Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 00:50:16 Player: THN-L0C Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (166) 830 Value Destroyed (8306) 8306 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (3913) 3913 TOTAL SCORE: 22489 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1613 Follower Combat Kills 1167 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -367 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Cloaking Device Latent Energy Streamer Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Hovering Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Terrain Scan Processor Improved Target Analyzer Core Analyzer EM Disruption Field Advanced Force Field > --- WEAPON ----------- Shotgun Directed Nova Construct/C Hpw. Charged Gamma Construct/G Ballistic Construct/G Hpw. Energy Phase Construct/G Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Advanced Power Amplifier Advanced Power Amplifier Advanced Coolant Injector Energy Well High-capacity Matter Pod Advanced Signal Interpreter Improved Terrain Scanner Advanced Force Booster Advanced Force Booster Cloaking Device Advanced Thermal Shield Antimissile System Relay Coupler [Hunter] Latent Energy Streamer Enhanced Nova Cannon Advanced Remote Datajack Advanced Remote Datajack [Rating: 157] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Constructs Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Res Arm Res DSF Gar Acc Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . 2 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . . . 2 . . . . . . 1 1 . 2 . . . Utility 8 | . . . 2 . . . . . . 1 . . 2 1 . . . . . 2 Weapon 3 | . . . . . . . . . . 2 . . . . 1 . . . . . Parts Attached 194 | 7 14 . 20 1 5 7 12 15 13 3 7 3 8 6 7 18 1 2 28 17 Power 18 | 1 1 . 4 . . 2 . 1 2 . . . . . 2 2 . . 2 1 Engine 7 | 1 1 . 4 . . . . . 1 . . . . . . . . . . . Core 4 | . . . . . . 2 . 1 1 . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . 2 2 . . 2 1 Propulsion 42 | 2 8 . 5 . 3 3 4 11 4 . . . 2 . . . . . . . Treads 9 | 2 6 . . . 1 . . . . . . . . . . . . . . . Leg 12 | . . . . . . . . 8 4 . . . . . . . . . . . Wheel 12 | . 2 . 5 . 2 3 . . . . . . . . . . . . . . Hover 7 | . . . . . . . 4 1 . . . . 2 . . . . . . . Flight 2 | . . . . . . . . 2 . . . . . . . . . . . . Utility 78 | 2 2 . 6 . 2 1 4 . 6 2 3 . 5 3 4 11 1 . 16 10 Device 41 | 1 1 . 2 . . . 1 . 1 . 1 . 2 2 4 5 1 . 12 8 Storage 5 | 1 1 . 1 . . . . . . . . . . 1 . . . . 1 . Processor 10 | . . . . . . . . . 1 2 . . 2 . . 2 . . 1 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 22 | . . . 3 . 2 1 3 . 4 . 2 . 1 . . 4 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 3 . 5 1 . 1 4 3 1 1 4 3 1 3 1 5 . 2 10 6 Energy Gun 7 | 1 3 . 3 . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . . 2 . . . 1 . . . . . . . . 2 . 1 2 3 Ballistic Gun 5 | 1 . . . . . . 2 1 1 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . 2 . . 1 . . . . . . Launcher 8 | . . . . 1 . 1 1 1 . . 2 1 1 . . . . . . . Special Weapon 5 | . . . . . . . . . . . . . . . . 1 . . 4 . Impact Weapon 4 | . . . . . . . . . . 1 . 1 . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 13 | . . . . . . . . 1 . . . 1 . . 1 2 . 1 4 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 2 1 . . . . 1 1 1 . . 1 . Parts Lost 85 | . 1 . 4 . 8 1 . . 3 1 10 1 4 . 1 10 . 2 16 23 Power 14 | . 1 . . . 1 . . . 1 . 2 . 1 . . 1 . 1 3 3 Propulsion 16 | . . . . . 3 1 . . . 1 3 . 1 . . 1 . . 1 5 Utility 29 | . . . 1 . 2 . . . 2 . . 1 . . 1 3 . . 8 11 Weapon 26 | . . . 3 . 2 . . . . . 5 . 2 . . 5 . 1 4 4 Highest Loss Streak 21 | . 1 . 1 . 8 1 . . 2 1 6 1 4 . 1 2 . 1 8 21 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 72 | . 98 100 93 100 96 86 88 100 94 68 37 42 52 60 62 60 47 45 50 59 Engine 4 | . 12 14 11 11 9 . . . 7 6 . 6 3 5 2 . . . . . Core 2 | . . . . . . 10 9 9 1 . 5 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 2 6 8 4 4 3 Treads 5 | . 26 28 1 . . 11 1 . . . . . 1 2 . 2 4 4 3 1 Leg 3 | . . . . . . . . 17 19 20 . . . 2 . . . . . . Wheel 2 | . 1 . 20 22 21 10 1 . . . . . . . . . . . . . Hover 1 | . . . . . . . 29 11 1 . . . 5 . 2 . . . . 2 Flight 2 | . . . . . . . . 6 12 . . . . . 1 1 . . . . Device 13 | . 14 14 22 22 22 22 4 9 8 6 10 7 6 10 13 7 8 8 14 19 Storage 7 | . 14 14 11 11 11 11 9 9 9 6 6 6 5 5 4 4 4 4 3 3 Processor 5 | . . . . . . . . . 1 12 6 6 13 15 14 15 17 17 9 10 Protection 4 | . . . 5 11 10 11 22 18 13 . . . . . . 3 . . 1 . Energy Gun 5 | . 14 28 9 . . . . . 1 6 . . 4 10 14 8 4 3 2 4 Energy Cannon 3 | . . . 11 11 10 . 2 9 7 . . . . 2 . . . 1 4 6 Ballistic Gun 3 | . 13 . . . . . 1 6 8 6 . . . . . 1 . . 3 4 Launcher 1 | . . . . 10 10 11 7 1 . . . 1 . . . . . . . . Peak Build Rating 157 | 7 13 13 20 21 22 21 45 45 56 63 58 45 85 97 122 138 105 107 136 157 Average Rating 55 | 5 9 13 18 20 20 20 37 43 42 59 43 42 62 88 107 118 105 103 118 138 On Entrance 53 | . 7 13 13 20 21 14 21 45 44 55 58 39 41 75 97 122 108 105 100 125 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 12 50 50 62 62 59 59 76 71 71 58 66 55 61 83 94 113 76 74 134 144 Greatest Support 118 | 40 40 40 40 24 24 12 36 45 62 62 46 3 48 75 100 100 81 81 118 106 Greatest Overweight (x) 21 | . 3 1 4 2 4 4 6 6 4 1 21 18 17 1 1 1 . . 5 3 Average Overweight (x) 2 | . . 1 1 2 2 4 1 1 1 . 17 17 2 1 . . . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 18 Most Carried 20 | 1 20 20 20 20 20 18 20 20 20 20 20 17 20 20 20 20 19 19 18 19 Average Carried 17 | . 10 19 18 19 19 17 19 19 19 18 18 15 17 18 18 19 19 18 15 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 18 19 20 20 15 18 20 20 17 20 18 16 19 20 20 19 19 18 18 2 Scrap Engine Consumption 301 | . . . . . . . . . 36 4 9 . 31 12 17 61 1 10 74 46 Constructs Created 24 | . . . . . . . . . 4 . 2 . 5 1 . 4 . . 8 . Constructs Modified 83 | . . . . . . . . . 10 . 1 . 4 5 4 13 1 . 30 15 Class Distribution -------------------- 73% | Mutant 16% | Construct 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Construct | -4/Factory Construct | -3/Research Construct | -3/Armory Scavenger-Mutant | -2/Research Assassin | -2/DSF Construct | -2/Garrison Scavenger-Construct | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Res Arm Res DSF Gar Acc Matter Collected 5240 | 242 315 80 190 10 12 220 149 379 388 25 401 22 408 164 . 311 . 70 1179 675 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8432 | 75 389 . 620 . . 194 91 721 1208 15 404 . 744 166 66 931 . 232 661 1915 Parts 420 | 6 16 . 39 . . 14 6 32 60 . 16 . 31 13 7 42 . 9 28 101 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 4 | 1 . . 1 . . . . . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . 12 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Res Arm Res DSF Gar Acc Combat Hostiles Destroyed 131 | . 8 . 17 . . 10 2 10 7 . 13 . 9 3 1 17 . 3 9 22 Melee 8 | . . . . . . . . . . . . . . . . 1 . 1 5 1 Guns 63 | . 7 . 13 . . . . 5 4 . 1 . 7 1 1 12 . . 3 9 Cannons 32 | . . . 4 . . . 2 5 3 . 7 . . 2 . . . . 1 8 AOE 21 | . 1 . . . . 10 . . . . 5 . 2 . . 2 . 1 . . Classes Destroyed 21 | 1 3 . 4 . . . 1 2 3 . 1 . 1 . . 3 . . 1 1 Worker 3 | . 1 . . . . . . . . . . . . 1 . . . . . 1 Builder 7 | . . . . . . . . . 1 1 . . . . . . . . . 5 Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . . . . . . Recycler 16 | . . . . . . . . 2 10 . . . 3 . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . Watcher 4 | . 1 . 2 . . . . . . . . . . . . . . . . 1 Swarmer 26 | . . . 9 . . 4 . . . . 6 . . . . 4 . . 3 . Saboteur 3 | . . . . . . . . . . . . . . . . 1 . . . 2 Grunt 39 | . 8 . 4 . . 5 . 4 . . 5 . 4 . . 2 . . . 7 Brawler 3 | . . . 1 . . 1 . . . . . . . . . . . . . 1 Duelist 3 | . . . . . . . . . . . 1 . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 16 | . . . 3 . . . 1 4 4 . 1 . . 1 . . . . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . . Specialist 5 | . . . . . . . . . . . . . . . . 2 . 3 . . Hunter 9 | . . . . . . . 1 2 . . . . . . . 3 . . 2 1 Programmer 19 | . . . . . . . . . . . . . 5 2 1 4 . . 1 6 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . Scientist 2 | . . . . . . . . . 2 . . . . . . . . . . . Scrapper 3 | . . . . . . . . . 3 . . . . . . . . . . . Infiltrator 2 | . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 9 | 3 3 . 6 . . 4 1 5 4 1 3 . 5 2 1 6 . 2 3 9 Combat Bots Only 8 | . 3 . 6 . . 4 1 3 3 . 3 . 4 2 1 6 . 2 3 8 Max Kills in Single Turn 3 | 1 1 . 1 . . 3 1 2 1 1 2 . 1 1 1 1 . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . 3 . . . . 2 . 1 . . 1 . 1 . . Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Res Arm Res DSF Gar Acc Hostile Shots Fired 2129 | . 59 3 80 . 80 16 16 62 36 76 140 39 75 14 7 551 . 112 277 486 Missed 734 | . 17 1 27 . 19 8 7 19 3 29 46 10 23 5 1 243 . 55 63 158 Damage Taken 26911 | . 659 29 710 . 1129 174 118 697 641 732 1433 657 1229 193 129 4981 . 679 6403 6318 Core 4767 | . 145 . 175 . 198 24 15 57 25 144 324 255 170 . . 783 . 46 778 1628 Absorbed by Shields 1036 | . . . . . . . . . . . . . . . . . . . . 1036 Redirected to Shielding 280 | . . . . . . . . . . . 44 . . . . 236 . . . . Ignored by Resistances 961 | . . . . . . . . . . . . . . . . 57 . . 600 304 Regen/Repaired (Parts) 5604 | . . . . . . . . . 105 . 187 . 444 247 29 920 119 . 2729 824 Core Remaining (%) 55 | 100 . 42 . . . . . . 82 . . 14 83 100 . 39 . . 43 . Volleys Fired 482 | 5 36 1 37 2 . 11 9 45 51 . 37 2 47 6 1 70 . 2 76 44 Largest 5 | 2 2 2 2 1 . 1 2 2 2 . 2 1 2 4 2 3 . 2 4 5 Hottest 329 | 70 70 90 136 68 . 33 108 103 126 . 121 36 145 287 145 198 . 125 231 329 Shots Fired 869 | 10 70 2 57 2 . 11 17 84 101 . 49 2 48 19 2 124 . 3 102 166 Gun 566 | 10 70 2 43 . . . 7 43 67 . 10 . 44 11 2 103 . 2 53 99 Cannon 241 | . . . 14 2 . . 8 39 34 . 34 . . 8 . 5 . 1 29 67 Launcher 26 | . . . . . . 11 2 2 . . 5 2 4 . . . . . . . Special 36 | . . . . . . . . . . . . . . . . 16 . . 20 . Kinetic 435 | 5 36 . . . . . 7 43 67 . 44 . 39 6 . 25 . 2 64 97 Thermal 245 | 5 11 . 14 2 . . 8 39 34 . . . 5 11 2 52 . . 9 53 Explosive 26 | . . . . . . 11 2 2 . . 5 2 4 . . . . . . . Electromagnetic 127 | . 23 2 43 . . . . . . . . . . 2 . 31 . 1 9 16 Robot Hit Streak 16 | 7 13 1 16 . . 3 5 8 11 . 9 . 15 7 1 9 . 1 12 12 Robot Miss Streak 6 | . 4 1 2 4 . 6 1 3 4 . 3 . 3 2 1 5 . 3 4 4 Penetration Max 1 | . . . . . . . . 1 . . 1 . 1 . . . . . . 1 Secondary Targets 4 | . 2 . . . . . . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 . . . . Shots Hit Robots 564 | 7 54 2 44 . . 6 9 48 57 1 32 5 33 15 1 71 . 3 73 103 Core Hits 331 | 3 23 . 28 . . 19 5 20 29 . 21 4 23 7 1 38 . 4 24 82 Critical Kills 14 | . . . . . . . . . . . 3 . 7 1 1 . . . . 2 Critical Parts Destroyed 18 | . . . . . . . . . 1 . 6 . 7 . . 1 . . 1 2 Critical Strikes 41 | 1 . . . . . . . . 1 . 9 . 14 1 1 2 . . 7 5 Burn 2 | 1 . . . . . . . . . . . . . . . 1 . . . . Destroy 33 | . . . . . . . . . 1 . 9 . 14 1 1 1 . . 2 4 Impale 6 | . . . . . . . . . . . . . . . . . . . 5 1 Melee Attacks 111 | . . . . . . . . 3 . 7 . 5 7 2 26 13 . 1 33 14 Impact 13 | . . . . . . . . . . 7 . 4 . 2 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 98 | . . . . . . . . 3 . . . 1 7 . 26 13 . 1 33 14 Sneak Attacks 10 | . . . . . . . . . . 1 . . . 1 . . . . 7 1 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . 7 . Follow-up Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Damage Inflicted 17882 | 87 845 23 773 . . 1026 245 1058 1319 81 1143 314 1158 535 32 2431 . 293 2055 4464 Guns 7694 | 86 657 21 545 . . . 49 506 735 . 152 . 708 234 32 1637 . 9 687 1636 Cannons 4012 | . . . 171 . . . 175 552 486 . 613 . . 164 . 17 . 5 218 1611 Explosions 4348 | . 188 . 57 . . 1008 21 . . . 378 132 450 . . 720 . 215 65 1114 Melee 1705 | . . . . . . . . . . 81 . 182 . 137 . 57 . 64 1081 103 Ramming 123 | 1 . 2 . . . 18 . . 98 . . . . . . . . . 4 . Kinetic 5739 | 24 183 . . . . . 49 506 735 . 765 . 686 140 . 275 . 9 813 1554 Thermal 4737 | 62 313 . 228 . . . 175 552 486 . . . 22 234 32 1167 . . 29 1437 Explosive 2175 | . . . . . . 1008 21 . . . 378 132 450 . . 186 . . . . Electromagnetic 3403 | . 349 21 545 . . . . . . . . . . 24 . 746 . 220 128 1370 Impact 382 | . . . . . . . . . . 81 . 164 . 137 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 1323 | . . . . . . . . . . . . 18 . . . 57 . 64 1081 103 Highest Corruption 25 | . . . . . . 2 . 1 1 4 4 4 7 . . 12 . 3 25 15 Average Corruption 8 | . . . . . . 2 . 1 1 3 4 4 3 . . 1 . 3 23 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 343 | . . . . . . 6 . 3 23 . 98 1 12 . . 4 . 1 168 27 Message Errors 88 | . . . . . . 2 . 1 6 . 24 . 2 . . 1 . 1 43 8 Matter Fused 94 | . . . . . . 3 . 2 7 . 28 1 3 . . . . . 43 7 Heat Flow Errors 35 | . . . . . . . . . 1 . 8 . 3 . . . . . 20 3 Energy Discharges 46 | . . . . . . 1 . . 1 . 15 . 1 . . 1 . . 25 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 6 | . . . . . . . . . . . 2 . . . . . . . 3 1 Data Loss (minor) 42 | . . . . . . . . . 5 . 14 . 1 . . 1 . . 18 3 Data Loss (major) 13 | . . . . . . . . . . . 3 . 1 . . . . . 8 1 Misfires 6 | . . . . . . . . . 2 . 3 . . . . 1 . . . . Alerts 4 | . . . . . . . . . 1 . 1 . . . . . . . 2 . Weapon Failures 8 | . . . . . . . . . . . . . 1 . . . . . 5 2 Overload Shots 1 | . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 479 | . 69 . 25 . . 48 . 14 5 41 63 . . 97 . . . . 93 24 Projectiles 43 | . . . . . . . . 14 5 . . . . . . . . . . 24 Explosions 205 | . 69 . 25 . . 48 . . . . 63 . . . . . . . . . Melee 231 | . . . . . . . . . . 41 . . . 97 . . . . 93 . Knockbacks 13 | . . . . . . . . . . . 6 2 . . . . . . . 5 Impact 2 | . . . . . . . . . . . . 2 . . . . . . . . Kinetic 11 | . . . . . . . . . . . 6 . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 759 | . 83 . 33 . . 78 . 23 . . 32 . 187 . . 112 . . 2 209 Shots 17 | . 2 . 1 . . 4 . 1 . . 1 . 4 . . 1 . . . 3 Rammed 11 | 3 . 1 . . . 5 . . . . . . . . . . 1 . 1 . Targets Rammed 20 | 3 . 1 . . . 5 . . 9 . . . . . . . 1 . 1 . Kicked 9 | . . . . . . . . . 9 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 431 | 60 283 30 165 34 . 36 267 33 269 9 247 6 367 339 . 353 . . 431 203 Average Temperature 93 | 28 96 18 54 22 . 22 91 14 58 9 107 6 157 124 . 105 . . 119 95 Received Heat Transfer 5365 | . 339 . 177 . 120 63 27 207 314 105 492 243 189 27 . 132 . . 2173 757 Effects 5 | . 1 . . . . . . . . . . . 2 . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . 2 . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . 1 . . . . . 2 . 1 . 4 Combat Hostiles 7 | . . . . . . . . . . . . . . . . 2 . 1 . 4 Parts Fried 18 | . 1 . 1 . . . . . . 1 . . . 2 . 3 . 1 . 9 Impact Corruptions 4 | . . . . . . . . . . 2 . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | 1 2 . . . . . . 1 2 . . . . . . 4 . . . 1 Heat Transferred 5771 | 259 520 . 396 . . . 259 814 518 . . . . 148 37 1103 . . 37 1680 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . 2 . . . . . . . . . . . . 1 . . . . Latent Energy Used 1309 | . . . . . . . . . . . . . . . . 506 . 200 272 331 LE Corruption 24 | . . . . . . . . . . . . . . . . 10 . 3 6 5 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Res Arm Res DSF Gar Acc Peak Influence 2533 | 15 180 100 496 193 . 115 112 266 86 658 . . 138 187 154 383 170 241 2533 1905 Initial 1519 | . 9 26 . 193 . . 7 46 54 654 . . 76 49 . 25 155 127 173 1519 Average 379 | 4 67 26 273 82 . 52 35 163 16 610 . . 59 77 71 238 156 176 1289 1661 Maximum Alert Level 5 | . . . 2 . . . . 1 . 2 . . . . . 1 . 1 5 5 Low Security (%) 67 | 100 100 100 27 100 . 100 100 55 100 . . . 100 100 100 34 100 61 4 . Level 1 11 | . . . 61 . . . . 44 . 7 . . . . . 65 . 38 15 . Level 2 3 | . . . 11 . . . . . . 92 . . . . . . . . 3 . Level 3 1 | . . . . . . . . . . . . . . . . . . . 10 . Level 4 7 | . . . . . . . . . . . . . . . . . . . 28 42 Level 5 8 | . . . . . . . . . . . . . . . . . . . 36 38 High Security . | . . . . . . . . . . . . . . . . . . . . 19 Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . 3 . . . . 1 . 1 . . 4 . 1 4 . 1 . 11 Investigation 5 | . 2 . 1 . . . . . . 1 . . 1 . . . . . . . Extermination 6 | . . . . . . . . . . . . . 3 . 1 1 . . . 1 Reinforcement 9 | . . . 2 . . . . 1 . . . . . . . 3 . 1 . 2 Assault 8 | . . . . . . . . . . . . . . . . . . . . 8 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Res Arm Res DSF Gar Acc Distress Signals 11 | . 1 . 2 . . . . 2 . . . . . . 1 2 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 337 | . 18 5 41 . 9 10 5 18 7 9 14 4 15 6 5 54 1 4 35 77 Peak Tracking Total 27 | . 4 3 7 . 9 4 4 5 4 10 4 4 5 3 9 8 1 2 5 27 Tactical Retreats 23 | . 1 . 7 . . . . . . . 1 . 2 . 2 4 . . 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Res Arm Res DSF Gar Acc Traps Triggered 17 | . 2 . 5 . . . . 2 . 1 . . . . . 1 . 1 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . . . . Triggered 4 | . . 2 . . . . . . . . . . . . . . . . 2 . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Res Arm Res DSF Gar Acc Machines Disabled 32 | . 4 . 1 . . 1 . 4 4 . . . . . . 10 . . 6 2 Max in Single Turn 3 | . 3 . 1 . . 1 . 2 2 . . . . . . 1 . . 1 1 Garrison Relay 5 | . . . . . . . . . . . . . . . . . . . 5 . Energy Cycler 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Res Arm Res DSF Gar Acc Machines Accessed 56 | . 8 2 8 . 1 . . 2 15 1 1 . 2 . 1 9 1 . 4 1 Terminals 39 | . 8 1 7 . . . . 2 6 1 . . 1 . 1 6 1 . 4 1 Fabricators 4 | . . . . . . . . . . . . . 1 . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 1 . . . . . 8 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 133 | . 24 3 17 . 1 . . 3 47 2 1 . 5 . 1 18 2 . 8 1 Successful 76 | . 15 3 11 . 1 . . 3 25 1 1 . 4 . 1 6 1 . 4 . Failed 57 | . 9 . 6 . . . . . 22 1 . . 1 . . 12 1 . 4 1 Catastrophic 10 | . . . . . . . . . 5 . . . . . . 3 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 22 3 15 . 1 . . 2 23 . . . 2 . 1 6 . . . 1 Terminals 94 | . 24 2 16 . . . . 3 17 2 . . 3 . 1 15 2 . 8 1 Fabricators 5 | . . . . . . . . . . . . . 2 . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 29 | . . . 1 . . . . . 28 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 30 | . 5 3 2 . 1 . . 3 4 1 1 . 1 . . 4 1 . 4 . Record 1 | . . . . . . . . . . . . . . . . 1 . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . 1 1 . . . 1 . . . . . . . Open Door 3 | . . 1 . . . . . . . . 1 . . . . . . . 1 . Open DSF 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 2 . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . . 8 . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 7 | . . . . . . . . . 7 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 35 | . 10 . 9 . . . . . 13 . . . 1 . 1 1 . . . . Terminals 26 | . 10 . 8 . . . . . 5 . . . 1 . 1 1 . . . . Botnet 9 | . 2 . 3 . . . . . 1 . . . 1 . 1 1 . . . . Skim 17 | . 8 . 5 . . . . . 4 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 1 . . . . . 8 . . . . . . . . . . . Mask 6 | . . . . . . . . . 6 . . . . . . . . . . . Tunnel 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 8 1 4 . . . . . 14 1 . . 2 . 1 8 1 . 2 1 Full Trace Events 17 | . 2 . 1 . . . . . 11 . . . 1 . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . 40 . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . 69 . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . 9 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . . . . . . . . . 26 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Res Arm Res DSF Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 20 | . . . . . . . . . . . . . . . . . . . 20 . Machine Destruction 20 | . . . . . . . . . . . . . . . . . . . 20 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . 7 . . 6 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Res Arm Res DSF Gar Acc Total Allies 25 | . . 2 . 3 . . . . . . . 1 1 . . 7 . . 11 . Largest Group 4 | . . 2 1 3 3 . . . . . . 1 1 1 1 3 . . 4 2 Highest-Rated Group 267 | . . 42 31 40 40 . . . . . . 135 14 14 14 168 . . 267 190 Highest-Rated Ally 148 | . . 31 31 16 16 . . . . . . 135 14 14 14 56 . . 148 95 Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 . RETURN 2 | . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 172 | . . 20 3 . 5 . . . . . . 8 . . . 30 . . 100 6 Total Damage 4434 | . . 398 20 . 41 . . . . . . 212 . . . 892 . . 2532 339 Kills 35 | . . 6 . . 1 . . . . . . 4 . . . 1 . . 22 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Res Arm Res DSF Gar Acc Robot Analysis Total 4 | . 2 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . 1 . . . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . . . . 14 . Drone Recoveries 14 | . . . . . . . . . . . . . . . . . . . 14 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Res Arm Res DSF Gar Acc Turns Passed 25440 | 104 1506 2056 1151 934 329 1752 246 1123 3468 434 4450 48 1073 496 722 872 23 75 3564 1014 Spaces Moved 10459 | 48 711 693 770 771 267 958 157 421 1399 261 471 4 419 220 635 714 19 59 1099 363 Core 503 | 3 . . . . . . . . . . 450 4 26 . . . . . . 20 Treads 3038 | 45 633 693 25 . . . . . . . . . 123 99 . 249 19 59 1002 91 Legs 2151 | . . . . . . . . 357 1396 261 21 . 34 79 . . . . 3 . Wheels 2844 | . 78 . 745 771 267 958 25 . . . . . . . . . . . . . Hover 1051 | . . . . . . . 132 62 3 . . . 236 42 217 13 . . 94 252 Flight 872 | . . . . . . . . 2 . . . . . . 418 452 . . . . Fastest Speed 37 | 50 105 240 105 120 105 150 108 108 122 125 193 900 136 179 37 37 111 111 102 50 Average Speed 212 | 153 180 240 123 120 120 150 122 204 231 125 925 912 222 198 76 77 111 111 293 218 Slowest Speed 1100 | 160 240 240 240 120 150 150 420 472 410 193 1100 950 900 222 179 213 111 111 502 316 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 5 97 97 67 100 52 103 18 61 99 10 65 1 9 5 13 44 2 47 88 11 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 4 | . . . 2 . . . . . 2 . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 1 1 . . 1 . . . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 . 1 . . . 1 1 . 1 1 1 1 1 1 . . . . Scrap Searched 7 | . . 2 . 1 . 3 . . . . 1 . . . . . . . . . Spaces Dug 107 | . . . . . . . 12 12 . 6 . 17 2 1 25 17 . . 7 8 Terrain Destroyed 481 | . 44 . 4 . . 108 21 37 10 6 48 32 13 3 25 49 . 14 12 55 Melee 50 | . . . . . . . . . . 6 . . 2 1 25 1 . . 7 8 Projectile 40 | . . . . . . . 2 15 10 . 1 . . 2 . 5 . . 2 3 AOE 391 | . 44 . 4 . . 108 19 22 . . 47 32 11 . . 43 . 14 3 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Fac Res Arm Res DSF Gar Acc Total 12820 | 64 872 1085 909 779 274 1257 195 602 1551 356 525 14 506 265 820 912 20 63 1301 450 Wait 1301 | 1 84 381 63 2 1 275 . 103 45 79 3 1 8 20 127 70 . . 37 1 Move 10432 | 48 710 692 769 770 266 957 156 420 1398 260 470 3 418 219 634 713 18 58 1090 363 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 121 | 1 20 4 11 2 1 2 7 6 7 6 3 . 7 6 12 9 . . 14 3 Fast Attach 46 | 7 1 . 9 . . 1 6 . 3 1 . . 5 2 1 4 . . 5 1 Attach 61 | . 2 . 6 . 5 2 1 . 3 1 4 3 1 4 3 6 . 1 12 7 Detach 36 | . 1 . 1 . . . 2 . 7 . 2 1 4 2 2 7 . . 7 . Swap 87 | . 11 . 5 1 . 4 5 15 7 1 3 . 2 . 3 8 1 1 11 9 Drop 113 | . 7 3 8 2 1 . 9 10 21 1 3 . 7 4 11 12 . . 6 8 Fire 482 | 5 36 1 37 2 . 11 9 45 51 . 37 2 47 6 1 70 . 2 76 44 Melee 110 | . . . . . . . . 3 . 7 . 4 7 2 26 13 . 1 33 14 Ram 6 | . . . . . . 5 . . . . . . . . . . . . 1 . Kick 9 | . . . . . . . . . 9 . . . . . . . . . . . Crush 4 | 2 . 1 . . . . . . . . . . . . . . 1 . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . 5 . Rewire 4 | . . . . . . . . . . . . . . . . . . . 4 . Trap 3 | . . 3 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -3/Armory -2/Research -2/DSF -2/Garrison (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 8) 645 | -10/Materials | Discovered new exit (range 15) 753 | -10/Materials | Discovered new exit (range 11) 914 | -10/Materials | Core integrity fell below 50% 1001 | -10/Materials | Discovered new exit (range 15) 1481 | -10/Materials | Learned Storage security intel 1549 | -10/Materials | Learned Storage terminal intel 1568 | -10/Materials | Learned 2 Mines zone layouts 1578 | -10/Materials | Loaded intel: 5 trap records 1581 | -10/Materials | Loaded intel: 1 repair station location 1583 | -10/Materials | Identified exit to Subcaves 1594 | -10/Materials | Learned 4 Subcaves zone layouts 1611 | -10/Materials | Entered Mines 1625 | -10/Mines | Met a Derelict bent on vengeance 1736 | -10/Mines | Discovered new exit (range 14) 1743 | -10/Mines | Learned Materials terminal intel 1939 | -10/Mines | Found the Drone Emporium 1957 | -10/Mines | Found Prototype Device 2103 | -10/Mines | Assembled infested the area 2160 | -10/Mines | Found a hidden stash of uninstalled traps 2797 | -10/Mines | Learned 4 Materials zone layouts 3323 | -10/Mines | Discovered new exit (range 9) 3667 | -10/Mines | Entered Materials 3667 | -9/Materials | Accompanied by 1 ally 3667 | -9/Materials | Evolved 2 slots: Utility x2 3668 | -9/Materials | Identified exit to Mines 3670 | -9/Materials | Loaded intel: 11 terminal locations 3672 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4116 | -9/Materials | Discovered new exit (range 16) 4470 | -9/Materials | Discovered new exit (range 16) 4721 | -9/Materials | Identified exit to Materials 4721 | -9/Materials | Learned location of 1 exit from Materials 4760 | -9/Materials | Learned 2 Materials zone layouts 4804 | -9/Materials | Learned Storage emergency access door positions 4810 | -9/Materials | Learned Storage emergency access door positions 4818 | -9/Materials | Entered Mines 4855 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4947 | -9/Mines | Learned Materials stockpile data 5072 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5092 | -9/Mines | Discovered exit to Materials (range 6) 5210 | -9/Mines | Discovered exit to Materials (range 9) 5411 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5743 | -9/Mines | Discovered new exit (range 5) 5752 | -9/Mines | Entered Exiles 5752 | -9/Exiles | Accompanied by 3 allies 5753 | -9/Exiles | Identified exit to Mines 5785 | -9/Exiles | Met 8R-AWN 5803 | -9/Exiles | Met EX-HEX 5853 | -9/Exiles | Met EX-DEC 5884 | -9/Exiles | Met EX-BIN 5899 | -9/Exiles | Aligned with FarCom system 5900 | -9/Exiles | Given EX-Vault access code 5934 | -9/Exiles | Opened EX-Vault 5944 | -9/Exiles | Found Latent Energy Streamer 5971 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5984 | -9/Exiles | Exiles lab attacked by MAIN.C 6051 | -9/Exiles | Core integrity fell below 50% 6070 | -9/Exiles | Core integrity fell below 20% 6075 | -9/Exiles | Lost 3 allies 6081 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 6081 | -9/Exiles | Entered Mines 6100 | -8/Mines | Lost 8 parts (1p3n2u2w) 6251 | -8/Mines | Discovered exit to Materials (range 9) 7148 | -8/Mines | Discovered exit to Materials (range 12) 7833 | -8/Mines | Entered Materials 7833 | -8/Materials | Evolved 2 slots: Propulsion x2 7834 | -8/Materials | Identified exit to Storage 7835 | -8/Materials | Identified exit to Factory 8079 | -8/Materials | Entered Storage 8082 | -8/Storage | Loaded intel: 10 terminal locations 8616 | -8/Storage | Discovered exit to Factory (range 15) 8619 | -8/Storage | Build established: Scavenger-Mutant 8879 | -8/Storage | Used back door to open Recycling access 8879 | -8/Storage | Discovered new exit (range 5) 9068 | -8/Storage | Build established: Mutant 9202 | -8/Storage | Entered Recycling 9491 | -8/Recycling | Scanned before Scraplab entrance 11196 | -8/Recycling | Discovered new exit (range 15) 11835 | -8/Recycling | Entered Scraplab 11866 | -8/Recycling | Angered Scraplab inhabitants 11866 | -8/Recycling | Found Prototype Device 11866 | -8/Recycling | Identified Scrap Engine 12387 | -8/Recycling | Build established: Construct 12670 | -8/Recycling | Entered Factory 12670 | -6/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 12868 | -6/Factory | Identified exit to DSF 12925 | -6/Factory | Discovered new exit (range 6) 12933 | -6/Factory | Identified exit to Lower Caves 13020 | -6/Factory | Search patrols dispatched 13104 | -6/Factory | Entered Lower Caves 13198 | -6/Lower Caves | Lost 6 parts (1p3n2w) 13423 | -6/Lower Caves | Build established: Mutant 14892 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16936 | -6/Lower Caves | Core integrity fell below 50% 16977 | -6/Lower Caves | Lost 3 parts (1p2w) 17469 | -6/Lower Caves | Discovered new exit (range 6) 17554 | -6/Lower Caves | Entered another Lower Caves area 17565 | -6/Lower Caves | AD-0RF showed up to help 17567 | -6/Lower Caves | AD-0RF revealed a hidden path 17571 | -6/Lower Caves | Core integrity fell below 20% 17602 | -6/Lower Caves | Entered Factory 17602 | -5/Factory | Evolved 2 slots: Utility x2 18217 | -5/Factory | Build established: Scavenger-Mutant 18286 | -5/Factory | Lost 4 parts (1p1n2w) 18335 | -5/Factory | Discovered new exit (range 9) 18407 | -5/Factory | Fabricated M-13 Machinist (x1) 18546 | -5/Factory | Build established: Mutant 18675 | -5/Factory | Entered another Factory area 18675 | -4/Factory | Accompanied by 1 ally 18675 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19003 | -4/Factory | Discovered new exit (range 5) 19171 | -4/Factory | Entered Research 19171 | -3/Research | Accompanied by 1 ally 19171 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 19875 | -3/Research | Discovered new exit (range 11) 19878 | -3/Research | Build established: Construct 19893 | -3/Research | Entered Armory 19894 | -3/Armory | Met VL-GR5, who suggested a friendly competition 19935 | -3/Armory | Energy Cycler disabled 20059 | -3/Armory | Lost the competition with VL-GR5 20155 | -3/Armory | Found Prototype Device 20155 | -3/Armory | Identified Exp. Thermal Defense Suite 20173 | -3/Armory | Fabricated Adv. Heavy Siege Treads? 20220 | -3/Armory | Found Prototype Protection 20359 | -3/Armory | VL-GR5 did not survive their latest romp through Armory 20536 | -3/Armory | Spotted Armor Guard 20540 | -3/Armory | Spotted Armor Guard 20549 | -3/Armory | Found Adv. Powered Armor 20634 | -3/Armory | Lost 4 allies 20721 | -3/Armory | Discovered new exit (range 11) 20739 | -3/Armory | Lost 3 allies 20749 | -3/Armory | Core integrity fell below 50% 20749 | -3/Armory | System corruption reached 10% 20765 | -3/Armory | Entered Research 20765 | -2/Research | Evolved 2 slots: Propulsion x2 20788 | -2/Research | Identified exit to DSF 20788 | -2/Research | Entered DSF 20819 | -2/DSF | Additional patrols routed to DSF 20851 | -2/DSF | Discovered new exit (range 11) 20863 | -2/DSF | Entered Garrison 20946 | -2/Garrison | Spotted B-90 Cyclops 20955 | -2/Garrison | Triggered checkpoint 21024 | -2/Garrison | Spotted B-90 Cyclops 21063 | -2/Garrison | Triggered checkpoint 21095 | -2/Garrison | Lost 3 parts (2p1w) 21122 | -2/Garrison | Crushed by falling debris 21123 | -2/Garrison | System corruption reached 10% 21145 | -2/Garrison | Build established: Mutant 21180 | -2/Garrison | Identified Splice Drone Bay 21188 | -2/Garrison | Allies destroyed B-90 Cyclops 21203 | -2/Garrison | Lost 8 parts (1p1n5u1w) 21262 | -2/Garrison | Destroyed B-90 Cyclops 21407 | -2/Garrison | Garrison Relay disabled 21426 | -2/Garrison | Found Adv. Force Booster 21440 | -2/Garrison | Found Adv. Force Booster 21577 | -2/Garrison | Discovered new exit (range 44) 21577 | -2/Garrison | Discovered new exit (range 65) 21577 | -2/Garrison | Discovered new exit (range 55) 21613 | -2/Garrison | Triggered checkpoint 21628 | -2/Garrison | Triggered checkpoint 21729 | -2/Garrison | Triggered checkpoint 21839 | -2/Garrison | Triggered checkpoint 21867 | -2/Garrison | Garrison Relay disabled 22070 | -2/Garrison | Core integrity fell below 50% 22316 | -2/Garrison | Lost 4 allies 22523 | -2/Garrison | Triggered checkpoint 22553 | -2/Garrison | Garrison Relay disabled 22937 | -2/Garrison | Found Adv. Force Booster 22943 | -2/Garrison | Found Adv. Force Booster 23096 | -2/Garrison | Build established: Construct 23196 | -2/Garrison | Spotted Striker 23627 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 23957 | -2/Garrison | Found embedded Infiltrators 24045 | -2/Garrison | Triggered checkpoint 24097 | -2/Garrison | Garrison Relay disabled 24253 | -2/Garrison | Garrison Relay disabled 24427 | -2/Garrison | Entered Access 24427 | -1/Access | Accompanied by 2 allies 24427 | -1/Access | Evolved 2 slots: Utility x2 24644 | -1/Access | P-80 Master assimilated allied TQ-6BX(x) 24651 | -1/Access | P-80 Master assimilated allied JO-Y8I(x) 24976 | -1/Access | First assault squad dispatched 25049 | -1/Access | System corruption reached 10% 25088 | -1/Access | Destroyed 8 combat bots 25147 | -1/Access | Build established: Scavenger-Construct 25214 | -1/Access | Energy Cycler disabled 25247 | -1/Access | High security lockdown imminent 25313 | -1/Access | Spotted B-99 Colossus 25327 | -1/Access | High security lockdown engaged 25426 | -1/Access | Core integrity fell below 50% 25436 | -1/Access | Core integrity fell below 20% 25441 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 25426_ U-05 Engineer builds a Wall. 25427_ Scrap Engine consumes Hyp. Railgun. 25429_ M-36 Artificer fits Backup Power VII on G-73 Enforcer. 25430_ Core Analyzer severed. 25431_ The unstable cave ceiling collapses. 25431_ Penetrated by Slug. 25431_ Slug penetrates Wall. 25431_ Penetrated by Slug. 25431_ Slug penetrates Wall. 25432_ Mic. Antimatter Reactor destroyed. 25432_ Scrap Engine destroyed. 25433_ L-61 Swordsman destroyed. 25435_ Imp. Terrain Scanner destroyed. 25435_ Knocked back. 25436_ Slug penetrates Wall. 25436_ Slug penetrates G-73 Enforcer. 25436_ Slug penetrates Wall. 25436_ Slug penetrates Door. 25441_ System corrupted: Component data lost. 25441_ Adv. Coolant Injector destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | +????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????"?????????????????????????? | | ?????????????????? ???"?????????????????????????? | | ?????????????????# "? ????????????????????????? | | ????????????????# """ ????????????????????????? | | ??? ?????????+ "" ???????????????????????? | | ? #????????# ???????????????????????? | | ?? #????????# ???????????????????????? | | #????????# ????YYY????????????????? | | +????????# #?????Y?????????????????? | | ##??????## ##??????????????????????? | | "" ###?????# #??????????????????????? | | "" ####### #??????????????????????? | | Y" #??????????????????????? | | "" x #??????????????????????? | | "" x H @##?????????????????????? | | "%" g #??????????????????????? | | " " gi gg % #??????????????????????? | | g ###### #??????????????????????? | | ## BB " ???# #??????????????????????? | | *[ = BB ####### ###########??????????????? | | "[%= !/% g g # %# ! #??????????????? | | " =! %/ g l g! # l # #??????????????? | | # gg/% g %+ " #??????????????? | | # g ! ; # """ #??????????????? | | ## # # # """ ?#??????????????? | | ## # ; #? " ?????????????????? | | ## # #;#;###? ????????????????? | | ############ ####????? ???????????????? | | #??????????# #?#??????#######???????????????? | | #??????????# #??????????????????????????????? | | #???#??????# #??????????????????????????????? | | #??????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 100 Energy Generation 53 Energy Capacity 1297 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 2 Armor Coverage 675 Resistance: TH 30 Resistance: EM 25 Utility Shielding 66 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 62 Target Analysis 11 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Force Boost 40 Salvage Targeting 4 Item Schematics ----------------- Melee Analysis Suite | -8/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ M-13 Machinist | x1 | -5/Factory Adv. Heavy Siege Treads | x1 | -3/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedGlidesysFlightbrick Manual? 0 Play Time 02:33:58 Cumulative 147.1 hours Start 2024.08.27 @ 22:13:16 End 2024.08.28 @ 00:50:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 65 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f516939-2f64-48b0-9851-57634bee2aa1