Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 00:23:17 Player: Drosophila Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (194) 970 Value Destroyed (7113) 7113 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1112) 1112 TOTAL SCORE: 14795 Bonus ------- High Alert Combat Kills 832 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 186/1000 Matter 299/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Makeshift Trap Scanner Drone Bay (1/2) Phase Gun Railgun Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Targeting Computer Matter Filter Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Gauss Rifle AWS/Autocannon > --- INVENTORY -------- Enhanced Nuclear Core Improved Cooling System Medium Storage Unit Recoil Stabilizer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Focal Shield Recalibrator Gauss Rifle Gauss Rifle Rocket Array Axe [Rating: 91] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Beamcaster Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . . 4 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . Utility 6 | . . . . . 2 2 . . . 2 . . Weapon 2 | . . . . . 1 . . . . 1 . . Parts Attached 204 | 7 . 3 . . 42 4 38 1 6 89 1 13 Power 8 | 2 . . . . 1 1 1 . . 3 . . Engine 3 | 2 . . . . . 1 . . . . . . Core 5 | . . . . . 1 . 1 . . 3 . . Reactor . | . . . . . . . . . . . . . Propulsion 36 | 2 . 2 . . 7 . 7 . 2 12 . 4 Treads 19 | . . 2 . . 6 . 4 . 2 5 . . Leg 3 | . . . . . . . . . . 1 . 2 Wheel 10 | 2 . . . . . . 2 . . 6 . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . . . 1 . 1 . . . . 2 Utility 49 | 1 . 1 . . 10 3 2 1 1 24 1 5 Device 17 | 1 . 1 . . 1 1 1 . . 9 1 2 Storage 5 | . . . . . 2 1 . . . 1 . 1 Processor 5 | . . . . . 3 . . . . 1 . 1 Hackware 3 | . . . . . 1 1 . . 1 . . . Protection 19 | . . . . . 3 . 1 1 . 13 . 1 Artifact . | . . . . . . . . . . . . . Weapon 111 | 2 . . . . 24 . 28 . 3 50 . 4 Energy Gun 12 | . . . . . . . 8 . 2 1 . 1 Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 54 | 2 . . . . 14 . 11 . 1 25 . 1 Ballistic Cannon 16 | . . . . . 1 . 3 . . 12 . . Launcher 9 | . . . . . 2 . 2 . . 5 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . 7 . 4 . . 6 . 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 1 5 . . . . . Parts Lost 26 | . . . . . . . 2 . . 18 . 6 Power . | . . . . . . . . . . . . . Propulsion 13 | . . . . . . . 1 . . 9 . 3 Utility 12 | . . . . . . . 1 . . 9 . 2 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 6 | . . . . . . . 1 . . 6 . 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 95 100 100 97 99 96 100 78 92 1 14 Engine 3 | . 14 14 14 14 2 4 4 . . . . . Core 4 | . . . . . 6 2 2 7 7 4 . . Treads 19 | . . 19 28 28 25 23 19 23 23 15 . . Wheel 1 | . 28 8 . . . . 1 . . 3 . . Device 11 | . 14 23 28 28 5 6 9 7 7 18 1 2 Storage 8 | . . . . . 8 15 15 15 15 5 . . Processor 6 | . . . . . 10 7 7 7 7 6 . . Hackware 4 | . . . . . 4 15 9 7 7 1 . . Protection 5 | . . . . . 7 . 2 7 7 10 . . Energy Gun 1 | . . . . . . . 3 15 1 1 . . Ballistic Gun 14 | . 28 28 28 28 21 23 17 7 . 10 . . Slashing Weapon 1 | . . . . . 2 . . . . 2 . 1 Peak Build Rating 91 | 6 6 14 17 17 54 45 65 52 54 91 6 32 Average Rating 43 | 4 6 11 15 17 34 44 45 51 39 73 2 10 On Entrance 23 | . 6 6 14 17 17 42 45 52 51 54 1 6 Naked Turns 218 | . . . . . . . . . . 17 134 67 Heaviest Build 141 | 8 8 11 11 11 83 51 107 59 59 141 1 28 Greatest Support 90 | 20 20 40 40 40 60 60 68 68 70 90 3 30 Greatest Overweight (x) 13 | . . . . . 1 . 5 . . 13 . 1 Average Overweight (x) . | . . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 5 5 5 5 5 15 15 15 15 15 20 5 10 Average Capacity 12 | 5 5 5 5 5 10 15 15 15 15 16 5 5 Most Carried 20 | 5 5 5 5 5 15 15 15 15 15 20 5 5 Average Carried 12 | 2 5 4 4 5 10 14 14 14 14 14 5 3 Final Capacity 15 | 5 5 5 5 5 15 15 15 15 15 5 5 5 Final Carried 15 | 5 5 5 5 5 15 15 15 14 15 5 5 5 Class Distribution -------------------- 33% | Mutant 21% | Skirmisher 13% | Scavenger-Gunner 12% | Hacker-Skirmisher 4% | Gunner 4% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -7/Recycling Mutant | -7/Scraptown Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Sprinter | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Matter Collected 5330 | 290 8 46 . 2 1173 120 1935 34 63 1465 34 160 Remotely 542 | . . . . . . . . . . 542 . . Salvage Created 7884 | 73 19 73 . . 1835 208 2800 23 . 2528 . 325 Parts 389 | 4 2 12 . . 102 12 118 1 . 132 . 6 Haulers Intercepted 11 | . . . . . 5 . 5 . . 1 . . Recyclers Shooed 7 | . . . . . 2 . 2 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Combat Hostiles Destroyed 137 | 1 . 3 . . 29 4 45 . . 52 . 3 Melee 1 | . . . . . . . 1 . . . . . Guns 64 | 1 . 3 . . 20 4 26 . . 7 . 3 Cannons 49 | . . . . . 1 . 14 . . 34 . . AOE 22 | . . . . . 8 . 3 . . 11 . . Classes Destroyed 18 | 2 1 2 . . 7 . 4 . . 2 . . Worker 11 | . . . . . 2 . 1 . . 8 . . Builder 15 | . . 2 . . 6 . 2 1 . 4 . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 11 | . . . . . 5 . 5 . . 1 . . Recycler 9 | . . . . . 2 . 6 . . 1 . . Operator 3 | . 1 . . . . . 1 . . 1 . . Watcher 7 | . . . . . 4 . 1 . . 2 . . Swarmer 22 | . . 3 . . 3 . 4 . . 9 . 3 Saboteur 1 | . . . . . . . . . . 1 . . Grunt 59 | 1 . . . . 19 4 24 . . 11 . . Brawler 6 | . . . . . 2 . 1 . . 3 . . Duelist 4 | . . . . . . . 3 . . 1 . . Protector 2 | . . . . . . . 1 . . 1 . . Sentry 17 | . . . . . 4 . 6 . . 7 . . Specialist 2 | . . . . . . . . . . 2 . . Hunter 10 | . . . . . . . 1 . . 9 . . Programmer 13 | . . . . . . . 5 . . 8 . . Heavy 1 | . . . . . 1 . . . . . . . Best Kill Streak 14 | 2 1 3 . . 7 2 8 1 . 14 . 3 Combat Bots Only 8 | 1 . 3 . . 6 2 8 . . 7 . 3 Max Kills in Single Turn 5 | 1 1 1 . . 4 2 2 1 . 5 . 2 Gunslinging 1 | . . . . . . 1 1 . . . . 1 Exploded 4 | . . . . . 2 . 2 . . 4 . . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Hostile Shots Fired 850 | 2 . 8 . 8 72 2 328 . . 323 . 107 Missed 285 | . . 2 . 1 17 . 129 . . 94 . 42 Damage Taken 9231 | 24 . 48 . 81 918 35 2507 . . 4530 . 1088 Core 1232 | . . . . 11 41 . 366 . . 169 . 645 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 11 | . . . . . . . . . . 11 . . Ignored by Resistances 102 | . . . . . . . . . . 102 . . Regen/Repaired (Parts) 1491 | . . . . . 575 . 299 . 528 89 . . Core Remaining (%) 83 | 100 . . . 95 92 . . . 47 . . . Volleys Fired 316 | 10 4 9 . 1 88 5 138 1 . 55 . 5 Largest 4 | 2 2 2 . 2 3 3 3 3 . 4 . 2 Hottest 198 | 40 40 40 . 40 75 75 155 155 . 198 . 123 Shots Fired 957 | 20 8 18 . 2 221 15 422 3 . 238 . 10 Gun 795 | 20 8 18 . 2 209 15 393 3 . 117 . 10 Cannon 147 | . . . . . 3 . 26 . . 118 . . Launcher 15 | . . . . . 9 . 3 . . 3 . . Special . | . . . . . . . . . . . . . Kinetic 873 | 20 8 18 . 2 212 15 373 1 . 219 . 5 Thermal 63 | . . . . . . . 41 1 . 16 . 5 Explosive 15 | . . . . . 9 . 3 . . 3 . . Electromagnetic 6 | . . . . . . . 5 1 . . . . Robot Hit Streak 33 | 6 6 5 . 5 11 8 28 5 . 33 . 3 Robot Miss Streak 5 | 1 2 2 . . 5 1 4 . . 4 . 2 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 13 | . . . . . 4 1 6 . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . 1 Autonomous 114 | . . . . . 3 . 26 . . 85 . . Shots Hit Robots 688 | 15 4 12 . 2 141 10 302 3 . 185 . 14 Core Hits 334 | 5 2 6 . 2 81 8 131 1 . 91 . 7 Critical Kills 2 | . . 1 . . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . 1 . 1 . . 1 . . Critical Strikes 26 | . . 1 . . 1 . 6 . . 17 . 1 Burn 3 | . . . . . . . 3 . . . . . Destroy 5 | . . 1 . . 1 . 1 . . 2 . . Blast 17 | . . . . . . . 2 . . 15 . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 52 | . . . . . 7 . 7 . . 29 . 9 Impact . | . . . . . . . . . . . . . Slashing 49 | . . . . . 7 . 7 . . 29 . 6 Piercing 3 | . . . . . . . . . . . . 3 Sneak Attacks 5 | . . . . . . . . . . 5 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 21794 | 126 33 100 . 22 3321 172 7146 88 . 10153 . 633 Guns 9417 | 126 33 92 . 15 2144 172 4794 56 . 1832 . 153 Cannons 9005 | . . . . . 162 . 1985 . . 6858 . . Explosions 2294 | . . . . . 965 . 312 . . 1017 . . Melee 899 | . . . . . . . . . . 425 . 474 Ramming 179 | . . 8 . 7 50 . 55 32 . 21 . 6 Kinetic 17250 | 126 33 92 . 15 2306 172 6034 14 . 8358 . 100 Thermal 1155 | . . . . . . . 725 22 . 355 . 53 Explosive 2271 | . . . . . 965 . 312 . . 994 . . Electromagnetic 40 | . . . . . . . 20 20 . . . . Impact . | . . . . . . . . . . . . . Slashing 819 | . . . . . . . . . . 425 . 394 Piercing 80 | . . . . . . . . . . . . 80 Highest Corruption 10 | . . . . . . . 4 4 4 8 8 10 Average Corruption 4 | . . . . . . . 2 4 4 4 8 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 125 | . . . . . . . 21 10 29 49 5 11 Message Errors 33 | . . . . . . . 5 2 10 12 . 4 Matter Fused 33 | . . . . . . . 8 5 5 13 1 1 Heat Flow Errors 15 | . . . . . . . 3 1 5 2 1 3 Energy Discharges 14 | . . . . . . . 2 2 4 4 1 1 Parts Rejected 5 | . . . . . . . . . . 5 . . Parts Fused 2 | . . . . . . . . . . 2 . . Data Loss (minor) 14 | . . . . . . . 1 . 5 5 2 1 Data Loss (major) 3 | . . . . . . . . . . 2 . 1 Alerts 4 | . . . . . . . 1 . . 3 . . Weapon Failures 2 | . . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 737 | . . . . . 3 . 70 . . 619 . 45 Projectiles 599 | . . . . . . . 70 . . 529 . . Explosions 3 | . . . . . 3 . . . . . . . Melee 135 | . . . . . . . . . . 90 . 45 Knockbacks 33 | . . . . . 1 . 5 2 . 25 . . Impact 4 | . . . . . 1 . 1 2 . . . . Kinetic 25 | . . . . . . . 3 . . 22 . . Secondary 4 | . . . . . . . 1 . . 3 . . Self-Inflicted Damage 3 | . . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . . Rammed 33 | . . 2 . 3 16 . 5 3 . 3 . 1 Targets Rammed 37 | . . 2 . 3 19 . 6 3 . 3 . 1 Kicked . | . . . . . . . . . . . . . Crushed 4 | . . . . . 3 . 1 . . . . . Highest Temperature 333 | 12 . . . . 333 49 323 162 213 162 177 166 Average Temperature 87 | 9 . . . . 92 20 97 62 91 70 97 52 Received Heat Transfer 1920 | 12 . . . 42 279 18 690 . . 759 . 120 Effects 3 | . . . . . . . 3 . . . . . Interference 3 | . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . 2 . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 7 | . . . . . . . 1 . . 6 . . Impact Corruptions 3 | . . . . . . . 1 . . 2 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 1 . . 4 . . Heat Transferred 1567 | . . . . . . . 921 37 . 535 . 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Peak Influence 1032 | 25 21 80 . . 440 174 884 373 . 1032 . . Initial 344 | . 16 7 . . . 123 . 344 . . . . Average 245 | 9 19 14 . . 144 76 413 339 . 319 . . Maximum Alert Level 3 | . . . . . 2 . 3 1 . 3 . . Low Security (%) 48 | 100 100 100 . 100 60 100 36 . . 18 . . Level 1 31 | . . . . . 38 . 12 100 . 55 . . Level 2 11 | . . . . . 1 . 19 . . 22 . . Level 3 8 | . . . . . . . 31 . . 4 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . . 1 4 2 13 . . 15 . . Investigation 9 | . . . . . 2 1 2 . . 4 . . Extermination 8 | . . . . . . 1 3 . . 4 . . Reinforcement 13 | . 1 . . 1 2 . 4 . . 5 . . Assault 5 | . . . . . . . 3 . . 2 . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 1 . . . . 2 . . Haulers Reinforced 3 | . . . . . . . 2 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Distress Signals 6 | . . . . . 3 . 2 . . 1 . . Communications Jammed 29 | . . . . . . . . . . 29 . . Distress Signals 29 | . . . . . . . . . . 29 . . Times Spotted 203 | 1 1 3 . 2 37 4 65 . . 67 3 20 Peak Tracking Total 9 | 1 1 3 . 2 5 2 9 . . 7 3 7 Tactical Retreats 12 | . . . . . 2 . 1 . . 3 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Traps Triggered 8 | . . . . . 1 . 3 . . 4 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . 1 . Most Traps Carried 4 | . . 4 4 4 4 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Machines Disabled 7 | . . . . . 1 . 3 . . 3 . . Max in Single Turn 2 | . . . . . 1 . 1 . . 2 . . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Machines Accessed 44 | . . 1 2 . 12 4 11 3 2 8 . 1 Terminals 24 | . . . . . 8 2 6 2 . 6 . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 4 | . . . . . 1 . 2 . . 1 . . Recycling Units 5 | . . . . . 1 1 2 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . 1 . . Total Hacks 121 | . . 1 2 . 38 10 22 12 13 22 . 1 Successful 70 | . . 1 2 . 22 3 12 8 13 8 . 1 Failed 51 | . . . . . 16 7 10 4 . 14 . . Catastrophic 11 | . . . . . 1 1 3 . . 6 . . Database Lockouts . | . . . . . . . . . . . . . Manual 32 | . . . 1 . 9 3 9 6 . 4 . . Terminals 54 | . . . . . 21 4 9 6 . 14 . . Fabricators 3 | . . . . . . 3 . . . . . . Repair Stations 18 | . . . . . 7 . 6 . . 5 . . Recycling Units 17 | . . . . . 3 3 5 6 . . . . Scanalyzers 6 | . . . . . 6 . . . . . . . Garrison Access 6 | . . . . . 1 . 2 . . 3 . . Terminal Hacks 36 | . . 1 2 . 6 1 5 3 13 4 . 1 Record 16 | . . . 1 . . . . . 13 2 . . Prototype ID Bank 2 | . . . . . 1 . 1 . . . . . Open Door 5 | . . 1 . . . . 3 . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . 1 . . 1 . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . 1 . . 1 . . . . Locate Traps 1 | . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . 1 . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Repair Station Hacks 12 | . . . . . 6 . 2 . . 4 . . Scan Component 6 | . . . . . 3 . 1 . . 2 . . Repair 6 | . . . . . 3 . 1 . . 2 . . Recycling Unit Hacks 4 | . . . . . 1 1 1 1 . . . . Report Inventory 3 | . . . . . . 1 1 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 10 | . . . . . 2 . 4 4 . . . . Terminals 5 | . . . . . 2 . 2 1 . . . . Botnet 5 | . . . . . 2 . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 2 3 . . . . Monitor 1 | . . . . . . . . 1 . . . . Reject 3 | . . . . . . . 2 1 . . . . Mask 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . . . . . 10 3 9 3 . 8 . . Full Trace Events 9 | . . . . . 1 1 2 1 . 4 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 3 . 1 . . 1 . . Time 284 | . . . . . 120 . 38 . . 126 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 4 | . . . . . 4 . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 6 . . . . . Programmers 6 | . . . . . . . 6 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Total Allies 2 | . . . . . . . 2 . . . . . Largest Group 2 | . . . . . . . 2 . . . . . Highest-Rated Group 62 | . . . . . . . 62 . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . Total Orders 1 | . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . 1 Ally Attacks 9 | . . . . . . . 9 . . . . . Total Damage 174 | . . . . . . . 174 . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . Drone Launches 1 | . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Turns Passed 12330 | 90 23 962 377 91 2183 807 2230 371 1655 2918 196 427 Spaces Moved 5820 | 69 16 401 221 50 855 426 716 218 1028 1104 388 328 Core 582 | 18 . . . . . . . . . 29 388 147 Treads 4475 | . . 384 221 50 855 426 650 218 1028 643 . . Legs 40 | . . . . . . . . . . . . 40 Wheels 582 | 51 16 17 . . . . 66 . . 432 . . Hover . | . . . . . . . . . . . . . Flight 141 | . . . . . . . . . . . . 141 Fastest Speed 32 | 50 80 80 170 170 166 170 120 166 158 50 50 32 Average Speed 154 | 72 80 166 170 170 167 170 188 166 159 173 50 52 Slowest Speed 570 | 80 80 170 170 170 246 170 570 166 166 320 50 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 7 82 60 14 57 7 90 46 60 24 66 48 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 9 | . . 1 . . . . . . 4 . 1 3 Spaces Dug 34 | . . . . . 16 . 2 . . 16 . . Terrain Destroyed 230 | . . . . . 80 . 26 . . 124 . . Melee 24 | . . . . . 7 . 2 . . 15 . . Projectile 18 | . . . . . 1 . 4 . . 13 . . AOE 188 | . . . . . 72 . 20 . . 96 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Total 8570 | 89 19 683 224 53 1478 506 1368 223 1038 1950 388 551 Wait 1948 | . . 263 . . 416 62 423 . . 595 . 189 Move 5800 | 68 15 400 220 49 854 425 715 217 1027 1103 387 320 Hop 4 | . . . . . . . . . . . . 4 Pick Up 78 | 4 . 2 1 . 25 5 10 . 1 24 . 6 Fast Attach 84 | 6 . 3 . . 15 . 18 . 4 30 1 7 Attach 58 | . . . . . 3 3 10 . . 36 . 6 Detach 35 | . . . . . 2 1 7 . . 23 . 2 Swap 62 | 1 . . . . 24 1 10 1 2 23 . . Drop 96 | . . 4 3 . 25 4 24 1 4 29 . 2 Fire 316 | 10 4 9 . 1 88 5 138 1 . 55 . 5 Melee 52 | . . . . . 7 . 7 . . 29 . 9 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 36 | . . 2 . 3 19 . 6 3 . 3 . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 15) 114 | -10/Materials | Entered Mines 116 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 300 | -10/Mines | Build established: Mutant 456 | -10/Mines | Found a hidden stash of uninstalled traps 538 | -10/Mines | Learned Materials terminal intel 715 | -10/Mines | Discovered new exit (range 11) 785 | -10/Mines | Discovered new exit (range 6) 1070 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1070 | -10/Mines | Discovered new exit (range 5) 1076 | -10/Mines | Entered Exiles 1102 | -10/Exiles | Discovered new exit (range 15) 1119 | -10/Exiles | Met 8R-AWN 1146 | -10/Exiles | Met EX-HEX 1195 | -10/Exiles | Met EX-BIN 1216 | -10/Exiles | Aligned with FarCom system 1218 | -10/Exiles | Given EX-Vault access code 1257 | -10/Exiles | Opened EX-Vault 1267 | -10/Exiles | Found AWS/Autocannon 1300 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1349 | -10/Exiles | Met EX-DEC 1358 | -10/Exiles | Learned location of Zion (-6) 1438 | -10/Exiles | Discovered new exit (range 10) 1453 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1453 | -10/Exiles | Entered Mines 1454 | -9/Mines | Learned location of Storage (-7) 1461 | -9/Mines | Assembled infested the area 1466 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1508 | -9/Mines | Discovered new exit (range 5) 1544 | -9/Mines | Entered Materials 1544 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1545 | -8/Materials | Loaded intel: 12 terminal locations 2043 | -8/Materials | Build established: Scavenger-Skirmisher 2510 | -8/Materials | Build established: Skirmisher 2950 | -8/Materials | Identified exit to Factory 3368 | -8/Materials | Repaired Arm. Treads 3407 | -8/Materials | Repaired Arm. Treads 3453 | -8/Materials | Repaired Imp. Medium Armor Plating 3550 | -8/Materials | Build established: Mutant 3727 | -8/Materials | Entered Factory 3727 | -7/Factory | Evolved 2 slots: Utility x2 3844 | -7/Factory | Identified exit to DSF 3961 | -7/Factory | Discovered new exit (range 16) 4016 | -7/Factory | Build established: Hacker-Skirmisher 4534 | -7/Factory | Entered Storage 4916 | -7/Storage | Garrison activated, responded to threat 5542 | -7/Storage | Build established: Skirmisher 5845 | -7/Storage | Discovered new exit (range 16) 5852 | -7/Storage | Met a pair of Derelict thieves 5936 | -7/Storage | Destroyed 8 combat bots 6378 | -7/Storage | Found Prototype Launcher 6378 | -7/Storage | Identified Rocket Array 6584 | -7/Storage | First assault squad dispatched 6592 | -7/Storage | Core integrity fell below 50% 6603 | -7/Storage | Repaired Arm. Treads 6757 | -7/Storage | Used back door to open Recycling access 6757 | -7/Storage | Discovered new exit (range 5) 6764 | -7/Storage | Entered Recycling 6765 | -7/Recycling | Met a Zionite searching for Scraptown 7096 | -7/Recycling | Scanned before Scraplab entrance 7120 | -7/Recycling | Entered Scraplab 7133 | -7/Recycling | Discovered new exit (range 2) 7135 | -7/Recycling | Entered Scraptown 7446 | -7/Scraptown | Build established: Mutant 7632 | -7/Scraptown | Discovered new exit (range 5) 7815 | -7/Scraptown | Visited CR-KLE's Repair Center 7828 | -7/Scraptown | CR-KLE repaired 6 parts 7858 | -7/Scraptown | Visited The Evicted 7897 | -7/Scraptown | Visited Awakened 7981 | -7/Scraptown | Visited Assassins FH 8052 | -7/Scraptown | Visited TADAMA 8092 | -7/Scraptown | Visited Symbiants 8190 | -7/Scraptown | Visited Junk Repository 8790 | -7/Scraptown | Entered Factory 8790 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8945 | -5/Factory | Build established: Gunner 9317 | -5/Factory | Build established: Tank 9634 | -5/Factory | Build established: Scavenger-Tank 10351 | -5/Factory | Build established: Scavenger-Gunner 11490 | -5/Factory | First assault squad dispatched 11613 | -5/Factory | Destroyed 7 combat bots 11619 | -5/Factory | Repaired Rocket Array 11635 | -5/Factory | AWS/Autocannon suddenly broke down 11643 | -5/Factory | Lost 3 parts (1n2u) 11691 | -5/Factory | Released all parts (8) 11700 | -5/Factory | Discovered new exit (range 14) 11708 | -5/Factory | Entered Upper Caves 11722 | -5/Upper Caves | Lost 6 parts (4n2u) 11899 | -5/Upper Caves | Discovered new exit (range 9) 11904 | -5/Upper Caves | Entered another Upper Caves area 12014 | -5/Upper Caves | Released all parts (6) 12045 | -5/Upper Caves | Lost 3 parts (1n2u) 12072 | -5/Upper Caves | Core integrity fell below 50% 12325 | -5/Upper Caves | System corruption reached 10% 12331 | -5/Upper Caves | Core integrity fell below 20% 12331 | -5/Upper Caves | Self-destructed Last Messages --------------- 12274_ Critical hit (Burn: +37). 12274_ VTOL Module destroyed. 12280_ GPIIHJFQBIY&2OWBLWE1 BH 12297_ Searching scrap... 12297_ Found Com. Matter Pod. 12297_ Found Unknown Protection. 12297_ Found Imp. Field Recycling Unit. 12297_ Found Barrage Gun. 12297_ Found 45 Matter. 12304_ Acquired 3 matter. 12310_ VTOL Module destroyed. 12316_ Searching scrap... 12316_ Found Hvy. Pick. 12316_ Found Imp. Sensor Array. 12316_ Found 32 Matter. 12317_ Acquired Hvy. Pick. 12321_ P-70 Sage resets P-70 Sage, system corruption cleaned. 12330_ Hvy. Pick destroyed. 12330_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | %### # "" % #????????????# | | ]#?## ### # "" ##????#####??# | | #??## ####???### """" #?#### ##?# | | #???###????????# "" #### ### ### | | #?????????????## ##??## ## | | #??####????#### #### #???# # | | #### ##??## #??# ##???### ######## % | | #### ##### ##?????# #??????## | | ## ### ##????# #???????# | | ## ## #????#!#??????# # | | ##????#[#####??# # | | #### ##?????#!%! #??## # | | ### ##?###??????##### #???###? | | ## ## #????##????????# #??????? | | ## #### #??# ???????## ###????? | | # #??####### # # ### ##???? | | ###????????### # #???? | | ##???????###??######## ### #???? | | #???????## ###????#### # ?#### ##???? | | ???????# ????# #???# #????? | | ##?###### ####? ????# ### ##????? | | ##?# ! #?? ???## #?# ##?????? | | #??# % #??? ##?## ### #??????? | | ## #???????### ### #???# #?# ## #??????? | | ?# ??????"" "" ""# ##?## ### #??????? | | ?## ??? g T @### ##??????? | | ??? ???? "# p % #???????? | | ?????????# # p#### # ##"""#%###?????? | | ????????????+ #??### ###### #?????? | | ????????????# # #????# #???# #?????? | | ????????????# """"# ????# ##### ##????? | | ????????????# s """"# ???# #????? | | ????????????# "" """?# # ??######### #????? | | ????????????##?????##?# # ?????????# ##????? | | ?????????????????????? ## ????????# ##?????? | | ????????????????????? #? ???????###??????? | | ????????????????????? ##? ???????????????? | | ???????????????????? #??? ## ???????????????? | | ??????????????????? #???? #?##???????????????? | | ????????????????????##????? #??????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 675 Resistance: KI 25 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 12 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallWarlordMultitool Manual? 0 Play Time 01:53:03 Cumulative 75.6 hours Start 2025.02.09 @ 22:27:14 End 2025.02.10 @ 00:23:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 79 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e4f403a-43ab-49fb-9899-322a9e006040