Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.16 @ 08:18:59 Player: Luigi Panache Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (2657) 2657 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 8101 Bonus ------- High Alert Combat Kills 114 Cogmind --------- Core Integrity 0/1000 Matter 101/300 Energy 88/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Salvage Targeting Computer Armor Integrity Analyzer Improved Core Shielding Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Medium Storage Unit Superbattery (1500) Improved Transmission Jammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Antigrav System Cooled Gravmag System VTOL Module VTOL Module > --- UTILITY ---------- Enhanced Optical Array Advanced Terrain Scan Processor Armor Integrity Analyzer Hacking Suite System Shield > --- WEAPON ----------- Improved Proton Missile Launcher > --- INVENTORY -------- Medium Storage Unit Superbattery Advanced Terrain Scanner Improved Transmission Jammer Autogun [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . . . . 4 2 2 2 . Power . | . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . 2 . Utility 6 | . . . . . 3 1 2 . . Weapon . | . . . . . . . . . . Parts Attached 101 | 2 6 2 1 4 24 23 19 18 2 Power 3 | . 1 . . . 1 . 1 . . Engine 2 | . 1 . . . 1 . . . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 27 | 2 . 2 1 . 5 7 5 5 . Treads 17 | 2 . 2 1 . 5 6 . 1 . Leg . | . . . . . . . . . . Wheel 2 | . . . . . . . 1 1 . Hover 5 | . . . . . . 1 1 3 . Flight 3 | . . . . . . . 3 . . Utility 44 | . 5 . . 2 11 9 7 9 1 Device 16 | . 2 . . 2 5 2 2 2 1 Storage 4 | . 2 . . . . 1 1 . . Processor 5 | . . . . . 1 . 1 3 . Hackware 3 | . . . . . . 1 1 1 . Protection 16 | . 1 . . . 5 5 2 3 . Artifact . | . . . . . . . . . . Weapon 27 | . . . . 2 7 7 6 4 1 Energy Gun 11 | . . . . 1 4 5 1 . . Energy Cannon 2 | . . . . . . . 2 . . Ballistic Gun 7 | . . . . 1 2 . 3 1 . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 4 | . . . . . 1 1 . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 2 . 2 . Corrupted Parts 2 | . . . . . . . 2 . . System Corruption 2 | . . . . . . . 2 . . Parts Lost 41 | . 2 2 . 2 2 16 5 10 2 Power 3 | . 1 . . . . 1 . 1 . Propulsion 20 | . . 2 . . . 7 2 7 2 Utility 8 | . 1 . . . 1 4 1 1 . Weapon 10 | . . . . 2 1 4 2 1 . Highest Loss Streak 14 | . 1 2 . 1 1 14 4 9 2 Average Slot Usage (%) 87 | . 97 97 100 98 96 83 35 52 58 Engine 9 | . 13 14 14 14 9 5 . . . Treads 23 | . 28 26 28 28 27 25 . . 5 Flight 1 | . . . . . . . 9 8 . Device 10 | . 9 14 14 14 10 11 3 2 4 Storage 9 | . 14 14 14 14 9 6 . . . Processor 3 | . . . . . 8 6 . 13 23 Protection 4 | . 1 . . . 14 8 2 1 5 Energy Gun 17 | . 28 28 28 16 8 12 . . . Ballistic Gun 2 | . . . . 9 9 . 6 4 . Naked Turns 9 | . . . . . . 9 . . . Heaviest Build 73 | 10 28 28 28 30 38 73 32 14 6 Greatest Support 80 | 40 40 40 40 40 60 80 12 30 16 Greatest Overweight (x) 2 | . . . . . . 1 2 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 5 5 5 Average Capacity 13 | 8 12 15 15 15 15 18 5 5 5 Most Carried 20 | 8 15 15 15 15 15 20 5 5 5 Average Carried 12 | 6 10 14 14 14 14 16 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 15 15 15 15 15 5 5 5 3 Class Distribution -------------------- 63% | Mutant 27% | Scavenger-Mutant 5% | Scavenger-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Matter Collected 1310 | 220 87 31 33 78 427 241 190 3 . Remotely . | . . . . . . . . . . Salvage Created 3330 | 66 455 280 152 162 1099 880 236 . . Parts 166 | 2 25 10 7 7 54 44 17 . . Haulers Intercepted 4 | . 2 . . . 2 . . . . Recyclers Shooed 7 | . . 1 . . 4 . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 54 | . 7 5 . 3 17 13 9 . . Guns 41 | . 7 5 . 3 12 11 3 . . Cannons 4 | . . . . . . 1 3 . . AOE 8 | . . . . . 5 . 3 . . Classes Destroyed 13 | 1 5 1 . 1 3 2 . . . Worker 2 | . . . . . 1 1 . . . Builder 4 | . . . . 1 2 1 . . . Tunneler 1 | . . . . . . 1 . . . Hauler 4 | . 2 . . . 2 . . . . Recycler 9 | 1 . 2 . . 3 3 . . . Mechanic 3 | . 1 . . . 1 1 . . . Operator 4 | . 1 . . . 1 2 . . . Watcher 5 | . 2 . . . . 2 1 . . Swarmer 13 | . . 3 . . . 3 7 . . Grunt 26 | . 7 2 . 3 13 1 . . . Sentry 6 | . . . . . 3 3 . . . Hunter 4 | . . . . . 1 1 2 . . Programmer 5 | . . . . . . 5 . . . Best Kill Streak 10 | 1 3 3 . 2 10 9 6 . . Combat Bots Only 6 | . 2 3 . 1 6 4 6 . . Max Kills in Single Turn 3 | 1 1 2 . 1 3 2 3 . . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 . 3 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Damage Taken 8422 | . 397 291 . 165 764 3895 949 1638 323 Core 2259 | . 36 48 . 39 136 688 309 950 53 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 57 | 100 . . . 50 75 1 63 . . Volleys Fired 249 | 1 51 32 8 9 59 55 32 2 . Largest 2 | 2 2 2 2 2 2 2 2 1 . Hottest 125 | 80 80 80 80 85 122 122 125 23 . Shots Fired 432 | 2 101 62 15 16 107 92 35 2 . Gun 409 | 2 101 62 15 16 103 80 28 2 . Cannon 16 | . . . . . . 9 7 . . Launcher 7 | . . . . . 4 3 . . . Special . | . . . . . . . . . . Kinetic 96 | . . . . 6 55 9 24 2 . Thermal 318 | 2 101 62 15 10 48 80 . . . Explosive 7 | . . . . . 4 3 . . . Electromagnetic 11 | . . . . . . . 11 . . Robot Hit Streak 20 | 2 13 11 7 7 20 17 4 6 . Robot Miss Streak 4 | . 3 4 1 2 3 4 3 . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 1 . . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . Shots Hit Robots 313 | 2 67 39 12 11 89 70 19 2 2 Core Hits 173 | 2 30 12 6 7 59 41 15 1 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 12 | . . . . . 5 7 . . . Burn 10 | . . . . . 4 6 . . . Destroy 1 | . . . . . 1 . . . . Blast 1 | . . . . . . 1 . . . Melee Attacks 5 | . . . . . . . . 1 4 Impact 5 | . . . . . . . . 1 4 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6550 | 20 697 430 138 128 1644 2265 1050 110 68 Guns 4071 | 20 694 430 138 128 1206 1159 268 28 . Cannons 308 | . . . . . . 176 132 . . Explosions 1976 | . . . . . 417 909 650 . . Melee 68 | . . . . . . . . . 68 Ramming 127 | . 3 . . . 21 21 . 82 . Kinetic 970 | . . . . 24 543 176 199 28 . Thermal 4162 | 20 694 430 138 104 663 1463 650 . . Explosive 1022 | . . . . . 417 605 . . . Electromagnetic 201 | . . . . . . . 201 . . Impact 68 | . . . . . . . . . 68 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . 3 3 3 3 . 9 3 2 2 Average Corruption 2 | . 2 3 3 3 . 7 1 2 2 Corruption Purged . | . . . . . . . . . . Effects 50 | . 19 10 12 4 . 4 . . 1 Message Errors 8 | . 3 3 2 . . . . . . Matter Fused 14 | . 5 1 4 3 . 1 . . . Heat Flow Errors 8 | . 3 1 2 1 . . . . 1 Energy Discharges 5 | . 3 1 1 . . . . . . Data Loss (minor) 9 | . 4 2 2 . . 1 . . . Data Loss (major) 1 | . . . . . . 1 . . . Misfires 1 | . . . . . . 1 . . . Weapon Failures 4 | . 1 2 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 215 | . . . . . . 3 200 . 12 Projectiles . | . . . . . . . . . . Explosions 203 | . . . . . . 3 200 . . Melee 12 | . . . . . . . . . 12 Knockbacks 2 | . . . . . . 2 . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 218 | . . . . . . 122 58 38 . Shots 4 | . . . . . . 3 1 . . Rammed 24 | . 1 . . . 2 4 . 17 . Targets Rammed 28 | . 1 . . . 5 5 . 17 . Kicked . | . . . . . . . . . . Crushed 4 | . . . . . 3 1 . . . Highest Temperature 477 | 18 477 237 226 79 177 372 95 6 95 Average Temperature 111 | 12 142 31 110 16 60 137 45 6 55 Received Heat Transfer 1824 | . 279 150 . 108 423 690 30 144 . Effects 6 | . 3 . . . . 3 . . . Shutdowns 3 | . 2 . . . . 1 . . . Energy Bleed 1 | . 1 . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 15 | . 7 . . 1 3 4 . . . Heat Transferred 8362 | 50 1600 975 325 237 1776 2999 400 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Peak Influence 825 | 5 150 111 . 110 419 577 825 530 . Initial 301 | . 3 1 . . 42 190 208 301 . Average 175 | 3 31 77 . 56 218 250 472 377 . Maximum Alert Level 3 | . . . . . 2 2 3 2 . Low Security (%) 60 | 100 100 100 . 100 41 30 . . . Level 1 27 | . . . . . 49 53 41 73 . Level 2 9 | . . . . . 9 15 29 26 . Level 3 2 | . . . . . . . 29 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 1 . . . 3 5 5 2 . Investigation 9 | . . . . . 2 2 3 2 . Extermination 2 | . . . . . . 1 1 . . Reinforcement 4 | . 1 . . . 1 2 . . . Assault 1 | . . . . . . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Distress Signals 6 | . 3 . . . 1 1 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 138 | . 20 3 . 7 24 38 23 19 4 Peak Tracking Total 13 | . 3 2 . 3 7 13 7 10 4 Tactical Retreats 11 | . 1 . . 1 . 3 1 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Traps Triggered 4 | . 2 . . . 1 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Machines Disabled 6 | . . . . . . 3 3 . . Max in Single Turn 3 | . . . . . . 2 3 . . Garrison Access 2 | . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Machines Accessed 25 | . 6 . 2 . 2 6 6 3 . Terminals 17 | . 6 . . . 1 4 4 2 . Fabricators 2 | . . . . . . 1 . 1 . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 2 . . Total Hacks 66 | . 15 . 2 . 8 18 14 9 . Successful 28 | . 3 . 2 . 7 9 3 4 . Failed 37 | . 11 . . . 1 9 11 5 . Catastrophic 5 | . . . . . . 2 3 . . Database Lockouts 1 | . 1 . . . . . . . . Manual 21 | . 7 . 1 . 4 1 8 . . Terminals 47 | . 15 . . . 4 13 10 5 . Fabricators 7 | . . . . . . 3 . 4 . Repair Stations 2 | . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . Garrison Access 4 | . . . . . . . 4 . . Terminal Hacks 16 | . 3 . 2 . 1 7 . 3 . Record 1 | . . . 1 . . . . . . Part Schematic 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 . 1 . Terminal Index 1 | . . . . . . . . 1 . Alert Level 3 | . . . . . 1 1 . 1 . Unreport Threat 3 | . . . . . . 3 . . . Locate Traps 2 | . 1 . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 . Load Schematic 2 | . . . . . . 1 . 1 . Repair Station Hacks 1 | . . . . . . 1 . . . Scan Component 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 2 | . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 5 | . . . . . 3 . 2 . . Terminals 3 | . . . . . 2 . 1 . . Assimilate 1 | . . . . . . . 1 . . Botnet 1 | . . . . . 1 . . . . Operators 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Extract 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . Jam 1 | . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 6 . . . 1 6 5 3 . Full Trace Events 7 | . 1 . . . . 2 2 2 . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . 3 . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Total Allies 2 | . . . 1 . . . 1 . . Largest Group 1 | . . . 1 1 . . 1 . . Highest-Rated Group 10 | . . . 8 8 . . 10 . . Highest-Rated Ally 10 | . . . 8 8 . . 10 . . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . 4 . . . . . Total Damage 24 | . . . . 24 . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Turns Passed 4896 | 25 1274 496 572 234 751 809 401 256 78 Spaces Moved 3170 | 13 513 248 298 124 333 462 620 495 64 Core 150 | . . . . . . 102 . 47 1 Treads 1860 | 11 513 248 298 124 333 327 . 6 . Legs 2 | 2 . . . . . . . . . Wheels 84 | . . . . . . . 14 7 63 Hover 325 | . . . . . . 33 181 111 . Flight 749 | . . . . . . . 425 324 . Fastest Speed 29 | 120 160 160 160 160 160 50 29 29 100 Average Speed 112 | 153 160 160 160 160 160 129 41 38 100 Slowest Speed 260 | 160 160 160 160 160 160 260 189 160 100 Overloaded Moves 83 | . . . . . . . . 83 . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 17 | . . . . . . . 5 12 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 3 92 43 69 20 31 20 22 13 16 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 1 | . . . . . . . . 1 . Terrain Destroyed 103 | . . . . . 21 48 33 1 . Melee 1 | . . . . . . . . 1 . Projectile 2 | . . . . . . 2 . . . AOE 100 | . . . . . 21 46 33 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Total 4080 | 17 862 283 380 144 450 594 736 544 70 Wait 448 | . 283 . 62 7 1 26 58 11 . Move 3129 | 12 512 247 297 123 332 461 609 472 64 Hop 15 | . . . . . . . 5 10 . Pick Up 37 | . 7 2 3 . 10 9 4 2 . Fast Attach 47 | . 4 . . 1 6 10 14 12 . Attach 30 | 2 . 2 . 1 5 8 4 6 2 Detach 14 | 2 1 . . . 2 . 4 5 . Swap 24 | . 2 . 1 2 13 5 1 . . Drop 49 | . 1 . 4 1 17 15 5 6 . Fire 249 | 1 51 32 8 9 59 55 32 2 . Melee 5 | . . . . . . . . 1 4 Ram 18 | . . . . . . 1 . 17 . Kick . | . . . . . . . . . . Crush 10 | . 1 . . . 5 4 . . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . 5 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / Low x2) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 26 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 557 | -10/Materials | Discovered new exit (range 16) 748 | -10/Materials | Discovered new exit (range 14) 841 | -10/Materials | Central database locked down 848 | -10/Materials | Discovered new exit (range 10) 1300 | -10/Materials | Entered Mines 1516 | -10/Mines | Discovered new exit (range 13) 1788 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1789 | -10/Mines | Discovered new exit (range 5) 1796 | -10/Mines | Entered Exiles 1796 | -10/Exiles | Found Exiles lab destroyed 1961 | -10/Exiles | Opened EX-Vault 1975 | -10/Exiles | Found Superbattery 2280 | -10/Exiles | Learned location of Zion (-7) 2349 | -10/Exiles | Discovered new exit (range 14) 2368 | -10/Exiles | Entered Mines 2368 | -9/Mines | Accompanied by 1 ally 2587 | -9/Mines | Discovered new exit (range 10) 2602 | -9/Mines | Entered Materials 2602 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2835 | -8/Materials | Build established: Scavenger-Mutant 3258 | -8/Materials | Discovered new exit (range 17) 3353 | -8/Materials | Entered Factory 3353 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3354 | -7/Factory | Identified exit to Storage 3733 | -7/Factory | Identified exit to Factory 3920 | -7/Factory | Identified exit to Lower Caves 4033 | -7/Factory | Cargo convoy interrupted 4085 | -7/Factory | Released all parts (3) 4086 | -7/Factory | Core integrity fell below 50% 4097 | -7/Factory | Core integrity fell below 20% 4124 | -7/Factory | Lost 14 parts (1p5n4u4w) 4162 | -7/Factory | Entered another Factory area 4162 | -6/Factory | Evolved 2 slots: Utility x2 4357 | -6/Factory | Lost 4 parts (1n1u2w) 4363 | -6/Factory | Build established: Mutant 4512 | -6/Factory | First assault squad dispatched 4539 | -6/Factory | Discovered new exit (range 4) 4563 | -6/Factory | Entered another Factory area 4563 | -5/Factory | Evolved 2 slots: Propulsion x2 4567 | -5/Factory | Identified exit to Upper Caves 4604 | -5/Factory | Spotted B-75 Beast 4737 | -5/Factory | Core integrity fell below 50% 4750 | -5/Factory | Lost 9 parts (1p6n1u1w) 4774 | -5/Factory | Core integrity fell below 20% 4803 | -5/Factory | Found Prototype Launcher 4803 | -5/Factory | Identified Tesla Bomb Launcher 4819 | -5/Factory | Entered Upper Caves 4897 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04798_ Acquired Imp. Core Shielding. 04803_ Acquired Prototype Launcher. 04803_ Identified Tesla Bomb Launcher. 04803_ Imp. Medium Treads permanently disabled. 04803_ Malfunction: Power surge. 04805_ Dropped Faulty Tesla Bomb Launcher. 04805_ Dropped Hvy. Mace. 04806_ Penetrated by Slug. 04808_ Acquired Imp. Salvage Targeting Computer. 04811_ Acquired Com. Wheel. LOCATION=UPPER CAVES GOAL=ESCAPE 04835_ A0-T2L(k) breaks down the debris. 04836_ NB-X90(k) breaks down the debris. 04858_ System corrupted: Heat flow error (+135). 04891_ Com. Wheel destroyed. 04894_ Destroyed VTOL Module. 04894_ S-27 Virus system corrupted by crushing effect. 04895_ Broken Imp. Medium Treads destroyed. 04895_ S-27 Virus IFF system glitched. Map ----- +----------------------------------------------------+ | ?????????????????????????????? ?????????????#" "# | | ??????????????????????????#??? #???##########" "# | | ??????????????????????????????? ##?# "" "" | | ????????????????????????????? ### ### | | ????????????????????????????? ##### | | ????????????????????????????? #?#### | | ?????????????????????????????? ### ## # | | ??????????????????????????#???????# ### | | ?????????????????????????????????## #?? | | ?????????????????????#???#????#### ##? | | ????????????????????##### ????# ## | | ????????????????????? ???## ## # | | ?????????????????????? ????#????## ### ## | | ??????????????????????# ????????## ##?## ## | | ??????????????????????# ##????### #??## # | | ?????????????????????## ##?### #??# | | ?????????????????????# ### #??# | | ???????????#????#????# ## ##??# | | ?????????#????????????# #####???## | | ???????????????????????# ##????????# # | | ???????????????????????# ###?????????# ## | | ????????????????????##?# ##???#????#### # | | ????????????????????# ## ##????????## | | ?????????? #??????# s ##?????????# | | ??????? ? ### ####???#???# | | ????????? s@ #??????## | | ????????? s ## ####### | | ????????????### ## s | | ???????????#??## ## | | ???????????????# ### ?##### ##### | | ????????????#??## ???## #????? #???# ### # | | ????????????????##?????## #????? #???# #?## # | | ????????????????????????? #?????? ##?## ##?## | | ????????????????????????? ??????##??# #???# %# | | ????????????????????????? ????????# # #????### | | ?????????????????#??????? ???????# # # #??????? | | ??????????????????????#?? #???????## ##??????? | | ?????????????????????????##????????#######???????? | | ????????????????#???????????????#????????????????? | | ??????????????????????#?????????#????????????????? | | ??????????????#?????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Resistance: TH 15 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 33 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 64 Armor Integrity Analysis 20 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileMachineRigger Manual? 0 Play Time 00:44:35 Cumulative 382.7 hours Start 2021.06.15 @ 18:48:31 End 2021.06.16 @ 08:18:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 366 Rogue 151 Adventurer 112 Explorer 103 Win Type - Total 26 Types 18/0/5/2/0/0/0/1/0 Lore% 84 Gallery% 90 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba7f06fd-a834-4378-94d2-253cc183c1db