Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 14:48:15 Player: pd-p0l Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (61) 305 Value Destroyed (1559) 1559 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (404) 404 TOTAL SCORE: 8388 Bonus ------- Follower Combat Kills 104 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 257/300 Energy 13/100 System Corruption 0% Temperature Cool (82) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array > --- UTILITY (8) ------ Advanced ECM Suite Improved Hacking Suite > --- WEAPON (3) ------- Phase Gun > --- INVENTORY (5) ---- Thunder Leg Hardened Light Armor Plating Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- 0b10 Alert Chip Improved Targeting Computer > --- WEAPON ----------- Long-range Missile Launcher > --- INVENTORY -------- Improved Hacking Suite [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility 0b10 Alert Chip Device Improved Heat Sink Storage Large Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Backup Plating III Weapon Heavy Assault Rifle Energy Gun Backup Laser III Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Slots Evolved 12 | . . . . . 4 2 2 . . 2 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 1 1 . . . . . . Utility 6 | . . . . . 2 1 1 . . 2 . . . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 56 | 7 3 2 1 3 15 8 4 . 1 . 3 4 5 Power 6 | 1 . . . . 2 1 1 . . . 1 . . Engine 4 | 1 . . . . 1 . 1 . . . 1 . . Core 2 | . . . . . 1 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 16 | 3 . . . 2 4 4 . . 1 . 1 . 1 Treads 6 | 1 . . . 1 4 . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 8 | . . . . 1 . 4 . . 1 . 1 . 1 Utility 18 | 1 3 . 1 1 3 2 2 . . . . 2 3 Device 8 | . 2 . . . 3 1 1 . . . . . 1 Storage 3 | 1 1 . . 1 . . . . . . . . . Processor 2 | . . . 1 . . 1 . . . . . . . Hackware 2 | . . . . . . . 1 . . . . . 1 Protection 3 | . . . . . . . . . . . . 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 16 | 2 . 2 . . 6 1 1 . . . 1 2 1 Energy Gun 2 | . . . . . . . . . . . . 1 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 10 | 2 . 2 . . 4 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . 2 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . . . . 1 . Parts Lost 36 | . . 2 . . 5 10 1 4 . 1 5 3 5 Power 6 | . . . . . 1 2 . . . . 1 1 1 Propulsion 12 | . . . . . 3 4 1 . . . 2 . 2 Utility 8 | . . . . . . 2 . 2 . 1 1 2 . Weapon 10 | . . 2 . . 1 2 . 2 . . 1 . 2 Highest Loss Streak 7 | . . 2 . . 2 7 1 4 . 1 5 3 3 To Critical Strikes 1 | . . . . . 1 . . . . . . . . Average Backups 9 | 5 7 8 9 9 14 14 6 7 4 4 3 3 3 Power . | . . 1 1 . 1 . . . . . . . . Propulsion 3 | 3 3 3 4 3 5 3 . . . . . . . Utility 1 | . . 1 1 1 2 3 2 1 2 1 1 1 1 Weapon 3 | 1 2 3 3 3 5 6 4 4 1 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 25 | . 2 . . 1 4 4 . 5 2 3 . 1 3 Power 2 | . . . . . 1 . . 1 . . . . . Propulsion 10 | . 2 . . . 1 4 . . 1 . . . 2 Utility 5 | . . . . . . . . 1 1 2 . 1 . Weapon 8 | . . . . 1 2 . . 3 . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 96 99 100 98 92 79 78 57 24 20 15 20 28 Engine 5 | . 14 14 14 14 5 . 4 3 . . . 4 4 Core 2 | . . . . . 3 6 . . . . . . . Treads 11 | . . . . 14 31 20 . . . . . . . Leg 7 | . 28 28 28 12 . . . . . . . . . Flight 2 | . . . . . . . 20 9 4 5 5 . 4 Device 10 | . 10 14 11 . 15 14 12 11 6 3 . . 2 Storage 7 | . 13 14 14 13 9 7 6 4 . . . . . Processor 8 | . . . 2 14 9 14 13 13 13 11 8 . . Ballistic Gun 14 | . 28 27 28 28 16 14 12 8 . . . . . Peak Build Rating 44 | 6 7 8 13 13 28 30 39 37 26 27 44 37 38 Average Rating 20 | 4 6 7 8 12 23 28 37 27 22 26 24 15 33 On Entrance 15 | . 6 7 7 13 13 27 25 36 11 26 26 . 20 Naked Turns 111 | . . . . . . . . . . . 37 74 . Heaviest Build 35 | 13 19 19 19 28 35 34 32 32 2 2 13 23 17 Greatest Support 80 | 20 20 20 20 40 80 60 27 22 16 16 29 16 16 Greatest Overweight (x) 4 | 1 . . . . . 1 2 1 . . . 4 1 Average Overweight (x) . | . . . . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 5 5 5 5 5 Average Capacity 10 | 7 8 10 10 12 15 15 15 11 5 5 5 5 5 Most Carried 15 | 8 9 10 10 11 15 15 7 8 5 5 5 5 5 Average Carried 9 | 6 7 8 9 8 14 14 6 6 4 4 3 4 3 Final Capacity 15 | 8 10 10 10 15 15 15 15 5 5 5 5 5 5 Final Carried 14 | 8 8 9 10 11 14 8 7 5 5 5 1 5 3 Class Distribution -------------------- 64% | Mutant 19% | Scavenger-Skirmisher 8% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Matter Collected 1951 | 283 285 51 . . 643 292 10 . . . 111 243 33 Remotely . | . . . . . . . . . . . . . . Salvage Created 2052 | 40 389 54 . . 1013 436 10 . . . 19 . 91 Parts 139 | 7 25 7 . . 55 34 3 . . . 2 . 6 Haulers Intercepted 6 | . 1 . . . 4 1 . . . . . . . Recyclers Shooed 3 | . . . . 1 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Combat Hostiles Destroyed 36 | . 10 4 . . 13 7 . . . . 1 . 1 Guns 34 | . 10 4 . . 12 7 . . . . . . 1 AOE 2 | . . . . . 1 . . . . . 1 . . Classes Destroyed 16 | 1 6 . . . 7 2 . . . . . . . Worker 4 | . 1 . . . 2 . . . . . . . 1 Builder 5 | . 1 . . . . 2 1 . . . 1 . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 6 | . 1 . . . 4 1 . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 2 | . . . . . 1 1 . . . . . . . Watcher 3 | . 1 . . . 2 . . . . . . . . Swarmer 11 | . 6 4 . . . . . . . . 1 . . Grunt 12 | . 4 . . . 6 2 . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . . Specialist 1 | . . . . . . 1 . . . . . . . Hunter 2 | . . . . . 1 . . . . . . . 1 Programmer 4 | . . . . . . 4 . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . Best Kill Streak 5 | 1 5 3 . . 5 2 1 . . . 1 . 1 Combat Bots Only 5 | . 3 3 . . 5 1 . . . . 1 . 1 Max Kills in Single Turn 2 | 1 1 1 . . 2 1 1 . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Hostile Shots Fired 524 | . 60 23 . . 96 80 18 4 . 68 99 2 74 Missed 222 | . 20 8 . . 25 16 12 1 . 44 55 1 40 Hits 302 | . 40 15 . . 71 64 6 3 . 24 44 1 34 Melee 22 | . . . . . 1 . . 3 . . 17 1 . Projectile 280 | . 40 15 . . 70 64 6 . . 24 27 . 34 AOE 4 | . . . . . . . . . . . 4 . . Critical Strikes 19 | . 1 . . . 3 5 . 1 . . 7 1 1 Damage Taken 5219 | . 374 121 . . 1222 968 42 124 . 417 1300 50 601 Core 2198 | . 103 23 . . 295 183 15 58 . 362 924 20 215 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 178 | . . . . . 40 . . . 138 . . . . Core Remaining (%) 70 | 100 . . . 49 46 73 . . 91 63 . . . Volleys Fired 223 | 12 55 10 . 1 80 48 2 . . . 5 . 10 Largest 2 | 2 2 2 . 2 2 2 2 . . . 1 . 2 Hottest 128 | 40 40 40 . 40 63 51 53 . . . 43 . 128 Shots Fired 425 | 24 110 18 . 2 153 94 4 . . . 5 . 15 Gun 401 | 24 110 18 . 2 134 94 4 . . . . . 15 Cannon . | . . . . . . . . . . . . . . Launcher 24 | . . . . . 19 . . . . . 5 . . Special . | . . . . . . . . . . . . . . Kinetic 386 | 24 110 18 . 2 134 94 4 . . . . . . Thermal 15 | . . . . . . . . . . . . . 15 Explosive 24 | . . . . . 19 . . . . . 5 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 14 | 3 6 4 . 6 14 12 5 . . . 5 . 5 Robot Miss Streak 4 | 3 4 3 . . 3 3 3 . . . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . Shots Hit Robots 267 | 12 59 10 . 2 109 62 3 . . . 4 . 6 Core Hits 121 | 2 26 4 . . 57 24 2 . . . 3 . 3 Critical Kills 1 | . . . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . Critical Strikes 3 | . . . . . 3 . . . . . . . . Destroy 3 | . . . . . 3 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4520 | 127 672 103 . 16 1914 1127 51 . . . 339 . 171 Guns 3718 | 127 663 103 . 16 1479 1108 51 . . . . . 171 Cannons . | . . . . . . . . . . . . . . Explosions 768 | . . . . . 434 . . . . . 334 . . Melee . | . . . . . . . . . . . . . . Ramming 34 | . 9 . . . 1 19 . . . . 5 . . Kinetic 3547 | 127 663 103 . 16 1479 1108 51 . . . . . . Thermal 171 | . . . . . . . . . . . . . 171 Explosive 768 | . . . . . 434 . . . . . 334 . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 . . . . . . . Average Corruption 1 | . . . . . . 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 3 | . . . . . . 3 . . . . . . . Message Errors 1 | . . . . . . 1 . . . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . . . . . . . 13 . . Shots 1 | . . . . . . . . . . . 1 . . Rammed 4 | . . . . . 1 2 . . . . 1 . . Targets Rammed 6 | . 1 . . . 2 2 . . . . 1 . . Kicked 1 | . 1 . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . Highest Temperature 82 | . 18 . . . 13 . . . . . 1 . 82 Average Temperature 23 | . 8 . . . 8 . . . . . 1 . 34 Received Heat Transfer 672 | . 84 . . . 288 243 12 . . 9 36 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 Heat Transferred 259 | . . . . . . . . . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 160 | 5 150 96 . . 101 54 5 . 24 130 160 70 40 Initial 56 | . . 42 . . . 26 . . . . 49 56 . Average 21 | . 63 34 . . 28 9 . . . 44 27 23 5 Influence Increases 1743 | 10 276 156 . . 414 229 17 . 36 180 260 70 95 Destroy 0b10 Robot/C 676 | . 200 120 . . 208 112 . . . . 16 . 20 Destroy 0b10 Robot/NC 107 | 10 20 . . . 48 16 4 . . . 4 . 5 Destroy Leader 210 | . 54 20 . . 76 50 . . . . . . 10 Allied During Kill 16 | . . 16 . . . . . . . . . . . Successful Hack 32 | . 2 . . . 4 14 . . 12 . . . . Disable Machine 12 | . . . . . 12 . . . . . . . . Destroy Structure 222 | . . . . . 42 1 1 . . . 108 70 . Partial Spotted 27 | . . . . . . 12 . . . . . . 15 Lose Combat Pursuer 441 | . . . . . 24 24 12 . 24 180 132 . 45 Influence Decreases 1703 | 10 167 219 46 . 355 288 17 . 36 80 200 230 55 Entered New Map 301 | . . 67 46 . . 33 . . . . 51 104 . Time Decay 1124 | 10 167 132 . . 315 205 15 . 36 70 99 50 25 Lost Part 202 | . . 20 . . 40 50 2 . . 10 50 . 30 Lost Ally 76 | . . . . . . . . . . . . 76 . Squads Dispatched 21 | . 2 . . . 4 6 1 . 2 1 5 . . Investigation 2 | . 1 . . . . . . . . 1 . . . Extermination 5 | . . . . . . 3 . . 1 . 1 . . Reinforcement 11 | . 1 . . . 3 3 1 . 1 . 2 . . Assault 2 | . . . . . . . . . . . 2 . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Distress Signals 5 | . . . . . 2 1 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 127 | . 15 6 . . 25 18 3 5 1 18 20 9 7 Peak Tracking Total 13 | . 3 3 . . 7 4 2 5 2 12 13 6 6 Tactical Retreats 16 | . . . . . 2 2 1 . 1 4 3 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Traps Triggered 4 | . 1 . . . . . 1 . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Machines Disabled 1 | . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Machines Accessed 24 | . 2 . 3 . 4 3 1 . 6 2 1 . 2 Terminals 11 | . 2 . . . 3 2 . . 2 . 1 . 1 Fabricators 2 | . . . . . . . . . 1 1 . . . Repair Stations 2 | . . . . . 1 . . . 1 . . . . Recycling Units 3 | . . . . . . . . . 2 . . . 1 Scanalyzers 3 | . . . . . . 1 1 . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 77 | . 4 . 25 . 11 8 6 . 16 4 1 . 2 Successful 55 | . 2 . 25 . 5 3 6 . 11 2 . . 1 Failed 22 | . 2 . . . 6 5 . . 5 2 1 . 1 Catastrophic 2 | . . . . . . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 5 | . . . 1 . . 1 . . 2 . 1 . . Terminals 24 | . 4 . . . 8 4 . . 6 . 1 . 1 Fabricators 5 | . . . . . . . . . 2 3 . . . Repair Stations 7 | . . . . . 3 . . . 4 . . . . Recycling Units 5 | . . . . . . . . . 4 . . . 1 Scanalyzers 11 | . . . . . . 4 6 . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 34 | . 2 . 25 . 2 2 . . 3 . . . . Record 26 | . 1 . 24 . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . 1 . . . . Transport Status 1 | . . . . . 1 . . . . . . . . Hauler Manifests 3 | . 1 . . . . 1 . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 7 | . . . . . 3 . . . 4 . . . . Scan Component 4 | . . . . . 2 . . . 2 . . . . Repair 3 | . . . . . 1 . . . 2 . . . . Recycling Unit Hacks 5 | . . . . . . . . . 4 . . . 1 Report Inventory 2 | . . . . . . . . . 1 . . . 1 Retrieve Matter 3 | . . . . . . . . . 3 . . . . Scanalyzer 7 | . . . . . . 1 6 . . . . . . Insert Component 3 | . . . . . . 1 2 . . . . . . Analyze 4 | . . . . . . . 4 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . 3 3 1 . 4 2 1 . 2 Full Trace Events 1 | . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . 73 . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . Parts Repaired 3 | . . . . . 1 . . . 2 . . . . Time 165 | . . . . . 32 . . . 133 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Total Allies 21 | . . 2 . . . . . . . . . 19 . Largest Group 19 | . . 2 . . . . . . . . . 19 . Highest-Rated Group 702 | . . 46 . . . . . . . . . 702 . Highest-Rated Ally 50 | . . 31 . . . . . . . . . 50 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 77 | . . 14 . . . . . . . . . 63 . Total Damage 6347 | . . 128 . . . . . . . . . 6219 . Kills 13 | . . 2 . . . . . . . . . 11 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Active Infowar (turns) 2203 | . 365 . . . 569 1261 2 . . . . . 6 Traps 1674 | . . . . . 569 1105 . . . . . . . Seismic 365 | . 365 . . . . . . . . . . . . ECM 164 | . . . . . . 156 2 . . . . . 6 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Turns Passed 6395 | 183 491 394 705 147 1332 1269 275 112 565 251 316 196 159 Spaces Moved 5566 | 114 257 303 585 94 584 661 211 135 979 466 646 253 278 Core 471 | 22 . . . . . . . 68 123 . 99 159 . Treads 1280 | 2 . . . 42 584 652 . . . . . . . Legs 1287 | 90 257 303 585 52 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 106 | . . . . . . . . . . . . 94 12 Flight 2422 | . . . . . . 9 211 67 856 466 547 . 266 Fastest Speed 39 | 50 120 120 120 120 160 106 109 50 45 45 39 50 40 Average Speed 93 | 112 120 120 120 137 160 159 119 80 45 45 44 72 43 Slowest Speed 250 | 160 120 120 120 160 160 160 189 112 50 45 50 250 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . 4 8 5 . 6 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 42 65 92 23 44 17 6 72 19 18 19 89 7 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 126 | . . . . . 67 . . . . . 59 . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 126 | . . . . . 67 . . . . . 59 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Was Fac Total 6332 | 147 343 317 588 113 841 793 231 138 1095 500 662 266 298 Wait 358 | . 12 . . . 127 61 9 . 100 36 10 . 3 Move 5509 | 113 256 302 584 93 583 660 211 134 970 449 636 252 266 Hop 23 | . . . . . . . . . 4 8 5 . 6 Pick Up 98 | 14 10 3 2 9 22 8 3 2 9 3 1 7 5 Fast Attach . | . . . . . . . . . . . . . . Attach 50 | 7 3 2 1 4 9 8 5 . 1 . 3 2 5 Detach 4 | 1 . . . 1 . . 1 . . . . . 1 Swap 10 | . . . . . 8 . . . . . . 2 . Drop 45 | . 6 . 1 5 10 6 . 2 5 4 1 3 2 Fire 223 | 12 55 10 . 1 80 48 2 . . . 5 . 10 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 . . Kick 1 | . 1 . . . . . . . . . . . . Crush 4 | . . . . . 2 2 . . . . . . . Escape Stasis 6 | . . . . . . . . . 6 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 184 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 7) 409 | -10/Materials | Discovered new exit (range 11) 528 | -10/Materials | Discovered new exit (range 11) 675 | -10/Materials | Entered Mines 800 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 801 | -10/Mines | Discovered new exit (range 5) 951 | -10/Mines | Core integrity fell below 50% 1069 | -10/Mines | Entered Exiles 1098 | -10/Exiles | Met 8R-AWN 1119 | -10/Exiles | Met EX-HEX 1198 | -10/Exiles | Met EX-DEC 1230 | -10/Exiles | Visited The Gauntlet 1398 | -10/Exiles | Learned location of Zion (-6) 1457 | -10/Exiles | Discovered new exit (range 14) 1548 | -10/Exiles | Met EX-BIN 1577 | -10/Exiles | Aligned with FarCom system 1578 | -10/Exiles | Given EX-Vault access code 1635 | -10/Exiles | Opened EX-Vault 1645 | -10/Exiles | Found 0b10 Alert Chip 1680 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1774 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1774 | -10/Exiles | Entered Mines 1809 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1897 | -9/Mines | Discovered new exit (range 10) 1921 | -9/Mines | Entered Materials 1921 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2087 | -8/Materials | Garrison activated, responded to threat 2561 | -8/Materials | Discovered new exit (range 15) 2571 | -8/Materials | Build established: Scavenger-Mutant 2735 | -8/Materials | Repaired Mni. Grenade Launcher 2995 | -8/Materials | Build established: Skirmisher 3132 | -8/Materials | Core integrity fell below 50% 3253 | -8/Materials | Entered Factory 3253 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3436 | -7/Factory | Build established: Scavenger-Skirmisher 4484 | -7/Factory | Discovered new exit (range 10) 4522 | -7/Factory | Entered another Factory area 4522 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4524 | -6/Factory | Discovered new exit (range 9) 4547 | -6/Factory | Lost 7 parts (1p3n1u2w) 4797 | -6/Factory | Sucked down chute 4797 | -6/Factory | Entered Waste 4799 | -6/Waste | Build established: Mutant 4801 | -6/Waste | Found Prototype Launcher 4820 | -6/Waste | Spotted C-40 Crusher 4825 | -6/Waste | Spotted C-40 Crusher 4836 | -6/Waste | Spotted C-40 Crusher 4852 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4856 | -6/Waste | Spotted C-40 Crusher 4864 | -6/Waste | Spotted C-40 Crusher 4873 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4873 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4888 | -6/Waste | Discovered new exit (range 16) 4888 | -6/Waste | Spotted C-40 Crusher 4904 | -6/Waste | Lost 4 parts (2u2w) 4909 | -6/Waste | Entered Factory 5022 | -6/Factory | Repaired Broken Impulse Thruster Array 5210 | -6/Factory | Repaired Hacking Suite 5466 | -6/Factory | Discovered new exit (range 13) 5474 | -6/Factory | Entered another Factory area 5474 | -5/Factory | Evolved 2 slots: Utility x2 5569 | -5/Factory | Discovered new exit (range 11) 5592 | -5/Factory | Fabricated Cesium-ion Thruster? 5684 | -5/Factory | Discovered new exit (range 15) 5725 | -5/Factory | Entered another Factory area 5725 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 6008 | -4/Factory | Core integrity fell below 50% 6022 | -4/Factory | Lost 5 parts (1p2n1u1w) 6038 | -4/Factory | Core integrity fell below 20% 6041 | -4/Factory | Sucked down chute 6041 | -4/Factory | Entered Waste 6045 | -4/Waste | Spotted C-40 Crusher 6064 | -4/Waste | Spotted C-40 Crusher 6075 | -4/Waste | Spotted C-40 Crusher 6078 | -4/Waste | Spotted C-40 Crusher 6080 | -4/Waste | Spotted C-40 Crusher 6080 | -4/Waste | Spotted C-40 Crusher 6105 | -4/Waste | Warlord forces began an assault 6167 | -4/Waste | Lost 4 allies 6192 | -4/Waste | Crushed by Compactor (2 parts destroyed) 6223 | -4/Waste | Lost 3 parts (1p2u) 6226 | -4/Waste | Discovered new exit (range 14) 6237 | -4/Waste | Entered Factory 6246 | -4/Factory | Lost 3 allies 6396 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06370_ T-07 Excavator is excavating. 06370_ Penetrated by Slug. 06370_ Slug penetrates Wall. 06371_ R-10 Processor collects Corrupted Wheel. 06382_ Slug penetrates Wall. 06383_ Slug penetrates Assembly Bed. 06383_ Penetrated by Slug. 06385_ Slug penetrates Assembly Bed. 06385_ Assembly Bed disabled. 06385_ Backup Laser III destroyed. 06386_ Slug penetrates H-77 Assassin. 06386_ Penetrated by Slug. 06386_ Slug penetrates Wall. 06387_ Imp. Targeting Computer melted. 06387_ H-77 Assassin destroyed. 06389_ Penetrated by Slug. 06389_ Backup Power III destroyed. 06391_ Drone sends a signal. 06393_ Penetrated by Slug. 06393_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????H????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????+################?????????????????? | | ????????????w??? # @ #???????Y?????????? | | ????????????????? # #?????????????????? | | ?????????????????? # #?????????????????? | | ?????????????????## #[ #?????????????????? | | ?????????????????# #=! """" #?????????????????? | | ?????????????????#T #%"""""" #?????????????????? | | ??????????????????# #h"""""" #?????????????????? | | ??????????????????# +["""""" #?????????????????? | | ??????????????????# # #?????????????????? | | ?????????????????## ##########?????????????????? | | ?????????????????# # #??????????????????????? | | ?????????????????# " # #???????????????????????? | | ?????????????????# "T #???????????????????????? | | ?????????????????# hh # #???????????????????????? | | ?????????????????# # #???????????????????????? | | ????????????######## ###?#???????????????????????? | | ????????????# # #???????????????????????????? | | ????????????# # ##########??????????????????? | | ????????????# """ / = #??????????????????? | | ????????????# """ # #??????????????????? | | ????????????# """ # """ #??????????????????? | | ????????????# # """ #??????????????????? | | ????????????######## """ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# """ #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 17 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Armor Coverage 305 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- System Shield | -6/Factory | Scanalyzed Cesium-ion Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -5/Factory Repaired ---------- Mni. Grenade Launcher | 20% | -8/Materials Impulse Thruster Array | 6% | -6/Factory | Broken Hacking Suite | 30% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Below The More The Merrier Challenges ------------ None Game ------ Seed KineticHardlightTube Manual? 0 Play Time 01:54:22 Cumulative 25.9 hours Start 2025.06.06 @ 15:10:03 End 2025.06.30 @ 14:48:15 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abeca9a9-e4a3-4109-ad62-3507d786a01c