Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 21:41:21 Player: Holy_Ghost Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (319) 319 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1289 Bonus ------- None Cogmind --------- Core Integrity 378/400 Matter 148/300 Energy 90/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Shield Generator > --- WEAPON (4) ------- Autogun Autogun > --- INVENTORY (10) --- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Assault Rifle Assault Rifle Autogun Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Shield Generator > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Assault Rifle Assault Rifle Autogun Autogun Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Weapon Autogun Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 15 | 1 5 9 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 4 | . . 4 Treads . | . . . Leg 4 | . . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device 1 | . . 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 1 4 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | 1 3 3 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 77 | . 84 66 Engine 12 | . 14 11 Leg 24 | . 28 20 Device 1 | . . 3 Storage 12 | . 14 11 Ballistic Gun 24 | . 27 19 Naked Turns . | . . . Heaviest Build 21 | 12 19 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 8 8 10 Most Carried 10 | 6 8 10 Average Carried 8 | 6 7 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 414 | 193 121 100 Remotely . | . . . Salvage Created 307 | . 157 150 Parts 24 | . 9 15 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 6 6 Guns 7 | . 4 3 AOE 5 | . 2 3 Classes Destroyed 3 | . 3 . Watcher 2 | . 1 1 Swarmer 6 | . 3 3 Grunt 6 | . 3 3 Best Kill Streak 6 | . 6 6 Combat Bots Only 5 | . 5 5 Max Kills in Single Turn 4 | . 4 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 344 | . 156 188 Core 56 | . 34 22 Absorbed by Shields 16 | . . 16 Core Remaining (%) 93 | 100 86 . Volleys Fired 27 | . 13 14 Largest 2 | . 2 2 Hottest 53 | . 53 53 Shots Fired 49 | . 26 23 Gun 45 | . 25 20 Cannon . | . . . Launcher 4 | . 1 3 Special . | . . . Kinetic 45 | . 25 20 Thermal . | . . . Explosive 4 | . 1 3 Electromagnetic . | . . . Robot Hit Streak 7 | . 7 4 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 27 | . 15 12 Core Hits 19 | . 12 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 723 | . 331 392 Guns 353 | . 206 147 Cannons . | . . . Explosions 370 | . 125 245 Melee . | . . . Ramming . | . . . Kinetic 353 | . 206 147 Thermal . | . . . Explosive 370 | . 125 245 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 36 | . . 36 Projectiles . | . . . Explosions 36 | . . 36 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 22 | . 22 18 Average Temperature 8 | . 9 8 Received Heat Transfer 135 | . 69 66 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 299 | . 243 299 Initial 102 | . . 102 Average 170 | . 120 244 Maximum Alert Level 1 | . 1 1 Low Security (%) 46 | 100 63 21 Level 1 53 | . 36 78 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 12 9 Peak Tracking Total 6 | . 6 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 1 | . 1 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 540 | 2 319 219 Spaces Moved 341 | 1 220 120 Core 3 | . . 3 Treads . | . . . Legs 338 | 1 220 117 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 127 | 120 120 140 Slowest Speed 300 | 120 120 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 1 44 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 19 | . 8 11 Melee . | . . . Projectile . | . . . AOE 19 | . 8 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 405 | 1 254 150 Wait 11 | . 8 3 Move 339 | . 219 120 Hop . | . . . Pick Up 5 | . 4 1 Fast Attach 6 | . 2 4 Attach 2 | . . 2 Detach 3 | . 1 2 Swap 7 | 1 3 3 Drop 5 | . 4 1 Fire 27 | . 13 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 4) 296 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Weapon x2 541 | -9/Materials | Self-destructed Last Messages --------------- 00445_ K-01 Serf collects debris. 00446_ U-05 Engineer lays Concrete. 00447_ Triggered Blade Trap. 00447_ Massive razor-sharp blades shoot up from within the floor. 00447_ Autogun severed. 00448_ K-01 Serf collects debris. 00449_ Triggered Blade Trap. 00449_ Massive razor-sharp blades shoot up from within the floor. 00449_ Aluminum Leg severed. 00451_ K-01 Serf collects debris. 00456_ Dropped Aluminum Leg. 00456_ Acquired Aluminum Leg. 00457_ K-01 Serf collects debris. 00459_ Acquired Aluminum Leg. 00465_ Acquired Autogun. 00468_ Acquired Aluminum Leg. 00471_ U-05 Engineer lays Concrete. 00481_ K-01 Serf collects debris. 00486_ Acquired Shield Generator. 00490_ K-01 Serf collects debris. 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""""" ## /@""" #??? | | "" "" ## """"" ## ## """ "Y"????? | | """ """ ## """"" ## ## ""?????? | | "" "" ## + ###Y#####?????? | | """ """ ############ #??##?????????? | | """ """ #??????????# #?#########???? | | "" """ #??????????# #?# #??? | | =" " #??????????# #?# """ #??? | | ############ ### """ #??? | | # """ #??? | | ^^ ^ + #??? | | # """ #??? | | ################ """ #??? | | ######### #??????????????# """ #??? | | ????????# #??????????????# ] #??? | | ????????# #??????????????##########??? | | ????????# #??????????????????????????? | | ????????# #??????????????????????????? | | ????????# #??????????????????????????? | | ????????# #??????????????????????????? | | ????????? ???????????????????????????? | | ????????? ???????????????????????????? | | ????????? ???????????????????????????? | | ????????? ???????????????????????????? | | ????????? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderCoolantCoupler Manual? 0 Play Time 00:09:15 Cumulative 22.2 hours Start 2022.03.20 @ 21:34:24 End 2022.03.20 @ 21:41:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a963b093-d3e0-480d-ac7c-171e183d80bc