Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.22 @ 15:22:26 Player: alice_fexa Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (287) 1435 Value Destroyed (9925) 9925 Prototype IDs (138) 2760 Alien Tech Used (11) 2200 Bonus (43273) 43273 TOTAL SCORE: 71493 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 486 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -478 Cogmind --------- Core Integrity 1194/1600 Matter 280/300 Energy 124/130 System Corruption 4% Temperature Cool (14) Movement Flying (14) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (7) --- Electron Diverter Electron Diverter Electron Diverter Electron Diverter Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY (16) ----- Advanced Power Amplifier Large Storage Unit Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Experimental Powered Armor Experimental Shield Generator > --- WEAPON (2) ------- Plasma Lance Plasma Lance > --- INVENTORY (15) --- Q-thruster Cooled Q-thruster Experimental Energy Well (600) Experimental Energy Well (600) Dimensional Manipulator Advanced Reaction Control System Centrium Light Armor Plating High-powered Transdimensional Reconstructor Integrity Redistributor Plasma Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Electron Diverter Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Gravity Neutralizing Apparatus Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Phase Shifter Improved Utility Shielding Centrium Light Armor Plating Advanced Powered Armor Experimental Shield Generator > --- WEAPON ----------- High-powered Disruptor Cannon > --- INVENTORY -------- Mini Fusion Reactor Q-thruster Electron Diverter Experimental Energy Well Experimental Energy Well Dimensional Manipulator Advanced Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating Centrium Light Armor Plating Experimental Powered Armor Transdimensional Reconstructor Core Regenerator Integrity Redistributor Plasma Lance [Rating: 239] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Electron Diverter Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Electron Diverter Utility System Mapper Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware System Mapper Protection Experimental Utility Shielding Weapon Plasma Lance Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Utility 14 | . . . 1 . 2 1 . . . . 2 . . . . 1 . . . . . . 2 . . . . . . 2 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 575 | 6 18 5 36 8 52 33 7 2 5 2 10 2 1 2 3 10 8 6 5 7 7 2 8 . 16 2 3 7 . 4 10 27 37 30 33 152 9 Power 29 | 1 5 1 3 1 8 . . . . . 1 . . . . 1 . . . . 2 . . . 1 . . . . . . . 1 . 3 . 1 Engine 14 | 1 5 1 3 . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . 1 5 . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . 1 . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 Propulsion 93 | 2 5 1 13 . 12 12 . . 1 . 1 . . . . 1 6 . 1 . . . 2 . 9 . . . . . . 12 8 1 . 5 1 Treads 17 | 1 1 . 8 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Leg 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Wheel 17 | 1 4 1 5 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 56 | . . . . . . 12 . . 1 . 1 . . . . 1 4 . 1 . . . 2 . 9 . . . . . . 12 8 1 . 3 1 Utility 338 | 1 4 2 7 3 18 14 5 1 1 1 6 2 1 1 2 5 . 5 2 5 5 2 5 . 4 1 2 6 . 4 10 9 22 25 27 123 7 Device 184 | . 1 2 1 3 3 6 1 1 . 1 1 1 1 . 1 2 . 2 1 5 2 2 . . 4 1 1 4 . 3 6 4 15 17 16 74 2 Storage 26 | 1 3 . . . 1 1 . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . 3 1 1 10 . Processor 20 | . . . . . . 3 . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 1 . . 7 6 . Hackware 17 | . . . . . 2 2 3 . . . 3 . . . 1 2 . 2 . . . . 1 . . . . 1 . . . . . . . . . Protection 91 | . . . 6 . 12 2 1 . 1 . 1 1 . 1 . . . 1 1 . 2 . 1 . . . 1 . . 1 3 4 4 7 3 33 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 115 | 2 4 1 13 4 14 7 2 1 3 1 2 . . 1 1 3 2 1 2 2 . . 1 . 2 1 1 1 . . . 6 6 4 3 24 . Energy Gun 8 | 1 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 24 | . 1 1 . . 3 . . . . . 1 . . . 1 . . . 1 1 . . 1 . 1 1 . 1 . . . 3 3 2 2 1 . Ballistic Gun 19 | 1 1 . 7 2 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . 1 . . 1 . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Launcher 24 | . . . 1 2 2 1 1 . 1 . 1 . . . . . . 1 1 1 . . . . 1 . 1 . . . . 2 . . 1 7 . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 4 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 26 | . . . . . . 1 1 1 . . . . . . . 2 1 . . . . . . . . . . . . . . 1 2 2 . 15 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . 1 1 1 . . . . . . 3 . . . . . 3 . . 2 4 1 . . 2 . . 4 . 1 3 1 3 1 . 13 . Parts Lost 26 | . 4 . 3 . 5 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 4 8 Power 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 15 | . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 7 Weapon 6 | . 3 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . 1 . 2 . 2 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 3 7 Average Slot Usage (%) 98 | . 94 100 99 99 96 99 100 100 100 100 99 100 100 100 100 100 100 99 100 100 100 100 95 94 98 100 100 99 100 100 99 99 99 99 99 98 98 Engine 2 | . 14 14 11 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 8 5 7 7 7 7 7 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 3 4 1 . . Treads 2 | . 5 . 10 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 22 28 22 22 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . 29 30 30 30 30 26 26 26 26 26 29 28 29 29 29 29 29 22 21 25 26 26 26 26 23 23 25 25 28 26 25 25 Device 9 | . 12 14 11 11 9 6 7 6 . 6 6 6 6 6 5 5 5 4 4 5 3 5 5 5 4 5 8 4 5 9 8 14 12 12 12 22 24 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 5 | . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 7 8 8 16 18 19 Hackware 20 | . . . . . 11 22 23 23 23 23 33 33 33 33 33 35 35 35 35 35 35 35 36 36 36 36 36 36 36 33 33 24 21 20 16 2 . Protection 6 | . . . 10 11 11 . . . 6 . . . . . . . . . . . 1 . 5 5 5 5 1 5 5 9 8 8 12 12 10 10 11 Energy Cannon 3 | . 6 14 1 . 6 . . . . . 3 . . . 2 5 5 4 3 . . . 4 5 4 3 . 4 5 4 4 3 3 3 2 . . Ballistic Gun 3 | . 13 14 11 21 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 6 . . 7 7 6 6 6 6 6 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 4 7 6 4 . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 6 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 13 90 93 102 102 110 99 22 22 24 21 22 20 20 19 20 27 27 27 27 27 30 26 28 28 28 28 28 28 28 30 30 34 39 46 53 74 67 Greatest Support 112 | 20 32 26 28 24 24 24 24 24 24 22 22 22 22 22 22 28 31 30 32 32 32 32 36 36 37 30 30 30 30 30 30 46 45 54 62 112 67 Greatest Overweight (x) 5 | 1 3 3 4 4 5 5 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . 1 3 3 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 15 15 15 15 Average Capacity 14 | 7 19 25 25 25 25 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 14 15 Most Carried 25 | 5 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Average Carried 13 | 3 17 24 24 24 24 8 8 8 7 8 7 8 8 8 8 8 9 9 9 9 9 10 9 10 9 10 10 9 10 9 9 9 9 12 14 14 13 Final Capacity 25 | 8 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 Final Carried 25 | 5 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 10 Class Distribution -------------------- 30% | Wizard-Sprinter 23% | Wizard-Scout 14% | Scavenger-Mutant 11% | Mutant 8% | Hacker-Sprinter 5% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -2/Section 7 Wizard-Scout | -1/Access Machinist-Sprinter | -1/Command Machinist-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 8565 | 264 433 105 719 215 1256 404 52 70 . 66 101 116 20 10 40 107 80 40 53 283 154 46 214 . 150 30 130 . 70 40 100 325 395 380 365 1662 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17240 | 90 981 143 1406 210 2713 541 23 169 21 . 129 99 89 . . 966 218 402 11 278 240 91 386 . 211 . 123 . 142 550 43 559 590 725 874 3895 322 Parts 721 | 1 52 9 76 14 142 30 1 1 4 . 9 . . . . 41 7 18 1 10 2 2 17 . 11 . 2 . 3 27 1 24 18 25 37 123 13 Haulers Intercepted 38 | . 2 . 6 . 6 2 . . . . . . . . . 5 . 1 . 1 . . 2 . . . . . . 3 . 1 2 4 3 . . Recyclers Shooed 5 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . . . . . . . . . 13 2 2 . . . . 1 . 1 . . . . . . . . Prevented 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 123 | . 13 3 23 9 38 1 . . . . . . . . . . . . . 5 . 3 . . . . 2 . . . . 5 2 1 . 16 2 Melee 23 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 . 16 2 Guns 53 | . 8 . 13 5 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 23 | . 4 3 6 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 24 | . 1 . 4 4 1 . . . . . . . . . . . . . . 4 . 3 . . . . 2 . . . . 5 . . . . . Classes Destroyed 17 | 1 4 2 2 . 4 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Worker 23 | . . 1 2 . 6 6 . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . 2 . . 1 1 . Builder 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunneler 4 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Hauler 38 | . 2 . 6 . 6 2 . . . . . . . . . 5 . 1 . 1 . . 2 . . . . . . 3 . 1 2 4 3 . . Recycler 24 | 1 4 . 3 . 1 2 . . . . . . . . . 2 . 1 . . . . 1 . 1 . . . . . . 1 . . 3 4 . Mechanic 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 13 | . 2 . 1 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . Watcher 57 | . 2 . 3 . 4 3 . . . . 2 . . . . 6 . 4 . . . . 2 . 2 . . . . 4 1 6 3 5 5 5 . Swarmer 18 | . . 1 5 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . 2 . Grunt 66 | . 13 2 9 5 26 . . . . . . . . . . . . . . 5 . 3 . . . . 1 . . . . . 2 . . . . Brawler 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . . 8 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Hunter 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmer 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 5 2 9 5 3 3 . . 1 . 1 . . . . 2 . 2 . 2 . 2 3 . 1 . 1 . . 2 1 5 2 2 2 4 1 Combat Bots Only 5 | . 3 2 4 5 3 1 . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . 5 2 1 . 2 1 Max Kills in Single Turn 4 | 1 1 1 2 2 2 1 1 1 1 . 1 . 1 . . 1 . 1 1 1 . 2 1 . 1 . 1 . . 1 1 4 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 2 2 1 . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . 4 . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 8327 | . 744 74 937 157 2139 51 30 . 48 41 . . . . . 21 . . 98 . . . . . . . . . . 39 . 44 112 36 45 1536 2175 Core 1378 | . 186 7 122 12 277 . . . . . . . . . . 21 . . 20 . . . . . . . . . . 39 . 24 13 . . 281 376 Absorbed by Shields 1098 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 14 . 539 504 Core Remaining (%) 81 | 100 . 22 . 66 49 . . . . 100 . . . . 100 . . . . . . 95 . . . . . . 100 . 97 . . 97 . . 74 Volleys Fired 651 | 4 113 6 84 10 187 14 . . . 3 24 . . . 3 11 . 4 7 12 . 6 4 . 9 2 7 3 8 15 19 19 23 23 14 17 . Largest 2 | 2 2 2 2 2 2 1 . . . 1 1 . . . 1 1 . 1 1 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Hottest 120 | 70 80 83 88 46 96 48 . . . 48 80 . . . 35 40 . 35 35 80 . 80 35 . 35 35 80 105 35 35 35 80 35 35 120 120 . Shots Fired 990 | 8 175 12 159 18 371 14 . . . 3 24 . . . 3 11 . 4 7 12 . 6 4 . 9 2 7 3 8 15 19 19 23 23 14 17 . Gun 541 | 8 158 6 119 16 234 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 404 | . 17 6 34 . 135 14 . . . 3 23 . . . 3 10 . 4 7 1 . . 4 . 9 2 3 3 8 15 19 15 23 23 13 10 . Launcher 44 | . . . 6 2 2 . . . . . 1 . . . . . . . . 11 . 6 . . . . 4 . . . . 4 . . 1 7 . Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 502 | 4 113 6 102 16 234 14 . . . 3 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 416 | 4 62 4 38 . 124 . . . . . 13 . . . 3 10 . 4 7 1 . . 4 . 9 2 3 3 8 15 19 15 23 23 13 9 . Explosive 44 | . . . 6 2 2 . . . . . 1 . . . . . . . . 11 . 6 . . . . 4 . . . . 4 . . 1 7 . Electromagnetic 27 | . . 2 13 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 28 | 4 17 18 16 5 28 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . Robot Miss Streak 8 | 1 8 . 4 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 907 | 6 124 8 104 12 273 22 1 6 1 . 5 4 3 . . 22 3 13 1 5 4 . 10 . 5 . 3 . 3 18 2 19 19 31 16 122 42 Core Hits 472 | 2 49 6 47 10 103 13 1 2 1 . 7 3 1 . . 15 3 7 . 12 3 15 8 . 4 . 7 . 1 12 1 18 11 13 16 65 16 Critical Hits 53 | . . . 1 . 21 2 . . . . 1 1 . . . 2 . 1 . . . . 2 . 1 . . . . . . . 2 5 1 8 5 Critical Kills 22 | . . . . . 7 2 . . . . . 1 . . . 2 . 1 . . . . 2 . . . . . . . . . 1 5 1 . . Critical Parts Destroyed 22 | . . . 1 . 13 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 4 1 Melee Attacks 963 | . . . . . 2 100 1 10 7 6 42 4 5 . 7 104 3 28 5 7 4 3 36 . 35 3 5 2 6 63 21 83 38 77 49 157 50 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 136 | . . . . . 2 59 . . 6 6 42 4 5 . 7 5 . . . . . . . . . . . . . . . . . . . . . Piercing 827 | . . . . . . 41 1 10 1 . . . . . . 99 3 28 5 7 4 3 36 . 35 3 5 2 6 63 21 83 38 77 49 157 50 Sneak Attacks 104 | . . . . . 1 14 1 1 1 . 3 . . . . 13 . 6 1 1 . . 5 . 2 . . . . 6 . 8 4 11 13 13 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Follow-up Attacks 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 17 7 Damage Inflicted 47777 | 41 1332 131 2237 589 5362 1744 105 407 122 . 434 436 108 . . 2162 460 1252 144 904 529 497 1058 . 483 . 677 . 353 1557 148 2384 1521 2470 2518 13137 2475 Guns 5239 | 41 971 12 1226 166 2823 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3201 | . 216 119 579 . 2243 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . Explosions 3381 | . 145 . 432 423 211 . . . . . 11 . . . . . . . . 604 . 497 . . . . 233 . . . . 547 . . 228 50 . Melee 35937 | . . . . . 85 1744 105 407 122 . 423 436 108 . . 2162 460 1252 144 300 529 . 1058 . 483 . 444 . 353 1557 148 1837 1521 2470 2290 13024 2475 Ramming 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Kinetic 4587 | 16 549 12 1021 166 2823 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3376 | 25 638 72 559 . 2038 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . Explosive 3277 | . 145 . 399 423 140 . . . . . 11 . . . . . . . . 604 . 497 . . . . 233 . . . . 547 . . 228 50 . Electromagnetic 581 | . . 47 258 . 276 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1936 | . . . . . 85 629 . . . . 423 436 108 . . 255 . . . . . . . . . . . . . . . . . . . . . Piercing 34001 | . . . . . . 1115 105 407 122 . . . . . . 1907 460 1252 144 300 529 . 1058 . 483 . 444 . 353 1557 148 1837 1521 2470 2290 13024 2475 Highest Corruption 4 | . 3 3 . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Average Corruption 1 | . 2 3 . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Effects 51 | . 18 21 . . . 2 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Message Errors 21 | . 7 7 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Matter Fused 8 | . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 5 | . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 10 | . 3 6 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . 2 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 4678 | . 8 . 19 22 37 444 . 131 . . . 81 25 . . 357 . 237 134 13 76 . 7 . . . 71 . 180 400 5 600 49 245 132 1320 85 Projectiles 30 | . 8 . 2 . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 102 | . . . 17 22 17 . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . 8 . . Melee 4546 | . . . . . . 444 . 131 . . . 81 25 . . 357 . 237 134 13 76 . 7 . . . 71 . 180 400 5 562 49 245 124 1320 85 Knockbacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . . 51 . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Shots 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 182 | 40 182 132 12 . . 36 3 . . 8 36 . . . . 15 . 3 4 107 4 68 . . 6 . 68 58 6 3 3 20 66 88 . . . Average Temperature 25 | 23 40 28 4 . . 13 3 . . 4 22 . . . . 15 . 3 2 36 2 26 . . 2 . 29 36 6 3 3 8 36 22 . . . Received Heat Transfer 1942 | . 420 15 270 51 1035 18 12 . 6 9 . . . . . . . . . . . . . . . . . . . 9 . 9 12 . . 72 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6612 | 74 1417 148 1284 . 3652 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 625 | 5 193 126 540 130 442 625 . . . . 403 . . . . 457 23 428 . . . . 400 70 533 . . . . 462 59 480 234 163 499 432 . Initial 168 | . 3 61 . 59 50 168 . . . . 37 . . . . . 23 16 . . . . . 40 49 . . . . 3 19 2 84 43 92 . . Average 127 | 1 93 70 264 44 220 214 . . . . 50 . . . . 129 23 49 . . . . 53 59 218 . . . . 76 22 61 61 66 124 188 . Maximum Alert Level 2 | . . . 2 . 2 2 . . . . 2 . . . . 2 . 2 . . . . 2 . 2 . . . . 2 . 2 1 . 2 2 . Low Security (%) 77 | 100 100 100 43 100 49 56 . . . . 94 . . . . 80 100 99 . . . . 99 100 53 . . . . 91 100 92 97 100 88 54 . Level 1 17 | . . . 38 . 48 29 . . . . . . . . . 10 . . . . . . . . 23 . . . . 8 . 6 2 . . 45 . Level 2 5 | . . . 18 . 1 13 . . . . 5 . . . . 9 . . . . . . . . 23 . . . . . . 1 . . 10 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 4 . 1 . 6 10 . . . . 2 . . . . 5 . 1 . . . . 1 . 2 . . . . 3 1 4 3 4 1 7 . Investigation 12 | . 2 . . . 2 4 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Extermination 27 | . . . . . . 3 . . . . 1 . . . . 2 . 1 . . . . 1 . 2 . . . . 3 1 4 2 4 1 2 . Reinforcement 12 | . 2 . 1 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Assault 4 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 38 | . 1 . 1 . 5 3 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 2 5 . . 1 16 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 351 | . 36 4 43 8 69 11 1 1 4 4 7 3 . . . 13 . 6 2 3 . . 3 6 10 . 2 . . 11 6 23 8 6 12 33 16 Peak Tracking Total 19 | . 6 2 4 5 5 2 1 1 4 4 2 3 . . . 3 . 1 2 5 . 3 1 6 3 . 2 . . 3 4 19 2 2 7 6 15 Tactical Retreats 53 | . 3 . 3 . 9 1 1 . . 1 2 1 . . . 2 . . 1 2 . 1 . . 3 . 2 . . 2 2 4 2 1 4 5 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 18 | . 3 1 . . 1 3 . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . 2 . . 1 . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 36 | . 2 . 3 . 2 2 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 5 8 . 6 6 Max in Single Turn 2 | . 1 . 2 . 1 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 2 1 Garrison Access 14 | . . . . . 1 1 . . . . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 1 . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 9 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 232 | . 8 2 12 1 12 22 1 1 3 . 16 . 1 . . 21 . 11 3 . 4 . 10 . 8 2 . 6 . 12 11 12 11 17 16 9 . Terminals 140 | . 6 . 11 1 8 16 . . . . 7 . . . . 14 . 7 . . . . 5 . 5 . . . . 7 8 6 7 15 9 8 . Fabricators 17 | . . . . . . 3 . . . . 2 . . . . 2 . 2 . . . . 2 . 1 . . . . 1 . 2 . . 2 . . Repair Stations 13 | . 1 . 1 . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . 1 1 2 1 1 1 . Recycling Units 12 | . 1 . . . . 1 . . . . 2 . . . . 4 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . Scanalyzers 13 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 1 2 1 1 1 . . Garrison Access 14 | . . . . . 1 1 . . . . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 1 . 2 . . Total Hacks 850 | . 30 2 26 6 38 62 1 1 18 . 49 . 1 . . 67 . 42 7 . 15 . 43 . 39 7 . 17 . 46 46 83 36 66 68 34 . Successful 682 | . 16 2 16 3 27 39 1 1 18 . 45 . 1 . . 63 . 40 7 . 15 . 40 . 34 7 . 17 . 40 41 70 27 51 46 15 . Failed 166 | . 14 . 10 3 10 23 . . . . 4 . . . . 4 . 2 . . . . 3 . 5 . . . . 6 4 13 9 15 22 19 . Catastrophic 9 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 1 2 . Database Lockouts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 473 | . 19 . 20 5 21 42 . . . . 27 . . . . 46 . 25 . . . . 27 . 24 . . 1 . 33 35 44 20 32 40 12 . Terminals 560 | . 23 . 24 6 27 48 . . . . 30 . . . . 49 . 27 . . . . 25 . 28 . . . . 31 42 44 26 57 46 27 . Fabricators 102 | . . . . . . 9 . . . . 10 . . . . 12 . 10 . . . . 11 . 9 . . . . 6 . 21 . . 14 . . Repair Stations 48 | . 3 . 2 . 4 . . . . . 4 . . . . . . 4 . . . . . . . . . . . . 2 4 8 7 3 7 . Recycling Units 16 | . 4 . . . . 1 . . . . 2 . . . . 5 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . Scanalyzers 38 | . . . . . 5 2 . . . . 1 . . . . . . . . . . . 5 . . . . . . 7 1 13 1 2 1 . . Garrison Access 17 | . . . . . 2 2 . . . . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 1 . 3 . . Terminal Hacks 366 | . 11 2 10 3 14 17 1 1 18 . 16 . 1 . . 33 . 18 7 . 15 . 16 . 18 7 . 17 . 18 26 26 9 34 21 7 . Record 44 | . . . . 1 . . . . 11 . . . . . . . . . 5 . 5 . . . . 6 . 16 . . . . . . . . . Part Schematic 42 | . . . . . 2 4 . . 4 . 1 . . . . 5 . 2 . . 2 . 1 . 2 . . . . 6 5 7 . 1 . . . Robot Analysis 19 | . 2 . . . . . . . . . 1 . . . . 1 . . . . 4 . 1 . . . . . . . 2 . 1 5 2 . . Prototype ID Bank 44 | . 3 . 3 1 2 1 . . 3 . 2 . . . . 6 . 2 . . 4 . 2 . 4 . . . . . 4 1 2 2 2 . . Open Door 16 | . . 2 . . . . 1 1 . . . . 1 . . . . . 2 . . . . . . 1 . 1 . . . . . 3 3 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 8 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . . Machine Index 13 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 2 1 1 1 1 . . Terminal Index 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 8 | . 1 . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Unreport Threat 43 | . . . 2 . 3 . . . . . 4 . . . . 2 . 5 . . . . 3 . 3 . . . . 3 2 7 1 2 6 . . Locate Traps 43 | . 4 . 3 . 3 4 . . . . . . . . . 7 . 2 . . . . 2 . 3 . . . . 1 3 1 1 6 1 2 . Recall Investigation 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 20 | . . . . . . 2 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 3 1 4 1 3 1 . . Recall Assault 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 15 | . . . 1 . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 1 3 1 . . Registered Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Registered Prototypes 13 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 1 1 1 1 . Zone Layout 22 | . . . . . . 1 . . . . 3 . . . . 5 . 2 . . . . 2 . 1 . . . . 1 4 . . 3 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 67 | . . . . . . 7 . . . . 7 . . . . 6 . 6 . . . . 5 . 7 . . . . 4 . 16 . . 9 . . Network Status 7 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 4 . . . . . Load Schematic 27 | . . . . . . 4 . . . . 3 . . . . 2 . 2 . . . . 2 . 3 . . . . 2 . 5 . . 4 . . Build 33 | . . . . . . 3 . . . . 4 . . . . 3 . 3 . . . . 3 . 3 . . . . 2 . 7 . . 5 . . Repair Station Hacks 44 | . 2 . 2 . 4 . . . . . 4 . . . . . . 4 . . . . . . . . . . . . 2 4 8 6 2 6 . Scan Component 21 | . 1 . 1 . 2 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 2 4 3 1 3 . Repair 21 | . 1 . 1 . 2 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 2 4 3 1 3 . Refit 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . . . . . . 1 . . . . 2 . . . . 5 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . Retrieve Components 12 | . . . . . . 1 . . . . 2 . . . . 5 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . Scanalyzer 38 | . . . . . 5 2 . . . . 1 . . . . . . . . . . . 5 . . . . . . 7 1 13 1 2 1 . . Insert Component 22 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . 4 1 7 1 2 1 . . Analyze 16 | . . . . . 3 1 . . . . . . . . . . . . . . . . 3 . . . . . . 3 . 6 . . . . . Garrison Access Hacks 14 | . . . . . 1 1 . . . . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 1 . 2 . . Seal Access 14 | . . . . . 1 1 . . . . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 1 . 2 . . Unauthorized Hacks 141 | . 3 . 4 . 3 11 . . . . 13 . . . . 18 . 11 . . . . 12 . 7 . . . . 9 11 10 8 9 10 2 . Terminals 108 | . 3 . 4 . 3 11 . . . . 10 . . . . 12 . 7 . . . . 6 . 5 . . . . 7 11 5 8 9 5 2 . Track 8 | . . . 1 . . . . . . . 1 . . . . 3 . 1 . . . . . . . . . . . . 1 . . 1 . . . Assimilate 23 | . . . . . . 2 . . . . 3 . . . . 2 . 2 . . . . . . 1 . . . . 2 5 . 2 2 1 1 . Botnet 69 | . 3 . 2 . 3 8 . . . . 6 . . . . 6 . 4 . . . . 5 . 3 . . . . 5 4 4 5 6 4 1 . Operators 8 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . 1 1 1 . . . . Fabricators 33 | . . . . . . . . . . . 3 . . . . 6 . 4 . . . . 6 . 2 . . . . 2 . 5 . . 5 . . Report 6 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . 1 . . Prioritize 11 | . . . . . . . . . . . . . . . . 2 . 1 . . . . 2 . 1 . . . . 1 . 2 . . 2 . . Siphon 14 | . . . . . . . . . . . 2 . . . . 2 . 2 . . . . 2 . 1 . . . . 1 . 2 . . 2 . . Haulers 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 143 | . 7 . 11 1 11 18 . . . . 11 . . . . 12 . 7 . . . . 4 . 5 . . . . 6 6 9 8 10 9 8 . Full Trace Events 10 | . 2 . . . 1 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Feedback Events 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 56 | . . . . . 4 5 . . 4 . 1 . . . . 5 . 2 . . 2 . 3 . 2 . . . . 9 5 13 . 1 . . . Parts Built 34 | . . . . . . 5 . . . . 4 . . . . 3 . 3 . . . . 3 . 3 . . . . 2 . 6 . . 5 . . Matter 8448 | . . . . . . 786 . . . . 769 . . . . 685 . 789 . . . . 839 . 864 . . . . 575 . 1848 . . 1293 . . Time 2013 | . . . . . . 202 . . . . 266 . . . . 239 . 279 . . . . 195 . 102 . . . . 101 . 441 . . 188 . . Total Part Build Rating 248 | . . . . . . 30 . . . . 23 . . . . 20 . 21 . . . . 23 . 24 . . . . 16 . 53 . . 38 . . Parts Repaired 21 | . 1 . 1 . 2 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 2 4 3 1 3 . Time 859 | . 26 . 26 . 184 . . . . . 22 . . . . . . 67 . . . . . . . . . . . . 54 188 110 88 26 68 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . . . . . . 1 . . . . 3 . . . . 7 . . . . . . 9 . 3 . . . . 2 . . . . 1 . . Parts Scanalyzed 11 | . . . . . 2 1 . . . . . . . . . . . . . . . . 2 . . . . . . 3 . 3 . . . . . Part Schematics Acquired 14 | . . . . . 2 1 . . . . . . . . . . . . . . . . 2 . . . . . . 3 . 6 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 94 | . . 3 . . . 5 . . . . 3 . . . . 1 . 2 . . . . . . 1 . . . . 2 4 . 2 1 1 69 . Largest Group 21 | . . 3 3 . . 3 . . . . 2 . . . . 1 . 1 1 . . . . . 1 1 . . . 2 3 1 2 1 1 21 . Highest-Rated Group 513 | . . 40 40 . . 93 . . . . 52 . . . . 10 . 26 10 . . . . . 26 26 . . . 70 114 26 36 10 44 513 . Highest-Rated Ally 234 | . . 16 16 . . 31 . . . . 26 . . . . 10 . 26 10 . . . . . 26 26 . . . 44 44 26 26 10 44 234 . Total Orders 58 | . . . . . . . . . . . 14 . . . . 4 . 2 . . . . . . . . . . . 6 7 6 6 6 2 5 . STAY 32 | . . . . . . . . . . . 7 . . . . 2 . 1 . . . . . . . . . . . 3 5 4 3 3 1 3 . FOLLOW 26 | . . . . . . . . . . . 7 . . . . 2 . 1 . . . . . . . . . . . 3 2 2 3 3 1 2 . Ally Attacks 277 | . . 3 30 . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222 . Total Damage 8024 | . . 32 340 . . 297 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7355 . Kills 48 | . . 1 7 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 19 | . 2 . . . . . . . . . 1 . . . . 1 . . . . 4 . 1 . . . . . . . 2 . 1 5 2 . . Derelict Logs Recovered 19 | . . 1 . 1 . . 3 3 . 1 . 2 . 2 1 . . . 3 . . 2 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 33036 | 62 1490 915 2587 999 3169 1759 326 327 92 345 1513 328 357 189 628 2085 96 744 229 345 91 415 1119 44 1000 201 508 169 204 1161 958 2256 1303 1527 1034 2298 163 Spaces Moved 45397 | 39 851 600 1446 484 1429 2867 872 892 150 785 2255 779 726 603 467 3208 242 1158 662 750 167 553 1266 132 1665 428 662 561 444 1994 1595 2527 2229 2612 1703 5071 523 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4853 | 36 851 600 1446 484 1429 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 40534 | . . . . . . 2860 872 892 150 785 2255 779 726 603 467 3208 242 1158 662 750 167 553 1266 132 1665 428 662 561 444 1994 1595 2527 2229 2612 1703 5064 523 Fastest Speed 14 | 50 95 135 135 150 135 26 33 33 31 31 29 29 29 29 29 27 26 28 28 28 28 28 28 31 21 23 23 23 23 23 23 17 15 16 14 14 14 Average Speed 36 | 91 121 135 142 150 145 29 33 33 32 31 30 29 29 29 29 27 27 28 28 28 28 28 30 31 24 23 23 23 23 23 23 24 19 16 14 16 16 Slowest Speed 426 | 160 135 135 150 150 155 426 33 33 33 31 31 29 29 29 29 27 114 28 28 28 28 28 33 31 31 23 23 23 23 23 23 32 22 20 16 160 17 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . . . . . . 5 . . . . 5 . . . . . . 1 . 9 . 1 . . 1 . 2 1 5 6 7 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 68 | 3 97 98 98 96 96 50 91 94 77 85 38 91 90 83 58 59 92 26 76 70 60 65 27 77 37 60 68 87 65 40 94 27 95 79 30 87 37 Regions Visited 37 Branch Regions 23 Pre-discovered Areas 10 | . . . . 1 . . 1 . 1 . . . . 3 . . . . . . 3 . . . . 1 . . . . . . . . . . . Known Exits Taken 26 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 33 | . . 1 . 1 . . 3 2 . 1 . 5 2 2 4 . . . 2 2 . 1 . . . 1 4 . 2 . . . . . . . . Spaces Dug 625 | . . . . . 1 63 . 4 1 8 41 . 2 . 10 86 . 13 7 3 . 2 25 . 30 4 2 5 10 52 25 60 24 41 35 69 2 Terrain Destroyed 1186 | . 10 . 99 11 32 65 . 4 1 9 57 . 2 . 10 90 . 15 11 91 . 77 27 . 35 5 30 5 11 53 29 102 26 50 56 171 2 Melee 480 | . . . . . 1 59 . 4 1 6 31 . 2 . 7 80 . 11 4 2 . 2 23 . 26 3 2 2 3 43 17 52 13 36 32 16 2 Projectile 163 | . . . 3 . 4 6 . . . 3 17 . . . 3 10 . 4 7 1 . . 4 . 9 2 3 3 8 10 12 14 13 14 6 7 . AOE 543 | . 10 . 96 11 27 . . . . . 9 . . . . . . . . 88 . 75 . . . . 25 . . . . 36 . . 18 148 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 60079 | 55 1159 698 1879 737 2174 3647 904 907 183 872 2989 873 863 615 947 4258 266 1530 688 857 204 799 1937 134 2188 522 998 596 528 2587 2134 4106 3047 3656 2462 6498 582 Wait 11750 | 1 123 74 179 229 423 600 25 4 15 77 647 89 132 10 468 917 1 327 10 75 18 234 615 3 456 88 323 12 71 499 476 1438 698 889 626 874 4 Move 45272 | 38 850 599 1445 483 1428 2866 871 891 149 784 2244 778 725 602 466 3199 241 1157 661 749 166 552 1264 131 1646 427 659 560 443 1991 1594 2523 2226 2602 1692 5056 514 Hop 42 | . . . . . . . . . . . 5 . . . . 4 . . . . . . 1 . 9 . 1 . . 1 . 1 1 4 4 7 4 Pick Up 262 | 6 34 5 59 2 28 8 . . 4 . 7 . . . . 6 3 4 . 2 1 . 3 . 3 . . 3 . 8 2 3 3 10 12 44 2 Fast Attach 300 | 5 5 2 4 3 13 9 . . . . 4 . . 1 . 4 7 2 . 4 7 2 1 . 12 . . 6 . . 11 16 24 21 20 114 3 Attach 76 | 1 3 . 5 . 5 10 . . 2 . 2 . . . . 3 . . 1 . . . 2 . . . . . . 3 . 4 . 4 7 17 7 Detach 21 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . 1 . 1 3 10 1 Swap 212 | . 10 3 27 5 34 14 7 2 3 2 4 2 1 1 3 3 1 4 4 3 1 1 5 . 4 2 3 1 . 1 . 7 13 12 6 22 1 Drop 502 | . 21 9 76 5 53 33 . . 4 . 9 . . 1 . 6 10 4 . 5 7 1 6 . 13 . . 9 . 6 11 11 23 15 29 132 3 Fire 651 | 4 113 6 84 10 187 14 . . . 3 24 . . . 3 11 . 4 7 12 . 6 4 . 9 2 7 3 8 15 19 19 23 23 14 17 . Melee 918 | . . . . . 2 92 1 10 6 6 42 4 5 . 7 104 3 28 5 7 4 3 36 . 35 3 5 2 6 63 21 83 36 75 49 132 43 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 8) 508 | -10/Materials | Core integrity fell below 50% 809 | -10/Materials | Discovered new exit (range 6) 980 | -10/Materials | Build established: Scavenger-Mutant 1037 | -10/Materials | Repaired Lgt. Assault Rifle 1076 | -10/Materials | Discovered new exit (range 15) 1324 | -10/Materials | Discovered new exit (range 6) 1349 | -10/Materials | Build established: Mutant 1553 | -10/Materials | Entered Mines 1564 | -10/Mines | Met a Derelict bent on vengeance 1784 | -10/Mines | Discovered new exit (range 5) 1922 | -10/Mines | Discovered new exit (range 10) 1936 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2103 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2273 | -10/Mines | Learned Materials emergency access door positions 2289 | -10/Mines | Build established: Scavenger-Mutant 2337 | -10/Mines | Found the Drone Emporium 2342 | -10/Mines | Found Prototype Device 2342 | -10/Mines | Identified Thief Drone Bay 2372 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2468 | -10/Mines | Entered Materials 2468 | -9/Materials | Accompanied by 3 allies 2468 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2780 | -9/Materials | Discovered new exit (range 16) 3676 | -9/Materials | Discovered new exit (range 15) 3970 | -9/Materials | Repaired Lgt. Armor Plating 4156 | -9/Materials | Discovered new exit (range 16) 4415 | -9/Materials | Discovered new exit (range 11) 4860 | -9/Materials | Build established: Mutant 4898 | -9/Materials | Discovered new exit (range 14) 5055 | -9/Materials | Entered Mines 5166 | -9/Mines | Discovered new exit (range 5) 5384 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5389 | -9/Mines | Found Prototype Device 5389 | -9/Mines | Identified Exp. Sensor Array 5463 | -9/Mines | Learned location of Recycling (-8) 5473 | -9/Mines | Discovered new exit (range 9) 5623 | -9/Mines | Excavation squad dispatched 5623 | -9/Mines | A large section of the Mines collapsed 6054 | -9/Mines | Entered Materials 6054 | -8/Materials | Evolved 2 slots: Utility x2 6356 | -8/Materials | Build established: Scavenger-Mutant 7089 | -8/Materials | Discovered new exit (range 5) 7202 | -8/Materials | Discovered new exit (range 6) 7620 | -8/Materials | Build established: Mutant 7652 | -8/Materials | Discovered new exit (range 16) 8226 | -8/Materials | Build established: Scavenger-Mutant 8609 | -8/Materials | Central database locked down 8847 | -8/Materials | Core integrity fell below 50% 8949 | -8/Materials | Discovered new exit (range 15) 9098 | -8/Materials | Repaired Broken Imp. VTOL Module 9207 | -8/Materials | Repaired Exp. Sensor Array 9223 | -8/Materials | Entered Factory 9223 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9340 | -7/Factory | Identified exit to Lower Caves 9481 | -7/Factory | Fabricated Exp. Sensor Array (x1) 9521 | -7/Factory | Build established: Hacker-Sprinter 9752 | -7/Factory | Discovered new exit (range 11) 10195 | -7/Factory | Allied Derelicts emerged from ambush trap array 10334 | -7/Factory | Discovered new exit (range 8) 10397 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 10408 | -7/Factory | Fabricated Field Propulsion Drive (x2) 10603 | -7/Factory | Identified exit to Factory 10737 | -7/Factory | Local fabrication network quarantined 10823 | -7/Factory | First assault squad dispatched 10982 | -7/Factory | Entered Lower Caves 11075 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11127 | -7/Lower Caves | Learned Factory terminal intel 11188 | -7/Lower Caves | Learned location of Zion (-6) 11232 | -7/Lower Caves | Spotted B-75 Beast 11267 | -7/Lower Caves | Discovered new exit (range 15) 11272 | -7/Lower Caves | Identified exit to Lower Caves 11308 | -7/Lower Caves | Entered another Lower Caves area 11313 | -7/Lower Caves | Discovered exit to Factory (range 12) 11333 | -7/Lower Caves | Learned location of 1 exit from Factory 11380 | -7/Lower Caves | Learned Factory non-interactive machine intel 11571 | -7/Lower Caves | Encountered a Warlord checkpoint 11577 | -7/Lower Caves | Discovered new exit (range 15) 11581 | -7/Lower Caves | Identified exit to Data Miner 11628 | -7/Lower Caves | Spotted B-75 Beast 11635 | -7/Lower Caves | Entered Data Miner 11635 | -7/Data Miner | Discovered new exit (range 6) 11638 | -7/Data Miner | Identified exit to Proximity Caves 11646 | -7/Data Miner | Met Data Miner 11652 | -7/Data Miner | Learned location of Section 7 (-2) 11652 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11658 | -7/Data Miner | Received God Mode back door access code from Data Miner 11689 | -7/Data Miner | Destroyed Data Miner 11692 | -7/Data Miner | Found Prototype Hackware 11694 | -7/Data Miner | Found Prototype Hackware 11699 | -7/Data Miner | Found Prototype Hackware 11702 | -7/Data Miner | Data Conduit disabled 11727 | -7/Data Miner | Entered Proximity Caves 11749 | -6/Proximity Caves | P-60 Hacker assimilated allied 4A-HXK(S) 11884 | -6/Proximity Caves | Spotted B-75 Beast 12034 | -6/Proximity Caves | Discovered exit to Factory (range 16) 12072 | -6/Proximity Caves | Entered Factory 12072 | -6/Factory | Evolved 2 slots: Utility x2 12072 | -6/Factory | Identified System Mapper 12073 | -6/Factory | Identified exit to Extension 12073 | -6/Factory | Identified Ghost Barrier 12074 | -6/Factory | Loaded intel: 216 non-interactive machine locations 12075 | -6/Factory | Loaded intel: 22 terminal locations 12105 | -6/Factory | Identified Quantum Router 12360 | -6/Factory | Build established: Wizard-Sprinter 12369 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 12445 | -6/Factory | Fabricated Exp. Utility Shielding? 12663 | -6/Factory | Repaired Lyr. Light Armor Plating 12917 | -6/Factory | Identified exit to Lower Caves 13223 | -6/Factory | Fabricated Adv. Hacking Suite? 13272 | -6/Factory | Local fabrication network quarantined 13281 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 13346 | -6/Factory | Discovered new exit (range 8) 13348 | -6/Factory | Identified exit to Factory 13585 | -6/Factory | Entered Lower Caves 13634 | -6/Lower Caves | Learned Factory terminal intel 13675 | -6/Lower Caves | Encountered a Warlord checkpoint 13689 | -6/Lower Caves | Learned Factory emergency access door positions 13709 | -6/Lower Caves | Discovered new exit (range 10) 13911 | -6/Lower Caves | Identified exit to Lower Caves 13913 | -6/Lower Caves | Entered another Lower Caves area 13928 | -6/Lower Caves | Discovered exit to Factory (range 8) 14069 | -6/Lower Caves | Discovered new exit (range 7) 14071 | -6/Lower Caves | Identified exit to Zion 14270 | -6/Lower Caves | Entered Zion 14285 | -6/Zion | Discovered new exit (range 13) 14286 | -6/Zion | Learned Factory terminal intel 14353 | -6/Zion | Given A8's code to call for help 14390 | -6/Zion | Learned Factory terminal intel 14454 | -6/Zion | Identified exit to Proximity Caves 14459 | -6/Zion | Entered Proximity Caves 14653 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15087 | -5/Proximity Caves | Entered Factory 15087 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15088 | -5/Factory | Identified exit to Upper Caves 15090 | -5/Factory | Loaded intel: 19 terminal locations 15269 | -5/Factory | Fabricated Plasma Lance (x1) 15364 | -5/Factory | Fabricated Plasma Lance (x1) 15489 | -5/Factory | Fabricated Adv. Hacking Suite? 15503 | -5/Factory | Local fabrication network quarantined 15687 | -5/Factory | First assault squad dispatched 15980 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 16908 | -5/Factory | Discovered new exit (range 14) 17172 | -5/Factory | Manually triggered Chute Trap 17172 | -5/Factory | Sucked down chute 17172 | -5/Factory | Entered Waste 17172 | -5/Waste | The area was eerily silent 17259 | -5/Waste | Discovered new exit (range 13) 17263 | -5/Waste | Identified exit to Factory 17268 | -5/Waste | Entered Factory 17270 | -5/Factory | Loaded intel: 20 terminal locations 17313 | -5/Factory | Spotted B-75 Beast 17350 | -5/Factory | Repaired Broken Q-thruster 17387 | -5/Factory | Repaired Electron Diverter 17546 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 17717 | -5/Factory | Discovered new exit (range 8) 17719 | -5/Factory | Identified exit to Factory 17799 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 17860 | -5/Factory | Local fabrication network quarantined 17894 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 18012 | -5/Factory | Entered Upper Caves 18012 | -5/Upper Caves | Accompanied by 1 ally 18045 | -5/Upper Caves | Learned Factory stockpile data 18182 | -5/Upper Caves | Discovered new exit (range 10) 18203 | -5/Upper Caves | Learned Factory stockpile data 18207 | -5/Upper Caves | Learned Extension trap positions 18207 | -5/Upper Caves | Learned Factory emergency access door positions 18220 | -5/Upper Caves | Identified exit to Upper Caves 18241 | -5/Upper Caves | Entered another Upper Caves area 18255 | -5/Upper Caves | Discovered exit to Factory (range 9) 18367 | -5/Upper Caves | Discovered new exit (range 15) 18586 | -5/Upper Caves | Identified exit to Zhirov 18586 | -5/Upper Caves | Entered Zhirov 18586 | -5/Zhirov | Discovered new exit (range 3) 18592 | -5/Zhirov | Met Zhirov 18598 | -5/Zhirov | Learned location of Quarantine (-3) 18598 | -5/Zhirov | Learned location of Testing (-2) 18598 | -5/Zhirov | Learned location of Command (-1) 18600 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18604 | -5/Zhirov | Found Alien Artifact 18604 | -5/Zhirov | Identified Integrated Reactor 18604 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18664 | -5/Zhirov | Identified exit to Proximity Caves 18677 | -5/Zhirov | Entered Proximity Caves 18821 | -4/Proximity Caves | Learned Research security intel 19075 | -4/Proximity Caves | Found Alien Artifact 19075 | -4/Proximity Caves | Identified Dimensional Node Initializer 19075 | -4/Proximity Caves | Initialized slip node 19092 | -4/Proximity Caves | Entered Factory 19092 | -4/Factory | Evolved 2 slots: Utility x2 19095 | -4/Factory | Loaded intel: 19 terminal locations 19200 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 19252 | -4/Factory | Identified exit to Upper Caves 19561 | -4/Factory | Discovered new exit (range 9) 19621 | -4/Factory | Fabricated Electron Diverter? 19899 | -4/Factory | Local fabrication network quarantined 19941 | -4/Factory | Fabricated Electron Diverter? 20211 | -4/Factory | Sucked down chute 20211 | -4/Factory | Entered Waste 20219 | -4/Waste | Spotted C-40 Crusher 20219 | -4/Waste | Spotted C-40 Crusher 20231 | -4/Waste | Spotted C-40 Crusher 20232 | -4/Waste | Spotted C-40 Crusher 20234 | -4/Waste | Spotted C-40 Crusher 20235 | -4/Waste | Spotted C-40 Crusher 20238 | -4/Waste | Discovered new exit (range 16) 20254 | -4/Waste | Identified exit to Factory 20255 | -4/Waste | Entered Factory 20486 | -4/Factory | Fabricated Electron Diverter (x1) 20520 | -4/Factory | Fabricated Electron Diverter? 20562 | -4/Factory | Fabricated Exp. Terrain Scanner? 20755 | -4/Factory | Local fabrication network quarantined 21255 | -4/Factory | Entered Upper Caves 21255 | -4/Upper Caves | Accompanied by 1 ally 21342 | -4/Upper Caves | Learned location of Armory (-3) 21342 | -4/Upper Caves | Learned 8 Research zone layouts 21342 | -4/Upper Caves | Learned Extension trap positions 21342 | -4/Upper Caves | Learned Extension terminal intel 21439 | -4/Upper Caves | Discovered new exit (range 15) 21456 | -4/Upper Caves | Identified exit to Upper Caves 21456 | -4/Upper Caves | Entered another Upper Caves area 21457 | -4/Upper Caves | Identified exit to Warlord 21922 | -4/Upper Caves | Build established: Wizard-Scout 21964 | -4/Upper Caves | Entered Warlord 21987 | -4/Warlord | Learned Factory terminal intel 21987 | -4/Warlord | Learned 4 Armory zone layouts 21987 | -4/Warlord | Learned 4 Research zone layouts 21987 | -4/Warlord | Learned 4 Research zone layouts 21987 | -4/Warlord | Learned 4 Testing zone layouts 21987 | -4/Warlord | Learned 4 Quarantine zone layouts 21988 | -4/Warlord | Learned Armory emergency access door positions 21988 | -4/Warlord | Learned Testing emergency access door positions 22006 | -4/Warlord | Opened Warlord's prototype stash 22008 | -4/Warlord | Found System Mapper 22013 | -4/Warlord | Found Prototype Device 22013 | -4/Warlord | Identified Thermal Barrier 22018 | -4/Warlord | Found Prototype Device 22018 | -4/Warlord | Identified Exp. Phase Shifter 22107 | -4/Warlord | Warlord's base attacked by MAIN.C 22115 | -4/Warlord | Opened side exit 22131 | -4/Warlord | Discovered new exit (range 10) 22133 | -4/Warlord | Identified exit to Proximity Caves 22133 | -4/Warlord | Entered Proximity Caves 22245 | -3/Proximity Caves | Build established: Wizard-Sprinter 22330 | -3/Proximity Caves | Discovered new exit (range 15) 22333 | -3/Proximity Caves | Identified exit to Research 22337 | -3/Proximity Caves | Entered Research 22337 | -3/Research | Evolved 2 slots: Utility x2 22338 | -3/Research | Identified exit to Armory 22339 | -3/Research | Identified exit to Research 22389 | -3/Research | Identified exit to Quarantine 22588 | -3/Research | P-80 Master assimilated allied Director 8a 22633 | -3/Research | Build established: Wizard-Scout 23321 | -3/Research | Fabricated Exp. Terrain Scan Processor (x1) 23339 | -3/Research | Local fabrication network quarantined 23392 | -3/Research | Fabricated Femtoactuators (x1) 23423 | -3/Research | Spotted B-90 Cyclops 23498 | -3/Research | Entered Quarantine 23781 | -3/Quarantine | Found Alien Artifact 23781 | -3/Quarantine | Identified Core Reset Matrix 23781 | -3/Quarantine | Used Core Reset Matrix 23785 | -3/Quarantine | Detected hypermatrix surge 23785 | -3/Quarantine | Sensed 11 artifacts in vicinity 23845 | -3/Quarantine | Central database locked down 23849 | -3/Quarantine | Discovered exit to Research (range 16) 23959 | -3/Quarantine | Cryocooling Duct disabled 23974 | -3/Quarantine | Ambient heat levels rising (+20) 23974 | -3/Quarantine | Non-combat units ordered to evacuate 24436 | -3/Quarantine | Repaired Exp. Sensor Array 24456 | -3/Quarantine | Entered Research 24456 | -2/Research | Accompanied by 1 ally 24456 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 24469 | -2/Research | Identified exit to Testing 24565 | -2/Research | Fabricated Exp. Shield Generator (x1) 24604 | -2/Research | Fabricated Dimensional Manipulator (x1) 24642 | -2/Research | Fabricated Exp. Armor Integrity Analyzer (x1) 25140 | -2/Research | Fabricated Cld. Q-thruster? 25277 | -2/Research | Repaired Imp. Diametric Drive 25358 | -2/Research | Repaired Exp. Propulsion Shielding 25613 | -2/Research | Fabricated Cld. Q-thruster (x1) 25724 | -2/Research | Fabricated Cld. Q-thruster? 26049 | -2/Research | Local fabrication network quarantined 26712 | -2/Research | Entered Testing 26842 | -2/Testing | Repaired Cld. Plasma Cannon 26906 | -2/Testing | Discovered new exit (range 16) 26918 | -2/Testing | Found Prototype Device 26918 | -2/Testing | Identified Exp. Hardlight Generator 27071 | -2/Testing | Found Prototype Energy Gun 27071 | -2/Testing | Identified Tachyon Dispersion Ray 27279 | -2/Testing | Repaired Mic. Fission Core 27293 | -2/Testing | Spotted Fortress 27599 | -2/Testing | Repaired Exp. Propulsion Shielding 27626 | -2/Testing | Repaired Exp. Utility Shielding 27986 | -2/Testing | Discovered new exit (range 5) 27986 | -2/Testing | Identified exit to Section 7 28015 | -2/Testing | Entered Section 7 28016 | -2/Section 7 | Sensed 19 artifacts in vicinity 28022 | -2/Section 7 | Found Unknown Device 28022 | -2/Section 7 | Identified Quantum Capacitor 28345 | -2/Section 7 | Found Integrated Reactor 28345 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28352 | -2/Section 7 | Discovered new exit (range 16) 28358 | -2/Section 7 | Identified exit to Access 28364 | -2/Section 7 | Found Integrity Redistributor 28426 | -2/Section 7 | Spotted B-99 Colossus 28434 | -2/Section 7 | Found Core Expander 28434 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 28445 | -2/Section 7 | Found LRC Boosters 28445 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 28457 | -2/Section 7 | Found Integrated Dissipator 28457 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28508 | -2/Section 7 | Found Transdimensional Reconstructor 28588 | -2/Section 7 | Found Integrated Dissipator 28588 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28833 | -2/Section 7 | Spotted S7 Guard 28834 | -2/Section 7 | Found Integrated Singularity Reactor 28839 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 28929 | -2/Section 7 | Repaired Exp. Utility Shielding 28957 | -2/Section 7 | Repaired Exp. Propulsion Shielding 28994 | -2/Section 7 | Repaired Centrium Light Armor Plating 29051 | -2/Section 7 | Spotted S7 Guard 29291 | -2/Section 7 | Found Integrated Heat Negator 29301 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 29366 | -2/Section 7 | Found Prototype Processor 29400 | -2/Section 7 | Spotted S7 Guard 29401 | -2/Section 7 | Found Core Regenerator 29436 | -2/Section 7 | Identified Spectral Analyzer 29542 | -2/Section 7 | Entered Access 29542 | -1/Access | Accompanied by 1 ally 29542 | -1/Access | Evolved 2 slots: Utility x2 29553 | -1/Access | Identified exit to Command 29664 | -1/Access | Spotted B-99 Colossus 29697 | -1/Access | Fabricated Exp. Melee Analysis Suite (x1) 29728 | -1/Access | Fabricated Exp. Melee Analysis Suite (x1) 29749 | -1/Access | Fabricated Adv. Powered Armor (x1) 29780 | -1/Access | Discovered new exit (range 19) 29960 | -1/Access | Repaired Exp. Propulsion Shielding 30189 | -1/Access | Fabricated Exp. Armor Integrity Analyzer? 30223 | -1/Access | Fabricated Mni. Fusion Reactor (x1) 30234 | -1/Access | Local fabrication network quarantined 30514 | -1/Access | Build established: Machinist-Scout 30576 | -1/Access | Entered Command 30630 | -1/Command | Spotted B-99 Colossus 30667 | -1/Command | Phase Generator disabled 30741 | -1/Command | Repaired Centrium Light Armor Plating 30750 | -1/Command | Repaired Lrg. Storage Unit 30776 | -1/Command | Repaired Adv. Reaction Control System 30829 | -1/Command | Discovered new exit (range 26) 30840 | -1/Command | Quantum Router fried by hacking feedback 30854 | -1/Command | Disengaged cave seal 30854 | -1/Command | Assembled emerged from the dark tunnel 31001 | -1/Command | Spotted Combat Programmer 31001 | -1/Command | Spotted Combat Programmer 31027 | -1/Command | Destroyed Combat Programmer 31035 | -1/Command | Destroyed Combat Programmer 31064 | -1/Command | Spotted M Guard 31065 | -1/Command | Spotted M Guard 31073 | -1/Command | Destroyed M Guard 31107 | -1/Command | Destroyed M Guard 31107 | -1/Command | All MAIN.C guards destroyed 31137 | -1/Command | Lost 3 parts (3u) 31265 | -1/Command | Disengaged cave seal 31302 | -1/Command | Build established: Machinist-Sprinter 31455 | -1/Command | Found Unknown Protection 31455 | -1/Command | Identified Hvy. Reactive Plating 31495 | -1/Command | Met MAIN.C 31510 | -1/Command | Destroyed MAIN.C Shell 31512 | -1/Command | MAIN.C activated Command garrisons 31517 | -1/Command | 0b10 Conduit disabled 31542 | -1/Command | Destroyed MAIN.C 31544 | -1/Command | Found Prototype Protection 31544 | -1/Command | Identified Exp. Powered Armor 31550 | -1/Command | Found Beam Splitter 31554 | -1/Command | Found Prototype Protection 31554 | -1/Command | Identified Centrium Heavy Armor Plating 32037 | -1/Command | Found Prototype Device 32037 | -1/Command | Identified Adv. Kinecellerator 32075 | -1/Command | Discovered new exit (range 27) 32253 | -1/Command | Spotted Alpha 7 32280 | -1/Command | Destroyed Alpha 7 32291 | -1/Command | Found Prototype Device 32291 | -1/Command | Identified Exp. ECM Suite 32298 | -1/Command | Found Prototype Processor 32298 | -1/Command | Identified Exp. Target Analyzer 32322 | -1/Command | Found Unknown Launcher 32322 | -1/Command | Identified Fusion Bomb Launcher 32474 | -1/Command | Found Exp. Melee Analysis Suite 32484 | -1/Command | Spotted B-99 Colossus 32655 | -1/Command | Found Prototype Energy Cannon 32655 | -1/Command | Identified Hpw. Disruptor Cannon 32751 | -1/Command | Found Exp. Melee Analysis Suite 32864 | -1/Command | Warped through subspace to slip node 32864 | -1/Command | Discovered new exit (range 4) 32874 | -1/Command | Entered Access_0 32875 | -1/Access_0 | Sensed 3 artifacts in vicinity 32875 | -1/Access_0 | Met Architect 32885 | -1/Access_0 | Subspace Access Node disabled 32899 | -1/Access_0 | Found Exp. Powered Armor 32906 | -1/Access_0 | Subspace Access Node disabled 32922 | -1/Access_0 | A6 warped into view 32933 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 32943 | -1/Access_0 | Subspace Access Node disabled 32958 | -1/Access_0 | Subspace Access Node disabled 32962 | -1/Access_0 | A5 warped into view 33026 | -1/Access_0 | Destroyed Architect 33027 | -1/Access_0 | Architect triggered a singularity event 33028 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 33028 | -1/Access_0 | Warped through subspace to slip node 33028 | -1/Access_0 | Discovered new exit (range 8) 33029 | -1/Access_0 | Core integrity fell below 50% 33032 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 33037 | *** | Escaped singularity! Last Messages --------------- 33025_ Architect suffers critical hit. 33026_ Architect: "If I can't win, no one wins!" 33026_ Architect destroyed. 33027_ A0_COM: Initiating irreversible singularity event. Goodbye. 33027_ Penetrated by HV Slug. 33027_ Acquired 45 matter. 33028_ A0_COM: 10. 33028_ Acquired Hpw. Transdimensional Reconstructor. 33028_ Warped through subspace, drawn to slip node. 33028_ EXIT=FOUND 33029_ A0_COM: 9. 33030_ A0_COM: 8. 33031_ A0_COM: 7. 33032_ A0_COM: 6. 33032_ Core integrity regenerated (+400). 33033_ A0_COM: 5. 33034_ A0_COM: 4. 33035_ A0_COM: 3. 33036_ A0_COM: 2. 33037_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????#??#??? | | ??????????????????????????????????????????####???? | | ???????????????????????????????????????????#?????# | | ??????????????????????????????????????????#?????#? | | ??????????????????????????????????????###?#??????# | | ????????????????????????????????????##???##?????#? | | ????????????????????????????????????##?????#?#???? | | ??????????????????????????????????#?#?#?#?###??##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Energy Generation 73 Energy Capacity 770 Matter Stores 372 Matter Capacity 400 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1010 Power Amplification 30 Additional Mass Support 25 Corruption Prevention 20 Armor Coverage 750 Resistance: TH 25 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 66 Point Defense Rating 160 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 101 Melee Accuracy 24 Target Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 86 Defensive Hacking 45 Item Schematics ----------------- Exp. Melee Analysis Suite | -3/Quarantine | Hacked Plasma Lance | -3/Quarantine | Hacked Exp. Utility Shielding | -3/Quarantine | Hacked Adv. Reaction Control System | -3/Quarantine | Hacked Adv. Powered Armor | -3/Quarantine | Hacked Dimensional Manipulator | -2/Research | Hacked Imp. Q-thruster | -2/Research | Hacked Exp. Armor Integrity Analyzer | -2/Research | Hacked Cld. Q-thruster | -2/Research | Hacked Exp. Shield Generator | -2/Research | Hacked Centrium Light Armor Plating | -2/Research | Scanalyzed Mni. Fusion Reactor | -2/Research | Scanalyzed Exp. Phase Shifter | -2/Research | Scanalyzed Exp. Propulsion Shielding | -2/Research | Scanalyzed Exp. Energy Well | -2/Research | Scanalyzed Electron Diverter | -2/Research | Scanalyzed Exp. Heat Sink | -2/Research | Hacked Imp. Fusion Compressor | -2/Research | Hacked Exp. Force Field | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Field Propulsion Drive | x2 | -7/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Plasma Lance | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Electron Diverter | x1 | -4/Factory Electron Diverter | x1 | -4/Factory Electron Diverter | x1 | -4/Factory Electron Diverter | x1 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -3/Research Femtoactuators | x1 | -3/Research Exp. Shield Generator | x1 | -2/Research Dimensional Manipulator | x1 | -2/Research Exp. Armor Integrity Analyzer | x1 | -2/Research Cld. Q-thruster | x1 | -2/Research Cld. Q-thruster | x1 | -2/Research Cld. Q-thruster | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -1/Access Exp. Melee Analysis Suite | x1 | -1/Access Adv. Powered Armor | x1 | -1/Access Exp. Armor Integrity Analyzer | x1 | -1/Access Mni. Fusion Reactor | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Core Reset Matrix Core Expander LRC Boosters Integrated Dissipator Integrated Singularity Reactor Integrated Heat Negator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredReactionSteel Manual? 0 Play Time 06:34:40 Cumulative 1045.9 hours Start 2021.02.16 @ 15:14:44 End 2021.02.22 @ 15:22:26 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 793 Rogue 753 Adventurer 40 Explorer 0 Win Type 6 Total 119 Types 60/4/33/2/1/4/13/1/1 Lore% 93 Gallery% 97 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c33745a-f6b3-496d-aea9-ee1d4847b706