Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 09:08:40 Player: Roboardo Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1661) 1661 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 3959 Bonus ------- High Alert Combat Kills 223 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 65/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Hardened Light Armor Plating Rocket Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Light Armor Plating Device Sensor Array Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 34 | 7 4 2 15 6 Power 7 | 1 1 1 3 1 Engine 7 | 1 1 1 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . . 6 1 Treads . | . . . . . Leg 9 | 2 . . 6 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 3 . 4 2 Device 5 | 2 1 . 2 . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 6 | . 2 . 2 2 Artifact . | . . . . . Weapon 7 | 2 . 1 2 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 1 . Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . 1 13 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 5 | . . . 1 4 Weapon 3 | . . . . 3 Highest Loss Streak 7 | . . . 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 99 77 95 59 Engine 8 | . 14 11 11 2 Leg 32 | . 28 22 40 24 Device 4 | . 8 11 5 1 Protection 17 | . 18 11 16 20 Ballistic Gun 11 | . 28 22 11 3 Launcher 7 | . . . 10 7 Peak Build Rating 18 | 9 9 8 14 18 Average Rating 10 | 4 8 8 11 11 On Entrance 7 | . 9 8 8 13 Naked Turns 102 | . . . . 102 Heaviest Build 25 | 9 19 15 21 25 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 3 3 5 5 Average Carried 2 | . 1 2 2 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 3 1 5 2 Class Distribution -------------------- 87% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 953 | 304 67 70 490 22 Remotely . | . . . . . Salvage Created 1199 | 112 67 70 632 318 Parts 75 | 9 7 6 37 16 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 35 | 1 1 1 21 11 Guns 6 | 1 1 1 3 . AOE 29 | . . . 18 11 Classes Destroyed 10 | 3 1 1 2 3 Worker 2 | 1 . . . 1 Tunneler 3 | 3 . . . . Hauler 2 | . . . 1 1 Recycler 1 | . . . . 1 Mechanic 1 | . . . 1 . Watcher 4 | . 1 1 2 . Grunt 20 | 1 1 . 14 4 Brawler 1 | . . . . 1 Sentry 12 | . . 1 7 4 Hunter 2 | . . . . 2 Best Kill Streak 8 | 4 2 2 8 8 Combat Bots Only 7 | 1 1 1 7 5 Max Kills in Single Turn 4 | 1 1 1 4 4 Gunslinging . | . . . . . Exploded 3 | . . . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 200 | 4 4 16 47 129 Missed 61 | 1 3 4 12 41 Damage Taken 2424 | 32 10 183 516 1683 Core 669 | . . . 106 563 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 100 . 73 . Volleys Fired 110 | 9 4 10 55 32 Largest 2 | 2 2 2 1 1 Hottest 40 | 40 40 40 30 33 Shots Fired 133 | 18 8 20 55 32 Gun 81 | 18 8 20 23 12 Cannon . | . . . . . Launcher 52 | . . . 32 20 Special . | . . . . . Kinetic 81 | 18 8 20 23 12 Thermal . | . . . . . Explosive 52 | . . . 32 20 Electromagnetic . | . . . . . Robot Hit Streak 11 | 6 3 9 11 9 Robot Miss Streak 5 | 1 4 5 3 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 77 | 11 4 13 30 19 Core Hits 102 | 6 3 4 51 38 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 2 | 1 1 . . . Destroy 2 | 1 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4197 | 152 56 161 1839 1989 Guns 549 | 152 56 161 118 62 Cannons . | . . . . . Explosions 3582 | . . . 1721 1861 Melee . | . . . . . Ramming 66 | . . . . 66 Kinetic 549 | 152 56 161 118 62 Thermal . | . . . . . Explosive 3582 | . . . 1721 1861 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 2 | . . . . 2 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 117 | . . . 37 80 Projectiles . | . . . . . Explosions 117 | . . . 37 80 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 366 | . . . 44 322 Shots 10 | . . . 2 8 Rammed 12 | . . . . 12 Targets Rammed 14 | . . . . 14 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 131 | . 4 4 65 131 Average Temperature 15 | . 3 4 13 21 Received Heat Transfer 729 | 18 6 63 183 459 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 742 | 40 79 100 742 725 Initial 313 | . 26 33 42 313 Average 335 | 11 31 50 382 508 Maximum Alert Level 3 | . . . 3 3 Low Security (%) 33 | 100 100 100 21 . Level 1 22 | . . . 35 23 Level 2 37 | . . . 35 69 Level 3 6 | . . . 8 7 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 1 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | 1 2 3 21 26 Peak Tracking Total 11 | 1 2 3 3 11 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 12 | . . . 5 7 Max in Single Turn 3 | . . . 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 5 | . 1 . 1 3 Terminals 4 | . 1 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 2 . 4 8 Successful 8 | . 2 . 1 5 Failed 6 | . . . 3 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 2 . 4 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 1 2 Record 1 | . . . . 1 Alert Level 1 | . 1 . . . Patrol Status 1 | . . . 1 . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . . 3 Process 2 | . . . . 2 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 1 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 28 | . . . . 28 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 4 | . . . 4 . Largest Group 4 | . . . 4 . Highest-Rated Group 40 | . . . 40 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 34 | . . . 34 . Total Damage 328 | . . . 328 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1797 | 146 188 108 787 568 Spaces Moved 1237 | 97 137 60 460 483 Core 175 | 17 . . . 158 Treads . | . . . . . Legs 1062 | 80 137 60 460 325 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 110 | 107 120 120 120 97 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 7 20 9 67 48 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . . . . 8 Terrain Destroyed 350 | . . . 211 139 Melee . | . . . . . Projectile . | . . . . . AOE 350 | . . . 211 139 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1540 | 121 152 76 642 549 Wait 107 | . 1 3 91 12 Move 1233 | 96 136 59 459 483 Hop . | . . . . . Pick Up 28 | 8 5 . 14 1 Fast Attach 1 | . . . . 1 Attach 16 | 7 2 . 3 4 Detach . | . . . . . Swap 17 | . 2 2 12 1 Drop 14 | 1 2 2 8 1 Fire 110 | 9 4 10 55 32 Melee . | . . . . . Ram 12 | . . . . 12 Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 89 | -11/Scrapyard | Discovered new exit (range 8) 147 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered another Materials area 335 | -9/Materials | Evolved 2 slots: Propulsion x2 400 | -9/Materials | Discovered new exit (range 10) 443 | -9/Materials | Entered Storage 623 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 631 | -9/Storage | Destroyed 7 combat bots 698 | -9/Storage | Lost 3 allies 1108 | -9/Storage | Learned location of Armory (-4) 1150 | -9/Storage | Discovered new exit (range 15) 1230 | -9/Storage | Entered Materials 1230 | -8/Materials | Evolved 2 slots: Utility x2 1736 | -8/Materials | Lost 7 parts (3n2u2w) 1780 | -8/Materials | Core integrity fell below 50% 1793 | -8/Materials | Core integrity fell below 20% 1798 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- The unstable cave ceiling collapses. R-06 Scavenger collects Prototype Ballistic Gun. The unstable cave ceiling collapses. K-01 Serf collects debris. R-06 Scavenger collects Med. Storage Unit. The unstable cave ceiling collapses. Connecting with Terminal... >>Layout(Zone) Retrieving Zone 6R layout... Downloaded map data. Slammed into G-47 Trooper. Critical hit (Burn: +37). Slammed into G-47 Trooper. System corrupted: Matter fused (-9). Slammed into G-47 Trooper. Destabilizing: Core damaged (-16). Slammed into G-47 Trooper. Destabilizing: Core damaged (-27). Slammed into G-50 Soldier. Slammed into Y-45 Defender. 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