Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.20 @ 14:21:14 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (885) 885 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2655 Bonus ------- None Cogmind --------- Core Integrity 487/550 Matter 192/300 Energy 37/100 System Corruption 0% Temperature Cool (35) Movement Rolling (150) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Minigun > --- INVENTORY (20) --- Light Ion Engine Wheel Compact Wheel Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Terrain Scan Processor Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Reclamation Unit EM Pulse Gun Small Laser Beam Rifle Heavy Assault Rifle Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Sensor Array Targeting Computer Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Minigun Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Terrain Scan Processor Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Reclamation Unit EM Pulse Gun Small Laser Beam Rifle Heavy Assault Rifle Mining Laser Plasma Cutter [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 40 | 8 6 17 9 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads . | . . . . Leg . | . . . . Wheel 6 | 2 . 4 . Hover . | . . . . Flight . | . . . . Utility 15 | 2 5 5 3 Device 1 | . . . 1 Storage 7 | 2 5 . . Processor 2 | . . 2 . Hackware 1 | . . . 1 Protection 4 | . . 3 1 Artifact . | . . . . Weapon 15 | 3 . 7 5 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 7 | 2 . 2 3 Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon 3 | . . 2 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 1 7 5 Power 4 | . 1 1 2 Propulsion 5 | . . 4 1 Utility 1 | . . . 1 Weapon 3 | . . 2 1 Highest Loss Streak 4 | . 1 4 3 Average Slot Usage (%) 95 | . 99 95 89 Engine 10 | . 13 9 6 Wheel 22 | . 28 21 12 Storage 23 | . 28 22 18 Processor 7 | . . 11 9 Hackware 1 | . . . 9 Protection 7 | . . 11 10 Energy Gun 2 | . . 3 1 Ballistic Gun 16 | . 28 12 6 Launcher 2 | . . 3 3 Naked Turns . | . . . . Heaviest Build 79 | 14 70 75 79 Greatest Support 32 | 32 32 32 20 Greatest Overweight (x) 7 | . 2 6 7 Average Overweight (x) 2 | . 1 3 4 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 18 20 20 Most Carried 20 | 8 20 20 20 Average Carried 17 | 3 16 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 20 20 18 Class Distribution -------------------- 70% | Hauler-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 910 | 300 227 349 34 Remotely . | . . . . Salvage Created 1378 | 105 350 828 95 Parts 80 | 12 19 46 3 Haulers Intercepted 4 | . 1 3 . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 22 | . 8 12 2 Guns 19 | . 8 9 2 AOE 3 | . . 3 . Classes Destroyed 11 | 2 3 3 3 Builder 1 | . . . 1 Tunneler 2 | 2 . . . Hauler 4 | . 1 3 . Recycler 3 | 1 1 1 . Operator 1 | . . 1 . Watcher 1 | . . . 1 Swarmer 4 | . 4 . . Grunt 8 | . 4 4 . Duelist 2 | . . 2 . Sentry 7 | . . 6 1 Hunter 1 | . . . 1 Best Kill Streak 3 | 2 3 3 3 Combat Bots Only 3 | . 2 3 1 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1454 | . 365 685 404 Core 279 | . 78 138 63 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 68 65 . Volleys Fired 174 | 5 46 102 21 Largest 2 | 2 2 2 2 Hottest 100 | 40 40 100 56 Shots Fired 264 | 10 92 140 22 Gun 246 | 10 92 134 10 Cannon . | . . . . Launcher 5 | . . 1 4 Special 13 | . . 5 8 Kinetic 216 | 10 92 112 2 Thermal 21 | . . 5 16 Explosive 5 | . . 1 4 Electromagnetic 22 | . . 22 . Robot Hit Streak 19 | 4 10 19 17 Robot Miss Streak 8 | 1 8 5 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 164 | 7 44 94 19 Core Hits 70 | 4 19 39 8 Critical Hits 2 | . 1 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2258 | 89 487 1260 422 Guns 1760 | 89 487 1051 133 Cannons . | . . . . Explosions 408 | . . 209 199 Melee . | . . . . Ramming . | . . . . Kinetic 1466 | 89 487 870 20 Thermal 366 | . . 163 203 Explosive 245 | . . 46 199 Electromagnetic 181 | . . 181 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 26 | . . . 26 Projectiles . | . . . . Explosions 26 | . . . 26 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 33 | . . 33 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 56 | . 12 56 56 Average Temperature 16 | . 6 15 28 Received Heat Transfer 390 | . 117 237 36 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 1 5 Heat Transferred 742 | . . 150 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 249 | 15 249 225 85 Average Influence 99 | 4 100 118 60 Maximum Alert Level 1 | . 1 1 . Low Security (%) 88 | 100 88 84 100 Level 1 11 | . 11 15 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 18 22 3 Peak Tracking Total 4 | . 4 4 2 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 7 2 1 Terminals 10 | . 7 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 17 7 2 Successful 10 | . 6 3 1 Failed 16 | . 11 4 1 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 20 | . 15 4 1 Terminals 26 | . 17 7 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 2 1 Robot Analysis 1 | . . . 1 Locate Traps 2 | . 1 1 . Recall Reinforcements 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 5 1 . Terminals 6 | . 5 1 . Botnet 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 10 | . 7 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1870 | 92 582 961 235 Spaces Moved 1097 | 54 351 567 125 Core 3 | 3 . . . Treads . | . . . . Legs . | . . . . Wheels 1094 | 51 351 567 125 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 110 110 Average Speed 113 | 97 112 111 127 Slowest Speed 150 | 100 120 140 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 59 44 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . 5 . Terrain Destroyed 30 | . . 15 15 Melee . | . . . . Projectile 5 | . . 5 . AOE 25 | . . 10 15 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1471 | 83 458 760 170 Wait 87 | 2 33 44 8 Move 1094 | 53 350 566 125 Hop . | . . . . Pick Up 53 | 14 16 19 4 Fast Attach 5 | 2 . 3 . Attach 20 | 5 1 9 5 Detach 1 | . . . 1 Swap 15 | 1 5 5 4 Drop 22 | 1 7 12 2 Fire 174 | 5 46 102 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 15) 655 | -10/Materials | Discovered new exit (range 16) 675 | -10/Materials | Entered another Materials area 675 | -9/Materials | Evolved 2 slots: Utility x2 796 | -9/Materials | Lost 4 parts (1p2n1w) 850 | -9/Materials | Build established: Hauler-Mutant 1632 | -9/Materials | Discovered new exit (range 5) 1636 | -9/Materials | Entered another Materials area 1636 | -8/Materials | Evolved 2 slots: Utility x2 1871 | -8/Materials | Self-destructed Last Messages --------------- 01835_ Penetrated by Slug. 01836_ H-55 Commando heat damages Assault Rifle. 01838_ Penetrated by Slug. 01844_ H-55 Commando heat spikes uncontrollably. 01844_ Penetrated by Slug. 01845_ H-55 Commando heat spikes uncontrollably. 01847_ Penetrated by Slug. 01847_ Plasma Cutter destroyed. 01849_ K-01 Serf collects debris. 01852_ H-55 Commando heat damages Gauss Rifle. 01852_ K-01 Serf collects debris. 01855_ Carbon-fiber Leg melted. 01855_ Gauss Rifle melted. 01855_ Lgt. Nuclear Core melted. 01855_ Carbon-fiber Leg melted. 01855_ Targeting Computer melted. 01855_ H-55 Commando destroyed. 01856_ K-01 Serf collects debris. 01859_ R-06 Scavenger collects Assault Rifle. 01860_ K-01 Serf collects debris. 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