Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.13 @ 10:21:54 Player: Mr Goldstein Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (18434) 18434 TOTAL SCORE: 23734 Bonus ------- Fragile Parts 1250 No Salvage 1250 Pure Core 2500 Scavenger 5000 Simple Hacker 2402 Trapped 1000 Unstable Evolution 2500 Pacifist 1987 Follower Combat Kills 45 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 267/300 Energy 71/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- Advanced Remote Datajack > --- INVENTORY -------- (None) [Rating: 8] Favorites ----------- Power None Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Advanced Visual Processing Unit Device Improved Terrain Scanner Processor Advanced Visual Processing Unit Hackware Advanced System Shield Weapon Advanced Remote Datajack Special Weapon Advanced Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . 2 . . Utility 4 | . . . 1 2 . . . 1 . . . . . . Weapon 3 | . . . . . 2 . . 1 . . . . . . Parts Attached 5 | . . 2 . . . 1 1 . . . . . 1 . Power . | . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . Utility 3 | . . 2 . . . 1 . . . . . . . . Device 1 | . . 1 . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . Processor 1 | . . 1 . . . . . . . . . . . . Hackware 1 | . . . . . . 1 . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . 1 . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 7 | . . . . . . . . . . . . . 7 . Parts Lost 4 | . . 1 . . . 1 . 1 . . . . 1 . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . Utility 2 | . . 1 . . . 1 . . . . . . . . Weapon 1 | . . . . . . . . . . . . . 1 . Highest Loss Streak 1 | . . 1 . . . 1 . 1 . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 2 | . . 8 11 3 . 1 . 5 . . . . 2 . Processor 1 | . . 6 11 3 . . . . . . . . . . Naked Turns 649 | . 14 43 . 22 24 39 206 17 91 2 44 40 56 51 Heaviest Build 5 | . . 1 . . . . . . . . . . 5 . Greatest Support 6 | 3 3 3 3 3 3 3 6 6 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac Matter Collected 236 | 107 12 61 . . . . 42 14 . . . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac Damage Taken 2890 | . 45 182 389 15 . 30 414 281 75 . 456 . 305 698 Core 2862 | . 45 171 389 15 . 30 414 264 75 . 456 . 305 698 Absorbed by Shields 122 | . . . . . . . . 6 . . 116 . . . Core Remaining (%) 42 | 100 . 13 2 97 . . 36 . . . 6 . . . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits 2 | . . . . . . . 1 1 . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 47 | . . 27 . . . . 13 7 . . . . . . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 47 | . . 27 . . . . 13 7 . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 25 | . . 1 3 . . 8 13 5 14 14 14 . 25 25 Average Corruption 11 | . . 1 2 . . 8 9 4 12 14 14 . 16 25 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 27 | . . . . . . 1 6 1 4 . 3 . 8 4 Message Errors 3 | . . . . . . . 1 . 1 . . . 1 . Matter Fused 7 | . . . . . . 1 3 . 2 . 1 . . . Heat Flow Errors 2 | . . . . . . . . . 1 . . . . 1 Energy Discharges 2 | . . . . . . . 1 . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 1 . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . . . . . . Misdirections 8 | . . . . . . . . . . . 2 . 4 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . 12 . . . . 6 3 . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 11 | . . 7 1 . . . 1 2 . . . . . . Targets Rammed 11 | . . 7 1 . . . 1 2 . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 134 | . . 2 . . . . . . 105 . . . . 134 Average Temperature 62 | . . 2 . . . . . . 68 . . . . 74 Received Heat Transfer 310 | . 12 81 42 9 . . 27 69 . . 43 . . 27 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac Peak Influence 158 | . 15 35 39 36 16 20 135 158 85 59 44 23 38 79 Initial 63 | . . 5 9 16 16 5 7 63 55 59 44 23 8 19 Average 53 | . 13 20 21 23 16 10 62 122 74 59 44 23 30 41 Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 2 . . 4 2 . . . . . . Investigation 7 | . . . . 2 . . 4 1 . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 3 | . 1 . 1 . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac Distress Signals 3 | . . . 2 . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 86 | . 6 8 16 3 . 4 8 7 6 . 4 . 6 18 Peak Tracking Total 17 | . 5 5 17 6 . 4 6 4 6 . 4 . 6 15 Tactical Retreats 4 | . . . . . . . 2 1 . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac Traps Triggered 33 | . . 1 4 2 3 . 8 7 . . 4 2 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac Machines Accessed 4 | . . 1 . 1 . . 1 . . 1 . . . . Terminals 3 | . . . . 1 . . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 8 | . . 1 . 3 . . 2 . . 2 . . . . Successful 3 | . . 1 . 1 . . . . . 1 . . . . Failed 5 | . . . . 2 . . 2 . . 1 . . . . Catastrophic 1 | . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 7 | . . . . 3 . . 2 . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 3 | . . 1 . 1 . . . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . 1 . . 1 . . 1 . . . . Full Trace Events 2 | . . . . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac Total Allies 4 | . . 1 . . . . 3 . . . . . . . Largest Group 3 | . . 1 . . . . 3 . . . . . . . Highest-Rated Group 90 | . . 31 . . . . 90 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . 14 . . . . . . . Total Damage 202 | . . . . . . . 202 . . . . . . . Kills 1 | . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac Turns Passed 967 | 11 14 66 43 46 24 53 207 153 91 2 44 40 122 51 Spaces Moved 1767 | 23 27 112 84 92 47 103 410 298 182 4 31 80 173 101 Core 1498 | 23 27 112 84 92 47 103 408 31 182 4 31 80 173 101 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 269 | . . . . . . . 2 267 . . . . . . Fastest Speed 40 | 50 50 50 50 50 50 50 40 40 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 49 41 50 50 50 50 68 50 Slowest Speed 100 | 50 50 50 50 50 50 50 50 50 50 50 50 50 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 5 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 6 29 16 11 2 86 17 12 92 . 40 2 85 5 Regions Visited 14 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 . . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac Was Fac DSF Fac Was Fac Total 1825 | 22 26 120 84 91 47 103 411 324 181 3 58 80 174 101 Wait . | . . . . . . . . . . . . . . . Move 1746 | 22 26 111 83 91 47 102 409 288 181 3 30 80 172 101 Hop 5 | . . . . . . . . 5 . . . . . . Pick Up . | . . . . . . . . . . . . . . . Fast Attach 5 | . . 2 . . . 1 1 . . . . . 1 . Attach . | . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ram 12 | . . 7 1 . . . 1 2 . . . . 1 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . . . 29 . . 28 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 13) 12 | -11/Junkyard | Entered Materials 21 | -10/Materials | Discovered new exit (range 11) 26 | -10/Materials | Entered Mines 43 | -10/Mines | Escorted by a lone wolf Derelict 44 | -10/Mines | Identified exit to Materials 68 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 69 | -10/Mines | Core integrity fell below 50% 79 | -10/Mines | Learned location of Storage (-8) 90 | -10/Mines | Core integrity fell below 20% 92 | -10/Mines | Entered Materials 92 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 125 | -9/Materials | Discovered new exit (range 19) 130 | -9/Materials | Core integrity fell below 50% 134 | -9/Materials | Core integrity fell below 20% 135 | -9/Materials | Entered another Materials area 135 | -8/Materials | Evolved 2 slots: Utility x2 174 | -8/Materials | Discovered new exit (range 15) 181 | -8/Materials | Entered Factory 181 | -7/Factory | Evolved 2 slots: Weapon x2 205 | -7/Factory | Sucked down chute 205 | -7/Factory | Entered Waste 211 | -7/Waste | Spotted C-40 Crusher 220 | -7/Waste | EMP discharged 225 | -7/Waste | Spotted C-40 Crusher 241 | -7/Waste | Spotted C-40 Crusher 242 | -7/Waste | Spotted C-40 Crusher 243 | -7/Waste | Spotted C-40 Crusher 244 | -7/Waste | Crushed by Compactor (1 part destroyed) 246 | -7/Waste | Spotted C-40 Crusher 251 | -7/Waste | Discovered new exit (range 15) 258 | -7/Waste | Entered Factory 308 | -7/Factory | Build established: Mutant 328 | -7/Factory | Core integrity fell below 50% 361 | -7/Factory | System corruption reached 10% 392 | -7/Factory | Allied Derelicts emerged from ambush trap array 460 | -7/Factory | Discovered new exit (range 4) 462 | -7/Factory | Discovered new exit (range 8) 465 | -7/Factory | Entered another Factory area 465 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 618 | -6/Factory | Sucked down chute 618 | -6/Factory | Entered Waste 632 | -6/Waste | Spotted C-40 Crusher 633 | -6/Waste | EMP discharged 633 | -6/Waste | System corruption reached 10% 643 | -6/Waste | Spotted C-40 Crusher 644 | -6/Waste | Spotted C-40 Crusher 645 | -6/Waste | Spotted C-40 Crusher 645 | -6/Waste | Spotted C-40 Crusher 646 | -6/Waste | Spotted C-40 Crusher 703 | -6/Waste | Discovered new exit (range 12) 709 | -6/Waste | Entered Factory 711 | -6/Factory | Identified exit to DSF 711 | -6/Factory | Entered DSF 726 | -6/DSF | Additional patrols routed to DSF 727 | -6/DSF | Core integrity fell below 50% 731 | -6/DSF | Discovered new exit (range 11) 746 | -6/DSF | Core integrity fell below 20% 755 | -6/DSF | Entered Factory 755 | -5/Factory | Evolved 2 slots: Propulsion x2 795 | -5/Factory | Sucked down chute 795 | -5/Factory | Entered Waste 799 | -5/Waste | Spotted C-40 Crusher 810 | -5/Waste | EMP discharged 813 | -5/Waste | System corruption reached 10% 817 | -5/Waste | Spotted C-40 Crusher 824 | -5/Waste | Spotted C-40 Crusher 825 | -5/Waste | Spotted C-40 Crusher 826 | -5/Waste | Spotted C-40 Crusher 846 | -5/Waste | Spotted C-40 Crusher 878 | -5/Waste | Crushed by Compactor (1 part destroyed) 909 | -5/Waste | Discovered new exit (range 15) 910 | -5/Waste | EMP discharged 917 | -5/Waste | Entered Factory 943 | -5/Factory | Core integrity fell below 50% 968 | -5/Factory | Core integrity fell below 20% 968 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 00929_ ALERT: All DSF locations entering lockdown mode. 00930_ Triggered Segregator Trap. 00930_ Arcs of energy rise from the floor. 00933_ System corrupted: Heat flow error (+174). 00934_ U-05 Engineer lays Concrete. 00941_ Penetrated by Slug. 00942_ Knocked back. 00944_ Penetrated by Slug. 00947_ U-05 Engineer builds a Wall. 00954_ K-01 Serf destroyed. 00966_ System corrupted: Energy discharge (-34). 00967_ Triggered Heavy Explosive Trap. 00967_ An explosion rips through the floor. 00967_ Matter Pump disabled. 00967_ S-27 Virus destroyed. 00967_ Nuclear Reactor explodes. 00967_ S-27 Virus destroyed. 00967_ Matter Pump disabled. 00967_ S-27 Virus destroyed. 00967_ K-01 Serf collects debris. 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