Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 09:15:09 Player: Minty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1456) 1456 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (281) 281 TOTAL SCORE: 3782 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 46 Met Imprinter 300 Friendly Fire -141 Cogmind --------- Core Integrity 0/400 Matter 76/300 Energy 36/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Signal Interpreter Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Hacking Suite Hacking Drone Bay (1/1) Flak Cannon EMP Blaster EMP Blaster EMP Blaster EMP Blaster Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter Hacking Drone Bay > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Utility Shielding High-powered Tractor Beam EMP Blaster EMP Blaster EMP Blaster EMP Blaster Grenade Launcher Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Flak Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 57 | . 9 7 24 4 9 4 Power 3 | . . 1 1 . 1 . Engine . | . . . . . . . Core 3 | . . 1 1 . 1 . Reactor . | . . . . . . . Propulsion 16 | . 4 3 7 2 . . Treads 3 | . 2 . 1 . . . Leg 3 | . 2 . . 1 . . Wheel 9 | . . 3 5 1 . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 11 | . 1 1 4 2 3 . Device 6 | . . . 2 2 2 . Storage . | . . . . . . . Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection 3 | . 1 1 . . 1 . Artifact . | . . . . . . . Weapon 27 | . 4 2 12 . 5 4 Energy Gun 6 | . 2 1 3 . . . Energy Cannon 4 | . . . 4 . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 6 | . . . 2 . 3 1 Launcher 10 | . 2 1 3 . 1 3 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . Corrupted Parts 2 | . 2 . . . . . System Corruption 17 | . 17 . . . . . Parts Lost 14 | . . 2 4 2 . 6 Power 3 | . . 1 1 . . 1 Propulsion 6 | . . . 3 1 . 2 Utility 2 | . . 1 . 1 . . Weapon 3 | . . . . . . 3 Highest Loss Streak 4 | . . 1 2 1 . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 96 87 83 80 95 94 Engine 2 | . 14 3 . . . . Core 5 | . . 7 5 . 6 10 Treads 2 | . 1 . 5 . . . Leg 4 | . 26 7 . 4 . . Wheel 12 | . . 20 6 13 22 19 Flight 1 | . . . 2 3 . . Device 9 | . . . 9 15 13 11 Storage 11 | . 14 14 11 11 11 11 Processor 8 | . . . 9 11 11 11 Protection 9 | . 11 10 11 . 8 11 Energy Gun 4 | . 8 7 6 . . . Energy Cannon 3 | . . . 10 . . . Ballistic Cannon 9 | . . . . 22 21 15 Launcher 5 | . 18 15 2 . . 4 Naked Turns . | . . . . . . . Heaviest Build 24 | 12 19 19 20 19 24 24 Greatest Support 40 | 20 40 20 26 28 28 28 Greatest Overweight (x) 4 | . 1 1 4 1 . 2 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 7 | 6 7 7 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1131 | 200 146 35 375 251 70 54 Remotely 361 | . . . 361 . . . Salvage Created 1504 | . 463 74 632 251 . 84 Parts 98 | . 24 6 43 17 . 8 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 43 | . 10 4 20 5 . 4 Guns 5 | . 3 1 1 . . . Cannons 12 | . . . 6 5 . 1 AOE 26 | . 7 3 13 . . 3 Classes Destroyed 13 | . 7 . 2 1 . 3 Worker 2 | . 1 . 1 . . . Builder 3 | . 2 . 1 . . . Tunneler 3 | . . . . 3 . . Hauler 1 | . 1 . . . . . Recycler 2 | . 1 . 1 . . . Operator 1 | . . . 1 . . . Drone 1 | . . . . . . 1 Watcher 1 | . 1 . . . . . Swarmer 14 | . 6 . 8 . . . Grunt 22 | . 4 4 9 5 . . Sentry 4 | . . . 4 . . . Hunter 2 | . . . . . . 2 Programmer 1 | . . . . . . 1 Best Kill Streak 11 | . 8 3 11 3 . 3 Combat Bots Only 5 | . 4 3 5 3 . 3 Max Kills in Single Turn 5 | . 4 2 5 2 . 2 Gunslinging . | . . . . . . . Exploded 4 | . 2 2 4 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 214 | . 40 33 67 17 . 57 Missed 63 | . 17 12 18 2 . 14 Damage Taken 2233 | . 265 287 662 185 . 834 Core 492 | . 70 10 123 27 . 262 Absorbed by Shields . | . . . . . . . Redirected to Shielding 42 | . . . 26 . . 16 Regen/Repaired (Parts) 341 | . . . 68 . 273 . Core Remaining (%) 84 | 100 . 68 . . . . Volleys Fired 90 | . 18 9 33 15 . 15 Largest 2 | . 2 2 2 2 . 2 Hottest 136 | . 100 98 136 88 . 88 Shots Fired 158 | . 26 14 63 30 . 25 Gun 32 | . 12 5 15 . . . Cannon 80 | . . . 38 30 . 12 Launcher 46 | . 14 9 10 . . 13 Special . | . . . . . . . Kinetic 42 | . . . . 30 . 12 Thermal 70 | . 12 5 53 . . . Explosive 30 | . . 8 10 . . 12 Electromagnetic 16 | . 14 1 . . . 1 Robot Hit Streak 7 | . 3 4 7 6 . 4 Robot Miss Streak 14 | . 3 3 4 6 . 14 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 94 | . 13 8 35 24 . 14 Core Hits 110 | . 18 7 37 29 . 19 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 1 . . . . Burn 2 | . 1 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3600 | . 766 396 1378 464 . 596 Guns 329 | . 88 33 208 . . . Cannons 1041 | . . . 470 464 . 107 Explosions 2228 | . 678 361 700 . . 489 Melee . | . . . . . . . Ramming 2 | . . 2 . . . . Kinetic 571 | . . . . 464 . 107 Thermal 922 | . 211 33 678 . . . Explosive 1518 | . . 345 700 . . 473 Electromagnetic 587 | . 555 16 . . . 16 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . 17 17 1 1 1 1 Average Corruption 5 | . 15 17 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . 2 8 1 2 . . Message Errors 1 | . . 1 . . . . Matter Fused 4 | . . 2 1 1 . . Heat Flow Errors 1 | . . . . 1 . . Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 3 | . 1 2 . . . . Data Loss (major) 1 | . . 1 . . . . Misfires 1 | . 1 . . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 67 | . 48 . 19 . . . Projectiles . | . . . . . . . Explosions 67 | . 48 . 19 . . . Melee . | . . . . . . . Knockbacks 18 | . . . . 14 . 4 Impact . | . . . . . . . Kinetic 17 | . . . . 13 . 4 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 147 | . 43 37 36 . . 31 Shots 11 | . 3 3 3 . . 2 Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 387 | . 288 168 387 230 . 7 Average Temperature 96 | . 118 65 98 107 . 4 Received Heat Transfer 786 | . 42 183 267 105 . 189 Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 3 . 3 . . . Heat Transferred 1687 | . 433 148 1106 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 4 . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 764 | . 393 295 764 427 . . Initial 297 | . . 153 115 297 . . Average 372 | . 197 225 484 390 . . Maximum Alert Level 3 | . 1 1 3 2 . . Low Security (%) 26 | 100 57 46 13 . . . Level 1 37 | . 42 53 26 61 . . Level 2 18 | . . . 25 38 . . Level 3 17 | . . . 35 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 3 . 4 . . . Investigation 5 | . 3 . 2 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 5 | . . . 3 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 12 6 31 5 . 21 Peak Tracking Total 14 | . 3 4 9 3 . 14 Tactical Retreats 5 | . 2 1 . . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 8 | . 2 . 6 . . . Max in Single Turn 2 | . 1 . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 7 | . 4 . 3 . . . Terminals 6 | . 4 . 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 20 . 12 . . . Successful 20 | . 11 . 9 . . . Failed 12 | . 9 . 3 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 11 | . 7 . 4 . . . Terminals 28 | . 20 . 8 . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 8 . 4 . . . Robot Analysis 1 | . . . 1 . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Alert Level 2 | . 1 . 1 . . . Locate Traps 2 | . 2 . . . . . Dispatch Records 1 | . . . 1 . . . Transport Status 1 | . 1 . . . . . Recall Investigation 2 | . 2 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . . Terminals 4 | . 3 . 1 . . . Botnet 4 | . 3 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 4 . 3 . . . Full Trace Events 6 | . 3 . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 89 | . . . 89 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 33 | . . . 33 . . . Total Damage 361 | . . . 361 . . . Kills 6 | . . . 6 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 3 | . . 1 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2326 | 3 347 181 754 192 635 214 Spaces Moved 1689 | 3 224 127 381 135 645 174 Core 63 | . . . 61 . . 2 Treads 85 | . 11 . 74 . . . Legs 258 | 3 213 38 . 4 . . Wheels 1283 | . . 89 246 131 645 172 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 80 | 120 120 100 80 95 95 95 Average Speed 109 | 120 122 112 131 104 95 96 Slowest Speed 250 | 120 190 120 250 190 95 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 2 32 33 45 37 70 33 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 214 | . 8 91 61 . . 54 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 214 | . 8 91 61 . . 54 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2005 | 2 274 149 567 155 665 193 Wait 124 | . 4 2 113 . 5 . Move 1683 | 2 223 126 380 134 644 174 Hop . | . . . . . . . Pick Up 11 | . 7 . 3 . 1 . Fast Attach 36 | . 7 5 15 3 6 . Attach 5 | . 2 1 1 . . 1 Detach 5 | . 2 2 1 . . . Swap 16 | . . 1 8 1 3 3 Drop 34 | . 11 2 13 2 6 . Fire 90 | . 18 9 33 15 . 15 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 11) 205 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | System corruption reached 10% 342 | -10/Materials | Build established: Mutant 351 | -10/Materials | Entered Mines 431 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 486 | -10/Mines | Discovered new exit (range 8) 520 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 532 | -10/Mines | Entered Materials 532 | -9/Materials | Accompanied by 3 allies 532 | -9/Materials | Evolved 2 slots: Utility x2 704 | -9/Materials | Repaired Adv. Beam Cannon 743 | -9/Materials | Repaired Lgt. Nuclear Core 925 | -9/Materials | Discovered new exit (range 16) 998 | -9/Materials | Discovered new exit (range 16) 1012 | -9/Materials | Identified exit to Materials 1114 | -9/Materials | Identified exit to Mines 1114 | -9/Materials | Identified exit to Storage 1286 | -9/Materials | Entered Mines 1461 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1463 | -9/Mines | Discovered exit to Materials (range 8) 1477 | -9/Mines | Identified exit to Zion 1478 | -9/Mines | Entered Zion 1498 | -7/Zion | Received a hallucinogenic algorithm 1508 | -7/Zion | System corruption cleaned by Quarantine Array 1565 | -7/Zion | Discovered new exit (range 10) 1576 | -7/Zion | Given the Hacking Drone Bay 1577 | -7/Zion | Found Prototype Device 1577 | -7/Zion | Identified Hacking Drone Bay 1686 | -7/Zion | Found Prototype Special Weapon 1686 | -7/Zion | Identified RU-N14's Throwing Claymores 1857 | -7/Zion | Visited the Megawrench Repair Shop 1859 | -7/Zion | Megawrench repaired 8 parts 2112 | -7/Zion | Identified exit to Proximity Caves 2113 | -7/Zion | Entered Proximity Caves 2116 | -6/Proximity Caves | Spotter reported a threat 2122 | -6/Proximity Caves | Spotter reported a threat 2251 | -6/Proximity Caves | Ambushed by research squad 2261 | -6/Proximity Caves | Core integrity fell below 50% 2264 | -6/Proximity Caves | Spotter reported a threat 2314 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2324 | -6/Proximity Caves | Core integrity fell below 20% 2327 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02260_ H-66 Slayer destroyed. 02262_ The unstable cave ceiling collapses. 02263_ Flexi-carbon Leg fries itself beyond repair. 02264_ Acquired 47 matter. 02264_ ALERT: Unidentified potential threat approaching Complex 0b10. 02267_ The unstable cave ceiling collapses. 02268_ Acquired 4 matter. 02272_ Grenade Launcher destroyed. 02274_ Arm. Wheel destroyed. 02279_ The unstable cave ceiling collapses. 02315_ Lgt. Nuclear Core destroyed. 02315_ Penetrated by Slug. 02315_ Mni. Grenade Launcher destroyed. 02317_ Slug penetrates Wall. 02320_ Penetrated by Slug. 02320_ L-41 Fighter knocked back. 02322_ Com. Wheel destroyed. 02322_ L-41 Fighter knocked back. 02323_ Slug penetrates Wall. 02323_ Flak Cannon destroyed. 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"" ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationScrapConstruct Manual? 0 Play Time 00:18:18 Cumulative 743.5 hours Start 2024.05.29 @ 08:54:32 End 2024.05.29 @ 09:15:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 817 Rogue 542 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a83e3592-37a6-41f4-8c16-628c1ce4ec64