Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 01:26:28 Player: MORONI274 Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (1077) 1077 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3427 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 100/100 System Corruption 6% Temperature Hot (207) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Transport Network Coupler > --- WEAPON (3) ------- Beam Rifle Particle Gun High-powered Shotgun > --- INVENTORY (10) --- Light Ion Engine Light Treads Airjet VTOL Module Medium Storage Unit Datajack Datajack Mining Laser Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Transport Network Coupler Light Armor Plating > --- WEAPON ----------- Ion Cannon High-powered Shotgun Mace > --- INVENTORY -------- Light Ion Engine Light Treads Airjet VTOL Module Medium Storage Unit Beam Rifle Particle Gun Datajack Datajack Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 43 | 6 3 1 3 11 19 Power 5 | 1 1 . . . 3 Engine 4 | 1 1 . . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 . . . 2 7 Treads 5 | 2 . . . 2 1 Leg 3 | . . . . . 3 Wheel 2 | . . . . . 2 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 10 | 1 1 . 2 4 2 Device 1 | . 1 . . . . Storage 3 | 1 . . 2 . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 4 | . . . . 3 1 Artifact . | . . . . . . Weapon 17 | 2 1 1 1 5 7 Energy Gun 4 | . . 1 1 . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | 2 . . . 2 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . 1 . Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 2 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . . 1 1 System Corruption 6 | . . . . 1 5 Parts Lost 23 | . 1 . . 7 15 Power 4 | . 1 . . 1 2 Propulsion 6 | . . . . 2 4 Utility 4 | . . . . 2 2 Weapon 9 | . . . . 2 7 Highest Loss Streak 9 | . 1 . . 5 9 To Critical Strikes . | . . . . . . Average Backups 8 | 2 4 7 7 9 9 Power . | . . . . . . Propulsion 2 | 1 2 2 2 3 2 Utility . | . . 1 . 1 1 Weapon 3 | . 1 3 4 3 3 Tool/Special . | . . . . . . Unused Backups 6 | . . . . 1 5 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 2 | . . . . 1 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 88 | . 87 100 94 87 85 Engine 6 | . 14 14 11 7 . Core 1 | . . . . . 5 Treads 14 | . 26 28 22 18 2 Leg 6 | . . . . . 17 Device 4 | . 3 14 11 3 . Storage 12 | . 14 14 22 13 9 Processor 8 | . . . . 7 16 Protection 4 | . . . . 5 6 Energy Gun 10 | . . 14 16 15 6 Energy Cannon 2 | . . . . . 6 Ballistic Gun 9 | . 18 14 11 9 5 Launcher 1 | . 9 . . . . Impact Weapon 4 | . . . . 6 6 Peak Build Rating 21 | 6 7 7 10 10 21 Average Rating 10 | 5 6 7 9 9 16 On Entrance 6 | . 6 7 7 10 9 Avg Prop Armor Cover (%) 13 | . . . . . 13 Naked Turns . | . . . . . . Heaviest Build 30 | 13 15 13 22 23 30 Greatest Support 40 | 40 40 40 40 40 32 Greatest Overweight (x) 6 | . . . . 4 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 Most Carried 10 | 4 7 8 9 10 10 Average Carried 8 | 2 4 7 7 9 9 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 4 7 8 9 10 9 Class Distribution -------------------- 46% | Mutant 15% | Scavenger-Mutant 14% | Skirmisher 12% | Tank 7% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 831 | 203 . . 88 188 352 Remotely . | . . . . . . Salvage Created 1144 | . . . 88 468 588 Parts 50 | . . . 3 19 28 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 23 | . . . 2 10 11 Melee 4 | . . . . 3 1 Guns 10 | . . . 2 4 4 Cannons 2 | . . . . . 2 AOE 4 | . . . . 2 2 Classes Destroyed 10 | . . . 1 3 6 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Hauler 1 | . . . . 1 . Recycler 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 2 | . . . . . 2 Swarmer 1 | . . . . 1 . Grunt 12 | . . . 2 2 8 Duelist 1 | . . . . . 1 Sentry 9 | . . . . 7 2 Best Kill Streak 5 | . . . 1 3 5 Combat Bots Only 5 | . . . 1 3 5 Max Kills in Single Turn 2 | . . . 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 278 | . . . 10 95 173 Missed 70 | . . . 2 22 46 Hits 208 | . . . 8 73 127 Melee 3 | . . . . . 3 Projectile 205 | . . . 8 73 124 Critical Strikes 17 | . . . . 6 11 Actively Blocked 1 | . . . . 1 . Damage Taken 3402 | . 112 . 92 1068 2130 Core 869 | . . . 11 301 557 Absorbed by Shields . | . . . . . . Redirected to Shielding 21 | . . . . 21 . Regen/Repaired (Parts) 136 | . 59 . . 77 . Core Remaining (%) 74 | 100 . 100 . 22 . Volleys Fired 65 | . 5 . 8 14 38 Largest 3 | . 1 . 3 3 3 Hottest 181 | . 20 . 110 110 181 Shots Fired 144 | . 5 . 23 41 75 Gun 113 | . 5 . 23 40 45 Cannon 23 | . . . . . 23 Launcher 8 | . . . . 1 7 Special . | . . . . . . Kinetic 54 | . 5 . 8 14 27 Thermal 82 | . . . 15 26 41 Explosive 8 | . . . . 1 7 Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 1 . 3 8 5 Robot Miss Streak 8 | . 2 . 3 3 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 109 | . 1 . 13 41 54 Core Hits 50 | . . . 4 16 30 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 6 | . . . . 3 3 Critical Strikes 11 | . . . 1 3 7 Burn 2 | . . . 1 . 1 Smash 9 | . . . . 3 6 Melee Attacks 30 | . . . . 14 16 Impact 28 | . . . . 14 14 Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 2751 | . 6 . 141 655 1949 Guns 832 | . 6 . 141 247 438 Cannons 300 | . . . . . 300 Explosions 887 | . . . . 131 756 Melee 720 | . . . . 271 449 Ramming 12 | . . . . 6 6 Kinetic 360 | . 6 . 32 48 274 Thermal 772 | . . . 109 199 464 Explosive 799 | . . . . 131 668 Electromagnetic 88 | . . . . . 88 Impact 614 | . . . . 271 343 Slashing 106 | . . . . . 106 Piercing . | . . . . . . Highest Corruption 6 | . . . . 1 6 Average Corruption 4 | . . . . 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . . 2 17 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 3 | . . . . 1 2 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . 1 . Alerts 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 225 | . . . . 60 165 Projectiles . | . . . . . . Explosions 32 | . . . . . 32 Melee 193 | . . . . 60 133 Knockbacks 3 | . . . . 1 2 Impact 3 | . . . . 1 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 139 | . . . . . 139 Shots 4 | . . . . . 4 Rammed 4 | . . . 1 1 2 Targets Rammed 5 | . . . 1 1 3 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 240 | . . . 226 231 240 Average Temperature 81 | . . . 94 87 75 Received Heat Transfer 1593 | . . . 48 384 1161 Effects 2 | . . . . 2 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . 1 2 Combat Hostiles 3 | . . . . 1 2 Parts Fried . | . . . . . . Impact Corruptions 10 | . . . . 4 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 4 . Heat Transferred 1842 | . . . 371 509 962 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 96 | . 3 . 40 96 81 Initial 29 | . . . . . 29 Average 22 | . . . 11 36 27 Influence Increases 798 | . 3 . 60 345 390 Destroy 0b10 Robot/C 460 | . . . 40 200 220 Destroy 0b10 Robot/NC 35 | . . . . 5 30 Destroy Leader 166 | . . . 20 92 54 Successful Hack 8 | . 3 . . 5 . Disable Machine 30 | . . . . 15 15 Destroy Structure 54 | . . . . 28 26 Lose Combat Pursuer 45 | . . . . . 45 Influence Decreases 788 | . 3 . 60 274 451 Entered New Map 42 | . . . . . 42 Time Decay 545 | . 3 . 60 212 270 Lost Part 201 | . . . . 62 139 Squads Dispatched 7 | . . . 2 1 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . . . 2 1 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 4 | . . . . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 2 . 2 20 29 Peak Tracking Total 9 | . 3 . 2 8 9 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 3 | . 1 . . 1 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 3 . . 2 2 Successful 6 | . 2 . . 2 2 Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations 5 | . 3 . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . . 2 Record 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . 2 . Scan Component 2 | . 1 . . 1 . Repair 2 | . 1 . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . 1 . . 1 . Time 52 | . 26 . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) 1478 | . 61 214 229 380 594 Optics 594 | . . . . . 594 Sensors 726 | . 61 214 229 222 . T.N.C. 750 | . . . . 158 592 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2330 | 138 220 214 229 781 748 Spaces Moved 1285 | 81 111 133 124 403 433 Core 14 | 4 . . . 9 1 Treads 861 | 77 111 133 124 394 22 Legs 354 | . . . . . 354 Wheels 39 | . . . . . 39 Hover 17 | . . . . . 17 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 Average Speed 150 | 154 160 160 160 162 129 Slowest Speed 350 | 160 160 160 160 250 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 25 30 12 53 39 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 62 | . . . . 26 36 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 60 | . . . . 26 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1505 | 91 148 134 138 475 519 Wait 49 | . 25 . . 24 . Move 1280 | 80 110 132 123 402 433 Hop . | . . . . . . Pick Up 21 | 5 4 1 2 4 5 Fast Attach 26 | 5 2 . 1 6 12 Attach 11 | 1 1 . 1 1 7 Detach 1 | . . . . . 1 Swap 14 | . 1 1 1 5 6 Drop 6 | . . . 1 4 1 Fire 65 | . 5 . 8 14 38 Melee 27 | . . . . 14 13 Ram 2 | . . . . . 2 Kick 1 | . . . . . 1 Crush 2 | . . . 1 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Repaired Lgt. Treads 287 | -10/Materials | Discovered new exit (range 8) 319 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered Mines 395 | -10/Mines | Learned 2 Materials zone layouts 462 | -10/Mines | Discovered new exit (range 7) 477 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 554 | -10/Mines | Discovered new exit (range 8) 573 | -10/Mines | Entered Materials 573 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 715 | -9/Materials | Discovered new exit (range 15) 802 | -9/Materials | Entered Storage 1369 | -9/Storage | Core integrity fell below 50% 1392 | -9/Storage | Lost 5 parts (2n1u2w) 1476 | -9/Storage | Repaired Hammer 1558 | -9/Storage | Discovered new exit (range 12) 1583 | -9/Storage | Entered Materials 1583 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1765 | -8/Materials | Core integrity fell below 50% 1800 | -8/Materials | Lost 9 parts (1p2n6w) 2008 | -8/Materials | Build established: Scavenger-Mutant 2026 | -8/Materials | Core integrity fell below 20% 2331 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- reinforcements to Terminal M009. 02202_ System corrupted: Substantial component data lost. 02221_ K-01 Serf cleans the Processing Tank. 02245_ SJTS|IU/SLKVOMM5 02274_ G-50 Soldier destroyed. 02283_ System corrupted: Lgt. Nuclear Core rejected. 02283_ W-25 Informer destroyed. 02291_ Acquired Lgt. Deuterium Engine. 02307_ System corrupted: IFF burst signal emitted. 02314_ Ion Cannon destroyed. 02317_ Critical hit (Burn: +37). 02320_ Aluminum Leg destroyed. 02328_ Y-45 Defender suffers critical hit (Burn). 02328_ Lgt. Deuterium Engine destroyed. 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Y ????????????????????? | | ?????????? ????????????????????? | | ?????????? ????????????????????? | | ?????????? ????????????????????? | | ??????????# ###???????????????????? | | ??????????? ??????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 57% | -10/Materials Hammer | 23% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Challenges ------------ None Game ------ Seed ConstructLinkedClaw Manual? 0 Play Time 00:17:15 Cumulative 18.1 hours Start 2026.09.09 @ 01:07:21 End 2026.09.09 @ 01:26:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7580425b-6a73-4734-b65e-787395f2a00f