Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.21 @ 23:41:53 Player: Froliks Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (1846) 1846 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 5930 Bonus ------- Follower Combat Kills 74 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Treading (400) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Micro Nuclear Core Armored Huge Wheel High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Trap Scanner Visual Processing Unit Seismic Detector Seismic Detector Particle Charger Kinecellerator Improved Weapon Shielding Remote Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Molecular Deconstructor Heavy Hammer > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Light Treads Advanced Treads Advanced Treads Armored Huge Wheel High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Trap Scanner Visual Processing Unit Seismic Detector Seismic Detector Particle Charger Kinecellerator Improved Weapon Shielding Remote Shield Gatling Laser Improved EM Pulse Cannon Ion Cannon Minigun Barrage Gun Makeshift Shrapnel Gun [Rating: 53] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Huge Storage Unit Device High-powered Tractor Beam Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . . 2 2 . . . . Weapon 1 | . . 1 . . . . . . Parts Attached 55 | 7 5 5 17 6 4 5 . 6 Power 4 | 1 . 1 1 1 . . . . Engine 1 | 1 . . . . . . . . Core 3 | . . 1 1 1 . . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 1 1 8 . . 1 . 4 Treads 15 | 2 . 1 7 . . 1 . 4 Leg . | . . . . . . . . . Wheel 2 | . 1 . 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 2 2 . 3 2 3 1 . . Device 3 | 1 . . 1 . 1 . . . Storage 6 | 1 2 . 2 . 1 . . . Processor 2 | . . . . 1 1 . . . Hackware . | . . . . . . . . . Protection 2 | . . . . 1 . 1 . . Artifact . | . . . . . . . . . Weapon 21 | 2 2 3 5 3 1 3 . 2 Energy Gun 2 | 1 . . . 1 . . . . Energy Cannon 2 | . . . . . 1 . . 1 Ballistic Gun 6 | 1 . 1 1 1 . 1 . 1 Ballistic Cannon 7 | . 2 2 3 . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . Parts Lost 39 | . . 2 16 1 . 2 . 18 Power 4 | . . 1 2 . . . . 1 Propulsion 14 | . . 1 6 . . 1 . 6 Utility 6 | . . . 1 . . 1 . 4 Weapon 15 | . . . 7 1 . . . 7 Highest Loss Streak 14 | . . 2 8 1 . 2 . 14 To Critical Strikes . | . . . . . . . . . Average Backups 16 | 3 9 21 15 16 19 22 24 20 Power 1 | . 1 1 1 1 1 1 1 1 Propulsion 5 | 1 2 10 5 6 7 6 6 4 Utility 7 | . 5 7 6 7 9 10 11 11 Weapon 1 | . . 1 . 1 2 4 6 3 Tool/Special . | . . . . . . . . . Unused Backups 15 | . 3 . 1 1 . . . 10 Power 3 | . 1 . 1 . . . . 1 Propulsion 3 | . 2 . . . . . . 1 Utility 8 | . . . . . . . . 8 Weapon 1 | . . . . 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 100 98 84 92 100 99 92 67 Engine 4 | . 14 9 . . . . . . Core 4 | . . . 8 6 7 7 7 3 Treads 23 | . 24 22 24 23 23 22 23 17 Wheel 2 | . 3 11 2 . . . . . Device 11 | . 14 11 3 7 14 15 15 9 Storage 13 | . 14 11 21 23 7 7 7 7 Processor 5 | . . . . 7 14 15 15 12 Protection 3 | . . . . 6 7 7 7 3 Energy Gun 4 | . 9 . . 3 7 6 . . Ballistic Gun 5 | . 9 . . 4 7 11 . 1 Ballistic Cannon 10 | . 9 32 24 3 . . . . Peak Build Rating 53 | 7 8 15 34 37 42 53 53 53 Average Rating 25 | 5 7 12 26 33 40 43 53 35 On Entrance 26 | . 7 8 14 22 37 42 53 53 Avg Prop Armor Cover (%) 13 | . 10 15 15 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 113 | 15 92 95 113 108 105 105 100 100 Greatest Support 66 | 40 40 40 66 66 66 66 66 66 Greatest Overweight (x) 11 | . 9 9 11 1 1 1 1 4 Average Overweight (x) 2 | . 2 8 3 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 13 25 25 25 25 25 25 25 Most Carried 25 | 5 14 23 20 19 20 25 25 25 Average Carried 16 | 3 9 21 15 16 19 23 25 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 5 14 20 16 19 20 25 25 14 Class Distribution -------------------- 55% | Mutant 26% | Gunner 17% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 2817 | 275 301 605 658 226 238 370 . 144 Remotely 976 | . . . 57 226 238 370 . 85 Salvage Created 1822 | 121 351 419 481 98 47 117 . 188 Parts 122 | 14 29 23 34 5 1 3 . 13 Haulers Intercepted 4 | . 2 1 1 . . . . . Recyclers Shooed 5 | 1 1 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 27 | . . . . . . 6 . 21 Prevented 1 | . . . . . 1 . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 54 | . 12 8 22 2 1 4 . 5 Guns 19 | . 9 . 1 2 . 4 . 3 Cannons 31 | . 3 8 19 . 1 . . . AOE 2 | . . . 2 . . . . . Classes Destroyed 12 | 1 4 2 2 1 1 . . 1 Worker 2 | . . . 2 . . . . . Builder 1 | . . . 1 . . . . . Tunneler 5 | 5 . . . . . . . . Hauler 4 | . 2 1 1 . . . . . Recycler 2 | . . 2 . . . . . . Watcher 2 | . 1 . 1 . . . . . Swarmer 24 | . 9 . 10 . . 3 . 2 Grunt 17 | . 3 5 8 . . . . 1 Duelist 1 | . . . . . . . . 1 Sentry 8 | . . 3 4 1 . . . . Hunter 1 | . . . . . 1 . . . Programmer 3 | . . . . 1 . 1 . 1 Best Kill Streak 4 | 3 4 4 4 1 1 3 . 3 Combat Bots Only 4 | . 3 2 4 1 1 3 . 3 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 561 | . 52 29 237 53 . 67 . 123 Missed 149 | . 11 8 65 15 . 21 . 29 Hits 412 | . 41 21 172 38 . 46 . 94 Melee 26 | . . . . . . . . 26 Projectile 386 | . 41 21 172 38 . 46 . 68 Critical Strikes 21 | . . . 7 1 . . . 13 Damage Taken 6460 | . 370 293 2434 347 . 737 . 2279 Core 1170 | . 59 14 387 21 . 91 . 598 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 75 | 100 76 96 29 . . . . . Volleys Fired 165 | 11 34 22 64 9 1 11 . 13 Largest 3 | 2 2 3 3 2 3 3 . 2 Hottest 174 | 70 70 90 120 105 174 174 . 88 Shots Fired 376 | 22 68 59 162 14 3 28 . 20 Gun 133 | 22 58 . 2 12 2 25 . 12 Cannon 230 | . 10 59 152 2 1 1 . 5 Launcher 8 | . . . 8 . . . . . Special 5 | . . . . . . 2 . 3 Kinetic 303 | 11 39 59 154 11 1 16 . 12 Thermal 58 | 11 29 . . 3 1 9 . 5 Explosive 8 | . . . 8 . . . . . Electromagnetic 2 | . . . . . 1 1 . . Robot Hit Streak 16 | 7 4 8 6 16 2 6 . 7 Robot Miss Streak 7 | 2 4 2 7 1 2 6 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . . . 1 . 1 Shots Hit Robots 206 | 13 39 35 70 14 2 16 . 17 Core Hits 104 | 6 19 15 40 5 1 8 . 10 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | 2 . 2 2 . . . . . Burn 2 | 2 . . . . . . . . Blast 4 | . . 2 2 . . . . . Melee Attacks 5 | . . . . 2 . 1 . 2 Impact 3 | . . . . . . 1 . 2 Slashing 2 | . . . . 2 . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4375 | 162 542 592 2077 342 40 306 . 314 Guns 1369 | 162 461 . 35 227 10 301 . 173 Cannons 2369 | . 79 589 1541 57 30 5 . 68 Explosions 492 | . . . 492 . . . . . Melee 115 | . . . . 58 . . . 57 Ramming 30 | . 2 3 9 . . . . 16 Kinetic 3114 | 86 328 589 1576 216 . 146 . 173 Thermal 589 | 76 212 . . 68 10 155 . 68 Explosive 492 | . . . 492 . . . . . Electromagnetic 35 | . . . . . 30 5 . . Impact 57 | . . . . . . . . 57 Slashing 58 | . . . . 58 . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . 2 . 1 1 2 2 8 Average Corruption 1 | . . 2 . 1 1 1 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 28 | . . 4 . 1 3 13 3 4 Message Errors 10 | . . 1 . . 2 6 . 1 Matter Fused 4 | . . . . . . 2 1 1 Heat Flow Errors 2 | . . 1 . . . 1 . . Energy Discharges 2 | . . . . . . 1 1 . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 3 | . . . . . 1 . 1 1 Data Loss (major) 3 | . . 1 . 1 . 1 . . Alerts 3 | . . 1 . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 84 | . 2 . 19 18 . . . 45 Projectiles 16 | . 2 . 14 . . . . . Explosions 5 | . . . 5 . . . . . Melee 63 | . . . . 18 . . . 45 Knockbacks 18 | . 1 4 12 . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic 16 | . 1 4 11 . . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 105 | . . 1 104 . . . . . Shots 5 | . . . 5 . . . . . Rammed 9 | . 1 1 2 . . . . 5 Targets Rammed 9 | . 1 1 2 . . . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 300 | 36 63 245 216 99 102 300 . 20 Average Temperature 54 | 11 25 35 59 33 55 141 . 15 Received Heat Transfer 1902 | . 78 123 1107 72 . 45 . 477 Effects 2 | . . . . . . 2 . . Interference 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . . 3 . 4 . . Heat Transferred 1548 | 370 592 . . 125 25 325 . 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 85 | 100 100 100 43 100 . . . . Level 1 14 | . . . 56 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 275 | 10 133 67 275 96 . . . . Initial 96 | . . 18 9 96 . . . . Average 73 | 1 52 22 184 17 . . . . Influence Increases 1815 | 25 356 261 803 75 30 105 . 160 Destroy 0b10 Robot/C 1120 | . 240 160 440 40 20 80 . 140 Destroy 0b10 Robot/NC 80 | 25 15 15 25 . . . . . Destroy Leader 262 | . 46 52 114 20 10 10 . 10 Allied During Kill 10 | . . . . . . . . 10 Successful Hack 42 | . 22 . 20 . . . . . Disable Machine 75 | . 15 . 45 15 . . . . Destroy Structure 106 | . 3 4 99 . . . . . Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 105 | . 15 30 45 . . 15 . . Influence Decreases 1815 | 25 310 284 613 288 30 102 3 160 Entered New Map 162 | . . 28 14 117 . . 3 . Time Decay 1373 | 25 310 236 439 171 30 102 . 60 Lost Part 260 | . . 20 160 . . . . 80 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 12 | . 2 1 5 2 . 1 . 1 Investigation 3 | . 2 . 1 . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 3 | . . 1 1 1 . . . . Assault 2 | . . . . . . 1 . 1 Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 4 | . . 3 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 23 12 36 2 . 13 . 14 Peak Tracking Total 9 | . 5 4 5 1 . 9 . 7 Tactical Retreats 5 | . 1 1 2 . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 2 | . 2 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 6 | . 1 . 3 1 . . . 1 Max in Single Turn 1 | . 1 . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 14 | . 7 2 3 . . . 2 . Terminals 8 | . 6 . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 2 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 54 | . 18 6 13 . . . 17 . Successful 30 | . 6 3 4 . . . 17 . Failed 24 | . 12 3 9 . . . . . Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 14 | . 9 . 4 . . 1 . . Terminals 26 | . 16 . 10 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 2 6 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . Terminal Hacks 26 | . 5 . 4 . . . 17 . Part Schematic 8 | . . . . . . . 8 . Robot Schematic 6 | . . . . . . . 6 . Robot Analysis 4 | . 2 . 2 . . . . . Prototype ID Bank 3 | . . . . . . . 3 . Locate Traps 2 | . 2 . . . . . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . . . Process 1 | . . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Retrieve Matter 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Reject 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 5 2 3 . . . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 8 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . . . . . . 16 Total Damage 574 | . . . . . . . . 574 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Active Infowar (turns) 4856 | 92 1685 793 222 . 607 1101 196 160 Sensors 2064 | . . . . . 607 1101 196 160 Seismic 2792 | 92 1685 793 222 . . . . . Robot Analysis Total 4 | . 2 . 2 . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 6833 | 164 1685 793 1195 774 610 1122 196 294 Spaces Moved 2758 | 74 758 306 401 322 263 465 88 81 Core 2 | 2 . . . . . . . . Treads 2141 | 72 538 4 308 322 263 465 88 81 Legs . | . . . . . . . . . Wheels 615 | . 220 302 93 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 200 215 225 225 225 225 225 Average Speed 209 | 157 175 213 225 225 225 225 225 242 Slowest Speed 480 | 160 215 320 320 225 225 225 225 480 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 4 98 24 26 10 49 57 73 10 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 6 | . . . . . 1 5 . . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 101 | . . . 100 . . 1 . . Melee 1 | . . . . . . 1 . . Projectile 52 | . . . 52 . . . . . AOE 48 | . . . 48 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 3460 | 96 1043 396 556 355 278 516 87 133 Wait 391 | . 227 47 67 8 10 24 . 8 Move 2750 | 73 757 305 400 321 262 464 87 81 Hop . | . . . . . . . . . Pick Up 48 | 5 12 11 5 8 1 6 . . Fast Attach 23 | 7 . 1 6 3 . 2 . 4 Attach 29 | . . 4 9 3 . 2 . 11 Detach 3 | . . 1 . . . 2 . . Swap 17 | . 7 2 2 . 4 2 . . Drop 12 | . 5 2 1 1 . 2 . 1 Fire 165 | 11 34 22 64 9 1 11 . 13 Melee 5 | . . . . 2 . 1 . 2 Ram 2 | . . 1 . . . . . 1 Kick . | . . . . . . . . . Crush 7 | . 1 . 2 . . . . 4 Escape Stasis . | . . . . . . . . . Rewire 8 | . . . . . . . . 8 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 819 | -10/Materials | Discovered new exit (range 16) 1125 | -10/Materials | Discovered new exit (range 16) 1405 | -10/Materials | Discovered new exit (range 15) 1648 | -10/Materials | Discovered new exit (range 15) 1790 | -10/Materials | Discovered new exit (range 9) 1850 | -10/Materials | Entered another Materials area 1850 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2053 | -9/Materials | Discovered new exit (range 13) 2138 | -9/Materials | Build established: Gunner 2440 | -9/Materials | Discovered new exit (range 3) 2643 | -9/Materials | Entered another Materials area 2643 | -8/Materials | Evolved 2 slots: Utility x2 2751 | -8/Materials | Garrison activated, responded to threat 2900 | -8/Materials | Lost 8 parts (1p3n1u3w) 2971 | -8/Materials | Core integrity fell below 50% 3606 | -8/Materials | Discovered new exit (range 16) 3838 | -8/Materials | Entered Factory 3838 | -7/Factory | Evolved 2 slots: Utility x2 3844 | -7/Factory | Discovered new exit (range 6) 3853 | -7/Factory | Lost 3 parts (1p2w) 4089 | -7/Factory | Build established: Mutant 4612 | -7/Factory | Entered Lower Caves 4738 | -7/Lower Caves | Learned Factory interactive machine intel 4770 | -7/Lower Caves | Identified exit to Lower Caves 4823 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4840 | -7/Lower Caves | Identified exit to Data Miner 5222 | -7/Lower Caves | Entered another Lower Caves area 5262 | -7/Lower Caves | Build established: Skirmisher 6165 | -7/Lower Caves | Discovered exit to Data Miner (range 8) 6199 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6215 | -7/Lower Caves | Found Prototype Special Weapon 6215 | -7/Lower Caves | Identified Molecular Deconstructor 6290 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6344 | -7/Lower Caves | Entered Data Miner 6344 | -7/Data Miner | Discovered new exit (range 6) 6387 | -7/Data Miner | Met Data Miner 6483 | -7/Data Miner | Build established: Mutant 6488 | -7/Data Miner | Received God Mode back door access code from Data Miner 6538 | -7/Data Miner | Identified exit to Proximity Caves 6540 | -7/Data Miner | Entered Proximity Caves 6690 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6747 | -6/Proximity Caves | Core integrity fell below 50% 6783 | -6/Proximity Caves | Escorted by Enhanced Grunt 6786 | -6/Proximity Caves | Core integrity fell below 20% 6810 | -6/Proximity Caves | Lost 14 parts (1p4n3u6w) 6834 | -6/Proximity Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- beyond repair. 06794_ Carbon-fiber Leg fries itself beyond repair. 06794_ Adv. Heat Sink fries itself beyond repair. 06798_ Acquired Adv. Treads. 06799_ Hvy. Laser fries itself beyond repair. 06800_ Acquired 10 matter. 06802_ Enhanced Grunt suffers critical hit (Burn). 06804_ Acquired Lgt. Treads. 06810_ Acquired Ion Cannon. 06816_ Adv. Treads destroyed. 06822_ Lgt. Treads destroyed. 06828_ Imp. Signal Interpreter destroyed. 06828_ System corrupted by crushing effect (+5). 06833_ System corrupted: Matter fused (-8). 06833_ Attempting to rewire Y-54 Guardian. 06834_ Ion Cannon destroyed. 06834_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????? ?????????????????????????? | | #???????????????????? ??????????????????????????? | | #???????????????????? ??????????????????????????? | | #??????????????????? ???????????????????????????? | | ##????????????????? ????????????????????????????? | | #??????????????### ?????###?????????????????????? | | ##?????????????# ?????? #?????????????????????? | | #####????????## ######## ?????????????????????? | | ## ########## #" # # #?????????????????????? | | # # # #?????????????????????? | | # #" ; % #?????????????????????? | | # ######## #" ; #?????????????????????? | | # ####??????# #" # b%#?????????????????????? | | ####?????????#### #" #gY%%#?????????????????????? | | ????????????????# ##=+###@g#?????????????????????? | | ????????????????# ! ] bg%#?????????????????????? | | ????????????????######;#;###?????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 467 Matter Capacity 700 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None Game ------ Seed ThermoelectricGodCycler Manual? 0 Play Time 00:38:54 Cumulative 57.3 hours Start 2026.10.21 @ 23:05:55 End 2026.10.21 @ 23:41:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd8e9ff5-aad8-4bec-8123-216dd6266f51