Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 13:41:46 Player: kaj Result: Destroyed by JC-Y3R(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (1074) 1074 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2829 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 254/300 Energy 140/140 System Corruption 0% Temperature Cool (99) Movement Rolling (100) Location -7/Scraptown Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (2) ------ Medium Storage Unit Layered Medium Armor Plating > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (10) --- Overtuned Huge Scrapsphere Scrap Suit Subdweller Optics Advanced Targeting Computer Tractor Beam Overtuned Barrage Gun Heavy Battle Rifle Coil Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Layered Medium Armor Plating > --- WEAPON ----------- Coil Gun Coil Gun > --- INVENTORY -------- Overtuned Huge Scrapsphere Scrap Suit Subdweller Optics Tractor Beam Overtuned Barrage Gun Heavy Battle Rifle Rocket Launcher Botcube [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Visual Processing Unit Protection Layered Medium Armor Plating Weapon Coil Gun Ballistic Gun Coil Gun Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | 3 6 4 1 9 Power 3 | . 1 1 . 1 Engine 1 | . . . . 1 Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 8 | 3 2 1 . 2 Treads 2 | 1 1 . . . Leg . | . . . . . Wheel 6 | 2 1 1 . 2 Hover . | . . . . . Flight . | . . . . . Utility 5 | . 2 . . 3 Device 1 | . . . . 1 Storage 1 | . 1 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | . 1 2 1 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | . 1 1 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . 1 . 2 1 Power . | . . . . . Propulsion 2 | . 1 . 1 . Utility . | . . . . . Weapon 2 | . . . 1 1 Highest Loss Streak 2 | . 1 . 2 1 To Critical Strikes . | . . . . . Average Backups 8 | 6 7 10 9 9 Power . | 1 1 1 1 . Propulsion 1 | 4 1 1 . . Utility 3 | . 2 4 4 3 Weapon 2 | 1 2 3 2 3 Tool/Special . | . . . . . Unused Backups 24 | . 5 . 1 18 Power 3 | . 2 . . 1 Propulsion 5 | . . . . 5 Utility 7 | . 1 . . 6 Weapon 7 | . 2 . 1 4 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 89 | . 92 100 100 86 Engine 1 | . 5 . . 1 Core 12 | . 8 14 14 12 Treads 4 | . 3 14 14 . Wheel 16 | . 24 14 14 14 Storage 14 | . 14 14 14 14 Processor 10 | . 7 14 14 10 Protection 1 | . . . . 3 Ballistic Gun 21 | . 27 25 24 18 Slashing Weapon 5 | . . . . 9 Peak Build Rating 31 | 6 11 12 12 31 Average Rating 19 | 5 8 11 11 26 On Entrance 9 | 6 6 11 12 11 Naked Turns . | . . . . . Heaviest Build 33 | 11 18 21 21 33 Greatest Support 28 | 10 26 10 16 28 Greatest Overweight (x) 7 | 1 1 2 2 7 Average Overweight (x) . | 1 . 1 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 Most Carried 10 | 6 10 10 10 10 Average Carried 9 | 4 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 10 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 992 | 213 309 92 101 277 Remotely 127 | . . . . 127 Salvage Created 1171 | . 606 186 96 283 Parts 66 | . 30 9 10 17 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . . 4 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 26 | . 11 4 5 6 Guns 20 | . 11 4 4 1 AOE 6 | . . . 1 5 Classes Destroyed 9 | . 4 . 1 4 Hauler 2 | . 2 . . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Grunt 15 | . 11 4 . . Subdweller 5 | . . . 5 . Federalist 1 | . . . . 1 Explorer 1 | . . . . 1 Ranger 2 | . . . . 2 Scrapper 2 | . . . . 2 Best Kill Streak 4 | . 4 2 2 4 Combat Bots Only 4 | . 4 2 2 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 132 | . 39 20 28 45 Missed 47 | . 17 4 15 11 Hits 85 | . 22 16 13 34 Projectile 85 | . 22 16 13 34 Critical Strikes 3 | . . . . 3 Damage Taken 1280 | . 308 202 305 465 Core 259 | . 48 26 112 73 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 111 | . 63 14 17 17 Largest 2 | . 2 2 2 2 Hottest 60 | . 40 40 40 60 Shots Fired 209 | . 126 27 30 26 Gun 198 | . 126 26 26 20 Cannon . | . . . . . Launcher 11 | . . 1 4 6 Special . | . . . . . Kinetic 198 | . 126 26 26 20 Thermal . | . . . . . Explosive 11 | . . 1 4 6 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 8 7 12 7 Robot Miss Streak 6 | . 6 2 2 4 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 128 | . 72 18 20 18 Core Hits 68 | . 32 9 11 16 Critical Kills 2 | . 2 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | . 3 . . . Destroy 3 | . 3 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2307 | . 730 200 569 808 Guns 1419 | . 730 200 179 310 Cannons . | . . . . . Explosions 888 | . . . 390 498 Melee . | . . . . . Ramming . | . . . . . Kinetic 1419 | . 730 200 179 310 Thermal . | . . . . . Explosive 888 | . . . 390 498 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 33 | . . . 33 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 138 | . 20 42 . 138 Average Temperature 23 | . 4 16 . 69 Received Heat Transfer 451 | . 135 114 39 163 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 98 | . 96 98 . . Initial 28 | . . 28 . . Average 40 | . 35 60 . . Influence Increases 419 | . 309 110 . . Destroy 0b10 Robot/C 300 | . 220 80 . . Destroy 0b10 Robot/NC 25 | . 25 . . . Destroy Leader 78 | . 58 20 . . Successful Hack 6 | . 6 . . . Destroy Structure 10 | . . 10 . . Influence Decreases 419 | . 234 127 58 . Entered New Map 78 | . . 47 31 . Time Decay 331 | . 224 80 27 . Lost Part 10 | . 10 . . . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 17 4 5 20 Peak Tracking Total 5 | . 3 2 2 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 10 | . 3 . . 7 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 54 | . 8 . . 46 Successful 48 | . 2 . . 46 Failed 6 | . 6 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 47 | . 1 . . 46 Record 41 | . . . . 41 Robot Analysis 6 | . 1 . . 5 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Scr Total Allies 2 | . . . . 2 Largest Group 1 | . . . . 1 Highest-Rated Group 34 | . . . . 34 Highest-Rated Ally 34 | . . . . 34 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 4 | . . . . 4 Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 1446 | . 312 175 380 579 Optics 1446 | . 312 175 380 579 Robot Analysis Total 6 | . 1 . . 5 Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 3027 | 9 616 175 380 1847 Spaces Moved 2127 | 5 398 108 313 1303 Core 133 | . . . . 133 Treads . | . . . . . Legs . | . . . . . Wheels 1994 | 5 398 108 313 1170 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 95 90 95 95 80 Average Speed 119 | 95 91 97 103 133 Slowest Speed 400 | 95 95 110 115 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 2 83 20 17 85 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 Spaces Dug . | . . . . . Terrain Destroyed 57 | . . 15 30 12 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 56 | . . 15 30 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Total 2431 | 9 537 154 340 1391 Wait 94 | . 56 25 4 9 Move 2123 | 4 397 107 312 1303 Hop . | . . . . . Pick Up 34 | . 10 1 2 21 Fast Attach 5 | . 3 . . 2 Attach 10 | 1 3 1 2 3 Detach 1 | . . . . 1 Swap 16 | 2 . 3 3 8 Drop 36 | 2 5 3 . 26 Fire 111 | . 63 14 17 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Subcaves -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 4) 244 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 4) 607 | -10/Materials | Discovered new exit (range 8) 626 | -10/Materials | Entered Mines 748 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 791 | -10/Mines | Discovered new exit (range 10) 801 | -10/Mines | Entered Subcaves 802 | -10/Subcaves | Approached by a straggling Scientist 813 | -10/Subcaves | Learned location of Zion (-6) 813 | -10/Subcaves | Met a Zionite searching for "candidates" 1068 | -10/Subcaves | Core integrity fell below 50% 1141 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 1173 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1181 | -10/Subcaves | Entered Scraptown 1421 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1424 | -7/Scraptown | Learned location of Quarantine (-2) 1437 | -7/Scraptown | Discovered new exit (range 9) 1535 | -7/Scraptown | Visited Fellowship of the Rings 1570 | -7/Scraptown | Visited Awakened 1602 | -7/Scraptown | Visited UFD Registry 1625 | -7/Scraptown | Visited Assassins FH 1647 | -7/Scraptown | Visited Spacefarers 1885 | -7/Scraptown | Registered with UFD as "Softtank" 1922 | -7/Scraptown | Visited Modified Component R&D 2013 | -7/Scraptown | Visited Curators Association 2201 | -7/Scraptown | Visited Abandonware Association 2289 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 2289 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2370 | -7/Scraptown | Visited Analyses Database 2433 | -7/Scraptown | Met Optimus 2433 | -7/Scraptown | Accepted into 0bPrime 2566 | -7/Scraptown | Civil war broke out across Scraptown 2573 | -7/Scraptown | Visited Scrapoid Pod Storage 2591 | -7/Scraptown | Core integrity fell below 20% 2616 | -7/Scraptown | Lost 5 allies 2762 | -7/Scraptown | Found Scrap Suit 2778 | -7/Scraptown | Visited Scrap Suit Storage 2801 | -7/Scraptown | Visited Botcube Research 2810 | -7/Scraptown | Found Botcube 2815 | -7/Scraptown | Botcube activated 2832 | -7/Scraptown | Optimus destroyed in the chaos of civil war 2878 | -7/Scraptown | Botcube activated 2886 | -7/Scraptown | Botcube completed mutation into legged form (unarmed). 3028 | -7/Scraptown | Destroyed by JC-Y3R(j) with Overtuned Pulse Rifle Last Messages --------------- 03012_ Bolt penetrates Wall. 03013_ 61-Y2O(j): "0bPrime is tearing us apart, don't fall for it!" 03013_ Penetrated by Slug. 03015_ BO-6TV(j) destroyed. 03017_ Slug penetrates 61-Y2O(j). 03017_ Penetrated by Bolt. 03017_ MA-LS6(E) suffers critical hit (Burn). 03018_ Critical hit (Burn: +50). 03019_ Slug penetrates 61-Y2O(j). 03020_ 61-Y2O(j) heat spikes uncontrollably. 03021_ Slug penetrates 61-Y2O(j). 03022_ Penetrated by Bolt. 03023_ MA-LS6(E) destroyed. 03023_ Mak. Salvage Targeting Computer melted. 03023_ 61-Y2O(j) destroyed. 03024_ N4-I9N(x) destroyed. 03025_ Penetrated by Bolt. 03025_ Coil Gun destroyed. 03025_ Penetrated by Bolt. 03025_ KZ-1BA(h) destroyed. Map ----- +----------------------------------------------------+ | #### ## #???#" """ "#????#X """"" | | ## #???#" """ "#????## = = | | ## #???#" "#????#" | | #### ## #???#" * %!"#????#" | | ??# ## #???#" % % !["##???######### ### | | ?### ### ###########"#"[#=#%"#"#???????##### ### | | ?# [=%!==[!*! #???????#"""" """ | | ?# !=*[%![=%= #???????#" | | ?# %!!%[%=[*!! #???????#" | | ?# !=[=%*!%!%[#???????#" | | ?# %[! [===! #???????#" | | ?# ################!%=[%=%= #????####" | | ?# #??????????????? %![!![= #????"""" "" | | ?# #??????????????? % *%= #????"""" 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""#%=[#?????????? # | | ???#"" """"" "#???# """ "[[[=!?????????#!!# | | ???#" """"" "#???# """"""=!%!=#?????????#=?# | | ???#"" """"" "#???# """ "![!!%#?????????#??#### | | ???#" "#???#"?? """"#!==#???????????????? | | ???########## ##???????"""""?#**=#???????????????? | | ????# ### ##????????#????#%% #???????????????? | | ????#"""" "#?????????????# #???????????????? | | ???# """""""#?????????????# #???????????????? | | ???# " #??############ #???????????????? | | ???# """ "" "" #??#""""""""""" #????############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidAuthchipArmor Manual? 0 Play Time 00:35:30 Cumulative 183.4 hours Start 2025.05.31 @ 13:03:56 End 2025.05.31 @ 13:41:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 286 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: 67bb31ba-ab74-4270-a9ba-9a8b770c048a