Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.16 @ 16:26:24 Player: ywiktor Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (83) 415 Value Destroyed (3313) 3313 Prototype IDs (8) 160 Alien Tech Used (4) 800 Bonus (60) 60 TOTAL SCORE: 12648 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/1600 Matter 22/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (17) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced System Shield Core Cannon Coil Gun Compact Mass Driver Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Biometal Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Transmission Jammer Advanced Reaction Control System Medium Reactive Plating Insulated Plating Hacking Suite Hacking Suite System Shield Improved Field Recycling Unit > --- WEAPON ----------- Variable Charge Gun Compact Mass Driver > --- INVENTORY -------- Micro Antimatter Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced Targeting Computer Kinecellerator Reflective Plating Medium Reflective Plating Improved Shock Absorption System Hacking Suite Hacking Drone Bay HERF Cannon Light Antimatter Cannon Light Antimatter Cannon [Rating: 135] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reflective Plating Weapon Plasma Cannon Energy Gun Variable Charge Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Molecular Deconstructor Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 2 2 2 . 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . Utility 15 | . . 1 . 1 2 . . . . 1 2 2 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 136 | 6 7 7 . 27 17 6 . 4 8 . 18 4 2 16 14 . . Power 15 | 1 1 . . 3 1 . . . 1 . 2 1 . 4 1 . . Engine 4 | 1 . . . 2 . . . . 1 . . . . . . . . Core 8 | . 1 . . 1 1 . . . . . 2 1 . 2 . . . Reactor 3 | . . . . . . . . . . . . . . 2 1 . . Propulsion 34 | 2 3 2 . 10 4 1 . . 3 . 2 1 1 1 4 . . Treads 2 | . . . . 2 . . . . . . . . . . . . . Leg 32 | 2 3 2 . 8 4 1 . . 3 . 2 1 1 1 4 . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 55 | 1 1 2 . 10 8 2 . 4 2 . 11 2 1 10 1 . . Device 24 | . . . . 3 2 1 . 3 1 . 7 . 1 5 1 . . Storage 4 | 1 1 . . 1 1 . . . . . . . . . . . . Processor 2 | . . . . . . 1 . . . . . . . 1 . . . Hackware 4 | . . . . . 1 . . . . . 1 1 . 1 . . . Protection 21 | . . 2 . 6 4 . . 1 1 . 3 1 . 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 32 | 2 2 3 . 4 4 3 . . 2 . 3 . . 1 8 . . Energy Gun 10 | 1 2 . . 2 . . . . . . 1 . . 1 3 . . Energy Cannon 5 | . . . . . 1 1 . . . . . . . . 3 . . Ballistic Gun 7 | 1 . 3 . 2 1 . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . 2 1 . . 2 . 2 . . . 2 . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . 1 . 1 . 1 3 . . . . 3 1 1 . Parts Lost 53 | . 2 . . 12 3 . . . . . 3 . . 13 17 3 . Power 7 | . . . . 2 . . . . . . 2 . . 1 2 . . Propulsion 16 | . . . . 5 2 . . . . . . . . 2 5 2 . Utility 21 | . . . . 3 1 . . . . . 1 . . 10 5 1 . Weapon 9 | . 2 . . 2 . . . . . . . . . . 5 . . Highest Loss Streak 13 | . 1 . . 3 1 . . . . . 2 . . 13 9 2 . To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 90 87 100 94 97 99 100 100 99 86 97 98 93 86 52 14 . Engine 1 | . 11 . . 1 3 . . . 3 6 1 . . . . . . Core 5 | . 2 11 11 6 3 7 7 7 3 . 7 9 9 6 2 . . Leg 26 | . 28 30 33 32 30 29 30 30 30 26 23 21 19 17 12 3 . Device 12 | . . . . 7 13 14 15 15 17 13 16 21 22 20 10 2 . Storage 7 | . 20 13 11 9 7 7 7 7 7 6 5 5 4 4 4 2 . Processor 3 | . . . . . . 7 7 7 7 6 5 5 4 6 5 2 . Hackware 5 | . . . . . 5 7 7 7 7 6 10 14 14 11 6 2 . Protection 8 | . . 9 22 17 14 7 7 6 5 6 9 8 9 5 . . . Energy Gun 2 | . 13 10 . 3 . . . . . . 2 5 4 4 1 . . Energy Cannon 3 | . . . . . 6 7 7 7 7 6 2 . . . . . . Ballistic Gun 3 | . 14 11 22 14 . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . 6 7 7 7 6 6 4 5 4 4 3 . . Peak Build Rating 135 | 6 11 18 18 28 47 53 43 49 69 69 92 104 113 135 103 34 4 Average Rating 47 | 4 8 14 18 22 38 42 43 43 47 69 86 102 110 107 72 19 4 On Entrance 46 | . 6 11 18 18 28 44 43 43 43 69 69 89 104 113 93 34 4 Naked Turns 183 | . . . . . . . . . . . . . . . . 39 144 Heaviest Build 94 | 11 24 34 34 54 55 50 48 53 63 62 94 88 91 92 64 21 . Greatest Support 103 | 20 20 30 30 50 66 58 58 58 93 93 95 100 103 103 103 25 3 Greatest Overweight (x) 12 | 3 1 1 1 2 1 1 . . 1 . . . . . 12 6 . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 8 10 10 10 14 15 15 15 15 15 15 15 15 15 15 10 5 Most Carried 15 | 2 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 9 5 Average Carried 12 | 1 7 9 10 9 14 14 14 14 14 15 14 14 15 13 11 7 5 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 10 10 10 10 15 15 15 15 15 15 14 15 15 14 8 5 5 Class Distribution -------------------- 65% | Scavenger-Mutant 18% | Hacker-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Acc Matter Collected 2284 | 160 168 108 41 629 340 56 90 30 122 . 171 . . 206 163 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3513 | . 257 313 55 1033 788 . . . 433 . 160 . . 400 74 . . Parts 183 | . 24 26 7 49 30 . . . 10 . 7 . . 23 7 . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . . . . . . . . Parts Field Recycled 19 | . . . . . . . . 5 5 . . 8 . . 1 . . Retrieved Matter 323 | . . . . . . . . 58 22 . . 203 . . 40 . . Parts Self-Destructed 8 | . . . . . . . . . 8 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 69 | . 7 8 3 17 14 . . . 2 . 4 . . 11 3 . . Guns 35 | . 7 6 3 17 . . . . . . . . . 2 . . . Cannons 32 | . . . . . 14 . . . 2 . 4 . . 9 3 . . AOE 2 | . . 2 . . . . . . . . . . . . . . . Classes Destroyed 12 | . 3 2 . 3 4 . . . . . . . . . . . . Worker 2 | . . . . . 1 . . . . . . . . 1 . . . Builder 3 | . . . . . 1 . . . . . 1 . . 1 . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . . Recycler 4 | . . . . 2 2 . . . . . . . . . . . . Operator 3 | . 2 . . . . . . . . . 1 . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . Swarmer 20 | . 3 4 3 1 3 . . . . . . . . 6 . . . Grunt 21 | . 4 1 . 9 7 . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . Sentry 12 | . . 3 . 5 2 . . . . . 1 . . . 1 . . Hunter 6 | . . . . 1 . . . . 2 . 1 . . 2 . . . Programmer 9 | . . . . . 2 . . . . . 2 . . 3 2 . . Best Kill Streak 10 | . 3 4 4 4 4 . . . 2 . 2 . . 10 1 . . Combat Bots Only 4 | . 3 4 3 4 3 . . . 2 . 2 . . 4 1 . . Max Kills in Single Turn 2 | . 1 1 2 1 1 . . . 1 . 1 . . 1 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Acc Hostile Shots Fired 839 | . 33 33 8 141 114 1 5 . 15 . 43 . . 140 149 34 123 Missed 246 | . 6 6 4 34 44 . 2 . 5 . 9 . . 35 41 9 51 Damage Taken 10946 | . 309 303 27 1546 723 . 46 . 110 . 892 . . 2011 2790 586 1603 Core 3658 | . 54 36 . 118 100 . 14 . 8 . 176 . . 159 967 423 1603 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Ignored by Resistances 542 | . . 28 8 82 88 . 9 . 56 . 69 . . 202 . . . Regen/Repaired (Parts) 74 | . . . . . . . . 74 . . . . . . . . . Core Remaining (%) 79 | 100 78 . 91 78 . . . . 82 100 82 100 . 79 . 4 . Volleys Fired 301 | . 31 20 3 73 37 3 6 . 25 . 21 4 . 40 38 . . Largest 2 | . 2 2 2 2 2 1 1 . 2 . 2 1 . 2 2 . . Hottest 146 | . 65 68 46 78 128 48 48 . 128 . 146 66 . 141 141 . . Shots Fired 516 | . 61 40 6 139 73 3 6 . 30 . 40 4 . 76 38 . . Gun 310 | . 61 40 6 139 2 . . . . . 16 . . 35 11 . . Cannon 206 | . . . . . 71 3 6 . 30 . 24 4 . 41 27 . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 318 | . 31 20 6 121 37 3 6 . 6 . 21 4 . 41 22 . . Thermal 120 | . . . . . 36 . . . 24 . 19 . . 30 11 . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 78 | . 30 20 . 18 . . . . . . . . . 5 5 . . Robot Hit Streak 21 | . 11 10 2 21 7 2 . . 11 . 15 . . 8 7 . . Robot Miss Streak 6 | . 3 5 2 3 2 1 . . 2 . 4 . . 6 2 . . Penetration Max 1 | . . . . . 1 . . . . . 1 . . . . . . Secondary Targets 5 | . 2 1 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 325 | . 35 21 3 110 42 1 . . 18 . 30 . . 42 23 . . Core Hits 137 | . 13 13 3 40 22 . 2 . 10 . 6 . . 21 7 . . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . Critical Strikes 17 | . 3 . . . 6 . . . . . 4 . . 4 . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . Blast 14 | . . . . . 6 . . . . . 4 . . 4 . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8006 | . 437 387 44 1724 1295 30 9 . 440 . 1242 . . 1509 888 . 1 Guns 3384 | . 437 265 44 1724 . . . . . . 308 . . 518 88 . . Cannons 4486 | . . . . . 1291 30 . . 440 . 934 . . 991 800 . . Explosions 122 | . . 122 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 14 | . . . . . 4 . 9 . . . . . . . . . 1 Kinetic 5103 | . 137 75 44 1444 778 30 . . 42 . 875 . . 991 687 . . Thermal 1992 | . . 122 . . 513 . . . 398 . 367 . . 399 193 . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 897 | . 300 190 . 280 . . . . . . . . . 119 8 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . 5 . . . . . . 6 . 1 9 14 20 2 Average Corruption 6 | . . . . 4 . . . . . . 2 . 1 4 11 17 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 51 | . . . . 24 . . . . . . 1 . . 8 14 3 1 Message Errors 8 | . . . . 1 . . . . . . . . . 3 3 1 . Matter Fused 7 | . . . . 3 . . . . . . 1 . . 1 1 1 . Heat Flow Errors 10 | . . . . 8 . . . . . . . . . . 1 1 . Energy Discharges 5 | . . . . 2 . . . . . . . . . . 2 . 1 Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 9 | . . . . 3 . . . . . . . . . 2 4 . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . 1 1 . . Weapon Failures 8 | . . . . 5 . . . . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 239 | . . . . . 26 . . . . . 137 . . 8 68 . . Projectiles 239 | . . . . . 26 . . . . . 137 . . 8 68 . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 32 | . . . . . 9 . . . 2 . 6 . . 11 4 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 30 | . . . . . 8 . . . 2 . 6 . . 10 4 . . Secondary 2 | . . . . . 1 . . . . . . . . 1 . . . Self-Inflicted Damage 35 | . . 35 . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . 3 Targets Rammed 8 | . . . . 1 2 . 2 . . . . . . . . . 3 Kicked 5 | . . . . 1 2 . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 78 90 18 259 17 . . . 90 . 444 . . 22 222 120 . Average Temperature 79 | . 23 40 9 97 6 . . . 28 . 177 . . 16 48 71 . Received Heat Transfer 1434 | . 111 36 . 702 327 . 27 . . . 42 . . . 180 9 . Effects 7 | . . . . 3 . . . . . . 4 . . . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 2 . . . . . . . . 1 . . . Heat Transferred 3221 | . . 150 . . 950 . . . 800 . 544 . . 592 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Acc Peak Influence 291 | . 205 289 197 220 291 . . . . 6 105 27 6 255 70 51 87 Initial 112 | . . . 112 76 100 . . . . 6 2 27 6 3 40 36 12 Average 79 | . 93 176 193 81 135 . . . . 6 36 23 6 77 44 36 29 Maximum Alert Level 1 | . 1 1 . 1 1 . . . . . . . . 1 . . . Low Security (%) 93 | 100 95 64 100 92 89 . . . . 100 100 100 100 85 100 100 100 Level 1 6 | . 4 35 . 7 10 . . . . . . . . 14 . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . 1 4 . . . . . 2 . . 4 1 2 1 Investigation 1 | . . . . . . . . . . . . . . . . 1 . Extermination 6 | . . . . . 2 . . . . . 2 . . 1 1 . . Reinforcement 8 | . 1 . . 1 1 . . . . . . . . 3 . 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Acc Distress Signals 3 | . . 1 . 1 1 . . . . . . . . . . . . Communications Jammed 91 | . . . . . . . . . . . . . . 91 . . . Distress Signals 91 | . . . . . . . . . . . . . . 91 . . . Times Spotted 138 | . 19 10 2 24 25 1 6 . 2 . 8 . . 15 4 7 15 Peak Tracking Total 13 | . 3 4 2 4 4 1 4 . 1 . 2 . . 6 2 6 13 Tactical Retreats 13 | . 4 1 . 2 3 . 1 . . . . . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Acc Traps Triggered 8 | . 1 . . 1 1 . . . . . 2 . 1 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Acc Machines Disabled 11 | . 1 . . . 2 . . . . . 1 . . 5 2 . . Max in Single Turn 1 | . 1 . . . 1 . . . . . 1 . . 1 1 . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Acc Machines Accessed 40 | . 4 3 . 7 4 . 1 . . 1 7 5 . 5 2 1 . Terminals 28 | . 4 3 . 6 2 . . . . 1 2 2 . 5 2 1 . Fabricators 5 | . . . . . 1 . . . . . 3 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 2 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . . 1 . . . . . Total Hacks 104 | . 12 8 . 25 11 . 1 . . 2 15 11 . 10 6 3 . Successful 39 | . 5 4 . 10 4 . 1 . . . 5 4 . 4 2 . . Failed 64 | . 7 4 . 14 7 . . . . 2 10 7 . 6 4 3 . Catastrophic 5 | . . . . 1 . . . . . . 1 . . . 2 1 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . Manual 64 | . 12 7 . 18 3 1 . . . 2 10 5 . 2 4 . . Terminals 82 | . 12 8 . 23 6 . . . . 2 7 5 . 10 6 3 . Fabricators 9 | . . . . . 4 . . . . . 4 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . . . 4 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 1 . . . . . . 1 . . . . . Terminal Hacks 14 | . . 1 . 3 2 . 1 . . . . 2 . 4 1 . . Record 2 | . . . . . . . . . . . . . . 2 . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . . 1 . . . . . . . 1 . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . 1 . . . . . . Network Status 2 | . . . . . 1 . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 21 | . 5 3 . 6 1 . . . . . 4 1 . . 1 . . Terminals 18 | . 5 3 . 6 1 . . . . . 2 . . . 1 . . Assimilate 2 | . . 1 . 1 . . . . . . . . . . . . . Botnet 10 | . 3 1 . 4 . . . . . . 1 . . . 1 . . Operators 6 | . 2 1 . 1 1 . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 1 . . . . . Monitor 2 | . . . . . . . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 3 . 6 4 . . . . 1 7 4 . 4 2 1 . Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 1 1 . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Acc Total Allies 2 | . . . . . 2 . . . . . . . . . . . . Largest Group 2 | . . . . . 2 . . . . . . . . . . . . Highest-Rated Group 41 | . . . . . 41 . . . . . . . . . . . . Highest-Rated Ally 21 | . . . . . 21 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . 29 . . . . . . . . . . . . Total Damage 480 | . . . . . 480 . . . . . . . . . . . . Kills 3 | . . . . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Acc Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . 2 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Acc Turns Passed 10406 | 47 817 312 95 1450 1236 263 1518 963 669 184 883 491 84 517 638 95 144 Spaces Moved 6991 | 35 451 120 46 659 669 197 1101 792 412 187 760 407 85 306 371 114 279 Core 379 | 19 . . . . . . . . . . . . . . 1 80 279 Treads 44 | . . . . 44 . . . . . . . . . . . . . Legs 6568 | 16 451 120 46 615 669 197 1101 792 412 187 760 407 85 306 370 34 . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 120 120 120 120 97 97 90 97 95 95 106 50 50 Average Speed 121 | 105 140 177 190 156 157 123 120 120 140 97 96 97 95 98 117 81 50 Slowest Speed 650 | 200 190 190 190 260 190 190 120 120 190 97 97 97 97 106 650 350 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 31 | 3 72 19 16 49 17 47 82 82 54 3 25 12 2 45 6 21 10 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . 1 1 . . . . . . . . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . 1 . Scrap Searched 9 | . . . . . . 1 3 2 3 . . . . . . . . Spaces Dug 13 | . . . . . 1 . 4 . . . 1 6 . 1 . . . Terrain Destroyed 39 | . . 3 . . 6 1 4 . 2 . 4 6 . 9 4 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 36 | . . . . . 6 1 4 . 2 . 4 6 . 9 4 . . AOE 3 | . . 3 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Res Tes Acc Total 8377 | 42 579 182 48 939 779 214 1292 806 475 189 868 503 87 442 533 115 284 Wait 781 | . 74 28 . 155 16 3 182 1 18 3 53 75 . 68 105 . . Move 6975 | 34 450 119 45 658 668 196 1101 791 411 186 759 406 84 305 370 113 279 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 73 | 2 11 2 . 12 9 2 1 4 4 . 9 8 . 6 1 1 1 Fast Attach 54 | 6 2 3 . 10 5 3 . 2 3 . 5 1 1 8 4 1 . Attach 43 | . 1 1 . 10 6 1 . . . . 7 2 . 6 9 . . Detach 8 | . . . . 2 3 . . . . . 1 . . . 2 . . Swap 42 | . 4 3 . 7 6 2 . 2 5 . 6 1 1 4 1 . . Drop 74 | . 6 6 . 11 8 4 1 6 9 . 7 6 1 5 3 . 1 Fire 301 | . 31 20 3 73 37 3 6 . 25 . 21 4 . 40 38 . . Melee . | . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . 3 Kick 4 | . . . . 1 2 . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 19 | . . . . . 19 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -4/Factory -3/Research -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 5) 865 | -10/Materials | Entered another Materials area 865 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1087 | -9/Materials | Discovered new exit (range 13) 1177 | -9/Materials | Entered Mines 1262 | -9/Mines | Discovered new exit (range 5) 1270 | -9/Mines | Build established: Scavenger-Mutant 1272 | -9/Mines | Entered Materials 1272 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1820 | -8/Materials | Central database locked down 2020 | -8/Materials | Lost 3 parts (2n1u) 2403 | -8/Materials | Lost 3 parts (1p1n1u) 2714 | -8/Materials | Discovered new exit (range 7) 2722 | -8/Materials | Entered Factory 2722 | -7/Factory | Evolved 2 slots: Utility x2 2963 | -7/Factory | Identified exit to Lower Caves 3918 | -7/Factory | Garrison activated, responded to threat 3958 | -7/Factory | Entered Lower Caves 4060 | -7/Lower Caves | Encountered a Warlord checkpoint 4178 | -7/Lower Caves | Discovered new exit (range 8) 4193 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4203 | -7/Lower Caves | Found Prototype Special Weapon 4203 | -7/Lower Caves | Identified Molecular Deconstructor 4220 | -7/Lower Caves | Identified exit to Lower Caves 4221 | -7/Lower Caves | Entered another Lower Caves area 4260 | -7/Lower Caves | Discovered new exit (range 3) 4450 | -7/Lower Caves | Identified exit to Factory 5095 | -7/Lower Caves | Learned location of Extension (-4) 5558 | -7/Lower Caves | Identified exit to Zion 5739 | -7/Lower Caves | Entered Zion 5753 | -7/Zion | Learned 12 Factory zone layouts 5821 | -7/Zion | Given the Hacking Drone Bay 5850 | -7/Zion | Discovered new exit (range 14) 5930 | -7/Zion | Learned Factory emergency access door positions 5941 | -7/Zion | Learned location of Armory (-4) 5974 | -7/Zion | Received a hallucinogenic algorithm 6511 | -7/Zion | Found Prototype Device 6511 | -7/Zion | Identified Hacking Drone Bay 6699 | -7/Zion | Identified exit to Proximity Caves 6702 | -7/Zion | Entered Proximity Caves 7368 | -6/Proximity Caves | Discovered exit to Factory (range 4) 7371 | -6/Proximity Caves | Entered Factory 7371 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7372 | -6/Factory | Identified exit to Lower Caves 7547 | -6/Factory | Discovered new exit (range 7) 7553 | -6/Factory | Identified exit to Factory 7555 | -6/Factory | Entered another Factory area 7555 | -5/Factory | Evolved 2 slots: Utility x2 8193 | -5/Factory | Build established: Hacker-Mutant 8425 | -5/Factory | Discovered new exit (range 14) 8437 | -5/Factory | Identified exit to Factory 8438 | -5/Factory | Entered another Factory area 8438 | -4/Factory | Evolved 2 slots: Utility x2 8924 | -4/Factory | Discovered new exit (range 7) 8928 | -4/Factory | Identified exit to Research 8929 | -4/Factory | Entered Research 8929 | -3/Research | Evolved 2 slots: Utility x2 8935 | -3/Research | Discovered new exit (range 5) 8939 | -3/Research | Identified exit to Quarantine 9013 | -3/Research | Entered Quarantine 9189 | -3/Quarantine | Found Alien Reactor 9189 | -3/Quarantine | Identified Matter Drive 9266 | -3/Quarantine | Found Alien Artifact 9266 | -3/Quarantine | Identified Terrabomb 9266 | -3/Quarantine | Used Terrabomb 9445 | -3/Quarantine | Lost 13 parts (1p2n10u) 9448 | -3/Quarantine | Found Alien Artifact 9448 | -3/Quarantine | Identified Transdimensional Reconstructor 9448 | -3/Quarantine | Warped through subspace 9495 | -3/Quarantine | Discovered new exit (range 13) 9505 | -3/Quarantine | Found Alien Energy Cannon 9521 | -3/Quarantine | Identified exit to Research 9524 | -3/Quarantine | Spotted Alpha 7 9530 | -3/Quarantine | Entered Research 9530 | -2/Research | Evolved 2 slots: Utility x2 9611 | -2/Research | Identified Core Cannon 9866 | -2/Research | Lost 5 parts (1p1n2u1w) 9909 | -2/Research | System corruption reached 10% 9951 | -2/Research | Lost 9 parts (1p3n2u3w) 10078 | -2/Research | Core integrity fell below 50% 10163 | -2/Research | Discovered new exit (range 4) 10167 | -2/Research | Identified exit to Testing 10168 | -2/Research | Entered Testing 10216 | -2/Testing | Build established: Mutant 10224 | -2/Testing | Released all parts (4) 10227 | -2/Testing | Core integrity fell below 20% 10259 | -2/Testing | Found Prototype Device 10259 | -2/Testing | Identified Exp. Thermal Shield 10262 | -2/Testing | Discovered new exit (range 3) 10263 | -2/Testing | Entered Access 10263 | -1/Access | Evolved 2 slots: Utility x2 10300 | -1/Access | Spotted B-99 Colossus 10364 | -1/Access | Core integrity fell below 50% 10390 | -1/Access | Core integrity fell below 20% 10407 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10279_ Current location identified: Access 10301_ Slug penetrates T-07 Excavator. 10301_ T-07 Excavator destroyed. 10301_ Slug penetrates Wall. 10301_ Penetrated by Slug. 10301_ Slug penetrates Wall. 10318_ Penetrated by Slug. 10321_ Slug penetrates Door. 10322_ Slug penetrates Wall. 10325_ Penetrated by Slug. 10328_ Slug penetrates Wall. 10341_ K-01 Serf cleans the Recycling Unit. 10357_ K-01 Serf destroyed. 10359_ System corrupted: Energy discharge (-37). 10361_ Dropped Adv. Cryofiber Web. 10361_ Acquired Adv. System Shield. 10364_ Slammed into S-43 Plague. 10369_ K-01 Serf collects debris. 10405_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | # #????# #???# #? #???????? | | # ###### ##### # #???????? | | # # #???????? | | # + !! ! #???????? | | ? # # ! #???????? | | ###+# ######+########## # #???????? | | #???! ???????# #? #???????? | | #? ##?????# #? #???????? | | ######### """ # ?????# #?? ????????? | | ????????#= """ # ????# #??###########????????? | | ???????# "" # ????#p #?????????????????????? | | #?????# F"" # ???# #?????????????????????? | | #?????# """ # ???# #??? ???????????????? | | #?????# ??? # *??#s # ?? ???????????????? | | #?????# ???? # ??#s # ? ???????????????? | | #??????????? # ?# # ?????????????? | | ] #??????????? # ?# s #? ?????????????? | | #???????????? # # #? "" """?????????????? | | ###???????????? # # s#??""F""??????????????? | | ????????????????# + ss/?? """"??????????????? | | ????????????????# # t#??? ???????????????? | | ????????????????# # s #??? ???????????????? | | ????????????????######## s#####+##??????????????? | | ????????????????# sss #??????????????? | | ????????????????# #??????????????? | | ????????????????# @ #??????????????? | | ????????????????+ ###+###########??????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????H??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 29 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Resistance: EX 50 Resistance: EM 15 Evasion (%) 68 Targeting Accuracy 8 Recoil Reduction 1 Particle Charging 15 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lightning Gun | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Mass Driver | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Force Field | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Matter Drive Terrabomb Transdimensional Reconstructor Core Cannon Achievements -------------- No Signal Challenges ------------ None Game ------ Seed StormScatterCompressor Manual? 0 Play Time 01:48:24 Cumulative 75.0 hours Start 2025.04.15 @ 21:46:02 End 2025.04.16 @ 16:26:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 459fdc38-23cc-4545-8f62-0aefb651d402