Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.22 @ 03:01:28 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2203) 2203 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 4945 Bonus ------- High Alert Combat Kills 167 Entered Garrisons 200 Cogmind --------- Core Integrity 77/550 Matter 208/300 Energy 160/160 System Corruption 14% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Large Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Heavy Assault Rifle KE Penetrator > --- INVENTORY (15) --- Light Treads Carbon-fiber Leg Carbon-fiber Leg Improved Kinecellerator Hacking Suite Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Trap Extractor (0/4) Heavy Assault Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Minigun Improved Grenade Launcher Scythe > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Advanced Treads Machine Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Trap Extractor Shotgun Improved Light Cannon Assault Cannon [Rating: 32] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Beam Rifle Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 1 . . Weapon 1 | . . . 1 . . Parts Attached 58 | 7 . 15 23 13 . Power 7 | 1 . . 5 1 . Engine 4 | 1 . . 3 . . Core 3 | . . . 2 1 . Reactor . | . . . . . . Propulsion 14 | 2 . 6 3 3 . Treads 5 | . . . 2 3 . Leg 9 | 2 . 6 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 . 3 7 4 . Device 4 | 1 . 2 1 . . Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 10 | . . 1 5 4 . Artifact . | . . . . . . Weapon 21 | 2 . 6 8 5 . Energy Gun 2 | . . 1 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 14 | 2 . 5 5 2 . Ballistic Cannon 2 | . . . . 2 . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 18 | . . . 8 10 . Power 2 | . . . 1 1 . Propulsion 6 | . . . 3 3 . Utility 5 | . . . 3 2 . Weapon 5 | . . . 1 4 . Highest Loss Streak 7 | . . . 5 7 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 93 99 91 90 Engine 6 | . 14 11 6 5 . Core 2 | . . . 2 2 9 Treads 9 | . . . . 24 18 Leg 16 | . 28 30 26 . . Device 10 | . 14 13 10 9 9 Storage 9 | . 14 11 9 9 9 Protection 13 | . . 5 15 17 18 Ballistic Gun 16 | . 28 21 20 6 18 Ballistic Cannon 3 | . . . . 9 . Slashing Weapon 3 | . . . 4 5 . Naked Turns . | . . . . . . Heaviest Build 50 | 14 14 20 50 48 48 Greatest Support 62 | 20 20 51 51 62 40 Greatest Overweight (x) 2 | . . . 2 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 7 8 8 14 15 15 Most Carried 15 | 8 8 8 15 15 15 Average Carried 11 | 5 8 7 14 11 15 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 8 8 8 13 15 15 Class Distribution -------------------- 68% | Mutant 13% | Tank 9% | Scavenger-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Mat Matter Collected 1564 | 326 . 339 577 322 . Remotely . | . . . . . . Salvage Created 1890 | 105 . 460 963 362 . Parts 145 | 13 . 35 75 22 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Combat Hostiles Destroyed 50 | . . 13 27 10 . Melee 11 | . . . 5 6 . Guns 34 | . . 13 18 3 . Cannons 1 | . . . . 1 . AOE 2 | . . . 2 . . Classes Destroyed 12 | 1 . 4 4 3 . Worker 2 | . . . 2 . . Tunneler 6 | 5 . . 1 . . Recycler 1 | . . 1 . . . Operator 1 | . . . 1 . . Watcher 3 | . . . 3 . . Swarmer 17 | . . 4 10 3 . Grunt 17 | . . 7 10 . . Brawler 1 | . . . 1 . . Sentry 10 | . . 2 6 2 . Demolisher 1 | . . . . 1 . Hunter 1 | . . . . 1 . Programmer 3 | . . . . 3 . Best Kill Streak 4 | 2 . 4 4 3 . Combat Bots Only 4 | . . 4 4 3 . Max Kills in Single Turn 2 | 1 . 2 2 1 . Gunslinging 1 | . . . 1 . . Exploded 1 | . . . 1 . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Damage Taken 4373 | . . 272 2224 1863 14 Core 534 | . . 61 333 140 . Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 100 84 . . . Volleys Fired 123 | 14 1 24 50 34 . Largest 3 | 2 2 2 3 3 . Hottest 112 | 40 40 46 69 112 . Shots Fired 232 | 28 2 48 106 48 . Gun 207 | 28 2 48 103 26 . Cannon 22 | . . . . 22 . Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic 227 | 28 2 48 103 46 . Thermal 2 | . . . . 2 . Explosive 3 | . . . 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 6 5 9 19 6 . Robot Miss Streak 8 | 2 . 8 6 3 . Penetration Max . | . . . . . . Secondary Targets 8 | . . 2 6 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 193 | 15 2 34 102 40 . Core Hits 107 | 8 1 25 58 15 . Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 10 | . . . 3 7 . Destroy 2 | . . . 1 1 . Smash 2 | . . . 2 . . Sever 6 | . . . . 6 . Melee Attacks 65 | . . . 25 40 . Impact 14 | . . . 14 . . Slashing 51 | . . . 11 40 . Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4090 | 162 16 498 2407 1007 . Guns 2214 | 162 16 498 1335 203 . Cannons 86 | . . . . 86 . Explosions 373 | . . . 373 . . Melee 1411 | . . . 699 712 . Ramming 6 | . . . . 6 . Kinetic 2300 | 162 16 498 1335 289 . Thermal . | . . . . . . Explosive 373 | . . . 373 . . Electromagnetic . | . . . . . . Impact 300 | . . . 300 . . Slashing 1111 | . . . 399 712 . Piercing . | . . . . . . Highest Corruption 14 | . 1 . 2 14 14 Average Corruption 5 | . 1 . 2 7 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 40 | . . . 11 25 4 Message Errors 8 | . . . 2 6 . Matter Fused 10 | . . . 1 6 3 Heat Flow Errors 7 | . . . 4 3 . Energy Discharges 6 | . . . 2 3 1 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 2 | . . . . 2 . Misfires 3 | . . . 1 2 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 129 | . . . 88 41 . Projectiles . | . . . . . . Explosions 16 | . . . 16 . . Melee 113 | . . . 72 41 . Knockbacks 3 | . . . 1 2 . Impact 1 | . . . 1 . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 6 | . . . . 6 . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 266 | . . . 266 232 . Average Temperature 73 | . . . 77 69 . Received Heat Transfer 1320 | . . 87 1089 135 9 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 3 | . . . 3 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 1 4 . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Peak Influence 699 | 25 51 430 584 699 355 Initial 356 | . 16 21 96 356 340 Average 335 | 11 29 203 293 552 340 Maximum Alert Level 2 | . . 2 2 2 1 Low Security (%) 31 | 100 100 46 37 . . Level 1 29 | . . 48 32 14 100 Level 2 39 | . . 4 29 85 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 3 . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 4 16 44 15 1 Peak Tracking Total 7 | . 3 7 7 5 1 Tactical Retreats 5 | . 1 1 1 2 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Mat Machines Disabled 4 | . . . . 4 . Max in Single Turn 1 | . . . . 1 . Garrison Relay 1 | . . . . 1 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Machines Accessed 10 | . 1 2 5 2 . Terminals 8 | . 1 1 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 18 | . 3 6 6 3 . Successful 10 | . 2 2 6 . . Failed 8 | . 1 4 . 3 . Catastrophic 3 | . 1 1 . 1 . Database Lockouts . | . . . . . . Manual 6 | . 1 3 2 . . Terminals 14 | . 3 3 5 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 7 | . 2 1 4 . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Locate Traps 2 | . 1 1 . . . Reinforcement Status 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 2 | . . 1 1 . . Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Tunnel 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 2 2 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Machine Destruction 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Mat Turns Passed 2950 | 173 147 412 1131 931 156 Spaces Moved 1563 | 99 118 238 628 415 65 Core 5 | 5 . . . . . Treads 499 | . . . 19 415 65 Legs 1059 | 94 118 238 609 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 130 152 240 Average Speed 143 | 116 120 122 131 171 240 Slowest Speed 270 | 120 120 130 270 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 28 26 70 56 12 Regions Visited 5 Branch Regions . Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 93 | . . . 24 69 . Melee 1 | . . . 1 . . Projectile 2 | . . . . 2 . AOE 90 | . . . 23 67 . Terrain Rammed 1 | . . . . 1 . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Total 1956 | 129 124 315 795 528 65 Wait 69 | . 2 14 42 11 . Move 1559 | 98 117 237 628 414 65 Hop . | . . . . . . Pick Up 47 | 10 2 7 15 13 . Fast Attach 16 | 5 . 5 3 3 . Attach 18 | 2 . . 7 9 . Detach . | . . . . . . Swap 24 | . . 10 13 1 . Drop 34 | . 2 18 12 2 . Fire 123 | 14 1 24 50 34 . Melee 65 | . . . 25 40 . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 174 | -11/Junkyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 15) 299 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 717 | -9/Materials | Discovered new exit (range 10) 733 | -9/Materials | Entered another Materials area 733 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1015 | -8/Materials | Build established: Tank 1415 | -8/Materials | Build established: Mutant 1638 | -8/Materials | Discovered new exit (range 12) 1849 | -8/Materials | Core integrity fell below 50% 1864 | -8/Materials | Identified exit to Garrison 1864 | -8/Materials | Entered Garrison 1885 | -8/Garrison | Lost 5 parts (3n1u1w) 1928 | -8/Garrison | Triggered checkpoint 2175 | -8/Garrison | Phase Generator disabled 2242 | -8/Garrison | Triggered checkpoint 2277 | -8/Garrison | Garrison Relay disabled 2405 | -8/Garrison | System corruption reached 10% 2432 | -8/Garrison | Core integrity fell below 20% 2472 | -8/Garrison | Lost 7 parts (1p1n2u3w) 2514 | -8/Garrison | Triggered checkpoint 2716 | -8/Garrison | Discovered new exit (range 10) 2795 | -8/Garrison | Entered Materials 2951 | -8/Materials | Self-destructed Last Messages --------------- 02675_ Acquired 55 matter. 02677_ System corrupted: Heat flow error (+228). 02680_ Acquired Hvy. Assault Rifle. 02681_ Slug penetrates RIF Installer. 02681_ RIF Installer disabled. 02694_ System corrupted: Matter fused (-8). 02716_ EXIT=FOUND 02736_ System corrupted: Matter fused (-7). 02755_ System corrupted: FCS attempts to trigger Beam Rifle. 02755_ System corrupted: Beam Rifle misfires. 02759_ Connecting with Garrison Terminal... 02775_ P|Z JC3M5RN:0T|&O%5N&DJ 02791_ System corrupted: Matter fused (-9). LOCATION=UNKNOWN GOAL=ESCAPE 02817_ K-01 Serf collects debris. 02860_ System corrupted: Matter fused (-10). 02879_ System corrupted: Matter fused (-6). 02911_ System corrupted: Matter fused (-5). 02935_ System corrupted: Energy discharge (-46). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????????? #????? | | ?????????????#+#????????????? #????? | | ?????????? ###### #????? | | ?????????? Y @ #????? | | ?????????? ### ###+##????? | | ?????????????+##????????# #?????????? | | ?????????????????###????# #?????????? | | ?????????????????# ! ??# #?????????? | | ?????????????????# # #?????????? | | ?????????????????# """ + #?????????? | | ?????????????????# """ # #?????????? | | ?????????????????# """??# #?????????? | | ?????????????????# ????# #?????????? | | ?????????????????#??????# #?????????? | | ??????????????????# ????# #?????????? | | ????????????#+##### ????# #?????????? | | ??????????? ????# #?????????? | | ??????????# ????# #?????????? | | ??????????# ????# #?????????? | | ??????????# ????# #?????????? | | ??????????# ##### ##### #???? | | ??????????# ^ #???? | | ??????????# ^ ######????? | | ??????????# ![! #?????????? | | ??????????# ![ #?????????? | | ??????????# !! #?????????? | | ??????????# ^ ! ########??? | | ??????????# ! # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 3 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallLatentFemtoactuators Manual? 0 Play Time 00:20:13 Cumulative 320.2 hours Start 2023.03.22 @ 02:40:00 End 2023.03.22 @ 03:01:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 188 Adventurer 6 Explorer 17 Win Type - Total 25 Types 17/0/4/1/0/1/1/1/0 Lore% 94 Gallery% 94 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8eddc23d-2379-40f4-97ba-d9a92eb581ec