Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.07 @ 21:49:34 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2028) 2028 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-230) -230 TOTAL SCORE: 4338 Bonus ------- High Alert Combat Kills 84 Follower Combat Kills 7 Friendly Fire -321 Cogmind --------- Core Integrity 515/550 Matter 280/300 Energy 31/265 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Core Analyzer Improved Medium Armor Plating > --- WEAPON (3) ------- Improved EM Shotgun Improved EM Shotgun Enhanced Autogun > --- INVENTORY (20) --- Wheel Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Improved Medium Armor Plating Improved EM Shotgun Heavy Particle Gun Heavy Particle Gun Enhanced Autogun Flak Gun Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Enhanced Autogun > --- INVENTORY -------- Wheel Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Improved Medium Armor Plating Improved EM Shotgun Heavy Particle Gun Heavy Particle Gun Enhanced Autogun Flak Gun Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Chainsword [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Armor Plating Device Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 79 | 8 8 17 32 8 6 Power 10 | 2 . 3 3 . 2 Engine 10 | 2 . 3 3 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 3 3 6 2 . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 14 | . 3 3 6 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 2 3 7 1 2 Device 4 | 1 . . 2 . 1 Storage 4 | 1 2 . 1 . . Processor 3 | . . . 2 . 1 Hackware . | . . . . . . Protection 6 | . . 3 2 1 . Artifact . | . . . . . . Weapon 36 | 2 3 8 16 5 2 Energy Gun 19 | 2 2 3 9 2 1 Energy Cannon 3 | . . 1 2 . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 1 | . . . 1 . . Launcher 8 | . 1 3 3 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 3 | . . . 1 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 12 | . 1 6 4 . 1 Power 4 | . . 2 1 . 1 Propulsion 4 | . 1 2 1 . . Utility 1 | . . . 1 . . Weapon 3 | . . 2 1 . . Highest Loss Streak 4 | . 1 3 4 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 97 99 100 98 Engine 11 | . 14 13 10 11 8 Leg 1 | . 9 . . . . Wheel 21 | . 18 26 21 22 18 Device 10 | . 14 8 11 11 9 Storage 11 | . 14 14 11 11 9 Processor 8 | . . . 11 11 17 Protection 8 | . . 5 11 11 9 Energy Gun 20 | . 28 20 15 20 26 Energy Cannon 2 | . . 4 4 . . Naked Turns . | . . . . . . Heaviest Build 67 | 15 30 37 62 62 67 Greatest Support 32 | 20 32 32 26 20 20 Greatest Overweight (x) 3 | . 1 2 3 3 3 Average Overweight (x) 1 | . . . 1 2 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 16 | 7 12 15 16 20 20 Most Carried 20 | 6 15 15 20 20 20 Average Carried 15 | 3 11 14 15 19 19 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 6 15 15 20 20 20 Class Distribution -------------------- 86% | Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1149 | 213 147 190 469 51 79 Remotely . | . . . . . . Salvage Created 2903 | 29 228 239 1588 298 521 Parts 183 | 2 23 12 101 11 34 Haulers Intercepted 4 | . . . 3 . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 63 | . 7 13 30 7 6 Melee 2 | . . 2 . . . Guns 26 | . 3 4 9 4 6 Cannons 11 | . . . 11 . . AOE 20 | . 3 6 9 2 . Classes Destroyed 13 | 1 4 2 5 . 1 Worker 3 | . 1 . 1 . 1 Builder 4 | . . 1 1 . 2 Tunneler 1 | 1 . . . . . Hauler 4 | . . . 3 . 1 Recycler 1 | . . . 1 . . Operator 1 | . . . . . 1 Watcher 7 | . 2 . 4 . 1 Swarmer 17 | . 5 5 6 1 . Grunt 27 | . 2 3 13 5 4 Brawler 2 | . . . 1 1 . Duelist 1 | . . . 1 . . Sentry 11 | . . . 9 . 2 Assembled 5 | . . 5 . . . Thug 1 | . . . . . 1 Best Kill Streak 6 | 1 3 4 4 3 6 Combat Bots Only 4 | . 3 4 3 3 2 Max Kills in Single Turn 5 | 1 3 3 2 1 5 Gunslinging . | . . . . . . Exploded 3 | . 3 3 2 1 . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2391 | . 318 903 798 161 211 Core 384 | . 59 149 109 32 35 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 99 | . 15 . 84 . . Core Remaining (%) 60 | 100 . 16 . 64 . Volleys Fired 137 | 3 24 19 69 11 11 Largest 3 | 2 2 2 2 2 3 Hottest 135 | 100 100 110 120 90 135 Shots Fired 269 | 6 48 37 124 21 33 Gun 180 | 6 47 32 42 20 33 Cannon 78 | . . 1 77 . . Launcher 11 | . 1 4 5 1 . Special . | . . . . . . Kinetic 18 | . . . 18 . . Thermal 139 | 6 47 33 53 . . Explosive 8 | . 1 4 2 1 . Electromagnetic 104 | . . . 51 20 33 Robot Hit Streak 16 | 3 5 10 13 16 7 Robot Miss Streak 5 | 1 4 3 5 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 180 | 4 25 26 79 19 27 Core Hits 134 | 2 12 25 57 12 26 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | 1 5 3 3 . . Burn 9 | 1 5 2 1 . . Meltdown 2 | . . 1 1 . . Blast 1 | . . . 1 . . Melee Attacks 18 | . . 15 1 2 . Impact 15 | . . 15 . . . Slashing 3 | . . . 1 2 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4573 | 51 472 741 1875 503 931 Guns 1981 | 51 352 225 473 382 498 Cannons 937 | . . 18 919 . . Explosions 1525 | . 120 368 483 121 433 Melee 130 | . . 130 . . . Ramming . | . . . . . . Kinetic 133 | . . . 133 . . Thermal 1663 | 51 352 243 789 71 157 Explosive 1040 | . 120 368 226 50 276 Electromagnetic 1607 | . . . 727 382 498 Impact 130 | . . 130 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 . . . Average Corruption 4 | . . 4 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . 1 . . . Message Errors 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 74 | . . 4 9 . 61 Projectiles 9 | . . 4 5 . . Explosions 65 | . . . 4 . 61 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 222 | . 15 34 47 25 101 Shots 6 | . 1 1 1 1 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 451 | 78 309 183 451 1 78 Average Temperature 82 | 33 108 73 92 1 27 Received Heat Transfer 451 | . 36 130 168 72 45 Effects 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 8 | . . . 3 3 2 Impact Corruptions . | . . . . . . Robots Melted 3 | . 1 1 1 . . Combat Hostiles 3 | . 1 1 1 . . Parts Melted 11 | 1 2 1 7 . . Heat Transferred 4222 | 222 1406 851 1543 50 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . 3 1 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 563 | 5 265 184 563 211 186 Initial 111 | . 3 . 70 111 49 Average 175 | 1 91 82 299 131 60 Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 57 | 100 96 100 15 48 100 Level 1 33 | . 3 . 62 51 . Level 2 9 | . . . 22 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 1 2 1 1 Investigation 4 | . . 1 2 1 . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 6 | . 1 1 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 17 23 41 7 8 Peak Tracking Total 9 | . 5 9 5 3 3 Tactical Retreats 6 | . . 5 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . 4 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 7 | . . 2 1 2 2 Max in Single Turn 2 | . . 2 1 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 31 | . 11 1 17 1 1 Terminals 23 | . 8 1 12 1 1 Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 4 | . 2 . 2 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 120 | . 38 2 75 2 3 Successful 78 | . 23 . 51 2 2 Failed 40 | . 14 2 23 . 1 Catastrophic 1 | . . . 1 . . Database Lockouts 2 | . 1 . 1 . . Manual 82 | . 25 2 50 2 3 Terminals 94 | . 28 2 59 2 3 Fabricators . | . . . . . . Repair Stations 6 | . 2 . 4 . . Recycling Units 18 | . 8 . 10 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 24 | . 6 . 15 2 1 Part Schematic 1 | . . . . 1 . Robot Analysis 4 | . 1 . 2 1 . Prototype ID Bank 2 | . 2 . . . . Terminal Index 1 | . . . . . 1 Alert Level 2 | . . . 2 . . Unreport Threat 2 | . . . 2 . . Locate Traps 6 | . 3 . 3 . . Reprogram Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Security Status 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 . 4 . . Scan Component 3 | . 1 . 2 . . Repair 3 | . 1 . 2 . . Recycling Unit Hacks 3 | . 1 . 2 . . Retrieve Components 3 | . 1 . 2 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 43 | . 14 . 28 . 1 Terminals 33 | . 12 . 20 . 1 Track 12 | . 6 . 6 . . Assimilate 2 | . . . 2 . . Botnet 14 | . 5 . 9 . . Disrupt 2 | . . . 2 . . Operators 3 | . 1 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . 2 . 8 . . Monitor 1 | . . . 1 . . Reject 4 | . 2 . 2 . . Recyclers 1 | . . . 1 . . Mask 2 | . . . 2 . . Tunnel 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 9 1 14 1 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . 2 . . Time 194 | . 26 . 168 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 14 | . 2 . 12 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . 1 2 . . Largest Group 2 | . . 1 2 2 2 Highest-Rated Group 31 | . . 31 20 20 20 Highest-Rated Ally 31 | . . 31 10 10 10 Total Orders 17 | . . . 10 2 5 STAY 9 | . . . 5 1 3 FOLLOW 8 | . . . 5 1 2 Ally Attacks 4 | . . 4 . . . Total Damage 61 | . . 61 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 4 | . 1 . 2 1 . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 5279 | 81 880 701 2149 753 715 Spaces Moved 3679 | 47 711 526 1513 511 371 Core 2 | 2 . . . . . Treads . | . . . . . . Legs 145 | 45 100 . . . . Wheels 3532 | . 611 526 1513 511 371 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 100 95 110 110 Average Speed 109 | 117 101 102 107 123 124 Slowest Speed 190 | 120 190 130 125 125 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 63 | 3 99 88 94 74 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 11 | . . 4 5 2 . Terrain Destroyed 133 | . 9 42 37 9 36 Melee 7 | . . 4 1 2 . Projectile 4 | . . . 4 . . AOE 122 | . 9 38 32 7 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 4616 | 63 822 621 1903 608 599 Wait 600 | . 53 31 248 66 202 Move 3674 | 46 710 525 1512 510 371 Hop . | . . . . . . Pick Up 65 | 6 19 9 21 5 5 Fast Attach 17 | 7 . 2 7 . 1 Attach 16 | . 3 5 5 . 3 Detach . | . . . . . . Swap 46 | 1 5 10 20 8 2 Drop 43 | . 8 5 20 6 4 Fire 137 | 3 24 19 69 11 11 Melee 18 | . . 15 1 2 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 14) 371 | -10/Materials | Discovered new exit (range 16) 566 | -10/Materials | Central database locked down 571 | -10/Materials | Discovered new exit (range 4) 592 | -10/Materials | Discovered new exit (range 15) 738 | -10/Materials | Discovered new exit (range 12) 937 | -10/Materials | Repaired Med. Laser 962 | -10/Materials | Entered Mines 964 | -10/Mines | Learned location of Mines (-8) 965 | -10/Mines | Received a Mining Laser from a helpful Derelict 1061 | -10/Mines | Learned Materials interactive machine intel 1129 | -10/Mines | Discovered new exit (range 9) 1260 | -10/Mines | Identified exit to Materials 1363 | -10/Mines | Assembled infested the area 1363 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1368 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1368 | -10/Mines | Found Prototype Device 1496 | -10/Mines | Lost 3 parts (1p1n1w) 1524 | -10/Mines | Core integrity fell below 50% 1527 | -10/Mines | Crushed by falling debris 1632 | -10/Mines | Core integrity fell below 20% 1663 | -10/Mines | Entered Materials 1663 | -9/Materials | Evolved 2 slots: Utility x2 1664 | -9/Materials | Loaded intel: 18 interactive machine locations 1726 | -9/Materials | Identified Exp. Sensor Array 1777 | -9/Materials | Discovered new exit (range 16) 1890 | -9/Materials | Central database locked down 2113 | -9/Materials | Lost 4 parts (1p1n1u1w) 2127 | -9/Materials | Discovered new exit (range 15) 2319 | -9/Materials | Repaired Broken Exp. Sensor Array 2534 | -9/Materials | Discovered new exit (range 16) 2745 | -9/Materials | Repaired Med. Armor Plating 3244 | -9/Materials | Discovered new exit (range 15) 3812 | -9/Materials | Entered Mines 3812 | -9/Mines | Accompanied by 2 allies 3969 | -9/Mines | Met a Derelict bent on vengeance 4304 | -9/Mines | Discovered new exit (range 14) 4363 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4363 | -9/Mines | Discovered new exit (range 5) 4427 | -9/Mines | Met a Derelict shopkeep closing up shop 4565 | -9/Mines | Entered Materials 4565 | -8/Materials | Accompanied by 2 allies 4565 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4767 | -8/Materials | Discovered new exit (range 15) 4873 | -8/Materials | Build established: Gunner 5280 | -8/Materials | Self-destructed Last Messages --------------- 05265_ Door malfunctions. 05265_ U-05 Engineer lays Concrete. 05267_ K-01 Serf collects debris. 05268_ U-05 Engineer builds a Wall. 05269_ R-06 Scavenger collects Terrain Scanner. 05270_ U-05 Engineer builds a Door. 05271_ Acquired Prototype Ballistic Gun. 05272_ U-05 Engineer builds a Wall. 05272_ K-01 Serf collects debris. 05272_ Identified Enh. Autogun. 05273_ R-06 Scavenger collects Lgt. Ion Engine. 05274_ U-05 Engineer builds a Wall. 05275_ K-01 Serf collects debris. 05276_ U-05 Engineer lays Concrete. 05276_ R-06 Scavenger collects Wheel. 05277_ U-05 Engineer lays Concrete. 05278_ U-05 Engineer builds a Wall. 05278_ U-05 Engineer lays Concrete. 05279_ K-01 Serf collects debris. 05279_ Acquired Enh. Autogun. Map ----- +----------------------------------------------------+ | ##### ## ! #????????????????? | | + * ## #????????????????? | | ###+###+##### ## !!#????????????????? | | # #?# ]## !!#????????????????? | | # !! """ #?# ## #????????????????? | | # !! """ #####+### #????????????????? | | # !! """ ## #????????????????? | | # ## #????????????????? | | # ! ## "" = #????????????????? | | ############ "" %% ! #????????????????? | | ????# ]] !# "T #########????????????????? | | ????+ ]] # "" """ #????????????????????????? | | ????# ] + "" """ #????????????????????????? | | ????# # """ #????????????????????????? | | ????# # #????????????????????????? | | ????#! ?#/*o #????????????????????????? | | ????######?#/** """ o########?????????????????? | | ???????????#** """ # #?????????????????? | | ???????????# """ #"S #?????????????????? | | ???????????# #""" #########?????????? | | ???????????# # "" ##]]////#?????????? | | ???????????# """ """ # = ##]]// /#?????????? | | ??????????## """ """ # ! ## #?????????? | | ??????????# """ """ ##/###### ######????? | | ??????????# ==%[[ ^#????? | | ??????????# @ [ ^###### | | ??????????# *=u |r ^ | | ??????????# ##### ##/## ############# | | ??????????#######???## k [u== #????????????? | | ????????????????????# #??????????????? | | ????????????????????# [ ##??????????????? ? | | ????????????????????# % #????????????????? | | ????????????????????## ! ##????????????????? | | ?????????????????????# = !% #?????????????????? | | ????????????????? ## ###?????????????????? | | ?????????????? ?#######???????????????????? | | ??????????????? ????????????????????????????? | | ??????????????##### #????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockAssemblyShredder Manual? 0 Play Time 00:55:55 Cumulative 410.1 hours Start 2023.02.05 @ 23:16:06 End 2023.02.07 @ 21:49:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 320 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 70 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10100caf-5b83-4e0a-bda7-2de0694c40df