Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.14 @ 22:23:32 Player: erfael Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (60) 300 Value Destroyed (2174) 2174 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (631) 631 TOTAL SCORE: 9605 Bonus ------- Follower Combat Kills 331 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 100/300 Energy 100/100 System Corruption 21% Temperature Cool (12) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Armored Leg Advanced Target Analyzer Dispersion Rifle Coil Gun Hardcell Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Linear Gravjet Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Large Storage Unit Compact Battery Compact Matter Pod Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Hardened Medium Armor Plating Improved Component Analysis Suite > --- WEAPON ----------- Gatling Laser KE Penetrator Compact Mass Driver Longsword +1 > --- INVENTORY -------- Heavy Ion Engine Compact Particle Reactor VSS Leg Enhanced Armored Leg Biometal Leg Q-thruster Advanced Target Analyzer Gatling Laser Dispersion Rifle Gauss Rifle Coil Gun Hardcell Cannon Heavy Missile Launcher [Rating: 120] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Antigrav Array Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Compact Mass Driver Launcher Heavy Missile Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Arm Slots Evolved 14 | . . . . . 4 2 . 2 2 2 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 2 . . . 1 . . . Utility 8 | . . . . . 2 . . 2 . 2 2 . Weapon 2 | . . . . . . 1 . . 1 . . . Parts Attached 74 | 7 5 2 1 . 18 3 4 2 2 9 20 1 Power 12 | 1 . 1 . . 2 1 3 . . 2 2 . Engine 3 | 1 . . . . . 1 1 . . . . . Core 7 | . . 1 . . 2 . 2 . . 2 . . Reactor 2 | . . . . . . . . . . . 2 . Propulsion 25 | 2 3 . . . 7 . . . 2 2 8 1 Treads . | . . . . . . . . . . . . . Leg 18 | 2 3 . . . 7 . . . 2 2 2 . Wheel . | . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . 6 1 Flight . | . . . . . . . . . . . . . Utility 20 | 2 1 . 1 . 4 1 . 1 . 3 7 . Device 6 | 1 . . . . 1 . . . . 1 3 . Storage 6 | 1 1 . 1 . . . . . . 1 2 . Processor 6 | . . . . . 2 1 . 1 . . 2 . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 1 1 . . 5 1 1 1 . 2 3 . Energy Gun 4 | 1 . . . . 1 . 1 . . 1 . . Energy Cannon 2 | . . . . . 1 . . 1 . . . . Ballistic Gun 7 | 1 1 1 . . 2 . . . . . 2 . Ballistic Cannon 2 | . . . . . . . . . . 1 1 . Launcher 1 | . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . 1 . . Parts Lost 32 | . . . . . . . . . 1 6 13 12 Power 2 | . . . . . . . . . . 1 1 . Propulsion 11 | . . . . . . . . . 1 3 3 4 Utility 11 | . . . . . . . . . . 1 4 6 Weapon 8 | . . . . . . . . . . 1 5 2 Highest Loss Streak 12 | . . . . . . . . . 1 3 7 12 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 3 11 14 15 15 14 13 14 14 12 12 14 12 Power 1 | . . 1 1 1 1 . 1 2 2 1 2 1 Propulsion 3 | 1 2 4 4 4 2 3 3 3 2 . 3 4 Utility 4 | . 4 5 6 6 4 5 6 5 5 4 2 1 Weapon 4 | . 3 3 4 4 5 5 4 4 3 5 6 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 20 | . 3 2 1 . 3 . 5 . . . 1 5 Power 4 | . 1 . . . . . 1 . . . . 2 Propulsion 4 | . 1 1 . . . . 1 . . . . 1 Utility 2 | . . . . . . . . . . . 1 1 Weapon 10 | . 1 1 1 . 3 . 3 . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 100 99 99 100 96 98 89 93 56 Engine 4 | . 13 6 . . . 7 7 6 5 2 . . Core 5 | . . 7 14 14 9 7 7 6 5 7 1 . Reactor 1 | . . . . . . . . . . . 6 . Leg 24 | . 28 28 28 28 35 30 30 26 28 20 17 . Hover 1 | . . . . . . . . . . . 3 12 Device 9 | . 14 14 14 14 3 6 7 6 5 9 12 3 Storage 10 | . 14 14 14 14 9 7 7 6 5 7 11 12 Processor 11 | . . . . . 16 15 15 18 17 15 14 18 Protection 2 | . . . . . 6 . . 4 5 4 3 . Energy Gun 6 | . 14 14 14 14 3 . . 6 5 5 3 . Energy Cannon 2 | . . . . . . 7 5 6 5 5 2 . Ballistic Gun 9 | . 14 14 14 14 13 13 14 2 5 6 4 . Slashing Weapon 1 | . . . . . . 1 1 3 3 2 3 3 Peak Build Rating 120 | 8 10 13 14 14 43 50 51 62 68 80 120 94 Average Rating 49 | 6 9 11 13 14 28 44 47 58 66 71 103 78 On Entrance 37 | . 8 10 13 14 14 39 45 51 62 64 79 94 Naked Turns 4 | . . . . . . . . . . . . 4 Heaviest Build 90 | 14 31 31 31 31 43 51 51 63 67 72 90 50 Greatest Support 106 | 20 20 20 20 20 72 72 72 72 84 78 106 58 Greatest Overweight (x) 6 | 1 1 1 1 1 1 . . 1 1 2 1 6 Average Overweight (x) . | . . 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 7 15 15 15 15 15 15 15 15 13 14 15 13 Average Carried 13 | 4 11 14 15 15 14 13 14 14 12 12 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 15 15 15 15 15 15 15 14 12 13 13 5 Class Distribution -------------------- 43% | Mutant 21% | Assassin 17% | Skirmisher 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Commander-Skirmisher | -7/Storage Assassin | -6/Factory Assassin | -5/Factory Skirmisher | -4/Factory Assassin | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Arm Matter Collected 1848 | 293 140 52 . . 376 80 200 . 80 184 369 74 Remotely . | . . . . . . . . . . . . . Salvage Created 2186 | 97 276 59 . . 491 234 64 . 80 359 459 67 Parts 125 | 15 17 4 . . 17 17 3 . 3 23 23 3 Haulers Intercepted 2 | . . . . . 1 . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Arm Combat Hostiles Destroyed 45 | . 8 4 . . 10 5 1 . 1 8 7 1 Melee 1 | . . . . . . . . . . . . 1 Guns 35 | . 8 4 . . 10 1 1 . 1 7 3 . Cannons 6 | . . . . . . 2 . . . 1 3 . AOE 2 | . . . . . . 2 . . . . . . Classes Destroyed 11 | 1 3 . . . 3 3 . . . 1 . . Worker 3 | . 2 . . . . . . . . . 1 . Builder 3 | . . . . . . 1 . . . 2 . . Tunneler 5 | 5 . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . 1 . Recycler 1 | . . . . . . 1 . . . . . . Watcher 1 | . . . . . . 1 . . . . . . Swarmer 15 | . 3 4 . . . 4 . . . 4 . . Grunt 13 | . 5 . . . 8 . . . . . . . Sentry 6 | . . . . . 1 1 1 . 1 1 1 . Hunter 1 | . . . . . 1 . . . . . . . Programmer 10 | . . . . . . . . . . 3 6 1 Best Kill Streak 5 | 4 4 3 . . 3 5 1 . 1 5 3 1 Combat Bots Only 4 | . 3 3 . . 3 3 1 . 1 4 3 1 Max Kills in Single Turn 3 | 1 1 1 . . 2 3 1 . 1 2 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Arm Hostile Shots Fired 470 | . 30 12 . . 41 22 32 7 15 37 133 141 Missed 146 | . 7 2 . . 12 4 19 1 2 8 44 47 Hits 324 | . 23 10 . . 29 18 13 6 13 29 89 94 Melee 12 | . . . . . . . . . . . . 12 Projectile 312 | . 23 10 . . 29 18 13 6 13 29 89 82 Critical Strikes 19 | . 1 . . . 1 1 . 1 . 1 5 9 Part Disruptions 2 | . . . . . . . . 1 . . 1 . Damage Taken 6968 | . 299 84 . . 461 282 137 85 305 1381 1985 1949 Core 2011 | . 95 18 . . 42 5 19 . 66 464 174 1128 Absorbed by Shields 116 | . . . . . . . . . . . . 116 Regen/Repaired (Parts) 91 | . 91 . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 54 92 . 96 100 93 59 . . Volleys Fired 141 | 23 23 5 . . 32 9 6 1 5 12 25 . Largest 4 | 2 2 2 . . 2 3 3 3 4 4 4 . Hottest 258 | 70 73 75 . . 88 127 113 198 226 258 228 . Shots Fired 341 | 44 46 10 . . 63 27 18 3 20 41 69 . Gun 273 | 44 46 10 . . 62 15 12 2 15 24 43 . Cannon 59 | . . . . . 1 9 6 1 5 17 20 . Launcher 9 | . . . . . . 3 . . . . 6 . Special . | . . . . . . . . . . . . . Kinetic 180 | 23 23 5 . . 44 15 12 1 10 13 34 . Thermal 152 | 21 23 5 . . 19 9 6 2 10 28 29 . Explosive 9 | . . . . . . 3 . . . . 6 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 15 | 4 13 2 . . 12 8 6 . 5 7 15 . Robot Miss Streak 5 | 3 5 3 . . 2 1 3 . 3 3 3 . Penetration Max 1 | . . . . . 1 . . . . 1 1 . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 220 | 18 33 6 . . 48 19 13 . 9 18 51 5 Core Hits 126 | 8 19 4 . . 26 13 5 . 4 18 27 2 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 11 | 1 3 . . . 5 . . . . . 1 1 Burn 7 | 1 3 . . . 3 . . . . . . . Destroy 2 | . . . . . 2 . . . . . . . Blast 1 | . . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 62 | . . . . . 2 2 1 1 6 14 28 8 Impact . | . . . . . . . . . . . . . Slashing 62 | . . . . . 2 2 1 1 6 14 28 8 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5574 | 220 447 82 . . 1119 679 306 . 204 599 1685 233 Guns 3719 | 220 447 82 . . 1119 221 191 . 141 375 923 . Cannons 1205 | . . . . . . 160 115 . 63 224 643 . Explosions 417 | . . . . . . 298 . . . . 119 . Melee 233 | . . . . . . . . . . . . 233 Ramming . | . . . . . . . . . . . . . Kinetic 2944 | 96 271 57 . . 947 221 191 . 79 207 875 . Thermal 1980 | 124 176 25 . . 172 160 115 . 125 392 691 . Explosive 417 | . . . . . . 298 . . . . 119 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 233 | . . . . . . . . . . . . 233 Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . . 6 12 21 Average Corruption 9 | . . . . . . . . . . 6 7 12 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 51 | . . . . . . . . . . 19 10 22 Message Errors 13 | . . . . . . . . . . 5 1 7 Matter Fused 11 | . . . . . . . . . . 6 2 3 Heat Flow Errors 6 | . . . . . . . . . . . 1 5 Energy Discharges 6 | . . . . . . . . . . 2 1 3 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . . . . . 5 3 2 Data Loss (major) 1 | . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 70 | . . . . . . . . . . 4 66 . Projectiles 36 | . . . . . . . . . . 4 32 . Explosions 34 | . . . . . . . . . . . 34 . Melee . | . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . 4 . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 72 | . . . . . . 72 . . . . . . Shots 1 | . . . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 809 | 280 147 84 . . 279 222 185 129 602 809 591 245 Average Temperature 168 | 126 44 38 . . 85 104 70 67 246 309 226 113 Received Heat Transfer 613 | . 129 . . . 189 18 51 . 54 18 18 136 Effects 56 | 3 . . . . . . . . 7 23 23 . Shutdowns 17 | . . . . . . . . . 3 6 8 . Energy Bleed 2 | . . . . . . . . . . . 2 . Interference 12 | 3 . . . . . . . . 1 3 5 . Matter Decay 7 | . . . . . . . . . . 4 3 . Short Circuit 2 | . . . . . . . . . . 1 1 . Damage (minor) 4 | . . . . . . . . . 1 3 . . Damage (major) 10 | . . . . . . . . . 2 4 4 . Damage (core) 2 | . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 9 | . 1 . . . 1 . 1 . 1 1 4 . Heat Transferred 4617 | 444 740 74 . . 666 259 185 . 250 724 1275 . Parts Sabotaged 1 | . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Arm Maximum Alert Level 1 | . . . . . . 1 1 . . 1 . . Low Security (%) 98 | 100 100 100 . 100 100 94 83 100 100 96 100 100 Level 1 1 | . . . . . . 5 16 . . 3 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 253 | 10 97 70 . . 70 253 226 64 32 210 133 30 Initial 107 | . . . . . . 6 107 64 . . 24 28 Average 28 | 1 20 7 . . 15 20 160 17 3 73 19 1 Influence Increases 2142 | 25 233 100 . . 286 287 429 21 50 310 350 51 Destroy 0b10 Robot/C 1100 | . 160 80 . . 200 100 220 . 20 160 140 20 Destroy 0b10 Robot/NC 95 | 25 10 . . . 5 15 15 5 . 10 10 . Destroy Leader 288 | . 30 20 . . 42 22 72 . 10 40 42 10 Allied During Kill 115 | . . . . . . . 115 . . . . . Successful Hack 64 | . 18 . . . 21 . 5 . . 8 12 . Disable Machine 75 | . . . . . . 45 . 15 . . 15 . Destroy Structure 240 | . . . . . 3 60 2 1 20 32 116 6 Partial Spotted 30 | . . . . . . 15 . . . . 15 . Lose Combat Pursuer 135 | . 15 . . . 15 30 . . . 60 . 15 Influence Decreases 2135 | 25 233 100 . . 271 65 524 163 50 262 343 99 Entered New Map 268 | . . . . . . 9 130 78 . . 24 27 Time Decay 1470 | 25 233 100 . . 227 56 214 80 40 230 223 42 Lost Part 168 | . . . . . . . . . 10 32 96 30 Lost Ally 185 | . . . . . . . 180 5 . . . . Purge Threat 44 | . . . . . 44 . . . . . . . Squads Dispatched 22 | . 1 . . . 3 1 5 1 1 3 3 4 Investigation 1 | . . . . . . . . . . . . 1 Extermination 11 | . . . . . . 1 1 1 1 2 3 2 Reinforcement 7 | . 1 . . . 3 . 1 . . 1 . 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Arm Distress Signals 11 | . 3 . . . 3 1 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 111 | . 16 4 . . 21 12 9 1 2 11 15 20 Peak Tracking Total 15 | . 4 2 . . 4 5 4 1 3 4 6 15 Tactical Retreats 5 | . 1 . . . 1 1 . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Arm Traps Triggered 5 | . 1 . . . . . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Arm Machines Disabled 5 | . . . . . . 3 . 1 . . 1 . Max in Single Turn 3 | . . . . . . 3 . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Arm Machines Accessed 26 | . 5 1 1 . 4 . 7 1 1 2 2 2 Terminals 22 | . 4 . . . 4 . 7 1 . 2 2 2 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 49 | . 10 1 1 . 12 . 12 1 1 5 4 2 Successful 30 | . 9 1 1 . 7 . 7 . . 3 2 . Failed 19 | . 1 . . . 5 . 5 1 1 2 2 2 Catastrophic 4 | . . . . . 1 . 1 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . 2 . 1 . 10 . 4 1 . 5 4 2 Terminals 41 | . 5 . . . 12 . 12 1 . 5 4 2 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 5 | . 5 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 16 | . 4 1 1 . 4 . 5 . . 1 . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . Open Door 6 | . . 1 . . . . 5 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . . . 3 . 2 . . 2 2 . Terminals 10 | . 1 . . . 3 . 2 . . 2 2 . Botnet 10 | . 1 . . . 3 . 2 . . 2 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 3 . . . 1 . 6 1 1 . 2 . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Arm Total Allies 10 | . . . . . . . 10 . . . . . Largest Group 10 | . . . . . . . 10 1 . . . . Highest-Rated Group 173 | . . . . . . . 173 16 . . . . Highest-Rated Ally 29 | . . . . . . . 29 16 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 83 | . . . . . . . 81 2 . . . . Total Damage 1042 | . . . . . . . 1008 34 . . . . Kills 14 | . . . . . . . 13 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Arm Active Infowar (turns) 7309 | 63 1196 905 572 78 242 605 454 344 503 987 1360 . Terrain 4493 | . . . . . 240 605 454 344 503 987 1360 . Seismic 3026 | 63 1196 905 572 78 212 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Arm Turns Passed 9225 | 151 1196 905 572 78 1099 623 454 344 503 987 1548 765 Spaces Moved 5572 | 61 568 463 300 42 569 452 267 277 346 474 1011 742 Core 31 | 4 . . . . . . . . . . . 27 Treads . | . . . . . . . . . . . . . Legs 4590 | 57 568 463 300 42 569 452 267 277 346 474 775 . Wheels . | . . . . . . . . . . . . . Hover 951 | . . . . . . . . . . . 236 715 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 120 120 120 108 105 55 50 Average Speed 132 | 117 174 190 190 190 139 120 120 120 116 146 118 64 Slowest Speed 350 | 120 190 190 190 190 190 120 120 190 187 265 185 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 14 | . . . . . . 2 . . . 7 5 . Cave-ins Triggered 2 | . . . . . . . . . . 2 . . Exploration Rate (%) 32 | 3 79 87 61 10 42 8 40 6 6 12 27 36 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 6 | . 1 . . . 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 1 . . . . . Scrap Searched 3 | . . 3 . . . . . . . . . . Spaces Dug 109 | . . . . . 2 2 1 1 6 16 78 3 Terrain Destroyed 231 | . . . . . 2 79 1 1 10 26 109 3 Melee 57 | . . . . . 2 2 1 1 6 14 28 3 Projectile 22 | . . . . . . 1 . . 4 12 5 . AOE 152 | . . . . . . 76 . . . . 76 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Arm Total 7073 | 97 726 480 303 41 811 507 388 283 424 717 1273 1023 Wait 1101 | . 112 6 . . 175 31 90 . 63 197 166 261 Move 5559 | 60 567 462 299 41 568 451 266 276 345 472 1010 742 Hop . | . . . . . . . . . . . . . Pick Up 50 | 7 10 2 1 . 5 4 7 . 1 5 8 . Fast Attach 20 | 7 1 . . . . . 3 1 . 2 5 1 Attach 23 | . . . . . 4 2 . 1 3 5 7 1 Detach 2 | . . . . . . . . . . . 1 1 Swap 61 | . 5 2 1 . 15 6 5 2 1 9 15 . Drop 43 | . 6 3 2 . 10 2 10 1 . . 8 1 Fire 141 | 23 23 5 . . 32 9 6 1 5 12 25 . Melee 62 | . . . . . 2 2 1 1 6 14 28 8 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . 1 . 8 Rewire 2 | . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research -3/Armory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Identified exit to Mines 327 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 12) 829 | -10/Materials | Discovered new exit (range 16) 918 | -10/Materials | Repaired Ion Engine 945 | -10/Materials | Repaired Aluminum Leg 1226 | -10/Materials | Discovered new exit (range 12) 1348 | -10/Materials | Entered Mines 1355 | -10/Mines | Met a Derelict bent on vengeance 1428 | -10/Mines | Discovered new exit (range 10) 1472 | -10/Mines | Discovered new exit (range 6) 1656 | -10/Mines | Discovered new exit (range 13) 1718 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1801 | -10/Mines | Found DCF Scrap (14 items) 1877 | -10/Mines | Learned location of 1 exit from Materials 2123 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2124 | -10/Mines | Discovered new exit (range 5) 2253 | -10/Mines | Entered Exiles 2301 | -10/Exiles | Met 8R-AWN 2333 | -10/Exiles | Met EX-HEX 2424 | -10/Exiles | Met EX-BIN 2451 | -10/Exiles | Aligned with FarCom system 2453 | -10/Exiles | Given EX-Vault access code 2502 | -10/Exiles | Opened EX-Vault 2518 | -10/Exiles | Found Longsword +1 2555 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2616 | -10/Exiles | Met EX-DEC 2690 | -10/Exiles | Discovered new exit (range 14) 2825 | -10/Exiles | Left Exiles lab with Longsword +1 2825 | -10/Exiles | Entered Mines 2836 | -9/Mines | Learned location of Storage (-7) 2896 | -9/Mines | Discovered new exit (range 3) 2903 | -9/Mines | Entered Materials 2903 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2904 | -8/Materials | Identified exit to Factory 3443 | -8/Materials | Build established: Scavenger-Mutant 4001 | -8/Materials | Build established: Mutant 4002 | -8/Materials | Entered Factory 4002 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4301 | -7/Factory | Build established: Skirmisher 4397 | -7/Factory | Discovered new exit (range 15) 4625 | -7/Factory | Entered Storage 4633 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4739 | -7/Storage | Garrison activated, responded to threat 4817 | -7/Storage | Lost 5 allies 5041 | -7/Storage | Discovered new exit (range 9) 5079 | -7/Storage | Entered Factory 5079 | -6/Factory | Accompanied by 1 ally 5079 | -6/Factory | Evolved 2 slots: Utility x2 5084 | -6/Factory | Discovered new exit (range 4) 5184 | -6/Factory | Identified exit to Factory 5423 | -6/Factory | Entered another Factory area 5423 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5544 | -5/Factory | Build established: Assassin 5769 | -5/Factory | Discovered new exit (range 16) 5844 | -5/Factory | Identified exit to Factory 5926 | -5/Factory | Entered another Factory area 5926 | -4/Factory | Evolved 2 slots: Utility x2 6105 | -4/Factory | Build established: Skirmisher 6262 | -4/Factory | Crushed by falling debris 6264 | -4/Factory | Crushed by falling debris 6318 | -4/Factory | Lost 3 parts (1p2n) 6328 | -4/Factory | Spotted B-86 Titan 6388 | -4/Factory | Lost 3 parts (1n1u1w) 6544 | -4/Factory | Discovered new exit (range 15) 6555 | -4/Factory | Identified exit to Upper Caves 6555 | -4/Factory | Identified exit to Extension 6826 | -4/Factory | Build established: Assassin 6903 | -4/Factory | Identified exit to Research 6913 | -4/Factory | Entered Research 6913 | -3/Research | Evolved 2 slots: Utility x2 7795 | -3/Research | Discovered new exit (range 14) 7872 | -3/Research | Identified exit to Armory 8174 | -3/Research | Lost 3 parts (1n2u) 8418 | -3/Research | System corruption reached 10% 8461 | -3/Research | Entered Armory 8464 | -3/Armory | Lost 7 parts (1p1n2u3w) 8732 | -3/Armory | Build established: Mutant 9181 | -3/Armory | Spotted B-86 Titan 9192 | -3/Armory | Core integrity fell below 50% 9211 | -3/Armory | Core integrity fell below 20% 9226 | -3/Armory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 09200_ Imp. Gyrokinetic Inverter severed. 09202_ Slug penetrates Wall. 09203_ Penetrated by Slug. 09203_ Antigrav System destroyed. 09204_ System corrupted: Matter fused (-8). 09205_ Slug penetrates Wall. 09206_ P-80 Master resets Y-72 Warden, system corruption cleaned. 09206_ Acquired 7 matter. 09208_ Lrg. Storage Unit destroyed. 09211_ Imp. Signal Interpreter destroyed. 09216_ Transfer Shaft disabled. 09222_ Triggered Stasis Trap. 09222_ A bubble of rippling energy engulfs the area. 09222_ Field strength at 94. 09222_ Adv. Targeting Computer blown off. 09222_ E-15 Imp destroyed. 09222_ Field strength at 82. 09223_ Field strength at 76. 09224_ Field strength at 45. 09225_ Field strength at 32. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????#" | | ??????????????????????????????################### | | ??????????????????????????????# # | | ??????????????????????????????# [[[ # | | ??????????????????????????????# [[[ *# """ | | ??????????????????????????????# [l[ [[= """ | | ??????????????????????? / + l =*= """ | | ???????????????????????? ###/#####/###### | | ????????????????????????????### ### #???# = | | ???????????????#+###+######## ## #???# | | ???????????????# @! x ## ######""### | | ?????????? =%= x ## ! ## !!! | | ?????????????######+######/ ### ### !!! % | | ?????????????????????????# #?# #?#Y !! | | ?????????????????????????# #?# ### | | ?????????????????????????# #?# l | | ?????????????????????????# ### | | ?????????????????????????# pp pg " | | ?????????????????????????# " | | ?????????????????????????# gg | | ?????????????????????????# "F" | | ?????????????????????????+ """ "" """ | | ?????????????????????????# ]== """ """ | | ?????????????????????????# ]=! """ """ | | ?????????????????????????# == ##### | | ?????????????????????????# #???# | | ?????????????????????????+ """ """ ? #???? | | ?????????????????????????# """ """ ?? #???? | | ?????????????????????????# "?" "??????#???? | | ?????????????????????????# ?? ??????????? | | ?????????????????????????# ??? ??????????? | | ????????????????????????????""" ??? "??????????? | | ??????????????????????????????? ???? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 41 Energy Capacity 620 Matter Stores 334 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 63% | -10/Materials Aluminum Leg | 23% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothKineticTurbovents Manual? 0 Play Time 01:53:33 Cumulative 48.6 hours Start 2025.08.13 @ 21:29:42 End 2025.08.14 @ 22:23:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d30a394f-61d1-4d4e-bd4c-ee06a381f036