Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.15 @ 14:44:19 Player: jumpy Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (47) 235 Value Destroyed (1224) 1224 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 5774 Bonus ------- Follower Combat Kills 115 Cogmind --------- Core Integrity 0/850 Matter 271/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Rolling (95) Ox1 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (8) ------ Medium Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- Light Ion Engine Compact Wheel Compact Wheel Compact Wheel Targeting Computer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Kinecellerator Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Katana > --- INVENTORY -------- Light Ion Engine [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Light Armor Plating Device Heat Sink Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 6 | . . . . 2 2 . . . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 69 | 7 1 4 5 2 5 13 7 . 1 11 13 Power 11 | 1 . . . 1 1 1 2 . . 3 2 Engine 8 | 1 . . . 1 1 . 1 . . 2 2 Core 3 | . . . . . . 1 1 . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 . . 4 . 1 5 2 . . 3 10 Treads 2 | . . . . . . 1 . . . 1 . Leg 14 | 2 . . 4 . . 4 2 . . 2 . Wheel 10 | . . . . . . . . . . . 10 Hover 1 | . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . Utility 18 | 2 . . 1 1 2 5 1 . 1 4 1 Device 10 | 1 . . 1 . 2 3 . . . 3 . Storage 3 | 1 . . . . . . . . 1 . 1 Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 5 | . . . . 1 . 2 1 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 13 | 2 1 4 . . 1 2 2 . . 1 . Energy Gun 10 | 1 1 4 . . 1 1 1 . . 1 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 41 | . . . 2 8 1 1 9 . 1 14 5 Power 8 | . . . . 2 . . 1 . . 4 1 Propulsion 17 | . . . 1 4 . . 4 . . 4 4 Utility 10 | . . . 1 . 1 1 2 . 1 4 . Weapon 6 | . . . . 2 . . 2 . . 2 . Highest Loss Streak 8 | . . . 2 8 1 1 4 . 1 8 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 53 | . 100 77 83 77 27 43 63 53 54 35 35 Engine 3 | . 14 11 11 8 . 4 1 . . 1 1 Core 2 | . . . . . . 2 4 7 7 2 . Leg 13 | . 28 22 29 33 . 10 14 15 15 8 . Wheel 1 | . . . . . . . . . . . 16 Hover 1 | . . . . . 6 3 . . . . . Device 7 | . 14 11 9 9 5 3 13 7 5 4 6 Storage 3 | . 14 11 11 9 . . . . 2 4 3 Protection 5 | . . . . 2 7 5 12 7 7 2 . Energy Gun 8 | . 21 22 22 15 6 7 6 7 7 3 . Slashing Weapon 4 | . . . . . . 2 6 7 7 6 6 Peak Build Rating 31 | 7 7 11 10 10 17 19 19 19 20 31 12 Average Rating 13 | 5 7 9 8 9 10 12 17 19 19 16 9 On Entrance 11 | . 7 7 8 10 3 17 19 19 19 19 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 32 | 14 15 17 15 15 11 14 16 14 24 32 19 Greatest Support 58 | 20 20 20 40 40 9 45 45 30 30 30 58 Greatest Overweight (x) 5 | . . . 1 3 1 1 5 . . 4 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 5 5 5 5 10 10 10 Average Capacity 6 | 7 8 8 8 8 5 5 5 5 6 8 8 Most Carried 8 | 2 5 8 8 7 5 5 3 3 3 3 5 Average Carried 3 | 1 3 7 7 6 4 3 1 3 3 1 2 Final Capacity 10 | 8 8 8 8 8 5 5 5 5 10 5 10 Final Carried 8 | 2 5 8 7 5 5 3 3 3 3 1 5 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Matter Collected 871 | 246 . 57 40 40 18 114 141 . 37 87 91 Remotely . | . . . . . . . . . . . . Salvage Created 1810 | 54 . 59 350 202 106 147 135 . 39 413 305 Parts 91 | 7 . 3 15 9 8 8 3 . 1 19 18 Haulers Intercepted 1 | . . . . . . . . . . 1 . Recyclers Shooed 4 | . . . 1 . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 10 11 . 1 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 30 | . . 1 10 6 1 3 4 . 1 4 . Melee 8 | . . . . . . 3 1 . . 4 . Guns 20 | . . 1 9 6 1 . 3 . . . . Classes Destroyed 12 | 1 . 2 4 . 1 . 1 . . 2 1 Worker 6 | . . . . . 2 . . . . 2 2 Tunneler 5 | 3 . . . . . . . . . 1 1 Hauler 1 | . . . . . . . . . . 1 . Recycler 2 | . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . . 1 . Watcher 2 | . . 1 . . 1 . . . . . . Swarmer 9 | . . . 3 3 . . 2 . . 1 . Grunt 12 | . . . 4 2 1 2 . . 1 2 . Brawler 3 | . . . 2 . . . 1 . . . . Duelist 2 | . . . 1 . . 1 . . . . . Sentry 3 | . . 1 . 1 . . . . . 1 . Programmer 1 | . . . . . . . 1 . . . . Best Kill Streak 6 | 1 . 2 4 6 1 3 2 . 1 2 2 Combat Bots Only 6 | . . 1 4 6 1 3 2 . 1 1 . Max Kills in Single Turn 1 | 1 . 1 1 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Hostile Shots Fired 457 | . . 4 47 63 39 15 60 . 10 158 61 Missed 145 | . . 2 11 14 24 1 16 . 3 55 19 Damage Taken 4523 | . . 30 396 666 169 367 769 . 134 1570 422 Core 1499 | . . . 96 181 96 115 141 . 19 710 141 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 30 | . . . . 15 5 . 10 . . . . Core Remaining (%) 78 | 100 100 . 76 67 . . . . 47 . . Volleys Fired 130 | 8 1 5 28 18 27 2 22 . 7 12 . Largest 2 | 2 2 2 2 2 1 1 1 . 1 1 . Hottest 126 | 70 100 126 100 100 63 63 63 . 63 63 . Shots Fired 185 | 16 2 10 56 31 27 2 22 . 8 11 . Gun 185 | 16 2 10 56 31 27 2 22 . 8 11 . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 8 | 8 . . . . . . . . . . . Thermal 177 | 8 2 10 56 31 27 2 22 . 8 11 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | 4 . 7 6 12 9 4 7 . 7 5 . Robot Miss Streak 5 | 1 2 2 5 5 2 . 2 . . 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . . 3 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 176 | 9 . 8 33 23 19 9 19 . 10 35 11 Core Hits 77 | 6 . 3 16 12 7 4 8 . 1 15 5 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 14 | . . 1 4 2 . 2 1 . 1 3 . Burn 9 | . . 1 4 2 . . 1 . 1 . . Sever 5 | . . . . . . 2 . . . 3 . Melee Attacks 64 | . . . . . . 9 5 . 3 36 11 Impact . | . . . . . . . . . . . . Slashing 64 | . . . . . . 9 5 . 3 36 11 Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . 5 6 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3923 | 91 . 139 469 288 360 242 384 . 211 1197 542 Guns 1925 | 84 . 139 467 286 333 34 295 . 123 164 . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 1960 | . . . . . . 208 89 . 88 1033 542 Ramming 38 | 7 . . 2 2 27 . . . . . . Kinetic 47 | 47 . . . . . . . . . . . Thermal 1878 | 37 . 139 467 286 333 34 295 . 123 164 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1960 | . . . . . . 208 89 . 88 1033 542 Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . 1 1 13 13 13 3 3 Average Corruption 6 | . . . . . 1 1 11 13 13 2 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 56 | . . . . . 2 4 25 . 15 3 7 Message Errors 13 | . . . . . . 2 4 . 5 . 2 Matter Fused 15 | . . . . . . 1 9 . 4 . 1 Heat Flow Errors 8 | . . . . . 1 . 3 . 2 1 1 Energy Discharges 9 | . . . . . . . 5 . 1 . 3 Parts Fused 2 | . . . . . . . 1 . . 1 . Data Loss (minor) 6 | . . . . . 1 1 2 . 2 . . Data Loss (major) 1 | . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 93 | . . . . . . . . . . 29 64 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 93 | . . . . . . . . . . 29 64 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . 1 12 . . . . . . Shots . | . . . . . . . . . . . . Rammed 6 | . . . . 1 5 . . . . . . Targets Rammed 8 | 1 . . 1 1 5 . . . . . . Kicked 2 | 1 . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 451 | 60 39 180 451 182 159 20 237 . 308 198 216 Average Temperature 94 | 27 20 77 156 62 30 12 121 . 109 66 123 Received Heat Transfer 951 | . . 9 144 306 72 63 9 . 63 207 78 Effects 3 | . . . 3 . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . Interference 2 | . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . 1 . . Combat Hostiles 2 | . . . 1 . . . . . 1 . . Parts Melted 15 | 1 . 2 7 4 1 . . . . . . Heat Transferred 5291 | 111 . 370 1665 999 740 74 703 . 333 296 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Peak Influence 250 | 15 24 61 233 250 203 . . . . 140 163 Initial 90 | . 9 9 23 90 86 . . . . . 68 Average 77 | 7 11 38 161 141 135 . . . . 29 120 Maximum Alert Level 1 | . . . 1 1 1 . . . . . . Low Security (%) 94 | 100 100 100 75 70 96 . . . . 100 100 Level 1 5 | . . . 24 29 3 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . . . . 1 2 . . . . 1 1 Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 5 | . . . . 1 2 . . . . 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Distress Signals 2 | . . 1 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 63 | . . 2 11 11 8 3 11 . 1 12 4 Peak Tracking Total 5 | . 1 2 4 4 3 3 4 . 1 5 3 Tactical Retreats 10 | . . . . 1 2 . 2 . . 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Machines Accessed 2 | . 1 . . 1 . . . . . . . Terminals 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 9 | . 4 . . 5 . . . . . . . Successful 6 | . 3 . . 3 . . . . . . . Failed 3 | . 1 . . 2 . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 5 | . . . . 5 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 3 | . . . . 3 . . . . . . . Record 3 | . . . . 3 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . 1 . . 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 8 | . 8 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Total Allies 2 | . . . . . . . 2 . . . . Largest Group 2 | . . . . . . . 2 1 . . . Highest-Rated Group 62 | . . . . . . . 62 31 . . . Highest-Rated Ally 31 | . . . . . . . 31 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . 20 . . . . Total Damage 294 | . . . . . . . 294 . . . . Kills 6 | . . . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . 1 1 . 3 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Turns Passed 3898 | 179 99 255 267 187 305 472 714 11 402 727 280 Spaces Moved 3130 | 129 77 186 137 106 393 552 436 10 310 511 283 Core 502 | 20 . . . 6 39 . 3 . . 310 124 Treads 10 | . . . . . . 6 . . . 4 . Legs 1692 | 109 77 186 137 100 . 133 433 10 310 197 . Wheels 159 | . . . . . . . . . . . 159 Hover 767 | . . . . . 354 413 . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 60 120 120 120 50 50 Average Speed 97 | 109 120 120 121 123 61 76 142 120 120 86 70 Slowest Speed 300 | 120 120 120 190 200 120 170 300 120 120 250 95 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 5 17 23 42 12 10 72 54 24 75 16 19 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . 1 . Scrap Searched 6 | . . . . . . 2 2 . 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Total 3667 | 149 81 206 180 130 431 587 498 9 328 725 343 Wait 246 | 3 . 7 5 4 . 2 28 . 8 153 36 Move 3119 | 128 76 185 136 105 392 551 435 9 309 510 283 Hop . | . . . . . . . . . . . . Pick Up 14 | 2 3 4 . . 1 2 1 . . 1 . Fast Attach 43 | 7 . . 4 . 4 8 4 . 1 8 7 Attach 13 | . . . 1 2 1 4 2 . . 3 . Detach 1 | . . . . . . 1 . . . . . Swap 13 | . 1 4 . . . 1 1 . . . 6 Drop 11 | . . 1 . . 1 7 . . . 2 . Fire 130 | 8 1 5 28 18 27 2 22 . 7 12 . Melee 64 | . . . . . . 9 5 . 3 36 11 Ram 6 | . . . . 1 5 . . . . . . Kick 2 | 1 . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 5 | . . . 5 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / [*Ext]) -6/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 7) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Propulsion x2 318 | -9/Materials | Build established: Mutant 527 | -9/Materials | Discovered new exit (range 6) 534 | -9/Materials | Entered Mines 647 | -9/Mines | Learned location of Storage (-9) 765 | -9/Mines | Discovered new exit (range 10) 801 | -9/Mines | Entered Materials 801 | -8/Materials | Evolved 2 slots: Utility x2 970 | -8/Materials | Discovered new exit (range 13) 988 | -8/Materials | Entered Factory 988 | -7/Factory | Evolved 2 slots: Utility x2 1014 | -7/Factory | Lost 8 parts (2p4n2w) 1248 | -7/Factory | Discovered new exit (range 10) 1293 | -7/Factory | Entered Lower Caves 1331 | -7/Lower Caves | Identified exit to Lower Caves 1765 | -7/Lower Caves | Entered another Lower Caves area 1800 | -7/Lower Caves | Identified exit to Data Miner 1830 | -7/Lower Caves | System corruption reached 10% 1871 | -7/Lower Caves | Lost 4 parts (1p1n2w) 2039 | -7/Lower Caves | A Commander dispatched an escort 2328 | -7/Lower Caves | Core integrity fell below 50% 2365 | -7/Lower Caves | Lost 3 parts (1n2u) 2479 | -7/Lower Caves | Entered Data Miner 2479 | -7/Data Miner | Accompanied by 1 ally 2479 | -7/Data Miner | Discovered new exit (range 7) 2480 | -7/Data Miner | Commander's escort returned to base 2490 | -7/Data Miner | Entered Proximity Caves 2610 | -6/Proximity Caves | Identified exit to Factory 2629 | -6/Proximity Caves | Build established: Scavenger-Mutant 2645 | -6/Proximity Caves | Learned 8 Factory zone layouts 2892 | -6/Proximity Caves | Entered Factory 2892 | -6/Factory | Evolved 2 slots: Utility x2 2893 | -6/Factory | Identified exit to Lower Caves 2893 | -6/Factory | Identified exit to Factory 3179 | -6/Factory | Lost 6 parts (2p2n1u1w) 3440 | -6/Factory | Core integrity fell below 50% 3459 | -6/Factory | Lost 8 parts (2p2n3u1w) 3471 | -6/Factory | Core integrity fell below 20% 3610 | -6/Factory | Discovered new exit (range 16) 3619 | -6/Factory | Entered Extension 3727 | -6/Extension | Spotted B-75 Beast 3899 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03764_ Acquired Com. Wheel. 03770_ Sneak attack on K-01 Serf. 03770_ K-01 Serf destroyed. 03773_ Acquired 20 matter. 03775_ R-10 Processor collects Lgt. Ion Engine. 03777_ Acquired 6 matter. 03779_ R-10 Processor collects Hpw. Tractor Beam. 03783_ R-10 Processor collects Field Recycling Unit. 03786_ R-10 Processor collects Med. Storage Unit. 03796_ System corrupted: Energy discharge (-16). 03807_ Sneak attack on T-07 Excavator. 03807_ Destroyed Lgt. Ion Engine. 03807_ T-07 Excavator destroyed. 03810_ K-01 Serf exits Transfer Station. 03812_ U-05 Engineer exits Transfer Station. 03812_ K-01 Serf exits Transfer Station. 03835_ System corrupted: Heat flow error (+253). 03845_ R-10 Processor enters Transfer Station. 03859_ System corrupted: Energy discharge (-24). 03896_ Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????##########???????????????? | | ?????# YY ????????? | | ?????#@########???????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?##### #####??????????????????? | | ?# "" "" #??????????????????? | | ?# " " #################### | | ?# | | ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 1 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Challenges ------------ None Game ------ Seed DispersionDefenseGravjet Manual? 0 Play Time 00:32:11 Cumulative 17.8 hours Start 2025.04.15 @ 14:10:47 End 2025.04.15 @ 14:44:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af6c572b-4027-406e-a9fb-a7ab62e1893e