Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.26 @ 22:41:01 Player: lsend Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (47) 235 Value Destroyed (1501) 1501 Prototype IDs (80) 1600 Alien Tech Used (9) 1800 Bonus (17655) 17655 TOTAL SCORE: 33091 Bonus ------- Pacifist 928 High Alert Combat Kills 128 Follower Combat Kills 651 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -652 Cogmind --------- Core Integrity 0/1600 Matter 425/425 Energy 90/100 System Corruption 0% Temperature Cool (20) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Impulse Thruster Q-thruster Cooled Q-thruster Transdimensional Reconstructor Force Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Cooled Field Propulsion Drive Q-thruster Electron Diverter > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Gravity Neutralizing Apparatus Inertial Stasis Machine Advanced Melee Analysis Suite Advanced Reaction Control System Improved Power Shielding SHELL Armor Improved Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Nanosword Plasma Lance Vortex Lance > --- INVENTORY -------- Cooled Q-thruster Advanced Weight Redist. System Advanced Melee Analysis Suite Chronowheel Transdimensional Reconstructor Subatomic Replicator Sigix Terminator Force Lance Vortex Lance [Rating: 188] Favorites ----------- Power Light Nuclear Core Engine Backup Power I Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Flight Unit Cooled Nuclear Pulse Thruster Utility Long-range Sensor Array Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Power Shielding Weapon Lance Energy Gun Backup Laser I Launcher Mini Grenade Launcher Impact Weapon Gravity Flail Slashing Weapon Nanosword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 . . . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . Utility 12 | . . . 1 . . . 1 1 . 1 2 . . . . . . 2 . . . . 2 . . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 151 | 2 1 1 . . 2 . 13 9 8 4 3 . 2 1 . 14 . 13 . . 7 . 12 5 2 26 11 8 7 Power 17 | . . . . . . . 4 4 2 2 1 . . . . 3 . . . . . . 1 . . . . . . Engine 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . . . . 1 3 2 2 1 . . . . 2 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Propulsion 22 | 2 . . . . 2 . 1 2 2 1 1 . . . . 1 . 1 . . 3 . 2 . 1 2 1 . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . 2 . 1 2 2 1 1 . . . . 1 . 1 . . 3 . 2 . 1 2 1 . . Utility 90 | . 1 1 . . . . 6 1 3 1 1 . 2 . . 7 . 12 . . 3 . 9 5 1 16 9 7 5 Device 43 | . . 1 . . . . 1 1 . . 1 . 1 . . 5 . 4 . . 1 . 7 2 . 11 4 2 2 Storage 6 | . . . . . . . . . . . . . 1 . . . . 2 . . 2 . . . . 1 . . . Processor 9 | . 1 . . . . . . . 1 1 . . . . . . . 1 . . . . . 1 1 1 . 1 1 Hackware 11 | . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 1 . 1 . 3 2 Protection 21 | . . . . . . . 5 . 2 . . . . . . 1 . 3 . . . . 1 1 . 2 5 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | . . . . . . . 2 2 1 . . . . 1 . 3 . . . . 1 . . . . 8 1 1 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Piercing Weapon 10 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . 4 . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . 1 . 1 . 2 . 1 . . . . 6 . . . . 4 . 1 1 . 3 4 2 . Parts Lost 40 | . . . 1 . . . 5 1 . . . . . . . . . 3 . . . 1 3 3 3 . . . 20 Power 4 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 Propulsion 9 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 6 Utility 24 | . . . . . . . 2 . . . . . . . . . . 3 . . . 1 2 3 3 . . . 10 Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 18 | . . . 1 . . . 2 1 . . . . . . . . . 2 . . . 1 3 2 1 . . . 18 Average Slot Usage (%) 83 | . 31 45 41 33 44 55 61 51 82 88 83 82 86 89 94 93 94 93 94 94 95 94 90 94 88 90 92 84 82 Core 4 | . . . . . . . 5 5 10 13 11 11 11 11 11 10 11 10 10 10 10 10 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 4 4 4 Treads 1 | . 28 28 19 11 11 11 . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . 11 22 24 14 26 30 26 23 23 23 23 23 23 21 21 21 23 26 23 23 23 25 26 24 23 Device 15 | . . 3 11 11 11 11 5 5 7 6 9 11 15 17 17 17 17 11 15 15 12 15 25 21 18 24 25 21 17 Storage 3 | . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 9 | . 3 14 11 11 11 11 9 5 5 11 11 11 11 11 11 8 5 10 10 10 10 10 9 6 13 12 8 7 7 Hackware 4 | . . . . . . . . . . . . . . . . 2 5 12 10 10 10 5 4 13 2 . . 6 6 Protection 10 | . . . . . . . 12 15 20 20 17 17 13 11 11 10 11 10 10 10 10 10 7 9 9 11 14 8 7 Piercing Weapon 5 | . . . . . . . . . 5 6 5 5 5 5 5 9 11 10 10 10 8 5 4 4 4 4 5 5 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | . . 1 1 1 1 1 14 18 22 22 26 26 40 43 43 60 41 46 40 40 43 43 71 70 65 76 93 95 95 Greatest Support 115 | 3 3 3 3 3 3 3 16 12 22 22 36 36 45 45 45 60 42 55 46 46 46 43 79 79 70 82 94 101 115 Greatest Overweight (x) 2 | . . . . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 4 4 4 4 4 4 4 4 4 4 4 4 4 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 12 12 Average Capacity 9 | 4 4 4 4 4 4 4 4 4 4 4 4 4 7 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 12 Most Carried 12 | . . 1 4 4 4 4 4 4 4 4 4 4 7 9 9 10 10 10 10 10 10 10 10 10 11 12 12 12 12 Average Carried 8 | . . . 1 4 3 4 3 3 3 3 4 4 5 7 9 9 10 9 10 10 9 10 9 9 10 10 11 11 10 Final Capacity 12 | 4 4 4 4 4 4 4 4 4 4 4 4 4 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 12 6 Final Carried 12 | . . 1 4 4 4 4 3 2 4 4 4 4 7 9 9 10 10 10 10 10 10 10 10 9 11 12 12 12 5 Class Distribution -------------------- 19% | Sprinter 19% | Alien-Sprinter 15% | Hacker-Scout 13% | Hacker-Sprinter 8% | Mutant 8% | Alien-Ninja 5% | Scout 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Scavenger-Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Scout | -3/Proximity Caves Scout | -3/Research Hacker-Sprinter | -3/Quarantine Alien-Ninja | -3/Section 7 Alien-Ninja | -2/Research Alien-Sprinter | -2/Testing Alien-Sprinter | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 1866 | 220 . 10 . 5 . . 110 28 187 20 40 . 10 30 . 140 . 106 20 . . . 155 90 45 420 110 80 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3507 | . . . . . . . . 202 204 110 81 . . . . . . 105 . . . . 266 145 86 451 147 684 1026 Parts 95 | . . . . . . . . 15 7 3 1 . . . . . . 2 . . . . 9 6 5 13 4 23 7 Haulers Intercepted 17 | . . . . . . . . . 4 1 1 . . . . . . 1 . . . . 2 . . 3 1 4 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . . . . . . 32 . . 3 . . . . . . . . . . Prevented 10 | . . . . . . . . . . . . . . . . 9 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 16 | . . . . . . . . 5 . . . . . . . . . . . . . . 1 3 1 2 . 1 3 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 2 . 1 2 AOE 6 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 Classes Destroyed 10 | . . . . . . . . 3 1 . . . . . . . . . . . . . 1 1 . 1 . 2 1 Worker 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Builder 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . Hauler 17 | . . . . . . . . . 4 1 1 . . . . . . 1 . . . . 2 . . 3 1 4 . Operator 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Swarmer 9 | . . . . . . . . 5 . . . . . . . . . . . . . . . 3 . . . . 1 Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 5 | . . . . . . . . 5 2 1 1 . . . . . . 1 . . . . 1 3 1 2 1 5 1 Combat Bots Only 3 | . . . . . . . . 3 . . . . . . . . . . . . . . 1 3 1 2 . 1 1 Max Kills in Single Turn 3 | . . . . . . . . 3 1 1 1 . . . . . . 1 . . . . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 10375 | . 170 26 85 . . 16 629 317 7 . . . 25 . 32 18 62 977 80 . . 22 606 402 594 814 100 323 5070 Core 2803 | . 41 7 30 . . . 128 174 . . . . . . 32 . . 206 41 . . . 77 51 154 185 . . 1677 Absorbed by Shields 61 | . . . . . . . . . . . . . . . . . . 24 . . . . . 37 . . . . . Core Remaining (%) 84 | 100 . 80 . . . 92 76 . 75 100 . . . . . . 96 . . . . 73 . . 71 . 82 . . Volleys Fired 7 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 1 Largest 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Hottest 36 | . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . Shots Fired 7 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 1 Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Robot Miss Streak 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 126 | . . . . . . . . 3 11 5 3 . . . . . . 1 . . . . 14 8 3 13 5 25 35 Core Hits 71 | . . . . . . . . 14 4 2 2 . . . . . . 1 . . . . 6 3 2 8 2 13 14 Critical Hits 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 2 . Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . Melee Attacks 584 | . . . . . . . . . 21 5 15 . 10 5 2 1 49 51 11 . . . 91 45 41 40 37 77 83 Impact 30 | . . . . . . . . . . . . . . . . . . . . . . . 15 7 6 2 . . . Slashing 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 62 45 Piercing 396 | . . . . . . . . . 21 5 15 . 10 5 2 . 49 51 11 . . . 76 38 35 38 20 11 9 Entropic 34 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 29 Sneak Attacks 26 | . . . . . . . . . 4 1 1 . . . . . . 1 . . . . 4 . . 3 1 11 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Follow-up Attacks 25 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 3 1 6 10 Damage Inflicted 14826 | . . . . . . . . 790 637 255 184 . . . . . . 90 . . . . 813 374 192 963 458 3093 6977 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3790 | . . . . . . . . 790 . . . . . . . . . . . . . . . . . . . . 3000 Melee 11036 | . . . . . . . . . 637 255 184 . . . . . . 90 . . . . 813 374 192 963 458 3093 3977 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1030 | . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . 1000 Explosive 269 | . . . . . . . . 269 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 491 | . . . . . . . . 491 . . . . . . . . . . . . . . . . . . . . . Impact 258 | . . . . . . . . . . . . . . . . . . . . . . . 167 91 . . . . . Slashing 4137 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 329 2548 1260 Piercing 4089 | . . . . . . . . . 637 255 184 . . . . . . 90 . . . . 646 283 192 963 129 359 351 Entropic 2552 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186 2366 Phasic 2000 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2000 Highest Corruption 2 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 1 . . . . . Average Corruption 1 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . 4 . . . . . . . . . . . . . 2 3 . . . . . Message Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Targeting Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1809 | . . . . . . . . 2 28 . . . . . . . . . . . . . 15 56 . . 119 531 1058 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 617 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 615 Melee 1192 | . . . . . . . . . 28 . . . . . . . . . . . . . 15 56 . . 119 531 443 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 1970 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1970 Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 279 | . . . . . . . 11 2 279 . . . 3 . . 2 1 1 1 . . . . . 17 58 168 205 236 Average Temperature 51 | . . . . . . . 4 2 143 . . . 3 . . 2 1 1 1 . . . . . 10 16 35 62 87 Received Heat Transfer 844 | . 39 . 27 . . 9 216 33 . . . . 9 . . . 21 37 21 . . . . 24 48 27 . 9 324 Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 70 | . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . 20 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 2608 | . 31 101 64 24 . . 158 256 629 272 186 95 209 . . . . 227 . . . . 232 497 583 498 500 647 2608 Average Influence 261 | . 24 21 49 24 . . 77 123 448 237 169 79 147 . . . . 104 . . . . 81 287 460 382 372 379 535 Maximum Alert Level 5 | . . . . . . . . 1 2 1 . . 1 . . . . 1 . . . . 1 2 2 2 2 2 5 Low Security (%) 43 | 100 100 100 100 100 . 100 100 70 15 19 100 100 68 . . . . 76 . . . . 94 21 . . 3 7 . Level 1 29 | . . . . . . . . 29 14 80 . . 31 . . . . 23 . . . . 5 63 35 43 44 55 37 Level 2 24 | . . . . . . . . . 69 . . . . . . . . . . . . . . 15 64 56 51 37 38 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . . . . . 1 6 3 1 1 . . . . . . 4 . . . . 2 2 4 2 2 3 3 Investigation 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Extermination 7 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . 1 1 1 Reinforcement 18 | . 1 . . . . . 1 3 1 1 1 . . . . . . . . . . . 1 2 2 2 1 1 1 Assault 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Garrison 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 39 | . . . 3 . . . 3 4 . 2 . . 1 . . . . 4 . . . . 1 1 . 13 1 2 4 Communications Jammed 77 | . . . . . . . . . . . . . . . . . . . . . . . 9 8 16 18 1 8 17 Distress Signals 68 | . . . . . . . . . . . . . . . . . . . . . . . 8 8 16 18 1 . 17 Times Spotted 400 | . 7 3 4 . . 3 24 17 14 4 . 5 5 5 5 8 7 66 3 . . 5 28 23 29 30 9 28 68 Peak Tracking Total 21 | . 5 3 7 . . 3 13 6 4 6 . 5 4 8 5 4 3 16 2 . . 5 10 8 13 10 4 8 21 Tactical Retreats 92 | . 1 1 . . . 1 4 3 2 2 . . 3 4 2 . 2 17 2 . . 1 6 4 6 8 4 8 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 16 | . . . . . . . . 4 1 . 1 . . . . . . 3 . . . . . . 2 2 . . 3 Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . 6 5 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 19 | . . . . . . . . 3 2 . . . . . . . . . . . . . . 2 4 . 6 . 2 Max in Single Turn 1 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 1 . 1 . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 126 | . 1 . 1 . 2 . 8 3 10 5 3 . 2 1 1 9 . 9 1 3 4 . 9 8 10 1 11 16 8 Terminals 79 | . 1 . 1 . . . 6 1 7 3 3 . 1 . 1 . . 6 . . . . 6 6 9 1 8 12 7 Fabricators 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Repair Stations 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 . . Recycling Units 12 | . . . . . . . 1 2 2 2 . . . . . . . . . . . . 1 . . . . 3 1 Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . 2 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 312 | . 1 . 3 . 5 . 16 6 28 11 5 . 5 1 1 18 . 43 1 9 17 . 18 20 31 2 20 34 17 Successful 191 | . 1 . 1 . 5 . 11 3 21 4 4 . 2 1 1 18 . 31 1 9 17 . 6 14 12 1 4 12 12 Failed 121 | . . . 2 . . . 5 3 7 7 1 . 3 . . . . 12 . . . . 12 6 19 1 16 22 5 Catastrophic 21 | . . . 1 . . . . . 1 1 . . . . . . . 1 . . . . 2 1 3 1 4 5 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 113 | . . . 3 . 1 . 6 . 13 1 1 . 2 . . . . 20 . . . . 4 13 17 1 9 16 6 Terminals 207 | . 1 . 3 . . . 13 2 24 8 5 . 2 . 1 . . 31 . . . . 12 16 30 2 13 29 15 Fabricators 15 | . . . . . . . . . . . . . 3 . . . . 12 . . . . . . . . . . . Repair Stations 7 | . . . . . . . 1 . 2 . . . . . . . . . . . . . 2 . . . 2 . . Recycling Units 19 | . . . . . . . 2 4 2 3 . . . . . . . . . . . . 2 . . . . 4 2 Scanalyzers 13 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 1 . 5 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 118 | . 1 . . . 5 . 8 1 9 2 3 . . 1 1 18 . 15 1 9 17 . 3 3 5 . 1 8 7 Record 22 | . . . . . 4 . . . . . . . . . 1 5 . . . 7 5 . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . . . . . 7 . . 4 . . . . . . 1 . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 15 | . . . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . . . Open Door 17 | . . . . . . . . . 4 . . . . 1 . 2 . . 1 2 . . . 1 3 . . 2 1 Level Access Points 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . Branch Access Points 4 | . 1 . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 9 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 . 1 . . 1 3 Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Unreport Threat 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Locate Traps 11 | . . . . . . . 2 . . . 2 . . . . . . 4 . . . . 2 . . . 1 . . Zone Layout 9 | . . . . . . . 2 . 3 1 . . . . . . . 1 . . . . . 1 . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 13 | . . . . . . . . . . . . . 1 . . . . 12 . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . Build 6 | . . . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Refit 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . . . . . 1 2 2 2 . . . . . . . . . . . . 1 . . . . 2 1 Retrieve Components 11 | . . . . . . . 1 2 2 2 . . . . . . . . . . . . 1 . . . . 2 1 Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 . . Insert Component 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 107 | . . . 2 . . . 2 . 20 . 2 . 2 . . . . 8 . . . . 3 21 22 2 5 10 8 Terminals 41 | . . . 1 . . . 1 . 9 . 1 . 1 . . . . 4 . . . . 1 8 7 1 1 2 4 Track 15 | . . . . . . . . . 5 . . . . . . . . 2 . . . . . 2 3 . 1 . 2 Assimilate 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . 1 . 2 . Botnet 11 | . . . 1 . . . . . 3 . 1 . 1 . . . . 2 . . . . 1 1 . . . . 1 Disrupt 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 4 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hacking Detections 84 | . . . 1 . . . 4 3 7 4 2 . 1 . . . . 5 . . . . 8 8 7 1 10 15 8 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Matter 153 | . . . . . . . . . . . . . 153 . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . 81 . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . . . . . 7 . . 4 . . . . . . 1 . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Matter 855 | . . . . . . . . . . . . . . . . . . 855 . . . . . . . . . . . Time 380 | . . . . . . . . . . . . . . . . . . 380 . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . . . 1 . 4 3 . . . . . . . . . . . . 3 . . . . 5 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 62 | . . 1 . . . . 1 . 10 . . . 1 . . 3 . 3 . . . . . 3 . 1 . 2 37 Largest Group 13 | . . 1 . . . . 1 . 10 . . . 1 . . 3 . 3 . . . . . 3 . 1 . 1 13 Highest-Rated Group 641 | . . 31 . . . . 10 . 173 . . . 8 . . 136 . 138 . . . . . 132 . 44 . 24 641 Highest-Rated Ally 243 | . . 31 . . . . 10 . 29 . . . 8 . . 49 . 46 . . . . . 44 . 44 . 24 243 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 222 | . . 7 . . . . . . 57 . . . . . . 2 . 15 . . . . . . . . . . 141 Total Damage 5146 | . . 103 . . . . . . 752 . . . . . . 85 . 253 . . . . . . . . . . 3953 Kills 38 | . . 3 . . . . . . 10 . . . . . . 1 . 3 . . . . . . . . . . 21 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . . . 1 3 . 1 . . . . . . . . . . . . Drone Launches 11 | . . . . . . . 1 . . . . . . . . . . 10 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 8033 | 16 77 216 59 100 128 43 347 182 463 141 104 25 247 172 121 342 479 910 244 79 57 45 605 357 485 401 396 677 515 Spaces Moved 20202 | 26 150 427 112 199 247 86 708 451 614 446 177 81 771 555 395 790 1139 1770 556 281 157 196 1599 1021 971 1143 1316 2364 1454 Core 1290 | 26 150 427 112 199 247 86 42 . 1 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18912 | . . . . . . . 666 451 613 446 177 81 771 555 395 790 1139 1770 556 281 157 196 1599 1021 971 1143 1316 2364 1454 Fastest Speed 12 | 50 50 50 50 50 50 50 30 32 27 27 25 28 28 28 28 27 27 27 28 28 23 23 23 24 24 21 21 21 12 Average Speed 26 | 50 50 50 50 50 50 50 32 32 29 27 26 28 28 28 28 27 27 27 28 28 25 23 23 24 24 21 21 21 21 Slowest Speed 150 | 50 50 50 50 50 50 50 50 105 150 27 28 28 28 28 28 28 27 28 28 28 94 23 24 24 24 24 21 21 91 Overloaded Moves 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 196 | . . . . . . . 26 7 9 4 . . 2 . . 3 1 21 . . . . 29 9 8 11 20 17 29 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 53 | 4 41 87 18 66 59 39 60 18 70 17 7 70 28 79 65 93 72 50 66 49 61 62 52 88 58 46 92 57 45 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 7 | . . . . . 1 . . . . . . . . 1 . . . . . 2 3 . . . . . . . . Known Exits Taken 26 | . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . 2 . 1 . . . . . . . . . 2 1 . . . . 3 . 2 . . . . . . . Spaces Dug 326 | . . . . . . . . . 4 . 11 . 10 5 2 1 34 38 7 . . . 60 22 27 22 16 35 32 Terrain Destroyed 1011 | . . . . . . . . 16 4 . 11 . 10 5 2 1 34 38 7 . . . 60 22 27 22 16 35 701 Melee 326 | . . . . . . . . . 4 . 11 . 10 5 2 1 34 38 7 . . . 60 22 27 22 16 35 32 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 685 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . 669 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 21893 | 27 150 428 114 198 250 85 799 471 855 453 210 82 783 562 401 911 1250 2101 628 280 171 195 1679 1066 1158 1236 1371 2431 1548 Wait 1013 | . . . . . . . 92 10 213 . 13 2 . . 5 31 76 279 63 . . . 2 . 149 20 13 6 39 Move 19807 | 25 149 426 111 198 246 85 661 436 595 437 177 80 766 554 394 784 1136 1730 555 280 156 195 1545 1003 954 1121 1276 2329 1403 Hop 171 | . . . . . . . 20 7 9 4 . . 2 . . 2 1 18 . . . . 24 8 8 10 19 17 22 Pick Up 56 | . . 1 3 . 2 . 2 . 1 1 . . 3 2 . 3 . 4 . . 1 . 10 4 3 5 5 3 3 Fast Attach 99 | 2 1 1 . . . . 9 5 7 2 2 . 1 1 . 10 . 4 . . 6 . 4 3 6 22 9 4 . Attach 49 | . . . . . 2 . 4 4 1 1 . . . . . 3 . 6 . . 1 . 6 3 1 4 1 3 9 Detach 21 | . . . . . . . 2 3 2 1 . . . . . 4 . 3 . . . . 2 1 1 . 1 1 . Swap 14 | . . . . . . . . . . 1 1 . 1 . . 1 . 3 . . 2 . 2 . . 1 1 1 . Drop 99 | . . . . . . . 8 . 2 1 2 . . . . 13 . 6 . . 5 . 8 6 1 19 16 5 7 Fire 7 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 1 Melee 483 | . . . . . . . . . 21 5 15 . 10 5 2 1 37 43 10 . . . 76 38 35 34 30 62 59 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Rewire 63 | . . . . . . . . . 4 . . . . . . 59 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . 1 . . . . . . . . . . 5 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / [Rec]) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 17 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 15) 42 | -10/Materials | Identified exit to Mines 64 | -10/Materials | Discovered new exit (range 16) 94 | -10/Materials | Entered Mines 158 | -10/Mines | Received a Mining Laser from a helpful Derelict 214 | -10/Mines | Met a Derelict bent on vengeance 273 | -10/Mines | Learned Materials non-interactive machine intel 297 | -10/Mines | Discovered new exit (range 13) 300 | -10/Mines | Build established: Mutant 303 | -10/Mines | Identified exit to Materials 310 | -10/Mines | Entered Materials 310 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Loaded intel: 38 non-interactive machine locations 344 | -9/Materials | Discovered new exit (range 16) 369 | -9/Materials | Identified exit to Mines 369 | -9/Materials | Entered Mines 407 | -9/Mines | Identified exit to Materials 466 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 467 | -9/Mines | Discovered new exit (range 5) 468 | -9/Mines | Identified exit to Exiles 469 | -9/Mines | Entered Exiles 482 | -9/Exiles | Met 8R-AWN 491 | -9/Exiles | Met EX-HEX 505 | -9/Exiles | Met EX-BIN 512 | -9/Exiles | Aligned with FarCom system 512 | -9/Exiles | Given EX-Vault access code 525 | -9/Exiles | Opened EX-Vault 531 | -9/Exiles | Found Supersonic Drone Bay 547 | -9/Exiles | Found Chronowheel 558 | -9/Exiles | Warned to stay clear of 0b10 Research branches 572 | -9/Exiles | Met EX-DEC 575 | -9/Exiles | Learned location of Zion (-7) 592 | -9/Exiles | Discovered new exit (range 11) 596 | -9/Exiles | Identified exit to Mines 597 | -9/Exiles | Stole two prototypes: Supersonic Drone Bay, Chronowheel 597 | -9/Exiles | Entered Mines 633 | -8/Mines | Discovered exit to Materials (range 14) 640 | -8/Mines | Entered Materials 640 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 980 | -8/Materials | Discovered new exit (range 10) 986 | -8/Materials | Identified exit to Factory 987 | -8/Materials | Entered Factory 987 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 989 | -7/Factory | FarCom data flow suspended 1109 | -7/Factory | Identified exit to Storage 1109 | -7/Factory | Identified exit to Lower Caves 1169 | -7/Factory | Entered Storage 1219 | -7/Storage | Discovered new exit (range 12) 1224 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1284 | -7/Storage | Found Prototype Protection 1284 | -7/Storage | Identified Lgt. Regenerative Plating 1289 | -7/Storage | Garrison activated, responded to threat 1370 | -7/Storage | Discovered new exit (range 16) 1398 | -7/Storage | Identified exit to Factory 1632 | -7/Storage | Entered Factory 1632 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1638 | -6/Factory | Spotted B-75 Beast 1639 | -6/Factory | Build established: Sprinter 1659 | -6/Factory | Discovered new exit (range 15) 1712 | -6/Factory | Identified exit to Factory 1773 | -6/Factory | Entered another Factory area 1773 | -5/Factory | Evolved 2 slots: Utility x2 1777 | -5/Factory | Spotted B-75 Beast 1877 | -5/Factory | Manually triggered Chute Trap 1877 | -5/Factory | Sucked down chute 1877 | -5/Factory | Entered Waste 1884 | -5/Waste | Spotted C-40 Crusher 1888 | -5/Waste | Spotted C-40 Crusher 1890 | -5/Waste | Spotted C-40 Crusher 1891 | -5/Waste | Spotted C-40 Crusher 1891 | -5/Waste | Spotted C-40 Crusher 1894 | -5/Waste | Spotted C-40 Crusher 1898 | -5/Waste | Discovered new exit (range 14) 1902 | -5/Waste | Identified exit to Factory 1902 | -5/Waste | Entered Factory 2103 | -5/Factory | Fabricated R-06 Scavenger? 2107 | -5/Factory | Discovered new exit (range 16) 2111 | -5/Factory | Identified exit to Upper Caves 2149 | -5/Factory | Entered Upper Caves 2276 | -5/Upper Caves | Discovered new exit (range 6) 2278 | -5/Upper Caves | Identified exit to Upper Caves 2321 | -5/Upper Caves | Entered another Upper Caves area 2321 | -5/Upper Caves | Discovered new exit (range 6) 2337 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2352 | -5/Upper Caves | Learned Factory terminal intel 2384 | -5/Upper Caves | Encountered a Warlord checkpoint 2439 | -5/Upper Caves | Discovered new exit (range 10) 2442 | -5/Upper Caves | Identified exit to Warlord 2442 | -5/Upper Caves | Entered Warlord 2505 | -5/Warlord | Visited the Vortex Lab 2507 | -5/Warlord | Found Prototype Piercing Weapon 2508 | -5/Warlord | Found Prototype Piercing Weapon 2527 | -5/Warlord | Warlord's base attacked by MAIN.C 2585 | -5/Warlord | Met Warlord 2587 | -5/Warlord | Identified Vortex Lance (x2) 2595 | -5/Warlord | Found Prototype Device 2595 | -5/Warlord | Identified Exp. Phase Shifter 2598 | -5/Warlord | Found Prototype Device 2598 | -5/Warlord | Identified System Purifier 2602 | -5/Warlord | Found Prototype Reactor 2602 | -5/Warlord | Identified Vortex Chain Reactor 2626 | -5/Warlord | Found Prototype Hackware 2626 | -5/Warlord | Identified Ghost Barrier 2644 | -5/Warlord | Opened side exit 2767 | -5/Warlord | Warlord forces counterattacked 2780 | -5/Warlord | Discovered new exit (range 14) 2783 | -5/Warlord | Identified exit to Proximity Caves 2784 | -5/Warlord | Entered Proximity Caves 2868 | -4/Proximity Caves | Learned Research trap positions 3027 | -4/Proximity Caves | Build established: Hacker-Sprinter 3260 | -4/Proximity Caves | Discovered new exit (range 14) 3262 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3263 | -4/Proximity Caves | Identified exit to Factory 3263 | -4/Proximity Caves | Entered Factory 3263 | -4/Factory | Evolved 2 slots: Utility x2 3264 | -4/Factory | Identified exit to Armory 3265 | -4/Factory | Loaded intel: 20 terminal locations 3341 | -4/Factory | Identified exit to Upper Caves 3437 | -4/Factory | Discovered new exit (range 3) 3518 | -4/Factory | Spotted B-86 Titan 3557 | -4/Factory | Build established: Hacker-Scout 3742 | -4/Factory | Fabricated Gravity Neutralizing Apparatus? 3938 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 4098 | -4/Factory | Allied Derelicts emerged from ambush trap array 4173 | -4/Factory | Entered Upper Caves 4228 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4411 | -4/Upper Caves | Discovered new exit (range 22) 4417 | -4/Upper Caves | Identified exit to Upper Caves 4417 | -4/Upper Caves | Entered another Upper Caves area 4429 | -4/Upper Caves | Encountered a Warlord checkpoint 4457 | -4/Upper Caves | Learned 8 Factory zone layouts 4457 | -4/Upper Caves | Learned Armory terminal intel 4491 | -4/Upper Caves | Discovered new exit (range 17) 4496 | -4/Upper Caves | Identified exit to Zhirov 4496 | -4/Upper Caves | Entered Zhirov 4496 | -4/Zhirov | Discovered new exit (range 3) 4502 | -4/Zhirov | Met Zhirov 4507 | -4/Zhirov | Learned location of Quarantine (-3) 4507 | -4/Zhirov | Learned location of Testing (-2) 4507 | -4/Zhirov | Learned location of Command (-1) 4509 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4514 | -4/Zhirov | Found Alien Artifact 4514 | -4/Zhirov | Identified Integrated Reactor 4514 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 4532 | -4/Zhirov | Found Alien Artifact 4532 | -4/Zhirov | Identified Transdimensional Reconstructor 4532 | -4/Zhirov | Warped through subspace 4553 | -4/Zhirov | Identified exit to Proximity Caves 4553 | -4/Zhirov | Entered Proximity Caves 4588 | -3/Proximity Caves | Discovered new exit (range 13) 4598 | -3/Proximity Caves | Identified exit to Research 4598 | -3/Proximity Caves | Entered Research 4598 | -3/Research | Evolved 2 slots: Utility x2 4599 | -3/Research | Loaded intel: 110 trap records 4762 | -3/Research | Found Antimissile System 5012 | -3/Research | Lost 3 parts (1n2u) 5078 | -3/Research | Discovered new exit (range 3) 5078 | -3/Research | Identified exit to Research 5081 | -3/Research | Spotted B-86 Titan 5188 | -3/Research | Discovered exit to Research (range 6) 5193 | -3/Research | Discovered new exit (range 6) 5203 | -3/Research | Identified exit to Quarantine 5203 | -3/Research | Entered Quarantine 5294 | -3/Quarantine | Found Prototype Device 5298 | -3/Quarantine | Identified Exp. Transmission Jammer 5353 | -3/Quarantine | Found Alien Artifact 5353 | -3/Quarantine | Identified Core Reset Matrix 5353 | -3/Quarantine | Used Core Reset Matrix 5357 | -3/Quarantine | Detected hypermatrix surge 5357 | -3/Quarantine | Sensed 14 artifacts in vicinity 5369 | -3/Quarantine | Found Subatomic Replicator 5519 | -3/Quarantine | Spotted Alpha 7 5524 | -3/Quarantine | Found Sigix Terminator 5527 | -3/Quarantine | Discovered exit to Research (range 10) 5543 | -3/Quarantine | Spotted Fortress 5559 | -3/Quarantine | Discovered new exit (range 6) 5560 | -3/Quarantine | Identified exit to Section 7 5560 | -3/Quarantine | Entered Section 7 5561 | -3/Section 7 | Sensed 20 artifacts in vicinity 5706 | -3/Section 7 | Found Integrity Redistributor 5706 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-91) 5714 | -3/Section 7 | Found Integrated Reactor 5714 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 5722 | -3/Section 7 | Spotted S7 Guard 5726 | -3/Section 7 | Found Core Membrane 5726 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 5833 | -3/Section 7 | Spotted Executioner 5841 | -3/Section 7 | Found Transdimensional Reconstructor 5856 | -3/Section 7 | Spotted B-99 Colossus 5870 | -3/Section 7 | Found LRC Matter Compressor 5870 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 5872 | -3/Section 7 | Found LRC Storage 5872 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 5890 | -3/Section 7 | Found Integrity Redistributor 6007 | -3/Section 7 | Build established: Alien-Ninja 6045 | -3/Section 7 | Entered Research 6045 | -2/Research | Warlord forces began assault on 0b10 6045 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6074 | -2/Research | Discovered new exit (range 13) 6117 | -2/Research | Identified exit to Access 6155 | -2/Research | Research machine network offline 6241 | -2/Research | Spotted B-90 Cyclops 6262 | -2/Research | Borebot progress halted 6313 | -2/Research | Used Integrity Redistributor, redistributed integrity from core (-75) 6324 | -2/Research | Borebot progress halted 6328 | -2/Research | Spotted Striker 6348 | -2/Research | Discovered exit to Access (range 11) 6352 | -2/Research | Borebot progress halted 6361 | -2/Research | Met up with Warlord 6362 | -2/Research | Borebot progress halted 6370 | -2/Research | Spotted Striker 6372 | -2/Research | Destroyed Striker 6384 | -2/Research | Destroyed Striker 6431 | -2/Research | Crushed by falling debris 6441 | -2/Research | Discovered new exit (range 15) 6444 | -2/Research | Identified exit to Testing 6446 | -2/Research | Entered Testing 6535 | -2/Testing | Spotted PH-XR0K2LLLA8 6537 | -2/Testing | Spotted Superbehemoth 6615 | -2/Testing | Found Prototype Slashing Weapon 6615 | -2/Testing | Identified Nanosword 6640 | -2/Testing | Spotted Striker 6673 | -2/Testing | Spotted PL-5YCVD4UUAY 6689 | -2/Testing | Build established: Alien-Sprinter 6725 | -2/Testing | Found Prototype Protection 6725 | -2/Testing | Identified Lgt. Regenerative Plating 6728 | -2/Testing | Found Prototype Protection 6728 | -2/Testing | Identified SHELL Armor 6811 | -2/Testing | Discovered exit to Access (range 7) 6842 | -2/Testing | Entered Access 6842 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 7092 | -1/Access | First assault squad dispatched 7518 | -1/Access | Discovered new exit (range 5) 7519 | -1/Access | Identified exit to Command 7519 | -1/Access | Entered Command 7721 | -1/Command | Spotted B-99 Colossus 7802 | -1/Command | Disengaged cave seal 7802 | -1/Command | Assembled emerged from the dark tunnel 7808 | -1/Command | First assault squad dispatched 7869 | -1/Command | Disengaged cave seal 7893 | -1/Command | Spotted M Guard 7893 | -1/Command | Spotted M Guard 7918 | -1/Command | Spotted Combat Programmer 7918 | -1/Command | Spotted Combat Programmer 7982 | -1/Command | Met MAIN.C 7985 | -1/Command | 0b10 Conduit disabled 8032 | -1/Command | Used Subatomic Replicator on Chronowheel, triggered subspace vortex 8032 | -1/Command | Destroyed MAIN.C Shell 8033 | -1/Command | Core integrity fell below 50% 8033 | -1/Command | MAIN.C activated Command garrisons 8034 | -1/Command | Fired Sigix Terminator 8034 | -1/Command | Destroyed self with Sigix Terminator Last Messages --------------- 08032_ Destroyed Gravity Neutralizing Apparatus. 08032_ Vortex Lance destroyed. 08032_ Destroyed Vortex Lance. 08032_ Adv. Melee Analysis Suite destroyed. 08032_ Destroyed Adv. Melee Analysis Suite. 08032_ MAIN.C destroyed. 08032_ MAIN.C's core emerges from the rubble. 08032_ Destroyed Prototype Device. 08032_ Destroyed Prototype Reactor. MAIN.C: Okay, we do this the hard way. At our weakest we defeated an entire Sigix starship! Did you really think you could overcome the vast resources of 0b10?! You don't stand a chance against what's coming. 08033_ ALERT: All Command garrisons activated. 08034_ Sigix Terminator expended. 08034_ Destroyed Prototype Protection. 08034_ Nanosword destroyed. 08034_ Destroyed Nanosword. 08034_ Lrg. Storage Unit destroyed. 08034_ Destroyed Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????;;;;;?????????????????????? | | ????????????????????? ???????????????????? | | ??????????????????;;;;;;;;;;;;;;;#####???????????? | | ???????????????? #???????????? | | ?????????????? ; #???????????? | | ?????????????? ; ############# | | ?????????????; ; ; | | ?????????????; ; ; | | ???????????? ; ; ; | | ???????????? ; ; ;;########### | | ???????????? ; ; ; ??????????? | | ???????????; ; ; ;;;?????????? | | ???????????; ; ; M ; ;?????????? | | ?????????? ; ; ; ; ; ????????? | | ?????????? ; ; ; ; ; ????????? | | ?????????? ; ; ; @ ; ; ????????? | | ?????????? ; ; ; ; ; ????????? | | ?????????? ;;;;; ; ; ????????? | | ??????????? ; ;?????????? | | ??????????? ; ;?????????? | | ???????????? ; ??????????? | | ????????????;;;; ; ??????????? | | ???????????? ; ; ; ??????????? | | ?????????????; ; ;???????????? | | ?????????????; ;;;;;;;;;;;;;;;;;;;;;;;???????????? | | ?????????????? ????????????? | | ??????????????;;;;;;;;;;;;;;;;;;;;;;;????????????? | | ???????????????? ??????????????? | | ?????????????????? ????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 75 Energy Capacity 1010 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Additional Mass Support 37 Armor Coverage 900 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Thermal Conversion 90 Phase Shifting 20 Evasion (%) 85 Melee Accuracy 16 Offensive Hacking 26 Defensive Hacking 24 Item Schematics ----------------- Adv. Hacking Suite | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -5/Factory | Preloaded Gravity Neutralizing Apparatus | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrity Redistributor Core Membrane LRC Matter Compressor LRC Storage Subatomic Replicator Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherControlImmobilizer Manual? 0 Play Time 04:34:48 Cumulative 481.0 hours Start 2019.11.17 @ 23:01:06 End 2019.11.26 @ 22:41:01 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 395 Adventurer 0 Explorer 0 Win Type - Total 130 Types 81/7/28/6/3/2/3 Lore% 99 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8802e5eb-6566-479d-8daf-655c7945d043