Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.06 @ 16:11:43 Player: Fleshy Vegetable Bird Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (100) 500 Value Destroyed (2869) 2869 Prototype IDs (58) 1160 Alien Tech Used (5) 1000 Bonus (13475) 13475 TOTAL SCORE: 28204 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 640 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 470 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 1000 Acquired SGEMP 2000 Friendly Fire -391 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Experimental Targeting Computer Deep Network Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Experimental Sensor Array Hypervelocity Railgun SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Large Storage Unit Energy Well Advanced Weight Redist. System Advanced Weight Redist. System Advanced Signal Interpreter Experimental Targeting Computer Advanced Force Booster Advanced Reaction Control System Light Regenerative Plating Advanced Focal Shield Deep Network Scanner Experimental System Shield > --- WEAPON ----------- Potential Cannon Vortex Lance > --- INVENTORY -------- Impulse Thruster Array AEGIS Remote Shield Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Hypervelocity Railgun Fusion Bomb Launcher SGEMP Prototype [Rating: 179] Favorites ----------- Power Micro Fission Core Engine F-cell Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Regenerative Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Potential Cannon Ballistic Gun Hypervelocity Railgun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Slots Evolved 16 | . . . . . 4 . 2 . . . . 2 2 . . . . 2 . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . . . . 1 . 1 . . . . 1 1 . . . . . . . . . . . 1 . Utility 10 | . . . . . 3 . 1 . . . . 1 . . . . . 2 . . . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 194 | 7 5 7 . 3 23 23 12 . . . . 13 4 . . 9 . 10 . 13 . 3 8 11 18 25 Power 26 | 1 . 1 . . 2 4 1 . . . . 1 1 . . 2 . 2 . 3 . . 3 . 3 2 Engine 6 | 1 . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . Core 9 | . . . . . 2 3 . . . . . . 1 . . . . 1 . 1 . . 1 . . . Reactor 11 | . . . . . . . . . . . . . . . . 2 . . . 2 . . 2 . 3 2 Propulsion 39 | 2 . 1 . 1 12 6 3 . . . . 5 1 . . 1 . . . 1 . . 2 1 1 2 Treads 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | 2 . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . 7 5 3 . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . 1 1 . . . . . 5 1 . . 1 . . . 1 . . 2 1 1 2 Utility 72 | 2 2 2 . . 4 2 6 . . . . 6 1 . . 5 . 4 . 6 . 2 3 5 13 9 Device 42 | . . . . . 2 1 4 . . . . 4 1 . . 3 . 1 . 4 . 2 2 3 11 4 Storage 8 | 2 2 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Processor 9 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 5 Hackware 6 | . . . . . . 1 . . . . . 1 . . . 1 . . . 1 . . . 2 . . Protection 7 | . . 1 . . 1 . 1 . . . . . . . . 1 . 2 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 3 3 . 2 5 11 2 . . . . 1 1 . . 1 . 4 . 3 . 1 . 5 1 12 Energy Gun 22 | 2 2 2 . 2 2 8 . . . . . . . . . . . . . . . . . 1 . 3 Energy Cannon 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 Ballistic Gun 7 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . 1 1 2 . . . . . . . . 1 . 1 . . . 1 . . . 1 Special Weapon 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Slashing Weapon 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . 2 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . . 3 7 . . . . . 1 . . . 5 . 1 . 8 . . . 7 1 3 Parts Lost 32 | . . 3 . . 8 1 3 . . . . 1 . . . . . . . . . . . . 2 14 Power 5 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 2 Propulsion 9 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . 5 Utility 10 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 6 Weapon 8 | . . 3 . . 2 1 . . . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 10 | . . 2 . . 4 1 2 . . . . 1 . . . . . . . . . . . . 2 10 Average Slot Usage (%) 93 | . 100 96 71 98 94 96 96 100 100 100 100 89 86 88 88 89 94 93 94 93 94 94 94 94 89 80 Engine 4 | . 14 14 14 14 5 . 4 7 7 7 7 6 5 5 5 2 . . . . . . . . . . Core 2 | . . . . . 3 9 2 . . . . . 4 5 5 5 5 5 5 5 5 4 . 4 2 . Reactor 2 | . . . . . . . . . . . . . . . . 3 5 5 5 5 5 4 7 4 5 7 Wheel 6 | . 28 28 28 28 13 . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . 9 27 30 30 30 30 30 . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . . . . 33 29 29 29 29 29 26 26 26 26 23 27 27 24 22 Device 10 | . . . . . 11 14 8 7 7 7 7 15 11 11 11 9 11 10 10 10 10 18 19 19 18 15 Storage 13 | . 28 23 28 28 18 18 15 15 15 15 15 6 5 5 5 5 5 9 10 10 10 9 9 9 8 7 Processor 7 | . . . . . 8 9 7 7 7 7 7 13 11 11 11 11 11 10 10 10 10 9 8 4 4 6 Hackware 6 | . . . . . . 3 7 7 7 7 7 7 11 11 11 11 11 10 10 10 10 9 9 11 12 8 Protection 2 | . . 4 . . 4 . 3 7 7 7 7 . . . . . . 4 5 4 5 4 4 4 4 3 Energy Gun 5 | . 22 22 . 26 10 6 2 . . . . . . . . . . . . . . . . . . 1 Launcher 2 | . . . . . 4 . 4 7 7 7 7 . . . . 2 5 5 5 5 5 4 . . . . Slashing Weapon 3 | . . . . . . 9 7 7 7 7 7 6 4 5 5 5 5 5 5 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 4 5 4 4 8 6 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 13 38 39 35 41 50 47 55 51 51 51 51 33 38 38 38 39 39 48 48 52 52 61 65 75 69 95 Greatest Support 99 | 20 20 20 20 20 42 42 62 60 60 60 60 36 46 46 46 48 48 48 48 53 53 62 62 64 90 99 Greatest Overweight (x) 10 | . 1 1 1 2 4 2 1 . . . . 10 1 . . . . . . . . . 1 1 . 2 Average Overweight (x) . | . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 8 16 16 16 16 16 16 16 16 16 16 16 16 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 6 9 14 16 16 16 16 16 16 16 16 16 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 16 | 4 8 12 14 16 16 16 16 16 16 16 16 16 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 1 6 10 13 15 15 15 15 15 15 16 15 10 9 10 9 9 10 9 10 9 10 8 9 9 9 8 Final Capacity 16 | 8 16 16 16 16 16 16 16 16 16 16 16 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 16 | 4 7 11 14 16 16 16 16 16 16 16 16 10 10 10 10 10 10 10 9 10 10 9 9 10 9 4 Class Distribution -------------------- 45% | Mutant 35% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Wizard-Scout | -3/Lab Wizard-Scout | -2/Research Hacker-Sprinter | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Matter Collected 2748 | 270 . 115 . 30 220 380 92 73 30 . 100 95 . 70 . . . 118 76 181 35 30 60 48 251 474 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3918 | 126 . 339 . 60 684 522 310 . 123 . 159 165 . 80 79 . . 118 . 165 . 192 177 48 271 300 Parts 174 | 9 . 13 . 9 34 22 22 . 7 . 7 5 . 1 . . . 3 . 5 . 11 4 1 14 7 Haulers Intercepted 9 | . . . . . 4 3 . . . . . . . . . . . 1 . . . . . . 1 . Recyclers Shooed 3 | . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . 8 . 4 . . 1 . . . . . 50 . . . . . . Prevented 5 | . . . . . . . . . . . . . . . 1 . . . . 2 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Combat Hostiles Destroyed 49 | . . 5 . 3 9 2 4 . 6 . 9 . . . . . . . . 3 . . 2 1 . 5 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Guns 14 | . . 5 . 3 5 1 . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 27 | . . . . . 4 . 2 . 6 . 9 . . . . . . . . 3 . . . . . 3 Classes Destroyed 18 | 2 . 3 . . 6 1 . . 1 . . . . . . . . . . 3 . . 1 . . 1 Worker 10 | . . 1 . 1 2 1 2 . . . . 1 . . . . . . . . . 1 . . . 1 Builder 6 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . 1 1 Tunneler 5 | 3 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Hauler 9 | . . . . . 4 3 . . . . . . . . . . . 1 . . . . . . 1 . Recycler 6 | 1 . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . 1 . Minesweeper 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Operator 7 | . . . . . 1 3 . . . . . 1 . . . . . . . . . 1 1 . . . Watcher 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 Swarmer 16 | . . 1 . 3 . . . . 6 . 6 . . . . . . . . . . . . . . . Grunt 16 | . . 4 . . 4 1 2 . . . 3 . . . . . . . . . . . . . . 2 Brawler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 7 | . . . . . 3 2 2 . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Commander 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 4 . 2 . 3 5 3 8 . 3 . 3 3 . . 1 . . 1 . 2 . 2 2 1 1 4 Combat Bots Only 4 | . . 2 . 3 2 1 4 . 3 . 3 . . . . . . . . 2 . . 2 1 . 3 Max Kills in Single Turn 3 | 1 . 1 . 1 1 2 1 . 3 . 3 1 . . 1 . . 1 . 1 . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 1 . 3 . 3 . . . . . . . . 1 . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Damage Taken 6185 | . . 370 . 44 1001 245 475 . 94 . 205 66 71 62 . . . 23 105 . . 27 . 104 232 3061 Core 1964 | . . 76 . 19 224 29 99 . . . 48 22 . 39 . . . . 27 . . . . 27 53 1301 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 62 . 54 . . . . 79 97 . . . . 96 . . . 97 . . 91 . . Volleys Fired 228 | 6 6 68 . 7 53 21 16 . 3 . 10 . . . . . . . . 8 . . . . . 30 Largest 3 | 2 2 2 . 2 2 1 1 . 1 . 1 . . . . . . . . 1 . . . . . 3 Hottest 200 | 80 100 100 . 119 134 55 61 . 30 . 30 . . . . . . . . 30 . . . . . 200 Shots Fired 334 | 12 9 114 . 14 79 21 16 . 3 . 10 . . . . . . . . 8 . . . . . 48 Gun 249 | 12 7 101 . 14 49 21 4 . . . . . . . . . . . . . . . . . . 41 Cannon 20 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . 7 Launcher 50 | . . . . . 17 . 12 . 3 . 10 . . . . . . . . 8 . . . . . . Special 15 | . 2 13 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Thermal 241 | 12 9 114 . 14 62 7 4 . . . . . . . . . . . . . . . . . . 19 Explosive 38 | . . . . . 17 . . . 3 . 10 . . . . . . . . 8 . . . . . . Electromagnetic 29 | . . . . . . 14 12 . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 11 | 5 1 8 . 2 11 6 7 . . . 4 . . . . . . . . 6 . . . . . 7 Robot Miss Streak 7 | 2 . 6 . 4 3 2 2 . . . 2 . . . . . . . . . . . . . . 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 254 | 5 1 61 . 4 53 31 13 . 1 . 7 7 . 2 6 . . 7 . 2 . 3 11 11 7 22 Core Hits 181 | 5 . 26 . 4 40 12 11 . 8 . 18 3 . 1 3 . . 4 . 16 . 3 5 3 4 15 Critical Hits 13 | . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . 2 7 Critical Kills 5 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 1 Critical Parts Destroyed 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 6 Melee Attacks 241 | . . . . . 3 25 15 1 1 . . 23 4 9 7 . 9 29 . 2 8 10 50 16 24 5 Impact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Slashing 126 | . . . . . 3 25 15 1 1 . . 23 4 9 7 . 9 29 . . . . . . . . Piercing 92 | . . . . . . . . . . . . . . . . . . . . 2 8 10 50 7 15 . Entropic 16 | . . . . . . . . . . . . . . . . . . . . . . . . 9 3 4 Sneak Attacks 30 | . . . . . 1 5 1 . 1 . . 3 . . 1 . . 2 . . . 2 9 . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage Inflicted 15463 | 78 13 811 . 92 2325 1402 874 . 390 . 1018 499 . 159 399 . . 365 . 756 . 308 1180 1177 1079 2538 Guns 2385 | 78 13 786 . 92 614 352 67 . . . . . . . . . . . . . . . . . . 383 Cannons 1279 | . . . . . 296 . . . . . . . . . . . . . . . . . . . . 983 Explosions 5379 | . . . . . 1280 167 700 . 287 . 1018 . . . . . . . . 756 . . . . . 1171 Melee 6394 | . . . . . 135 883 107 . 103 . . 499 . 159 399 . . 365 . . . 308 1180 1177 1079 . Ramming 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Thermal 5062 | 78 13 810 . 92 1101 263 280 . . . . . . . . . . . . . . . . . . 2425 Explosive 3150 | . . . . . 1089 . . . 287 . 1018 . . . . . . . . 756 . . . . . . Electromagnetic 745 | . . . . . . 256 487 . . . . . . . . . . . . . . . . . . 2 Impact 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 39 . Slashing 2650 | . . . . . 135 883 107 . 103 . . 499 . 159 399 . . 365 . . . . . . . . Piercing 2545 | . . . . . . . . . . . . . . . . . . . . . . 308 1180 269 788 . Entropic 1160 | . . . . . . . . . . . . . . . . . . . . . . . . 908 252 . Highest Corruption 18 | . . . . . . 2 2 2 2 2 2 . . 1 1 1 1 . . . . . . . 6 18 Average Corruption 3 | . . . . . . 2 2 2 2 2 2 . . 1 1 1 1 . . . . . . . 6 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 45 | . . . . . . 5 5 1 5 1 . . . . . . 2 . . . . . . . 2 24 Message Errors 13 | . . . . . . 3 2 . 2 1 . . . . . . 1 . . . . . . . 1 3 Matter Fused 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heat Flow Errors 5 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 2 Energy Discharges 7 | . . . . . . . . 1 2 . . . . . . . 1 . . . . . . . . 3 Data Loss (minor) 5 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targeting Errors 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1724 | . . 9 . . 153 398 82 . 63 . . 146 . . 149 . . . . . . . 322 132 32 238 Projectiles 153 | . . 9 . . 16 . . . . . . . . . . . . . . . . . . . . 128 Explosions 165 | . . . . . 37 18 . . . . . . . . . . . . . . . . . . . 110 Melee 1406 | . . . . . 100 380 82 . 63 . . 146 . . 149 . . . . . . . 322 132 32 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 299 | . . . . . 128 139 . . 32 . . . . . . . . . . . . . . . . . Shots 12 | . . . . . 7 4 . . 1 . . . . . . . . . . . . . . . . . Rammed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | 72 117 362 . 171 335 57 195 . 203 . 10 . 61 74 87 45 . . 4 . . . . 204 192 206 Average Temperature 77 | 32 43 132 . 81 112 15 89 . 87 . 5 . 30 20 31 24 . . 4 . . . . 98 103 52 Received Heat Transfer 788 | . . 167 . . 270 27 186 . . . 48 . . 9 . . . 9 18 . . 9 . . . 45 Effects 6 | . . 3 . . 3 . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 5 1 . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Melted 11 | . . 1 . . 2 1 1 . . . . . . . . . . . . . . . . . . 6 Heat Transferred 7246 | 175 37 2381 . 222 1839 335 498 . . . . . . . . . . . . . . . . . . 1759 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 4 4 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Peak Influence 839 | 20 57 92 . 78 387 678 794 . . . . 226 40 . . . . 161 . . . 90 310 . 120 839 Average Influence 194 | 6 30 27 . 17 191 482 344 . . . . 154 26 . . . . 93 . . . 50 194 . 66 502 Maximum Alert Level 3 | . . . . . 1 2 3 . . . . 1 . . . . . . . . . . 1 . . 3 Low Security (%) 64 | 100 100 100 . 100 57 15 . . . . . 62 100 . . . . 100 . . . 100 49 . 100 31 Level 1 20 | . . . . . 42 12 88 . . . . 37 . . . . . . . . . . 50 . . 3 Level 2 11 | . . . . . . 71 9 . . . . . . . . . . . . . . . . . . 31 Level 3 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 33 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . . . 3 3 5 . . . . 1 . . . . . . . . . . 2 . 3 15 Investigation 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Extermination 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 Reinforcement 14 | . 1 . . . 1 3 5 . . . . . . . . . . . . . . . 1 . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Distress Signals 11 | . . . . . 3 4 . . . . . . . . . . . 1 . . . . 2 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 194 | . 1 11 . 3 29 21 16 . 5 . 8 2 2 2 . . . 12 3 7 . 3 8 1 16 44 Peak Tracking Total 18 | . 1 3 . 3 6 6 4 . 3 . 4 1 2 2 . . . 3 3 5 . 2 10 1 8 18 Tactical Retreats 20 | . . 2 . . 2 . 5 . . . . . . . . . . . 2 . . . 2 . 4 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Traps Triggered 15 | . . . . . 2 4 2 . . . . 2 1 . . . . . . . . . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . 4 . . . . 8 2 . . . . . Exploded 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Machines Disabled 19 | . 1 . . . 4 2 1 . . . . . . . . . . . . . . 1 7 1 . 2 Max in Single Turn 1 | . 1 . . . 1 1 1 . . . . . . . . . . . . . . 1 1 1 . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Machines Accessed 77 | . 4 . 1 1 7 12 6 . 1 4 . 6 1 . . 8 . 4 1 2 . 3 7 2 1 6 Terminals 41 | . 4 . . . 6 11 2 . . . . 3 . . . . . 1 . . . 3 6 . . 5 Fabricators 7 | . . . . . . . 2 . . . . 2 . . . . . 1 . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 . 2 . . . . 1 1 . . . . 1 . . . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Total Hacks 294 | . 17 . 23 1 22 33 17 . 1 32 . 11 2 . . 47 . 12 1 3 . 7 20 20 4 21 Successful 229 | . 8 . 23 1 17 16 10 . 1 32 . 4 2 . . 47 . 10 1 3 . 4 11 20 4 15 Failed 65 | . 9 . . . 5 17 7 . . . . 7 . . . . . 2 . . . 3 9 . . 6 Catastrophic 11 | . 1 . . . . 2 . . . . . 3 . . . . . . . . . 2 . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 17 . . . 18 23 6 . . . . 4 . . . . . 2 . 1 . 7 12 1 . 16 Terminals 123 | . 17 . . . 18 29 7 . . . . 6 . . . . . 4 . . . 7 16 . . 19 Fabricators 17 | . . . . . . . 4 . . . . 3 . . . . . 4 . . . . 4 . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . . . 4 . 6 . . . . 2 2 . . . . 3 . . . . . . 4 . Garrison Access 5 | . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . Terminal Hacks 154 | . 2 . 23 1 3 8 2 . 1 32 . 1 . . . 47 . 1 1 3 . 1 2 20 . 6 Record 91 | . . . 23 . . . . . . 11 . . . . . 35 . . . 2 . . . 20 . . Part Schematic 18 | . . . . . 1 2 . . . 11 . . . . . 4 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . 1 Prototype ID Bank 10 | . 1 . . . . 1 . . . 3 . . . . . 4 . . . . . . . . . 1 Open Door 7 | . . . . 1 . 3 . . 1 . . . . . . . . . 1 1 . . . . . . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Terminal Index 7 | . 1 . . . 1 1 . . . . . 1 . . . . . . . . . 1 1 . . 1 Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 11 | . . . . . . . 2 . . . . 1 . . . . . 4 . . . . 2 . . 2 Load Schematic 6 | . . . . . . . 1 . . . . 1 . . . . . 2 . . . . 1 . . 1 Build 5 | . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . 4 . 3 . . . . 2 2 . . . . 3 . . . . . . 4 . Insert Component 10 | . . . . . 2 . 2 . . . . 1 1 . . . . 2 . . . . . . 2 . Analyze 8 | . . . . . 2 . 1 . . . . 1 1 . . . . 1 . . . . . . 2 . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 113 | . 18 . . . 22 20 8 . . . . 4 . . . . . 3 . . . 8 16 . . 14 Terminals 44 | . 6 . . . 10 7 3 . . . . . . . . . . 1 . . . 3 7 . . 7 Track 15 | . 2 . . . 1 4 2 . . . . . . . . . . 1 . . . 1 2 . . 2 Assimilate 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Botnet 21 | . 2 . . . 5 3 1 . . . . . . . . . . . . . . 2 4 . . 4 Disrupt 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 4 . . . 7 11 6 . . . . 6 . . . . . 3 . . . 3 7 . 1 6 Full Trace Events 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . 3 2 1 . . 11 . 1 1 . . 4 . 1 . . . . . . 2 . Parts Built 7 | . . . . . . . 2 . . . . . . . . . . 2 . . . . 1 . . 2 Matter 1367 | . . . . . . . 168 . . . . . . . . . . 570 . . . . 351 . . 278 Time 454 | . . . . . . . 42 . . . . . . . . . . 304 . . . . 62 . . 46 Total Part Build Rating 43 | . . . . . . . 8 . . . . . . . . . . 10 . . . . 7 . . 18 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 2 . 2 . . . . 1 1 . . . . 1 . . . . . . 2 . Part Schematics Acquired 8 | . . . . . 2 . 1 . . . . 1 1 . . . . 1 . . . . . . 2 . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Total Allies 18 | . . . . 5 1 10 . . . . 1 . . . . . . . . . . . 1 . . . Largest Group 10 | . . . . 3 3 10 1 . . . 1 . . . . . . . . . . . 1 . . . Highest-Rated Group 173 | . . . . 41 40 173 16 . . . 94 . . . . . . . . . . . 10 . . . Highest-Rated Ally 94 | . . . . 31 16 29 16 . . . 94 . . . . . . . . . . . 10 . . . Total Orders 19 | . . . . . 3 . 2 . . . . 2 8 3 . . . . . . . . 1 . . . GOTO 12 | . . . . . 2 . . . . . . 1 7 1 . . . . . . . . 1 . . . FOLLOW 4 | . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . EXPLORE 3 | . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . Ally Attacks 186 | . . . . 3 35 102 3 . . . 11 . . . . . . . . . . . 32 . . . Total Damage 2748 | . . . . 43 384 1390 47 . . . 273 . . . . . . . . . . . 611 . . . Kills 27 | . . . . . 5 16 . . . . 2 . . . . . . . . . . . 4 . . . Allies Corrupted 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Robot Analysis Total 6 | . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . 1 Derelict Logs Recovered 15 | . . . . 2 . . . 2 2 . 2 . . 2 2 . 1 . 2 . . . . . . . Drone Launches 22 | . . . . . . 16 . . . . . 4 . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Turns Passed 10219 | 72 214 966 138 707 652 803 440 295 414 44 204 551 142 586 279 92 349 437 85 537 301 128 701 258 240 584 Spaces Moved 13036 | 48 204 705 150 603 460 561 608 581 732 89 340 755 222 595 623 223 406 723 337 711 387 215 761 343 567 1087 Core 35 | 13 . . . . . . . . . . . 1 . . . . . . . . . . . . . 21 Treads 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1927 | 35 204 705 150 603 230 . . . . . . . . . . . . . . . . . . . . . Hover 3130 | . . . . . 219 561 608 581 732 89 340 . . . . . . . . . . . . . . . Flight 7933 | . . . . . . . . . . . . 754 222 595 623 223 406 723 337 711 387 215 761 343 567 1066 Fastest Speed 20 | 50 80 90 90 90 42 102 48 50 50 50 50 26 26 26 26 25 25 25 25 25 25 25 20 20 20 20 Average Speed 44 | 71 82 90 90 99 81 103 51 50 50 50 50 39 38 26 26 25 25 25 25 25 25 25 27 20 20 23 Slowest Speed 550 | 80 90 90 90 100 255 171 118 50 50 50 50 550 102 26 26 26 25 25 25 25 25 25 91 90 20 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 17 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 54 | 3 30 97 53 98 49 76 40 71 79 71 56 27 8 64 67 62 55 19 50 89 61 7 45 99 20 67 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 10 | . . . 1 1 . . . 1 . 1 2 . . . . 3 . . 1 . . . . . . . Known Exits Taken 16 | . . . . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 27 | . . 2 . 2 . . . 4 6 . 1 . . 1 5 . 3 . 2 . 1 . . . . . Spaces Dug 145 | . 1 10 . . 2 10 13 1 5 . . 14 4 7 . . 8 18 . 1 8 6 27 . 10 . Terrain Destroyed 459 | . 1 10 . . 155 27 25 1 22 . 35 14 4 7 . . 8 18 . 26 8 6 27 . 10 55 Melee 129 | . . . . . 2 10 13 1 . . . 14 4 7 . . 8 18 . 1 8 6 27 . 10 . Projectile 15 | . 1 10 . . 2 . . . . . . . . . . . . . . . . . . . . 2 AOE 315 | . . . . . 151 17 12 . 22 . 35 . . . . . . . . 25 . . . . . 53 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp War Pro Res Arm Lab Res Tes Total 16682 | 73 236 895 152 699 653 723 695 583 775 88 364 983 274 1012 729 263 639 937 337 1060 574 268 1157 511 649 1353 Wait 2538 | . 11 94 . 77 77 59 19 . 36 . 11 145 30 409 94 . 225 152 . 299 180 38 282 115 15 170 Move 12972 | 47 203 704 149 602 459 560 607 580 731 88 339 754 221 594 622 222 405 722 336 710 386 214 760 342 561 1054 Hop 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 16 Pick Up 223 | 12 7 9 3 7 25 17 11 1 2 . 2 11 8 . 2 17 . 13 . 15 . 2 8 15 17 19 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Attach 115 | 7 . 1 . 2 16 8 6 . . . . 9 3 . . 8 . 4 . 7 . 2 6 11 5 20 Detach 16 | . . . . . 1 . 1 . . . . 2 . . . . . . . . . . 3 2 . 7 Swap 85 | . 5 6 . 1 7 15 6 . . . . 4 1 . . 2 . 6 . 6 . 1 3 3 13 6 Drop 166 | 1 4 4 . 3 12 10 6 1 2 . 2 15 7 . 2 14 . 11 1 13 . 1 8 9 14 26 Fire 228 | 6 6 68 . 7 53 21 16 . 3 . 10 . . . . . . . . 8 . . . . . 30 Melee 235 | . . . . . 3 25 15 1 1 . . 23 4 9 7 . 9 29 . 2 8 10 50 14 21 4 Ram 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 63 | . . . . . . . 8 . . . . 18 . . . . . . . . . . 36 . 1 . Rewire 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Miscellaneous 11 | . . . . . . 8 . . . . . 2 . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves (discovered 2 exits: *Upp / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Qua) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 1 exit: Acc) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 15) 287 | -10/Materials | Entered Mines 288 | -10/Mines | Assembled infested the area 324 | -10/Mines | Build established: Mutant 440 | -10/Mines | Discovered new exit (range 5) 677 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 996 | -10/Mines | Discovered new exit (range 7) 1118 | -10/Mines | Discovered new exit (range 16) 1253 | -10/Mines | Entered Exiles 1279 | -10/Exiles | Met 8R-AWN 1293 | -10/Exiles | Met EX-HEX 1336 | -10/Exiles | Met EX-DEC 1353 | -10/Exiles | Learned location of Zion (-6) 1380 | -10/Exiles | Discovered new exit (range 14) 1391 | -10/Exiles | Entered Mines 1421 | -9/Mines | Discovered new exit (range 9) 1436 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1760 | -9/Mines | Discovered new exit (range 6) 1915 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2098 | -9/Mines | Entered Materials 2098 | -8/Materials | Accompanied by 3 allies 2098 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2374 | -8/Materials | Lost 4 parts (2n2w) 2505 | -8/Materials | Lost 3 parts (1p1n1u) 2741 | -8/Materials | Discovered new exit (range 8) 2750 | -8/Materials | Entered Storage 2872 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3424 | -8/Storage | Discovered new exit (range 16) 3553 | -8/Storage | Entered Factory 3553 | -7/Factory | Accompanied by 17 allies 3553 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3710 | -7/Factory | Discovered new exit (range 17) 3744 | -7/Factory | Fabricated Xenon Bombardment Thruster? 3874 | -7/Factory | Identified exit to Factory 3937 | -7/Factory | Identified exit to Lower Caves 3941 | -7/Factory | Local fabrication network quarantined 3993 | -7/Factory | Entered Lower Caves 4139 | -7/Lower Caves | Identified exit to Lower Caves 4144 | -7/Lower Caves | Encountered a Warlord checkpoint 4288 | -7/Lower Caves | Entered another Lower Caves area 4316 | -7/Lower Caves | Learned 8 Factory zone layouts 4329 | -7/Lower Caves | Discovered exit to Factory (range 10) 4330 | -7/Lower Caves | Encountered a Warlord checkpoint 4615 | -7/Lower Caves | Learned 4 Factory zone layouts 4670 | -7/Lower Caves | Discovered new exit (range 14) 4702 | -7/Lower Caves | Entered Data Miner 4702 | -7/Data Miner | Discovered new exit (range 6) 4712 | -7/Data Miner | Met Data Miner 4725 | -7/Data Miner | Learned location of Section 7 (-2) 4725 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4733 | -7/Data Miner | Received God Mode back door access code from Data Miner 4746 | -7/Data Miner | Entered Proximity Caves 4833 | -6/Proximity Caves | Escorted by Enhanced Grunt 4946 | -6/Proximity Caves | Discovered exit to Factory (range 6) 4950 | -6/Proximity Caves | Entered Factory 4950 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4951 | -6/Factory | Identified exit to Factory 5177 | -6/Factory | Discovered new exit (range 15) 5184 | -6/Factory | Identified exit to Lower Caves 5264 | -6/Factory | Spotted B-75 Beast 5363 | -6/Factory | Discovered exit to Factory (range 5) 5501 | -6/Factory | Entered another Factory area 5501 | -5/Factory | Accompanied by 4 allies 5501 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5565 | -5/Factory | Discovered new exit (range 19) 5640 | -5/Factory | Identified exit to Upper Caves 5643 | -5/Factory | Entered Upper Caves 5643 | -5/Upper Caves | Accompanied by 2 allies 5789 | -5/Upper Caves | Learned Factory garrison access intel 5854 | -5/Upper Caves | Build established: Hacker-Scout 5917 | -5/Upper Caves | Learned Factory trap positions 6222 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6227 | -5/Upper Caves | Discovered new exit (range 9) 6229 | -5/Upper Caves | Identified exit to Upper Caves 6229 | -5/Upper Caves | Entered another Upper Caves area 6258 | -5/Upper Caves | Discovered new exit (range 17) 6277 | -5/Upper Caves | Identified exit to Factory 6339 | -5/Upper Caves | Learned location of 1 exit from Factory 6384 | -5/Upper Caves | Learned 8 Factory zone layouts 6503 | -5/Upper Caves | Discovered new exit (range 2) 6504 | -5/Upper Caves | Identified exit to Zhirov 6508 | -5/Upper Caves | Entered Zhirov 6508 | -5/Zhirov | Discovered new exit (range 3) 6513 | -5/Zhirov | Met Zhirov 6522 | -5/Zhirov | Learned location of Quarantine (-3) 6522 | -5/Zhirov | Learned location of Testing (-2) 6522 | -5/Zhirov | Learned location of Command (-1) 6524 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6530 | -5/Zhirov | Found Alien Artifact 6532 | -5/Zhirov | Identified Integrated Dissipator 6532 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 6579 | -5/Zhirov | Found Alien Artifact 6591 | -5/Zhirov | Identified exit to Proximity Caves 6600 | -5/Zhirov | Entered Proximity Caves 6943 | -4/Proximity Caves | Discovered exit to Factory (range 5) 6949 | -4/Proximity Caves | Entered Factory 6949 | -4/Factory | Evolved 2 slots: Utility x2 6950 | -4/Factory | Identified exit to Upper Caves 6951 | -4/Factory | Identified exit to Research 6952 | -4/Factory | Loaded intel: 115 trap records 6953 | -4/Factory | Loaded intel: 4 garrison access locations 7008 | -4/Factory | Identified Transdimensional Reconstructor 7195 | -4/Factory | Fabricated Exp. Sensor Array (x1) 7352 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 7386 | -4/Factory | Entered Upper Caves 7426 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7426 | -4/Upper Caves | Identified exit to Warlord 7438 | -4/Upper Caves | Learned Research garrison access intel 7450 | -4/Upper Caves | Discovered new exit (range 5) 7451 | -4/Upper Caves | Identified exit to Upper Caves 7471 | -4/Upper Caves | Entered Warlord 7508 | -4/Warlord | Met Warlord 7511 | -4/Warlord | Opened Warlord's prototype stash 7511 | -4/Warlord | Found Prototype Device 7512 | -4/Warlord | Identified Exp. Focal Shield 7525 | -4/Warlord | Found Prototype Device 7526 | -4/Warlord | Identified Exp. Phase Shifter 7532 | -4/Warlord | Found Prototype Reactor 7533 | -4/Warlord | Warlord's base attacked by MAIN.C 7533 | -4/Warlord | Identified Vortex Chain Reactor 7544 | -4/Warlord | Found Prototype Hackware 7606 | -4/Warlord | Found Prototype Piercing Weapon 7607 | -4/Warlord | Identified Vortex Lance 7610 | -4/Warlord | Identified System Mapper 7883 | -4/Warlord | Warlord forces counterattacked 7965 | -4/Warlord | Spotted B-90 Cyclops 7968 | -4/Warlord | Destroyed WS-2XA(g) 7984 | -4/Warlord | Spotted B-86 Titan 7989 | -4/Warlord | Destroyed B-86 Titan 8005 | -4/Warlord | Discovered new exit (range 9) 8007 | -4/Warlord | Identified exit to Proximity Caves 8008 | -4/Warlord | Entered Proximity Caves 8229 | -3/Proximity Caves | Discovered exit to Research (range 15) 8309 | -3/Proximity Caves | Entered Research 8309 | -3/Research | Evolved 2 slots: Utility x2 8310 | -3/Research | Identified exit to Quarantine 8311 | -3/Research | Loaded intel: 4 garrison access locations 8372 | -3/Research | Discovered new exit (range 13) 8437 | -3/Research | Identified exit to Armory 8437 | -3/Research | Entered Armory 8483 | -3/Armory | Found Fusion Bomb Launcher 8515 | -3/Armory | Fabricated Assault Drone Bay (x1) 8820 | -3/Armory | Discovered new exit (range 24) 9125 | -3/Armory | Found Adv. Force Booster 9127 | -3/Armory | Warped through subspace to slip node 9127 | -3/Armory | Discovered new exit (range 1) 9127 | -3/Armory | Identified exit to Lab 9138 | -3/Armory | Entered Lab 9138 | -3/Lab | Discovered new exit (range 9) 9140 | -3/Lab | Identified exit to Research 9141 | -3/Lab | Unable to decrypt terminal 9141 | -3/Lab | Opened the door to a hidden lab 9142 | -3/Lab | Gained access to the hidden lab's interior 9142 | -3/Lab | Unable to decrypt terminal 9143 | -3/Lab | Found Alien Artifact 9144 | -3/Lab | Identified Core Reset Matrix 9144 | -3/Lab | Used Core Reset Matrix 9145 | -3/Lab | Detected by scanners 9148 | -3/Lab | Sensed 3 artifacts in vicinity 9150 | -3/Lab | Found Integrated Reactor 9151 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+2%) 9156 | -3/Lab | Found Core Expander 9157 | -3/Lab | Installed Core Expander, added new Weapon slot 9160 | -3/Lab | Confronted by A5 9184 | -3/Lab | Destroyed A5 9188 | -3/Lab | Found Prototype Hackware 9193 | -3/Lab | Found Transdimensional Reconstructor 9197 | -3/Lab | Discovered exit to Research (range 10) 9202 | -3/Lab | Found Prototype Special Weapon 9203 | -3/Lab | Identified Gui. Remote Datajack 9223 | -3/Lab | Unable to decrypt terminal 9226 | -3/Lab | Found Prototype Energy Gun 9227 | -3/Lab | Identified Hyp. EM Gauss Rifle 9230 | -3/Lab | Found Prototype Device 9231 | -3/Lab | Identified AEGIS Remote Shield 9237 | -3/Lab | Found Prototype Energy Cannon 9239 | -3/Lab | Identified Potential Cannon 9248 | -3/Lab | Identified Exp. System Shield 9249 | -3/Lab | Found Prototype Hackware 9250 | -3/Lab | Identified Deep Network Scanner 9265 | -3/Lab | Unable to decrypt terminal 9270 | -3/Lab | Unable to decrypt terminal 9396 | -3/Lab | Entered Research 9396 | -2/Research | Warlord forces began assault on 0b10 9396 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9506 | -2/Research | Research machine network offline 9536 | -2/Research | Met up with Warlord 9559 | -2/Research | Discovered new exit (range 14) 9566 | -2/Research | Identified exit to Access 9568 | -2/Research | Crushed by falling debris 9580 | -2/Research | Borebot progress halted 9621 | -2/Research | Discovered new exit (range 16) 9636 | -2/Research | Entered Testing 9672 | -2/Testing | System Mapper fried by hacking feedback 9712 | -2/Testing | Intercept squad dispatched 9723 | -2/Testing | Fabricated Adv. Force Booster (x2) 9726 | -2/Testing | Spotted Tracker 9750 | -2/Testing | Spotted Combat Programmer 9760 | -2/Testing | Found Prototype Processor 9761 | -2/Testing | Identified Exp. Targeting Computer 9814 | -2/Testing | Spotted Striker 9820 | -2/Testing | Spotted Striker 9822 | -2/Testing | Spotted Alpha 7 9825 | -2/Testing | Destroyed Striker 9837 | -2/Testing | Destroyed Striker 9842 | -2/Testing | Local fabrication network quarantined 9915 | -2/Testing | Stole the SGEMP Prototype 9951 | -2/Testing | System corruption reached 10% 9966 | -2/Testing | Intercept squad dispatched 9971 | -2/Testing | Spotted Tracker 9973 | -2/Testing | Spotted Tracker 9978 | -2/Testing | Warped through subspace 10145 | -2/Testing | Spotted Fortress 10186 | -2/Testing | Intercept squad dispatched 10191 | -2/Testing | Spotted Tracker 10191 | -2/Testing | Spotted Combat Programmer 10193 | -2/Testing | Spotted Tracker 10195 | -2/Testing | Spotted Tracker 10197 | -2/Testing | Spotted Tracker 10208 | -2/Testing | Spotted Combat Programmer 10209 | -2/Testing | Spotted Combat Programmer 10210 | -2/Testing | Spotted Combat Programmer 10211 | -2/Testing | Spotted Combat Programmer 10211 | -2/Testing | Spotted Combat Programmer 10215 | -2/Testing | Core integrity fell below 50% 10217 | -2/Testing | Emitted hypermatrix ping 10218 | -2/Testing | Core integrity fell below 20% 10220 | -2/Testing | Destroyed by Tracker with Linked Autogun Last Messages --------------- 10207_ Adv. Signal Interpreter destroyed. 10207_ Dropped Fusion Bomb Launcher. 10208_ Imp. Quantum Reactor destroyed. 10208_ Dropped Field Propulsion Array. 10209_ Dropped Cld. Impulse Thruster. 10209_ Impulse Thruster Array destroyed. 10209_ Critical hit. 10209_ Lgt. Regenerative Plating destroyed. 10209_ Dropped Energy Well. 10210_ C-65 Expert calibrates the Reaction Chamber. 10210_ Slammed into Combat Programmer. 10210_ Penetrated by EMDS Slug. 10211_ Extracted 2 energy. 10212_ Penetrated by EMDS Slug. 10212_ EMDS Slug penetrates Wall. 10212_ Penetrated by EMDS Slug. 10215_ Combat Programmer resets A-15 Conveyor, system corruption cleaned. 10216_ EMDS Slug penetrates Combat Programmer. 10217_ Emitted hypermatrix ping. 10217_ Penetrated by EMDS Slug. 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