Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.30 @ 13:48:47 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (292) 1460 Value Destroyed (10849) 10849 Prototype IDs (219) 4380 Alien Tech Used (0) 0 Bonus (7049) 7049 TOTAL SCORE: 28538 Bonus ------- High Alert Combat Kills 3095 Follower Combat Kills 236 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -82 Cogmind --------- Core Integrity 0/600 Matter 258/300 Energy 467/490 System Corruption 3% Temperature Cool (87) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Deuterium Engine > --- PROPULSION (2) --- Cooled VTOL Module Diametric Drive > --- UTILITY (11) ----- Advanced Targeting Computer Improved Target Analyzer Improved Core Analyzer Armor Integrity Analyzer Recoil Nullifier Improved Kinecellerator Improved Weapon Cycler Experimental Phase Shifter System Mapper Ghost Barrier Quantum Router > --- WEAPON (4) ------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY (2) ---- Matter Filter Improved Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Deuterium Engine > --- PROPULSION ------- Cooled VTOL Module Diametric Drive > --- UTILITY ---------- Advanced Targeting Computer Improved Target Analyzer Improved Core Analyzer Armor Integrity Analyzer Recoil Nullifier Improved Kinecellerator Improved Weapon Cycler Experimental Phase Shifter System Mapper Ghost Barrier Quantum Router > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Matter Filter Improved Maneuvering Thrusters [Rating: 113] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Cooled VTOL Module Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Weapon Cycler Processor Advanced Targeting Computer Hackware System Shield Weapon Precision Assault Rifle Energy Gun EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Slots Evolved 15 | . 2 . 5 . 4 . 3 . . . . . 1 . Power 1 | . . . 1 . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . Utility 10 | . . . 3 . 3 . 3 . . . . . 1 . Weapon 3 | . 1 . 1 . 1 . . . . . . . . . Parts Attached 94 | . 8 3 13 . 12 8 33 2 7 . . 3 1 4 Power 8 | . 1 1 3 . . . 3 . . . . . . . Engine 8 | . 1 1 3 . . . 3 . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 19 | . 3 . 4 . 2 . 6 2 2 . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 19 | . 3 . 4 . 2 . 6 2 2 . . . . . Utility 33 | . . 1 3 . 3 . 15 . 3 . . 3 1 4 Device 15 | . . . . . 2 . 6 . 2 . . . 1 4 Storage . | . . . . . . . . . . . . . . . Processor 13 | . . 1 3 . 1 . 7 . 1 . . . . . Hackware 5 | . . . . . . . 2 . . . . 3 . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 34 | . 4 1 3 . 7 8 9 . 2 . . . . . Energy Gun 24 | . 4 1 3 . 7 5 4 . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . Ballistic Gun 6 | . . . . . . . 4 . 2 . . . . . Ballistic Cannon 3 | . . . . . . 2 1 . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 2 2 1 . . . 3 . . Parts Lost . | . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 57 93 99 100 99 99 98 98 100 100 100 100 100 100 Engine 12 | . 10 16 16 18 14 13 10 11 11 11 11 11 10 10 Flight 15 | . 28 33 24 18 14 13 11 9 11 11 11 11 10 10 Device 13 | . . . . . 6 13 16 27 27 27 27 24 13 15 Processor 27 | . . 9 28 36 37 33 31 27 27 27 27 27 26 25 Hackware 2 | . . . . . . . 4 . . . . 2 15 15 Energy Gun 13 | . 17 33 28 27 24 25 14 5 1 . . . . . Ballistic Gun 9 | . . . . . . . 6 11 17 22 22 22 21 21 Naked Turns 84 | . 84 . . . . . . . . . . . . . Heaviest Build 45 | . 7 7 25 25 33 36 45 45 45 45 45 45 43 45 Greatest Support 50 | 3 8 8 32 32 37 37 45 45 50 48 48 48 48 48 Greatest Overweight (x) 1 | . . . . . . . 1 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . . . . 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . . . . . 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | . . . . 2 2 2 2 2 2 2 2 2 2 2 Average Carried 1 | . . . . . 1 1 1 1 1 2 2 1 1 1 Final Capacity 2 | . . . . 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . . . . 2 2 2 . 2 2 2 2 2 1 2 Class Distribution -------------------- 60% | Hacker-Sprinter 15% | Hacker-Mutant 12% | Commander-Sprinter 10% | Wizard-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Commander-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Wizard-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Matter Collected 2964 | 200 80 30 130 . 120 104 746 . 594 102 112 134 358 254 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11382 | . 308 135 988 130 1683 1973 2258 . 962 156 436 144 1098 1111 Parts 656 | . 31 8 63 21 108 61 129 . 83 14 18 25 52 43 Haulers Intercepted 18 | . . . 3 . 6 1 6 . 1 . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . . 14 6 . 52 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 238 | . 14 6 19 5 33 28 47 . 32 8 9 4 18 15 Guns 212 | . 14 5 18 4 29 23 42 . 23 8 9 4 18 15 Cannons 11 | . . . . . . . 2 . 9 . . . . . AOE 10 | . . . 1 1 3 4 1 . . . . . . . Classes Destroyed 17 | . 3 1 4 . 5 . . . 1 . 1 . 1 1 Worker 4 | . . . 1 . . . 2 . . . . . . 1 Builder 6 | . . 1 1 . 2 1 . . 1 . . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 Hauler 18 | . . . 3 . 6 1 6 . 1 . . . . 1 Recycler 4 | . . . 1 . . 2 1 . . . . . . . Operator 3 | . . . . . 2 . . . 1 . . . . . Watcher 17 | . 1 . 3 . 3 2 4 . 2 . . . . 2 Swarmer 56 | . 8 3 3 . 7 1 14 . 9 3 . . 5 3 Grunt 103 | . 6 2 10 3 12 18 21 . 11 4 1 . 9 6 Brawler 5 | . . . . . 2 1 1 . . . . . 1 . Duelist 5 | . . . . . 1 1 2 . . . . . . 1 Protector 2 | . . . . . 1 . 1 . . . . . . . Sentry 41 | . . . 6 2 8 7 7 . 6 1 1 . 2 1 Hunter 10 | . . . . . 2 . 1 . 5 . . . . 2 Programmer 2 | . . . . . . . . . 1 . 1 . . . Behemoth 1 | . . . . . . . . . . . . . 1 . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . Tracker 1 | . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . . . 1 . . . Butcher 3 | . . . . . . . . . . . 3 . . . Mutant 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 14 | . 3 3 5 3 8 12 9 . 14 4 6 5 10 7 Combat Bots Only 11 | . 3 2 3 3 7 10 7 . 11 4 6 4 10 6 Max Kills in Single Turn 3 | . 1 2 2 2 3 3 3 . 2 3 1 1 2 3 Gunslinging 2 | . . 1 1 1 2 1 2 . 1 2 . . 1 1 Exploded 2 | . . . 1 1 1 2 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . 1 . . YI-UF0 (-10/Mines) Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Damage Taken 7665 | . 353 411 703 97 827 1077 1188 . 751 132 89 499 513 1025 Core 6241 | . 302 331 584 78 662 884 943 . 608 109 70 405 420 845 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Core 4856 | . 141 255 409 62 561 668 811 . 470 79 58 362 345 635 Core Remaining (%) 80 | 100 . 56 . 100 . 67 . . . . . . 80 . Volleys Fired 470 | . 47 20 52 8 59 41 81 . 65 9 14 14 30 30 Largest 4 | . 2 2 3 3 4 4 4 . 4 4 4 4 4 4 Hottest 195 | . 80 80 135 135 195 195 195 . 132 112 112 112 112 112 Shots Fired 1509 | . 52 40 120 24 185 152 320 . 230 36 56 55 119 120 Gun 1457 | . 52 40 120 24 185 148 309 . 193 36 56 55 119 120 Cannon 52 | . . . . . . 4 11 . 37 . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 735 | . . . . . . 4 115 . 230 36 56 55 119 120 Thermal 98 | . . . . . . . 98 . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 676 | . 52 40 120 24 185 148 107 . . . . . . . Robot Hit Streak 75 | . 14 20 27 28 75 48 39 . 40 19 29 23 25 30 Robot Miss Streak 5 | . 5 2 2 1 1 2 2 . 4 1 2 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 48 | . . 1 5 1 8 5 10 . 3 4 . 1 5 5 Max Gunslinging Chain 3 | . . 1 1 1 2 1 3 . 1 2 . 1 1 1 Shots Hit Robots 1155 | . 33 32 94 19 156 110 238 . 165 30 43 53 89 93 Core Hits 629 | . 19 10 61 11 112 79 129 . 64 16 21 26 37 44 Critical Hits 48 | . . . . . 1 2 6 . 14 1 3 2 5 14 Critical Kills 18 | . . . . . . 2 2 . 5 1 . 1 2 5 Critical Parts Destroyed 19 | . . . . . 1 . 2 . 6 . 2 . 3 5 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23885 | . 467 451 1716 296 3148 2770 5112 . 3394 538 936 969 1991 2097 Guns 20500 | . 467 341 1485 261 2531 2002 4277 . 2605 538 936 969 1991 2097 Cannons 1055 | . . . . . . . 266 . 789 . . . . . Explosions 2330 | . . 110 231 35 617 768 569 . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 11279 | . . . . . . . 1354 . 3394 538 936 969 1991 2097 Thermal 3703 | . . 110 231 35 617 561 2149 . . . . . . . Explosive 207 | . . . . . . 207 . . . . . . . . Electromagnetic 8696 | . 467 341 1485 261 2531 2002 1609 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 1 1 1 1 1 3 Average Corruption 1 | . . . . . . . . . 1 1 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . 7 . 1 1 5 4 Message Errors 3 | . . . . . . . . . . . . 1 1 1 Energy Discharges 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . . . . 4 . . . 1 2 Targeting Errors 5 | . . . . . . . . . 1 . 1 . 2 1 Weapon Failures 2 | . . . . . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 113 | . . . . . . 68 8 . 37 . . . . . Projectiles 45 | . . . . . . . 8 . 37 . . . . . Explosions 68 | . . . . . . 68 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . 1 . 2 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 1 . 2 . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 646 | . . . 78 7 242 297 22 . . . . . . . Shots 17 | . . . 2 1 7 6 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 439 | . 140 192 350 90 300 439 428 . 224 85 106 310 222 140 Average Temperature 87 | . 42 89 82 44 88 149 97 . 58 40 41 156 101 53 Received Heat Transfer 1833 | . 78 45 264 51 216 369 360 . 150 72 . 66 99 63 Effects 5 | . . . 1 . . 1 2 . . . . . 1 . Energy Bleed 1 | . . . 1 . . . . . . . . . . . Interference 3 | . . . . . . . 2 . . . . . 1 . Matter Decay 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . 1 1 2 . . . . . . . Combat Hostiles 5 | . . 1 . . 1 1 2 . . . . . . . Parts Fried 46 | . 1 . 6 2 20 5 12 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 9 | . . . 1 . . 1 7 . . . . . . . Heat Transferred 5201 | . . 150 350 50 750 550 3351 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 25 | . . 1 4 1 8 7 4 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Peak Influence 1926 | . 456 179 620 198 1096 948 1926 719 1599 . . . . 484 Average Influence 614 | . 201 109 265 109 536 686 1102 693 1009 . . . . 221 Maximum Alert Level 5 | . 2 . 2 . 3 3 5 3 4 . . . . 2 Low Security (%) 26 | 100 51 100 46 100 21 . . . . . . . . 38 Level 1 13 | . 40 . 25 . 16 4 1 . . . . . . 54 Level 2 22 | . 8 . 27 . 28 51 16 74 28 . . . . 6 Level 3 19 | . . . . . 33 44 27 25 27 . . . . . Level 4 17 | . . . . . . . 52 . 43 . . . . . Level 5 . | . . . . . . . 1 . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 . 3 . 4 4 8 . 4 . . . 1 6 Investigation 12 | . 2 . 2 . 1 3 1 . 2 . . . 1 . Extermination . | . . . . . . . . . . . . . . . Reinforcement 11 | . 1 . 1 . 2 . 4 . 2 . . . . 1 Assault 3 | . . . . . 1 . 2 . . . . . . . Garrison 2 | . . . . . . 1 1 . . . . . . . Intercept 5 | . . . . . . . . . . . . . . 5 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 2 . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Distress Signals 8 | . 1 . 3 . 1 . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 304 | . 26 8 30 5 41 39 60 5 38 7 8 3 17 17 Peak Tracking Total 7 | . 5 3 7 3 7 6 5 6 3 4 5 3 7 4 Tactical Retreats 10 | . 3 1 1 . . 3 . . 2 . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Traps Triggered 10 | . 2 1 . . . 1 5 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Machines Disabled 18 | . . . 1 . 3 7 3 . 2 1 . . . 1 Max in Single Turn 2 | . . . 1 . 2 2 1 . 1 1 . . . 1 Garrison Access 8 | . . . . . 1 1 2 . 4 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Machines Accessed 83 | . 7 1 9 . 9 13 16 . 15 . . 4 1 8 Terminals 61 | . 7 . 9 . 8 12 10 . 8 . . . 1 6 Fabricators 5 | . . . . . . . 2 . 1 . . . . 2 Repair Stations 2 | . . . . . . . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 . . . . . Garrison Access 8 | . . . . . 1 1 2 . 4 . . . . . Total Hacks 501 | . 50 1 74 . 67 73 88 . 67 . . 23 9 49 Successful 321 | . 32 1 45 . 45 43 52 . 38 . . 23 8 34 Failed 176 | . 17 . 28 . 21 29 36 . 29 . . . 1 15 Catastrophic 16 | . 2 . 5 . 1 3 1 . 2 . . . . 2 Database Lockouts 5 | . 1 . 1 . 2 1 . . . . . . . . Manual 285 | . 40 . 58 . 48 43 35 . 24 . . . 2 35 Terminals 418 | . 50 . 74 . 65 72 65 . 42 . . . 9 41 Fabricators 25 | . . . . . . . 13 . 4 . . . . 8 Repair Stations 7 | . . . . . . . 2 . 5 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . 5 . 7 . . . . . Garrison Access 15 | . . . . . 2 1 3 . 9 . . . . . Terminal Hacks 180 | . 24 1 22 . 26 26 24 . 14 . . 23 7 13 Record 19 | . . . . . 1 . . . . . . 11 7 . Part Schematic 16 | . . . . . . 3 5 . . . . 5 . 3 Robot Schematic 7 | . . . . . . 2 . . 1 . . 4 . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . Prototype ID Bank 36 | . 12 . 3 . 13 4 . . 1 . . 3 . . Open Door 3 | . . 1 . . . 1 . . . . . . . 1 Level Access Points 6 | . 1 . 1 . 1 . 2 . . . . . . 1 Branch Access Points 7 | . 1 . 1 . 1 . 2 . . . . . . 2 Emergency Access Points 2 | . . . . . 1 . . . 1 . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . Terminal Index 6 | . 1 . 1 . 1 1 1 . 1 . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . Scanalyzer Index 2 | . . . . . . . 1 . 1 . . . . . Alert Level 18 | . 4 . 5 . . 3 2 . 2 . . . . 2 Unreport Threat 18 | . 1 . 4 . . 4 3 . 3 . . . . 3 Locate Traps 1 | . . . . . . 1 . . . . . . . . Recall Investigation 3 | . . . 1 . 1 1 . . . . . . . . Recall Reinforcements 3 | . 2 . 1 . . . . . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 12 | . 1 . 2 . 2 1 3 . 2 . . . . 1 Registered Components 5 | . . . 1 . 1 1 1 . 1 . . . . . Registered Prototypes 3 | . . . . . 1 1 1 . . . . . . . Zone Layout 8 | . . . 2 . 2 2 1 . 1 . . . . . Fabricator Hacks 17 | . . . . . . . 9 . 2 . . . . 6 Load Schematic 9 | . . . . . . . 5 . 1 . . . . 3 Build 8 | . . . . . . . 4 . 1 . . . . 3 Repair Station Hacks 4 | . . . . . . . 2 . 2 . . . . . Scan Component 2 | . . . . . . . 1 . 1 . . . . . Repair 2 | . . . . . . . 1 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 4 . 5 . . . . . Insert Component 4 | . . . . . . . 2 . 2 . . . . . Analyze 5 | . . . . . . . 2 . 3 . . . . . Garrison Access Hacks 8 | . . . . . 1 1 2 . 4 . . . . . Seal Access 8 | . . . . . 1 1 2 . 4 . . . . . Unauthorized Hacks 249 | . 19 . 54 . 43 37 24 . 31 . . . 3 38 Terminals 100 | . 8 . 23 . 18 16 11 . 9 . . . 1 14 Track 41 | . 3 . 7 . 8 9 7 . 2 . . . . 5 Assimilate 7 | . . . 3 . 1 . . . 3 . . . . . Botnet 27 | . 3 . 5 . 4 4 3 . 4 . . . . 4 Disrupt 17 | . 1 . 5 . 4 2 . . . . . . 1 4 Operators 8 | . 1 . 3 . 1 1 1 . . . . . . 1 Fabricators 3 | . . . . . . . . . 2 . . . . 1 Report 1 | . . . . . . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . Hacking Detections 55 | . 5 . 7 . 6 11 12 . 9 . . . 1 4 Full Trace Events 7 | . . . 1 . . 2 1 . 2 . . . 1 . Feedback Events 1 | . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . 2 . . 1 . . 4 . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . 3 6 . 2 . . 5 . 3 Parts Built 13 | . . . . . . . 7 . 1 . . . . 5 Matter 1560 | . . . . . . . 672 . 252 . . . . 636 Time 424 | . . . . . . . 167 . 134 . . . . 123 Total Part Build Rating 60 | . . . . . . . 26 . 4 . . . . 30 Parts Repaired 2 | . . . . . . . 1 . 1 . . . . . Time 126 | . . . . . . . 64 . 62 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 2 . 2 . . . . . Part Schematics Acquired 4 | . . . . . . . 2 . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . Programmers 1 | . . . . . . . . . 1 . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Total Allies 21 | . . . 3 3 . 10 . 1 2 . 2 . . . Largest Group 10 | . . . 2 4 2 10 10 1 1 1 3 3 . . Highest-Rated Group 173 | . . . 19 50 26 173 173 16 26 26 82 82 . . Highest-Rated Ally 31 | . . . 10 16 16 29 29 16 26 26 31 31 . . Total Orders 15 | . . . 4 2 . 3 . . . 2 2 2 . . STAY 2 | . . . . 1 . 1 . . . . . . . . GOTO 6 | . . . 2 . . 1 . . . 1 1 1 . . FOLLOW 7 | . . . 2 1 . 1 . . . 1 1 1 . . Ally Attacks 84 | . . . . 10 3 10 50 9 . . . 2 . . Total Damage 1057 | . . . . 109 16 169 600 117 . . . 46 . . Kills 10 | . . . . 1 . 2 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 117 | . 1 . . . . 1 . . . . . 115 . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Turns Passed 6702 | 14 434 296 602 284 729 562 1116 43 881 379 514 129 238 481 Spaces Moved 12011 | 28 568 610 813 664 1156 863 1884 112 1666 1083 1213 155 422 774 Core 190 | 28 160 . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 11821 | . 408 610 813 664 1156 863 1884 112 1666 1083 1213 155 422 772 Fastest Speed 27 | 50 37 37 32 32 32 32 32 32 27 29 29 29 29 29 Average Speed 31 | 50 41 37 34 32 32 32 32 32 29 29 29 29 29 29 Slowest Speed 110 | 50 50 37 37 32 32 32 100 100 32 29 29 29 29 110 Overloaded Moves 44 | . . . . . . . . . 44 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 169 | . 5 9 22 14 12 28 50 . 20 2 2 . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 3 88 98 64 95 86 94 48 74 33 98 99 74 62 16 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 32 | . . 1 . . . . . . . 1 1 28 1 . Known Exits Taken 8 | . 1 1 1 1 1 1 . . 1 . . . 1 . Unknown Exits Taken 4 | 1 . . . . . . . . . 1 1 1 . . Scrap Searched 12 | . . 2 . 2 . . . . . 3 5 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 156 | . . 9 15 3 22 49 48 . 10 . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 10 | . . . . . . . . . 10 . . . . . AOE 146 | . . 9 15 3 22 49 48 . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Total 13818 | 27 706 629 1000 703 1389 1042 2170 117 1910 1128 1344 210 478 965 Wait 919 | . 66 2 93 36 116 98 107 1 127 29 111 10 7 116 Move 11680 | 27 557 591 768 637 1131 808 1800 111 1625 1078 1208 154 421 764 Hop 149 | . 5 9 22 12 12 26 34 . 20 2 2 . . 5 Pick Up 18 | . . . . 3 2 . 3 1 3 1 . 2 1 2 Fast Attach 64 | . 8 3 8 . 10 4 22 2 5 . . 1 . 1 Attach 11 | . . . . . 2 . 7 . 1 . . . 1 . Detach 7 | . . . . . . 1 4 1 1 . . . . . Swap 19 | . . . 5 . . 4 4 . 1 . . 2 . 3 Drop 59 | . 1 . 8 1 8 4 20 1 7 1 . 3 1 4 Fire 470 | . 47 20 52 8 59 41 81 . 65 9 14 14 30 30 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . 18 . . . . . . 18 Rewire 21 | . . . . . . 16 . . . . 5 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 365 | . 22 4 44 6 49 40 70 . 55 8 4 24 17 22 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / *Ext x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 15 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Identified exit to Mines 23 | -10/Materials | Identified exit to Materials 124 | -10/Materials | Upgraded with Propulsion slot (x1) 274 | -10/Materials | Central database locked down 335 | -10/Materials | Build established: Hacker-Mutant 380 | -10/Materials | Reached level 2 394 | -10/Materials | Upgraded with Weapon slot (x1) 449 | -10/Materials | Entered Mines 467 | -10/Mines | Learned location of Mines (-9) 564 | -10/Mines | Discovered exit to Materials (range 4) 569 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 621 | -10/Mines | Found a hidden stash of uninstalled traps 667 | -10/Mines | Destroyed YI-UF0 672 | -10/Mines | Discovered exit to Materials (range 12) 745 | -10/Mines | Entered Materials 747 | -9/Materials | Reached level 3 777 | -9/Materials | Core integrity fell below 50% 787 | -9/Materials | Reached level 4 888 | -9/Materials | Identified exit to Mines 962 | -9/Materials | Identified exit to Materials 985 | -9/Materials | Upgraded with Utility slot (x3) 1028 | -9/Materials | Reached level 5 1066 | -9/Materials | Upgraded with Power slot (x1) 1066 | -9/Materials | Upgraded with Weapon slot (x1) 1092 | -9/Materials | Central database locked down 1347 | -9/Materials | Entered Mines 1347 | -9/Mines | Accompanied by 1 ally 1348 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1349 | -9/Mines | Reached level 6 1397 | -9/Mines | Discovered exit to Materials (range 8) 1417 | -9/Mines | Build established: Hacker-Sprinter 1455 | -9/Mines | Learned Materials stockpile data 1459 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1469 | -9/Mines | Discovered exit to Materials (range 9) 1471 | -9/Mines | Assembled infested the area 1541 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1543 | -9/Mines | Learned Materials emergency access door positions 1631 | -9/Mines | Entered Materials 1631 | -8/Materials | Accompanied by 2 allies 1633 | -8/Materials | Reached level 7 1636 | -8/Materials | Upgraded with Utility slot (x1) 1667 | -8/Materials | Discovered new exit (range 7) 1756 | -8/Materials | Identified exit to Storage 1756 | -8/Materials | Identified exit to Factory 1763 | -8/Materials | Central database locked down 1789 | -8/Materials | Reached level 8 1799 | -8/Materials | Upgraded with Utility slot (x1) 2031 | -8/Materials | First assault squad dispatched 2033 | -8/Materials | Reached level 9 2056 | -8/Materials | Destroyed 7 combat bots 2134 | -8/Materials | Destroyed 7 combat bots 2166 | -8/Materials | Reached level 10 2200 | -8/Materials | Upgraded with Weapon slot (x1) 2294 | -8/Materials | Upgraded with Utility slot (x1) 2360 | -8/Materials | Entered Storage 2362 | -8/Storage | Reached level 11 2511 | -8/Storage | Garrison activated, responded to threat 2511 | -8/Storage | Reached level 12 2586 | -8/Storage | Destroyed 10 combat bots 2624 | -8/Storage | Discovered exit to Factory (range 16) 2670 | -8/Storage | Core integrity fell below 50% 2716 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2839 | -8/Storage | Used back door to open Recycling access 2839 | -8/Storage | Discovered new exit (range 5) 2851 | -8/Storage | Central database locked down 2859 | -8/Storage | Reached level 13 2922 | -8/Storage | Entered Factory 2922 | -7/Factory | Accompanied by 10 allies 2924 | -7/Factory | Reached level 14 2928 | -7/Factory | Identified exit to Factory 2932 | -7/Factory | Discovered new exit (range 6) 2996 | -7/Factory | Upgraded with Utility slot (x2) 3019 | -7/Factory | Build established: Commander-Sprinter 3086 | -7/Factory | Reached level 15 3215 | -7/Factory | Garrison activated, responded to threat 3415 | -7/Factory | Reached level 16 3427 | -7/Factory | Identified exit to Lower Caves 3442 | -7/Factory | Upgraded with Utility slot (x1) 3455 | -7/Factory | Destroyed 7 combat bots 3658 | -7/Factory | Repaired Broken Cld. Ion Engine? 3722 | -7/Factory | First assault squad dispatched 3754 | -7/Factory | Fabricated Target Analyzer? 3766 | -7/Factory | Fabricated Imp. Core Analyzer (x1) 3798 | -7/Factory | Fabricated Recoil Stabilizer? 3811 | -7/Factory | Fabricated Matter Filter (x2) 3845 | -7/Factory | Build established: Hacker-Sprinter 3932 | -7/Factory | Reached level 17 4021 | -7/Factory | Local fabrication network quarantined 4038 | -7/Factory | Manually triggered Chute Trap 4038 | -7/Factory | Sucked down chute 4038 | -7/Factory | Entered Waste 4038 | -7/Waste | Met up with 1 ally sucked down the chute earlier 4041 | -7/Waste | Spotted C-40 Crusher 4045 | -7/Waste | Spotted C-40 Crusher 4064 | -7/Waste | Spotted C-40 Crusher 4069 | -7/Waste | Spotted C-40 Crusher 4070 | -7/Waste | Spotted C-40 Crusher 4074 | -7/Waste | Spotted C-40 Crusher 4075 | -7/Waste | Discovered new exit (range 13) 4081 | -7/Waste | Entered Factory 4089 | -7/Factory | Discovered exit to Lower Caves (range 15) 4287 | -7/Factory | Destroyed 11 combat bots 4302 | -7/Factory | Discovered exit to Factory (range 13) 4404 | -7/Factory | Repaired Broken Diametric Drive 4534 | -7/Factory | Fabricated Prc. Assault Rifle? 4577 | -7/Factory | Local fabrication network quarantined 4962 | -7/Factory | Entered Lower Caves 4962 | -7/Lower Caves | Accompanied by 1 ally 5069 | -7/Lower Caves | Discovered new exit (range 3) 5128 | -7/Lower Caves | Learned location of Zion (-6) 5142 | -7/Lower Caves | Attracted the attention of an 0b10 base 5172 | -7/Lower Caves | Reached level 18 5341 | -7/Lower Caves | Entered another Lower Caves area 5341 | -7/Lower Caves | Accompanied by 1 ally 5375 | -7/Lower Caves | Discovered exit to Factory (range 11) 5417 | -7/Lower Caves | Attacked by a faux Warlord 5558 | -7/Lower Caves | Learned location of 1 exit from Factory 5617 | -7/Lower Caves | Discovered new exit (range 17) 5702 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5855 | -7/Lower Caves | Entered Data Miner 5855 | -7/Data Miner | Accompanied by 3 allies 5855 | -7/Data Miner | Discovered new exit (range 7) 5860 | -7/Data Miner | Met Data Miner 5866 | -7/Data Miner | Learned location of Section 7 (-2) 5866 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5871 | -7/Data Miner | Received God Mode back door access code from Data Miner 5875 | -7/Data Miner | Destroyed Data Miner 5877 | -7/Data Miner | Interfaced with the Data Conduit 5905 | -7/Data Miner | Core integrity fell below 50% 5962 | -7/Data Miner | Found Prototype Hackware 5963 | -7/Data Miner | Found Prototype Hackware 5965 | -7/Data Miner | Found Prototype Hackware 5965 | -7/Data Miner | Identified System Mapper 5967 | -7/Data Miner | Identified Ghost Barrier 5968 | -7/Data Miner | Identified Quantum Router 5984 | -7/Data Miner | Entered Proximity Caves 6043 | -6/Proximity Caves | Learned location of 1 exit from Research 6043 | -6/Proximity Caves | Learned Factory emergency access door positions 6043 | -6/Proximity Caves | Learned Research stockpile data 6044 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6065 | -6/Proximity Caves | Reached level 19 6092 | -6/Proximity Caves | Destroyed 10 combat bots 6098 | -6/Proximity Caves | Upgraded with Utility slot (x1) 6154 | -6/Proximity Caves | Spotted B-75 Beast 6171 | -6/Proximity Caves | Destroyed 7 combat bots 6171 | -6/Proximity Caves | Destroyed B-75 Beast 6220 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6222 | -6/Proximity Caves | Entered Factory 6223 | -6/Factory | Identified exit to Extension 6224 | -6/Factory | Identified exit to Factory 6226 | -6/Factory | Loaded intel: 261 machine locations 6269 | -6/Factory | Build established: Wizard-Sprinter 6275 | -6/Factory | Identified exit to Lower Caves 6484 | -6/Factory | Reached level 20 6484 | -6/Factory | Intercept squad dispatched 6507 | -6/Factory | Spotted Tracker 6513 | -6/Factory | Destroyed Tracker 6519 | -6/Factory | Found Exp. Phase Shifter 6567 | -6/Factory | Spotted Combat Programmer 6584 | -6/Factory | Core integrity fell below 50% 6586 | -6/Factory | Destroyed Combat Programmer 6628 | -6/Factory | Fabricated Imp. Weapon Cycler (x2) 6649 | -6/Factory | Fabricated Imp. Kinecellerator (x1) 6674 | -6/Factory | Fabricated Recoil Nullifier (x2) 6690 | -6/Factory | Intercept squad dispatched 6696 | -6/Factory | Spotted Tracker 6696 | -6/Factory | Spotted Tracker 6702 | -6/Factory | Core integrity fell below 20% 6703 | -6/Factory | Destroyed by Tracker with Linked Autogun Last Messages --------------- 06655_ R-10 Processor collects Lgt. Angular Momentum Engine. 06658_ R-10 Processor collects Transport Network Coupler. 06662_ R-10 Processor collects Prc. Assault Rifle. 06671_ R-10 Processor collects Kinecellerator. 06674_ Fabricator completes Recoil Nullifier. 06676_ Discarded Adv. Targeting Computer. 06676_ Acquired Recoil Nullifier. 06682_ Acquired 46 matter. 06684_ System corrupted: Component data lost. 06686_ K-01 Serf cleans the Assembly Bed. 06690_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 06696_ Cld. VTOL Module temporarily disabled. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 06699_ R-10 Processor inserts Carbon-fiber Leg into recycling unit. 06700_ Diametric Drive temporarily disabled. 06701_ Destroyed Prototype Energy Gun. 06702_ &KEO6HQ 06702_ R-10 Processor inserts Axe into recycling unit. Map ----- +----------------------------------------------------+ | """?"""???????"""????????????????????????????????? | | ????????????"""""????????????????????????????????? | | ????"""?????"""""?????????????????????"""?"""?"""? | | ????"""?????????????????????????""""??"""?"""?"""? | | ????"""???????"""???????????????""""??"""?"""?"""? | | ????????????"""""???????????????""""?????????????? | | ????????????"""""???????????????""""?????????????? | | ???????????????????????""???????""""?????????????? | | ???????????????????????""???????""""?????????????? | | ???????????????????????F"????????????????????????? | | ??????????????+????????""????????????????????????? | | ?????????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | """??????????"""?????????????????????????????????? | | """??????????"""?????????????????????????????????? | | ?????????????"""?????????????????????????????????? | | """??????????????????????????????????????????????? | | """??????????"""????????????????????????????"""""" | | """??????????"""????????????????????????????"""""" | | ?????????????"""????########????????????????"""""" | | ????????????????????# #????????????????"""""" | | ????????????##+###### """ +?????????????????????? | | ????????????? # "Y" #????????????????"""""" | | ?????????????? s "R" #????????????????"""""" | | ??????????????? # #????????????????"""""" | | ????????????????# # @ #????????????????"""""" | | ????????????????# ####s##### #??????????? | | ????????""""????# #### #??????????? | | ??""""??""""????#^ ######## #??????????? | | ??""""??""""????+ A# !!! #?????????????????? | | ??""""??""""????# + !!! #?????????????????? | | ??""""??""""????# """" # !!! #?????????????????? | | ????????""""????# ^"""" #?? #?""""?############ | | ??""""??""""????# """" #???? #?""""?# | | ??""""??????????# """" #???????""""?# | | ??""""??######### """" #???????""""?# """""" | | ??""""??# ## """" #????????????# """""" | | ????????# # """" #????????????# """""" | | ????????#"" # ############## """""" | | ????????#"T + ! + | | ????????#"" # ################## """""" | | ????????# # #????????????????# """""" | | ????????########## ###?????? ??????# """""" | | ?????????????????# #???????? ????# """""" | | ?????????????????# #???????? #??# | | ?????????????????# #???????# #??######+##### | | ?????????????????# #???????# #?????# #?? | | ?????????????????# #???????# #?????# #?? | | ?????????????????# #???????# #?????# #?? | | ?????????????????# #???????# ####### #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 27 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 19 Terrain Scan Density 10 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 38 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 60 Item Schematics ----------------- Gatling Laser | -8/Storage | Hacked Hacking Suite | -8/Storage | Hacked Target Analyzer | -8/Storage | Hacked Hvy. Flak Cannon | -7/Factory | Hacked Matter Filter | -7/Factory | Hacked Recoil Stabilizer | -7/Factory | Hacked Imp. Core Analyzer | -7/Factory | Hacked Prc. Assault Rifle | -7/Factory | Scanalyzed Cld. Deuterium Engine | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Scanalyzed Diametric Drive | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Imp. Kinecellerator | -6/Factory | Hacked Imp. Weapon Cycler | -6/Factory | Hacked Recoil Nullifier | -6/Factory | Hacked Robot Schematics ------------------ G-34 Mercenary | -8/Storage | Hacked G-47 Trooper | -8/Storage | Hacked S-27 Virus | -7/Factory | Hacked G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Target Analyzer | x2 | -7/Factory Imp. Core Analyzer | x1 | -7/Factory Recoil Stabilizer | x2 | -7/Factory Matter Filter | x2 | -7/Factory Prc. Assault Rifle | x1 | -7/Factory Imp. Weapon Cycler | x2 | -6/Factory Imp. Kinecellerator | x1 | -6/Factory Recoil Nullifier | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Levels Raised 19 | . 1 . 3 1 4 3 4 . . 1 . . 1 1 XP Earned 31625 | 3000 1768 1100 4318 1234 6266 3358 6059 46 1151 278 145 374 1295 1233 XP Spent 29560 | . 4000 . 4910 750 6700 . 9100 . 900 . . . 3200 . Upgrades 37 | . 9 . 12 2 5 . 5 . 3 . . . 1 . Power Slot 1 | . . . 1 . . . . . . . . . . . Propulsion Slot 1 | . 1 . . . . . . . . . . . . . Utility Slot 10 | . . . 3 . 3 . 3 . . . . . 1 . Weapon Slot 3 | . 1 . 1 . 1 . . . . . . . . . Heat Dissipation 3 | . . . 3 . . . . . . . . . . . Mass Support 7 | . . . 4 . 1 . 2 . . . . . . . Inventory Capacity 2 | . . . . 2 . . . . . . . . . . Sight Range 3 | . . . . . . . . . 3 . . . . . Ranged Accuracy 2 | . 2 . . . . . . . . . . . . . Hack Attack % 2 | . 2 . . . . . . . . . . . . . Hack Defense % 3 | . 3 . . . . . . . . . . . . . Protomatter Created 4538 | . 195 79 337 138 648 338 895 . 732 212 223 293 211 237 Integrity Restored 6970 | . 377 68 928 101 864 802 1367 . 938 132 74 515 351 453 Core 5623 | . 302 68 847 78 662 689 992 . 754 109 59 416 302 345 Parts 1347 | . 75 . 81 23 202 113 375 . 184 23 15 99 49 108 Protomatter Decayed 2069 | . 55 71 133 104 277 59 536 . 345 157 144 61 91 36 Game ------ Seed RocketRagnarokDevice Manual? 0 Play Time 02:04:29 Cumulative 159.3 hours Start 2020.01.22 @ 15:20:56 End 2020.01.30 @ 13:48:47 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 14 Types 11/0/1/2/0/0/0 Lore% 76 Gallery% 74 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0654adf6-a187-4301-ade3-4e07a359e942