Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.16 @ 08:47:25 Player: ModulinMyGlobulin Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1737) 1737 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4547 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 50/300 Energy 93/100 System Corruption 3% Temperature Cool (21) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Nuclear Core Improved Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Coolant Injector Large Storage Unit Advanced Sensor Array Long-range Terrain Scanner Improved Terrain Scan Processor Gauss Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Reflective Plating > --- WEAPON ----------- Heavy Particle Cannon Powered Hammer > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Medium Storage Unit Medium Storage Unit Long-range Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Gatling Laser Heavy Particle Cannon Gauss Rifle Gauss Rifle Rocket Launcher [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Reflective Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 59 | . 2 9 21 27 Power 5 | . . 2 1 2 Engine 4 | . . 2 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | . . 1 9 6 Treads 1 | . . . 1 . Leg 9 | . . 1 4 4 Wheel 6 | . . . 4 2 Hover . | . . . . . Flight . | . . . . . Utility 20 | . 2 2 6 10 Device 3 | . . . 1 2 Storage 6 | . 1 1 2 2 Processor 4 | . . . 2 2 Hackware . | . . . . . Protection 7 | . 1 1 1 4 Artifact . | . . . . . Weapon 18 | . . 4 5 9 Energy Gun 3 | . . 2 . 1 Energy Cannon 5 | . . . 1 4 Ballistic Gun 5 | . . 2 1 2 Ballistic Cannon 3 | . . . 3 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 29 | . . 9 3 17 Power 3 | . . 1 1 1 Propulsion 8 | . . 2 1 5 Utility 7 | . . 2 1 4 Weapon 11 | . . 4 . 7 Highest Loss Streak 9 | . . 6 2 9 Average Slot Usage (%) 86 | . 94 86 83 85 Engine 6 | . 14 10 8 2 Core 1 | . . . . 3 Leg 9 | . 28 20 7 2 Wheel 11 | . . . 13 15 Device 3 | . . . . 7 Storage 16 | . 14 18 18 15 Processor 6 | . . . 8 7 Protection 11 | . 8 16 7 12 Energy Gun 4 | . 28 11 . . Energy Cannon 4 | . . . 1 9 Ballistic Gun 4 | . . 9 2 3 Ballistic Cannon 3 | . . . 13 . Naked Turns . | . . . . . Heaviest Build 64 | 13 20 29 61 64 Greatest Support 56 | 20 20 20 56 56 Greatest Overweight (x) 2 | . . 2 2 2 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 16 | 6 8 12 16 16 Average Capacity 13 | 6 7 10 14 16 Most Carried 16 | 6 8 10 16 16 Average Carried 12 | 6 6 8 11 14 Final Capacity 16 | 6 8 12 16 16 Final Carried 16 | 6 8 10 16 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1235 | 200 . 131 454 450 Remotely . | . . . . . Salvage Created 1602 | . . 249 497 856 Parts 78 | . . 19 22 37 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 48 | . . 12 18 18 Melee 1 | . . . 1 . Guns 22 | . . 12 . 10 Cannons 23 | . . . 17 6 Classes Destroyed 7 | . . 2 1 4 Mechanic 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 19 | . . 9 4 6 Grunt 20 | . . 3 12 5 Sentry 5 | . . . 2 3 Hunter 3 | . . . . 3 Programmer 1 | . . . . 1 Best Kill Streak 6 | . . 5 6 4 Combat Bots Only 6 | . . 5 6 3 Max Kills in Single Turn 2 | . . 2 1 2 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5585 | . 41 994 1424 3126 Core 1135 | . . 249 178 708 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 100 37 67 . Volleys Fired 185 | . 2 55 67 61 Largest 2 | . 2 2 2 2 Hottest 155 | . 100 100 98 155 Shots Fired 319 | . 3 94 116 106 Gun 179 | . 3 94 16 66 Cannon 140 | . . . 100 40 Launcher . | . . . . . Special . | . . . . . Kinetic 211 | . . 50 102 59 Thermal 107 | . 3 44 14 46 Explosive . | . . . . . Electromagnetic 1 | . . . . 1 Robot Hit Streak 12 | . 2 12 11 12 Robot Miss Streak 12 | . 1 2 12 5 Penetration Max 1 | . . . . 1 Secondary Targets 7 | . . 2 . 5 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 246 | . 2 70 98 76 Core Hits 129 | . . 21 73 35 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 22 | . . . . 22 Impact 22 | . . . . 22 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4429 | . 25 660 1703 2041 Guns 1797 | . 25 656 172 944 Cannons 2140 | . . . 1408 732 Explosions . | . . . . . Melee 357 | . . . . 357 Ramming 135 | . . 4 123 8 Kinetic 2384 | . . 233 1305 846 Thermal 1527 | . 25 423 275 804 Explosive . | . . . . . Electromagnetic 26 | . . . . 26 Impact 357 | . . . . 357 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 . 1 3 Average Corruption 1 | . 1 . 1 2 Corruption Purged . | . . . . . Effects 14 | . 1 . . 13 Message Errors 2 | . . . . 2 Matter Fused 4 | . . . . 4 Energy Discharges 3 | . . . . 3 Targeting Errors 3 | . . . . 3 Weapon Failures 2 | . 1 . . 1 Overload Shots . | . . . . . Overflow Damage 82 | . . . 19 63 Projectiles 34 | . . . 19 15 Explosions . | . . . . . Melee 48 | . . . . 48 Knockbacks 30 | . . . 30 . Impact 1 | . . . 1 . Kinetic 26 | . . . 26 . Secondary 3 | . . . 3 . Self-Inflicted Damage 62 | . . 2 58 2 Shots . | . . . . . Rammed 18 | . . 1 14 3 Targets Rammed 19 | . . 1 14 4 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 546 | . 48 285 411 546 Average Temperature 143 | . 34 96 132 200 Received Heat Transfer 1941 | . 6 258 729 948 Effects 12 | . . 1 6 5 Shutdowns 2 | . . . 2 . Energy Bleed 4 | . . . 3 1 Interference 3 | . . 1 . 2 Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 2868 | . 74 1151 407 1236 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 315 | . 30 219 255 315 Average Influence 118 | . 5 108 148 122 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 82 | 100 100 95 65 84 Level 1 17 | . . 4 34 15 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . 2 4 Investigation 1 | . . . 1 . Extermination 1 | . . . . 1 Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 4 23 24 27 Peak Tracking Total 9 | . 3 5 9 5 Tactical Retreats 8 | . . 6 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 12 | . 1 3 2 6 Terminals 10 | . 1 3 2 4 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 41 | . 3 7 10 21 Successful 22 | . . 6 5 11 Failed 19 | . 3 1 5 10 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual 18 | . 2 3 7 6 Terminals 36 | . 3 7 10 16 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 15 | . . 4 3 8 Record 10 | . . 2 2 6 Robot Analysis 1 | . . . . 1 Prototype ID Bank 2 | . . 2 . . Branch Access Points 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 19 | . 2 5 6 6 Terminals 6 | . . 2 2 2 Botnet 6 | . . 2 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 1 2 2 6 Full Trace Events 1 | . . . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Matter 168 | . . . . 168 Time 42 | . . . . 42 Total Part Build Rating 8 | . . . . 8 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2757 | 6 208 493 788 1262 Spaces Moved 1605 | 6 157 202 439 801 Core . | . . . . . Treads 7 | . . . 7 . Legs 433 | 6 157 202 66 2 Wheels 1165 | . . . 366 799 Hover . | . . . . . Flight . | . . . . . Fastest Speed 93 | 120 120 120 93 103 Average Speed 115 | 120 120 151 112 107 Slowest Speed 200 | 120 120 180 200 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 2 37 21 39 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 3 | . . . . 3 Terrain Destroyed 6 | . . . 3 3 Melee 3 | . . . . 3 Projectile 3 | . . . 3 . AOE . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2168 | 5 173 304 618 1068 Wait 210 | . 8 29 47 126 Move 1601 | 5 156 201 438 801 Hop . | . . . . . Pick Up 39 | . 3 8 16 12 Fast Attach 18 | . 1 3 8 6 Attach 25 | . . 6 8 11 Detach 2 | . . . 2 . Swap 16 | . 1 . 5 10 Drop 31 | . 2 1 13 15 Fire 185 | . 2 55 67 61 Melee 22 | . . . . 22 Ram 15 | . . . 14 1 Kick 4 | . . 1 . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 7 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 16) 197 | -10/Materials | Discovered new exit (range 15) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 616 | -9/Materials | Core integrity fell below 50% 642 | -9/Materials | Lost 6 parts (1p1n2u2w) 684 | -9/Materials | Discovered new exit (range 15) 708 | -9/Materials | Entered another Materials area 708 | -8/Materials | Evolved 2 slots: Propulsion x2 1495 | -8/Materials | Discovered new exit (range 3) 1495 | -8/Materials | Identified exit to Factory 1496 | -8/Materials | Entered Factory 1496 | -7/Factory | Evolved 2 slots: Utility x2 1551 | -7/Factory | Fabricated Gauss Rifle (x2) 1942 | -7/Factory | Discovered new exit (range 11) 2071 | -7/Factory | Identified exit to Factory 2195 | -7/Factory | Identified exit to Lower Caves 2485 | -7/Factory | Lost 5 parts (1n1u3w) 2736 | -7/Factory | Core integrity fell below 50% 2746 | -7/Factory | Core integrity fell below 20% 2758 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02710_ Slug penetrates G-47 Trooper. 02721_ Cryofiber Web destroyed. 02723_ System corrupted: Matter fused (-8). 02725_ Arm. Huge Wheel destroyed. 02729_ Imp. Carbon-fiber Leg destroyed. 02729_ Imp. EM Pulse Cannon destroyed. 02732_ Imp. Carbon-fiber Leg destroyed. 02736_ Destroyed Lgt. Angular Momentum Engine. 02736_ G-50 Soldier system corrupted by crushing effect. 02737_ G-50 Soldier system terminally corrupted. 02745_ Destroyed Particle Gun. 02745_ G-47 Trooper system corrupted by crushing effect. 02745_ Powered Hammer destroyed. 02746_ G-47 Trooper system terminally corrupted. 02746_ Imp. Heat Sink fried. 02746_ Aluminum Leg fried. 02752_ Kicked Y-54 Guardian out of the way. 02754_ Slammed into Y-54 Guardian. 02756_ Imp. Aluminum Leg destroyed. 02758_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ########??????????????????? | | ?????????????????????? #// #??????????????????? | | ?????????????????????# #/ #??????????????????? | | ?????????????????????# # #???? ?????????????? | | ?????????????????????# #g " " ##?? ???????????? | | ?????????????????????# # @"R" #? ???????????? | | ?????????????????????# #%Y""" ##? ???????????? | | ?????????????????????# ##/#####? #???????????? | | ?????????????????????# ###### #???????????? | | ?????????????????????# ^ #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# +???????????? | | ?????????????????????# ==! " " #???????????? | | ??????????????????#### ==! " "%= #???????????? | | ??????????????????# ! ==! " " #?#???????????? | | ??????????????????# ###! " " #?????????????? | | ??????????????????#???#^!!^ " " ]#?????????????? | | ??????????????????????#!!! " " #?????????????? | | ??????????????????????#!!! " " #?????????????? | | ??????????????????????# " " =#?????????????? | | ??????????????????????# ! " "=%#?????????????? | | ??????????????????????# =%#?????????????? | | ??????????????????????# [#?????????????? | | ??????????????????????###+######## #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 20 Resistance: TH 10 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gauss Rifle | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedPointRedirector Manual? 0 Play Time 00:36:28 Cumulative 3.2 hours Start 2020.02.13 @ 15:57:18 End 2020.03.16 @ 08:47:25 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08ec33ea-c6b3-4837-8636-4c28816bf231