Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 13:28:58 Player: Compilatron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (2007) 2007 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1116) 1116 TOTAL SCORE: 6428 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 345 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -15 Cogmind --------- Core Integrity 466/700 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Cooled Ion Engine Light Nuclear Core Improved Heat Sink Medium Storage Unit Large Matter Pod (150) Large Matter Pod (150) Targeting Computer Melee Analysis Suite Melee Analysis Suite Reaction Control System Propulsion Shielding Weapon Shielding Hacking Suite Heavy Particle Cannon Railgun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Beamcaster Railgun Improved Datajack > --- INVENTORY -------- Reinforced Ion Engine Cooled Ion Engine Light Nuclear Core Improved Heat Sink Medium Storage Unit Large Matter Pod Large Matter Pod Targeting Computer Melee Analysis Suite Melee Analysis Suite Reaction Control System Propulsion Shielding Weapon Shielding Hacking Suite Railgun [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Surge Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 3 | . . . 1 . 2 . . Weapon 1 | . . . . . . . 1 Parts Attached 63 | 7 7 4 19 . 2 16 8 Power 6 | 1 1 1 2 . . . 1 Engine 4 | 1 1 . 1 . . . 1 Core 2 | . . 1 1 . . . . Reactor . | . . . . . . . . Propulsion 22 | 2 1 . 9 . . 9 1 Treads 5 | 2 . . 1 . . 2 . Leg 9 | . . . 4 . . 5 . Wheel 6 | . 1 . 4 . . 1 . Hover . | . . . . . . . . Flight 2 | . . . . . . 1 1 Utility 17 | 2 4 . 4 . 2 2 3 Device 5 | 1 1 . 2 . 1 . . Storage 4 | 1 2 . 1 . . . . Processor 1 | . . . . . 1 . . Hackware 5 | . 1 . . . . 2 2 Protection 2 | . . . 1 . . . 1 Artifact . | . . . . . . . . Weapon 18 | 2 1 3 4 . . 5 3 Energy Gun 8 | 1 . 2 3 . . 1 1 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 6 | 1 1 . 1 . . 2 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 34 | . 3 5 4 . . 9 13 Power 3 | . . 1 . . . . 2 Propulsion 12 | . 2 1 1 . . 4 4 Utility 8 | . . . 2 . . 2 4 Weapon 11 | . 1 3 1 . . 3 3 Highest Loss Streak 13 | . 2 4 2 . . 3 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 98 85 93 100 100 84 81 Engine 8 | . 14 4 6 11 9 9 6 Core 1 | . . 8 4 . . . . Treads 9 | . 24 . 2 . . 7 5 Leg 9 | . . . 22 33 27 8 14 Wheel 4 | . 1 14 6 . . 4 . Device 9 | . 13 14 12 . 9 6 . Storage 11 | . 14 14 11 22 18 9 7 Processor 3 | . . . . . 9 9 6 Hackware 4 | . . . . . . 8 13 Protection 1 | . . . 4 11 9 . 3 Energy Gun 10 | . 11 13 11 11 9 8 6 Ballistic Gun 8 | . 15 11 10 11 9 3 4 Slashing Weapon 1 | . . . . . . 4 . Peak Build Rating 36 | 7 10 13 22 21 23 26 36 Average Rating 17 | 4 9 11 19 21 22 21 30 On Entrance 14 | . 7 10 13 21 21 23 18 Naked Turns . | . . . . . . . . Heaviest Build 89 | 14 89 48 71 71 72 72 67 Greatest Support 42 | 40 40 16 42 39 39 40 26 Greatest Overweight (x) 16 | . 2 2 5 1 1 13 16 Average Overweight (x) 2 | . . 2 1 1 1 3 2 Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 20 20 20 Most Carried 20 | 7 14 20 20 20 20 20 18 Average Carried 15 | 3 8 17 19 20 18 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 3 14 20 20 20 18 19 15 Class Distribution -------------------- 85% | Mutant 9% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Matter Collected 1357 | 272 140 42 399 16 . 413 75 Remotely . | . . . . . . . . Salvage Created 2318 | 44 551 90 651 41 33 650 258 Parts 139 | 4 26 4 46 4 3 41 11 Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Combat Hostiles Destroyed 58 | . 13 2 11 3 2 20 7 Guns 51 | . 13 1 11 3 2 17 4 Cannons 1 | . . 1 . . . . . AOE 5 | . . . . . . 3 2 Classes Destroyed 12 | 1 5 . 5 . . 1 . Builder 3 | . . . 2 . . . 1 Tunneler 2 | 2 . . . . . . . Hauler 3 | . . . 3 . . . . Recycler 1 | . 1 . . . . . . Operator 1 | . 1 . . . . . . Watcher 1 | . 1 . . . . . . Swarmer 18 | . 3 . . 3 2 7 3 Cutter 1 | . . . . . . 1 . Grunt 33 | . 10 2 8 . . 9 4 Brawler 1 | . . . 1 . . . . Duelist 3 | . . . 1 . . 2 . Sentry 2 | . . . 1 . . 1 . Best Kill Streak 7 | 2 2 1 4 3 2 4 7 Combat Bots Only 6 | . 2 1 4 3 2 4 6 Max Kills in Single Turn 4 | 1 1 1 1 1 2 2 4 Gunslinging 1 | . . . . . 1 1 . Exploded 2 | . . . . . . 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Hostile Shots Fired 386 | . 76 28 57 11 12 118 84 Missed 92 | . 21 8 15 2 4 28 14 Damage Taken 4036 | . 663 298 566 80 87 1253 1089 Core 873 | . 124 45 99 10 . 361 234 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 59 | 100 . 32 . 72 . 34 . Volleys Fired 266 | 6 78 25 56 4 3 74 20 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 110 | 70 70 80 79 79 79 86 110 Shots Fired 480 | 12 155 40 111 8 6 111 37 Gun 468 | 12 155 33 111 8 6 106 37 Cannon 7 | . . 7 . . . . . Launcher 5 | . . . . . . 5 . Special . | . . . . . . . . Kinetic 228 | 6 81 21 56 4 3 37 20 Thermal 247 | 6 74 19 55 4 3 69 17 Explosive 5 | . . . . . . 5 . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 6 9 9 10 4 2 12 9 Robot Miss Streak 7 | 2 7 2 5 3 4 4 2 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 2 . 4 . 1 2 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 Shots Hit Robots 301 | 8 87 30 70 4 2 75 25 Core Hits 122 | 2 32 8 29 3 2 38 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | 1 1 . . . . . 1 Critical Strikes 15 | 1 3 . 6 1 . 2 2 Burn 12 | . 2 . 6 1 . 2 1 Destroy 3 | 1 1 . . . . . 1 Melee Attacks 24 | . . . . . . 23 1 Impact . | . . . . . . . . Slashing 23 | . . . . . . 23 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5003 | 90 893 308 1109 60 32 1458 1053 Guns 4051 | 90 892 239 1109 60 32 1112 517 Cannons 69 | . . 69 . . . . . Explosions 882 | . . . . . . 346 536 Melee . | . . . . . . . . Ramming 1 | . 1 . . . . . . Kinetic 1789 | 40 372 141 572 30 17 373 244 Thermal 2867 | 50 520 167 537 30 15 739 809 Explosive 346 | . . . . . . 346 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 . Average Corruption 3 | . . . . . . 3 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . . . . 26 . Message Errors 7 | . . . . . . 7 . Matter Fused 8 | . . . . . . 8 . Energy Discharges 3 | . . . . . . 3 . Parts Fused 3 | . . . . . . 3 . Data Loss (minor) 3 | . . . . . . 3 . Data Loss (major) 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 63 | . . . . . . . 63 Projectiles . | . . . . . . . . Explosions 63 | . . . . . . . 63 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 28 | . . . . . . . 28 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 335 | 50 335 45 80 70 40 217 307 Average Temperature 64 | 22 95 11 16 36 21 51 107 Received Heat Transfer 1533 | . 348 183 255 . 9 360 378 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 5 | . 2 . 2 . . 1 . Heat Transferred 7063 | 148 1702 373 1813 148 37 1887 955 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Peak Influence 677 | 10 151 123 272 113 157 677 363 Initial 354 | . 6 28 . 43 43 91 354 Average 201 | 3 74 25 136 111 102 392 326 Maximum Alert Level 2 | . . . 1 . . 2 1 Low Security (%) 60 | 100 100 100 76 100 100 12 12 Level 1 29 | . . . 23 . . 55 87 Level 2 10 | . . . . . . 32 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 1 . . . . 2 Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 2 | . 1 . . . . . 1 Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 30 6 21 3 3 25 11 Peak Tracking Total 7 | . 5 4 6 3 3 5 7 Tactical Retreats 9 | . 2 . . . . 5 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Traps Triggered 7 | . 1 . . . . 6 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Machines Disabled 7 | . . . . . . 2 5 Max in Single Turn 3 | . . . . . . 1 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Machines Accessed 19 | . 9 1 5 . 1 1 2 Terminals 12 | . 6 . 4 . . 1 1 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 52 | . 25 1 14 . 1 2 9 Successful 35 | . 18 1 8 . 1 1 6 Failed 17 | . 7 . 6 . . 1 3 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 28 | . 14 . 10 . . 1 3 Terminals 39 | . 18 . 11 . . 2 8 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . 2 . . . . . . Recycling Units 8 | . 5 . 3 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 16 | . 8 1 3 . . 1 3 Part Schematic 1 | . . . . . . . 1 Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 2 | . 2 . . . . . . Disarm Traps 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . Extermination Status 1 | . . . . . . . 1 Recall Extermination 1 | . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Patrol Navigation 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 1 | . 1 . . . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks 4 | . 3 . 1 . . . . Report Inventory 2 | . 2 . . . . . . Retrieve Components 2 | . 1 . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 12 | . 6 . 4 . . . 2 Terminals 9 | . 4 . 3 . . . 2 Assimilate 1 | . 1 . . . . . . Botnet 5 | . 2 . 2 . . . 1 Operators 3 | . 1 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . Reject 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 6 . 3 . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built 2 | . . . . . . . 2 Authchips 1 | . . . . . . . 1 Time 117 | . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . 14 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 9 . 1 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Total Allies 4 | . 1 1 . 2 . . . Largest Group 2 | . 1 2 2 2 2 1 . Highest-Rated Group 41 | . 10 41 41 41 41 31 . Highest-Rated Ally 31 | . 10 31 31 31 31 31 . Total Orders . | . . . . . . . . Ally Attacks 52 | . . 9 31 . 6 6 . Total Damage 758 | . . 170 399 . 82 107 . Kills 17 | . . 4 10 . 2 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Turns Passed 5749 | 149 1305 648 1028 211 92 1776 540 Spaces Moved 2552 | 78 497 431 475 106 36 797 132 Core 12 | 11 . . . . . . 1 Treads 573 | 67 385 . . . . 121 . Legs 754 | . . . 302 106 36 179 131 Wheels 1212 | . 112 431 173 . . 496 . Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Fastest Speed 50 | 50 130 130 95 190 190 155 260 Average Speed 175 | 144 188 130 163 190 190 183 267 Slowest Speed 850 | 160 320 130 400 190 190 552 850 Overloaded Moves 1 | . . . . . . 1 . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 5 72 84 34 28 5 60 6 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 40 | . . . . . . 28 12 Melee . | . . . . . . . . Projectile 4 | . . . . . . . 4 AOE 36 | . . . . . . 28 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Total 3351 | 104 723 480 630 109 55 969 281 Wait 317 | 2 123 12 48 . 15 1 116 Move 2538 | 77 496 424 474 105 35 795 132 Hop 3 | . . 3 . . . . . Pick Up 76 | 11 16 11 17 . . 17 4 Fast Attach 10 | . . . 5 . . 5 . Attach 31 | 7 2 4 4 . 2 5 7 Detach . | . . . . . . . . Swap 22 | . 5 . 10 . . 6 1 Drop 33 | 1 2 1 16 . . 13 . Fire 266 | 6 78 25 56 4 3 74 20 Melee 24 | . . . . . . 23 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 28 | . . . . . . 28 . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 695 | -10/Materials | Discovered new exit (range 10) 1041 | -10/Materials | Discovered new exit (range 14) 1403 | -10/Materials | Identified exit to Mines 1455 | -10/Materials | Entered Mines 1455 | -10/Mines | Accompanied by 1 ally 1469 | -10/Mines | Met a Derelict bent on vengeance 1574 | -10/Mines | Discovered new exit (range 9) 1641 | -10/Mines | Core integrity fell below 50% 1690 | -10/Mines | Lost 4 parts (1p1n2w) 1718 | -10/Mines | Met a Derelict testing a Signal Generator 1891 | -10/Mines | Learned Materials stockpile data 1896 | -10/Mines | Found DCF Scrap (14 items) 1903 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1961 | -10/Mines | Discovered new exit (range 10) 2103 | -10/Mines | Entered Materials 2103 | -9/Materials | Accompanied by 2 allies 2103 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2775 | -9/Materials | Discovered new exit (range 16) 3131 | -9/Materials | Entered Mines 3321 | -9/Mines | Discovered new exit (range 7) 3342 | -9/Mines | Entered Materials 3342 | -8/Materials | Accompanied by 2 allies 3342 | -8/Materials | Evolved 2 slots: Utility x2 3343 | -8/Materials | Identified exit to Factory 3347 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3417 | -8/Materials | Identified exit to Garrison 3434 | -8/Materials | Entered Garrison 3434 | -8/Garrison | Accompanied by 1 ally 3498 | -8/Garrison | Triggered checkpoint 3636 | -8/Garrison | Triggered checkpoint 3770 | -8/Garrison | Triggered checkpoint 4372 | -8/Garrison | Triggered checkpoint 4378 | -8/Garrison | Discovered exit to Factory (range 15) 4424 | -8/Garrison | Triggered checkpoint 4706 | -8/Garrison | Triggered checkpoint 4706 | -8/Garrison | Triggered checkpoint 4770 | -8/Garrison | Lost 3 parts (1n1u1w) 4832 | -8/Garrison | Discovered exit to Factory (range 13) 4930 | -8/Garrison | Triggered checkpoint 4942 | -8/Garrison | Core integrity fell below 50% 5022 | -8/Garrison | Installed Relay Interface Framework 5210 | -8/Garrison | Entered Factory 5210 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5404 | -7/Factory | Fabricated Railgun (x2) 5502 | -7/Factory | Discovered new exit (range 5) 5510 | -7/Factory | Build established: Hacker-Mutant 5512 | -7/Factory | Identified exit to Factory 5750 | -7/Factory | Self-destructed Last Messages --------------- 05732_ Penetrated by Slug. 05732_ U-05 Engineer lays Concrete. 05732_ Imp. Aluminum Leg destroyed. 05733_ U-05 Engineer lays Concrete. 05736_ Slug penetrates Construction Platform. 05736_ Construction Platform disabled. 05736_ Slug penetrates Construction Platform. 05736_ U-05 Engineer builds a Wall. 05736_ Penetrated by Slug. 05736_ U-05 Engineer builds a Door. 05738_ Slug penetrates G-47 Trooper. 05740_ G-47 Trooper destroyed. 05740_ Railgun destroyed. 05741_ U-05 Engineer lays Concrete. 05742_ Acquired 59 matter. 05743_ U-05 Engineer lays Concrete. 05744_ K-01 Serf collects debris. 05744_ U-05 Engineer lays Concrete. 05749_ Rnf. Ion Engine destroyed. 05749_ U-05 Engineer lays Concrete. 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" # #??????? | | # """ """ #??????????# """" #?????? #??????? | | # """ """ #??????????# """" #????????????????? | | + #??????????# """" #????????????????? | | # """ """ #??????????# """" #????????????????? | | # """ """ #??????????#g"""" #????????????????? | | ## """ """ ##?????????# """" #????????????????? | | #?????????# #????????????????? | | #?????????# """" +????????????????? | | #?????????# """" #????????????????? | | #######???# """" #????????????????? | | #???# """" =#????????????????? | | ##########+######## #???# """" #????????????????? | | #????# #??# #???# """" #????????????????? | | #????# #### ###?# """" #????????????????? | | #????# ## #?# #????????????????? | | #????# ## #?###+#####????????????????? | | #????# ## < ##### #????????????????????? | | #????# ## #????????????????????? | | #????# ## ##### #????????????????????? | | #????# ####+####### #????????????????????? | | #????# # ## #????????????????????? | | ##????########## "" ## #????????????????????? | | ???????????????# """ T" ## #####+########???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 41 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Adv. System Restoration Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -7/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationAdvancedShield Manual? 0 Play Time 00:45:15 Cumulative 37.9 hours Start 2024.08.11 @ 09:46:38 End 2024.08.11 @ 13:28:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 29 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 536b69a3-43bf-4b13-9d18-b5f29d5836c7