Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 11:02:10 Player: LU-1G1 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (2861) 2861 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 5725 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 35 Friendly Fire -121 Cogmind --------- Core Integrity 0/550 Matter 200/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Treading (246) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Medium Treads > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Weapon Cycler Light Armor Plating Reactive Plating > --- WEAPON (2) ------- Heavy Assault Cannon > --- INVENTORY (20) --- Armored Treads Medium Treads Medium Treads Medium Treads Improved Cooling System Machine Analyzer Improved Sensor Array Core Analyzer Improved Utility Shielding Light Armor Plating Hardlight Generator Improved Trap Extractor (0/6) Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Enhanced Autogun Missile Launcher Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Weapon Cycler > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Armored Treads Medium Treads Medium Treads Medium Treads Improved Cooling System High-capacity Matter Pod Machine Analyzer Core Analyzer Improved Utility Shielding Light Armor Plating Light Armor Plating Hardlight Generator Improved Trap Extractor Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Enhanced Autogun Missile Launcher Axe [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 72 | 8 13 1 . 1 42 7 Power 7 | 1 3 . . . 2 1 Engine 7 | 1 3 . . . 2 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | 2 5 1 . . 12 2 Treads 20 | 2 5 1 . . 10 2 Leg . | . . . . . . . Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 2 . . . 12 2 Device 9 | 1 . . . . 8 . Storage 5 | 1 2 . . . 2 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 25 | 3 3 . . 1 16 2 Energy Gun 2 | 1 . . . . 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 18 | 2 3 . . 1 12 . Ballistic Cannon 3 | . . . . . 2 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 11 | . 1 . . 1 8 1 Power 4 | . 1 . . . 2 1 Propulsion 3 | . . . . . 3 . Utility 2 | . . . . . 2 . Weapon 2 | . . . . 1 1 . Highest Loss Streak 2 | . 1 . . 1 2 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 98 100 100 100 93 90 Engine 11 | . 13 14 14 14 8 9 Treads 25 | . 27 28 28 28 22 27 Wheel 1 | . . . . . 3 . Device 19 | . 14 14 14 14 24 26 Storage 11 | . 14 14 14 14 10 9 Processor 3 | . . . . . 7 8 Ballistic Gun 18 | . 27 28 28 28 12 . Ballistic Cannon 1 | . . . . . 2 9 Peak Build Rating 41 | 7 8 11 11 14 39 41 Average Rating 20 | 5 7 10 11 13 30 39 On Entrance 12 | . 7 8 11 11 14 39 Naked Turns . | . . . . . . . Heaviest Build 83 | 11 46 46 46 47 66 83 Greatest Support 68 | 40 40 40 40 40 68 68 Greatest Overweight (x) 2 | . 1 1 1 1 2 1 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 17 | 7 11 20 20 20 20 20 Most Carried 20 | 6 11 20 20 20 20 20 Average Carried 16 | 4 7 18 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 10 19 20 20 20 18 Class Distribution -------------------- 71% | Mutant 25% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 2549 | 274 270 123 144 58 1174 506 Remotely . | . . . . . . . Salvage Created 3376 | 94 712 . . 124 1869 577 Parts 180 | 8 27 . . 9 114 22 Haulers Intercepted 5 | . 2 . . . 3 . Recyclers Shooed 6 | 1 2 . . . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 67 | . 12 . . 5 35 15 Guns 42 | . 12 . . 5 25 . Cannons 24 | . . . . . 10 14 AOE 1 | . . . . . . 1 Classes Destroyed 15 | 2 4 . . 2 6 1 Worker 1 | . . . . . 1 . Builder 5 | . . . . . 3 2 Tunneler 3 | 2 . . . . 1 . Hauler 5 | . 2 . . . 3 . Recycler 6 | 1 1 . . . 3 1 Mechanic 1 | . 1 . . . . . Watcher 5 | . 1 . . . 3 1 Swarmer 14 | . . . . 3 8 3 Grunt 34 | . 12 . . 1 13 8 Brawler 2 | . . . . . . 2 Duelist 1 | . . . . 1 . . Sentry 8 | . . . . . 7 1 Specialist 2 | . . . . . 2 . Hunter 5 | . . . . . 4 1 Heavy 1 | . . . . . 1 . Best Kill Streak 7 | 2 3 . . 3 6 7 Combat Bots Only 7 | . 2 . . 3 5 7 Max Kills in Single Turn 2 | 1 1 . . 2 2 1 Gunslinging 1 | . . . . . 1 . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 327 | . 60 . . 19 183 65 Missed 85 | . 13 . . 3 50 19 Damage Taken 4025 | . 689 . . 229 2196 911 Core 705 | . 108 . . 33 469 95 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 568 | . 198 . . . 370 . Core Remaining (%) 71 | 100 . . . 43 . . Volleys Fired 290 | 8 85 . . 10 132 55 Largest 2 | 2 2 . . 2 2 1 Hottest 60 | 40 40 . . 44 60 60 Shots Fired 492 | 16 170 . . 20 231 55 Gun 407 | 16 170 . . 20 201 . Cannon 84 | . . . . . 30 54 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 491 | 16 170 . . 20 231 54 Thermal . | . . . . . . . Explosive 1 | . . . . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 4 11 . . 7 11 6 Robot Miss Streak 7 | 1 5 . . 7 5 3 Penetration Max 1 | . . . . . 1 1 Secondary Targets 8 | . 1 . . 1 6 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 323 | 10 110 . . 14 162 27 Core Hits 159 | 7 47 . . 9 77 19 Critical Kills 3 | . . . . . 3 . Critical Parts Destroyed 5 | . 4 . . . 1 . Critical Strikes 20 | . 4 . . . 7 9 Destroy 8 | . 4 . . . 4 . Blast 12 | . . . . . 3 9 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6491 | 70 927 4 . 179 3481 1830 Guns 3296 | 64 917 . . 175 2140 . Cannons 3053 | . . . . . 1294 1759 Explosions 71 | . . . . . . 71 Melee . | . . . . . . . Ramming 71 | 6 10 4 . 4 47 . Kinetic 6349 | 64 917 . . 175 3434 1759 Thermal . | . . . . . . . Explosive 71 | . . . . . . 71 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 162 | . . . . . 60 102 Projectiles 162 | . . . . . 60 102 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 12 | . . . . . 6 6 Impact 1 | . . . . . 1 . Kinetic 11 | . . . . . 5 6 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 16 | 3 3 1 . 1 8 . Targets Rammed 17 | 3 3 1 . 1 9 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 27 | . 25 . . 10 27 9 Average Temperature 9 | . 9 . . 5 12 7 Received Heat Transfer 1338 | . 363 . . 48 675 252 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 684 | 15 201 15 . 135 684 577 Initial 265 | . 9 15 . . . 265 Average 187 | 7 77 11 . 102 260 437 Maximum Alert Level 2 | . 1 . . . 2 2 Low Security (%) 60 | 100 98 100 . 100 34 . Level 1 24 | . 1 . . . 48 28 Level 2 14 | . . . . . 16 71 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . . . 5 3 Investigation 3 | . 1 . . . 2 . Extermination . | . . . . . . . Reinforcement 5 | . 1 . . . 3 1 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 6 | . 2 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 22 . . 6 53 19 Peak Tracking Total 8 | . 4 . . 2 5 8 Tactical Retreats 3 | . . . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 6 | . 4 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 7 | . . . . . 3 4 Max in Single Turn 1 | . . . . . 1 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 19 | . 5 1 1 . 9 3 Terminals 13 | . 4 . . . 6 3 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 53 | . 23 1 1 . 24 4 Successful 32 | . 15 1 1 . 12 3 Failed 20 | . 7 . . . 12 1 Catastrophic 2 | . 1 . . . 1 . Database Lockouts 1 | . 1 . . . . . Manual 3 | . 2 . . . 1 . Terminals 34 | . 16 . . . 14 4 Fabricators . | . . . . . . . Repair Stations 16 | . 7 . . . 9 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 17 | . 9 1 1 . 3 3 Record 1 | . . . 1 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . Open Door 4 | . . 1 . . . 3 Branch Access Points 1 | . . . . . 1 . Locate Traps 2 | . 2 . . . . . Patrol Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 4 | . 2 . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 14 | . 6 . . . 8 . Scan Component 7 | . 3 . . . 4 . Repair 7 | . 3 . . . 4 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 4 . . . 8 1 Full Trace Events 3 | . 1 . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . 3 . . . 4 . Time 200 | . 78 . . . 122 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 14 | . . . . . . 14 Total Damage 207 | . . . . . . 207 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 5027 | 135 1090 502 385 416 2011 488 Spaces Moved 2033 | 63 440 204 161 158 861 146 Core 7 | 7 . . . . . . Treads 1883 | 56 440 204 161 158 718 146 Legs . | . . . . . . . Wheels 143 | . . . . . 143 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 110 166 Average Speed 187 | 147 162 240 240 240 167 210 Slowest Speed 246 | 160 240 240 240 240 240 246 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 45 | 6 70 41 53 36 79 30 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 4 | . . . . . . 4 Terrain Destroyed 48 | . . . . . 9 39 Melee . | . . . . . . . Projectile 33 | . . . . . 9 24 AOE 15 | . . . . . . 15 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 2827 | 87 674 217 161 177 1243 268 Wait 302 | . 120 . . 7 125 50 Move 2027 | 62 439 203 160 157 860 146 Hop . | . . . . . . . Pick Up 62 | 5 8 10 1 1 35 2 Fast Attach 32 | 8 9 . . . 13 2 Attach 14 | . 1 . . 1 10 2 Detach 5 | 1 . . . . 2 2 Swap 26 | . 3 1 . . 19 3 Drop 52 | . 6 2 . . 38 6 Fire 290 | 8 85 . . 10 132 55 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 17 | 3 3 1 . 1 9 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Central database locked down 156 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 520 | -10/Materials | Repaired Lgt. Treads 547 | -10/Materials | Repaired Lgt. Treads 575 | -10/Materials | Repaired Lgt. Ion Engine 737 | -10/Materials | Discovered new exit (range 16) 999 | -10/Materials | Discovered new exit (range 11) 1173 | -10/Materials | Discovered new exit (range 8) 1226 | -10/Materials | Entered Mines 1232 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1367 | -10/Mines | Discovered new exit (range 5) 1490 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1642 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1642 | -10/Mines | Discovered new exit (range 5) 1728 | -10/Mines | Entered Exiles 1788 | -10/Exiles | Met 8R-AWN 1827 | -10/Exiles | Met EX-HEX 1916 | -10/Exiles | Met EX-DEC 1956 | -10/Exiles | Learned location of Zion (-6) 2085 | -10/Exiles | Discovered new exit (range 14) 2113 | -10/Exiles | Entered Mines 2127 | -9/Mines | Core integrity fell below 50% 2237 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2348 | -9/Mines | Learned location of Storage (-8) 2385 | -9/Mines | Discovered new exit (range 16) 2479 | -9/Mines | Identified exit to Materials 2529 | -9/Mines | Entered Materials 2529 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2891 | -8/Materials | Repaired Lgt. Treads 2925 | -8/Materials | Repaired Hvy. Assault Rifle 3054 | -8/Materials | Discovered new exit (range 16) 3904 | -8/Materials | Core integrity fell below 50% 3937 | -8/Materials | Discovered new exit (range 5) 3972 | -8/Materials | Identified exit to Factory 4153 | -8/Materials | Repaired Lgt. Armor Plating? 4213 | -8/Materials | Repaired Hvy. Assault Cannon 4418 | -8/Materials | Core integrity fell below 20% 4479 | -8/Materials | Identified exit to Storage 4502 | -8/Materials | Build established: Scavenger-Mutant 4540 | -8/Materials | Entered Storage 4567 | -8/Storage | Met a pair of Derelict thieves 4698 | -8/Storage | Destroyed 7 combat bots 4884 | -8/Storage | Crushed by falling debris 5028 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04966_ U-05 Engineer builds a Wall. 04967_ M-28 Smith fits Backup Laser III on S-10 Pest. 04967_ U-05 Engineer lays Concrete. 04967_ Acquired 8 matter. 04969_ M-28 Smith repairs Flight Unit. 04969_ U-05 Engineer builds a Wall. 04972_ S-10 Pest destroyed. 04973_ U-05 Engineer builds a Wall. 04977_ R-06 Scavenger collects Lgt. Assault Rifle. 04979_ Acquired 8 matter. 04981_ R-06 Scavenger collects Flight Unit. 04984_ Discarded Imp. Signal Interpreter. 04984_ R-06 Scavenger collects Wheel. 04985_ Acquired Reactive Plating. 04988_ Acquired 8 matter. 04988_ R-06 Scavenger collects Terrain Scanner. 05010_ G-47 Trooper Aluminum Leg blasted off. 05010_ G-47 Trooper destroyed. 05027_ Dropped Hcp. Matter Pod. 05028_ Extracted 200 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????# #?????????????????? | | ???????????????????????#######"##############????? | | ???????????????????????# #????? | | ???????????????????????# +????? | | ???????????????????????# #????? | | ???????????????????????######+##### #????? | | ?????????????????????????# #? #????? | | ?????????????????????????# +?? #????? | | ????????????????????##???# """" #???## ?????? | | ????????????????????## ??# ""????#?????? ?????? | | ?????????????????????# ### ""????????????? ??????? | | ?????????????????????? " # "????? #??????????????? | | ?????????????????????? ###%"???" #??????????????? | | ?????????????????????# ### """"! #?#????????????? | | ?????????????????????# ?## =%% # ##"#+#???????? | | ?????????????????????# ?####+######## " ????????? | | ?????????????????????# ???# ![% **%%###??????????? | | ?????????????????????# ??## [ %!=! ##??????????? | | ?????????????????????# #?## ] %### """ ?????? | | ?????????????????????# #?# [/ + """ ?????? | | ?????????????????????# #########+#### # #???? | | ?????????????????????# ##+#####???? | | ?????????????????????+ ???? | | ?????????????????????#% ######+###?????? | | ?????????????????????# %m ##??????????????? | | ?????????????????????+[g*@ u k #???????????????? | | ?????????????????????# ######### #???????????????? | | ?????????????????????# #???????# #???????????????? | | ????????????????????? #???????# #???????????????? | | ???????????????????? #???????? #???????????????? | | ??????????????????? #???????? #???????????????? | | ??????????????????? +???????? #???????????????? | | ?????????????????? #???????? /???????????????? | | ????????????????? #???????? #???????????????? | | ???????????????? #???????? ????????????????? | | ???????????????? ????????? ????????????????? | | ??????????????? ??????????????????????????? | | ??????????????######## ??????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellTransportFalx Manual? 0 Play Time 00:27:46 Cumulative 675.4 hours Start 2024.10.18 @ 10:33:45 End 2024.10.18 @ 11:02:10 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 599 Rogue 384 Adventurer 112 Explorer 103 Win Type - Total 43 Types 27/0/8/3/0/0/4/1/0 Lore% 71 Gallery% 88 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/Terminus Map View 72x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: aab02512-caf5-46da-bdb8-4316dcd53c86