DSF | Ambient heat levels rising (+10) 3320 | -7/DSF | Ambient heat levels rising (+10) 3329 | -7/DSF | Lost 5 parts (1p1n2u1w) 3335 | -7/DSF | Ambient heat levels rising (+10) 3350 | -7/DSF | Ambient heat levels rising (+10) 3356 | -7/DSF | Identified exit to Factory 3357 | -7/DSF | Entered Factory 3357 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3371 | -6/Factory | Spotted B-75 Beast 3578 | -6/Factory | Lost 9 parts (2p4n2u1w) 3599 | -6/Factory | Core integrity fell below 50% 3616 | -6/Factory | Core integrity fell below 20% 3621 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03537_ Acquired 3 matter. 03547_ Lgt. Angular Momentum Engine destroyed. 03556_ S-27 Virus destroyed. 03556_ Switching to secondary target: G-50 Soldier. 03584_ A-15 Conveyor calls for reinforcements. 03584_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03585_ System corrupted: Matter fused (-6). 03592_ Gravmag System destroyed. 03598_ G-50 Soldier destroyed. 03598_ Switching to secondary target: Y-54 Guardian. 03599_ Mic. Nuclear Core destroyed. 03601_ Acquired 65 matter. 03605_ Autogun destroyed. 03606_ Identified Gravity Neutralizer. 03606_ Malfunction: Energy drain (-20). 03607_ ALERT: Rogue bot located, Programmers report to Factory Zone 2Y. 03608_ Shock Rifle destroyed. 03612_ Authchip [R/Combat] destroyed. 03618_ Faulty Gravity Neutralizer destroyed. Map ----- +----------------------------------------------------+ | ?#? ????????????????????????????????????????? | | ### """ "??????????????????????????????????????? | | """ "??????????????????????????????????????? | | """ "??????????????????????????????????????? | | ????????????????????????????????????????? | | """ ""?????????????????????????????????????? | | """ """??? ????????????????????????????????? | | """ """ ?#?#?#???????????????????????????? | | ##?#?? ??????????????????????????? | | #??????? ????????????????????????? | | ##??#????????????????????????????? | | * ????????????????????????????????? | | ### ?????#?????"?????"?????????????????? | | #?? ??? ???????????" ??? ?????#??????????? | | ######+#?##??????#??#?? ??? ????????????????????? | | # ? ?# ????#??? ??????????????????????????? | | #????"?????? ?? ???????"??????? ???????????????? | | #?"??"? ??? ""? ?????????? ?????????? ?????????? | | #?"? ?? ?? R??#?#??????????"?????????????????? | | +??? ? ??#??"?? ?#?????????? ??????????????????? | | #???? ? ???? ?????#??##?????????????????????? | | #?? ???????#?##????#??????#????????????????????? | | #? ? ???????????????#?????????#??????????????? | | ###############????????????????#????????????????? | | #! = #################### #????? | | # """"" g g g l@Y #????? | | =# """"" # ################## #????? | | # """ # ###??????????????????????????????? | | # # #?????#???????#???#??????????????? | | ###+######+### ##???????????????????????????????? | | ### ### ###???????? ? ?????????????????? | | ##?#?????????????????????????????? | | #####???????? ????????????????????? | | #?????????? ? ? ?? ????????????????? | | ######?#???#???????? ???????????????????? | | ### #??#????###??????? ??????????????????????? | | # ##?###???????#???????????????????????????? | | # #????????????###?????????? ??????????????? | | # #???#???##????#??????????????????????????? | | # #??###??##?????#?????????????????????????? | | " # #? ? ???????#??????????????????????????? | | " # # "?"????"? ??? ?????????????????????????? | | " # # ??????"????#????#??????????????????????? | | # #??"????"??????#?##???#??????????????????? | | ### #???"??"?"???????????????????????????????? | | ? + #??? ?????????#?#???#????????????????????? | | ??# +????????????????????????????????????????? | | ??# ^#????????????????????????????????????????? | | ? # #???"????????#???????????????????????????? | | ??# #?????????" ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 580 Matter Stores 489 Matter Capacity 500 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 3 Authchip Count 2 Item Schematics ----------------- Adv. Weight Redist. System | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Omniscient Cartographer Universal Adapter Challenges ------------ None Game ------ Seed CarbideSystemCleaver Manual? 0 Play Time 01:39:49 Cumulative 5.9 hours Start 2022.05.07 @ 22:51:52 End 2022.05.15 @ 21:30:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b587f232-9561-4026-a025-4c90e18e5909